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#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <strings.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/backend/drm.h>
#include <wlr/backend/headless.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/util/region.h>
#include "config.h"
#include "log.h"
#include "sway/config.h"
Prepare arrange code for type safe arguments This commit changes the arrange code in a way that will support type safe arguments. The arrange_output et al functions are now public, however I opted not to use them directly yet. I've kept the generic arrange_windows there for convenience until type safety is fully implemented. This means this patch has much less risk of breaking things as it would otherwise. To be type safe, arrange_children_of cannot exist in its previous form because the thing passed to it could be either a workspace or a container. So it's now renamed to arrange_children and accepts a list_t, as well as the parent layout and parent's box. There was some code which checked the grandparent's layout to see if it was tabbed or stacked and adjusted the Y offset of the grandchild accordingly. Accessing the grandparent layout isn't easy when using type safe arguments, and it seemed odd to even need to do this. I determined that this was needed because a child of a tabbed container would have a swayc Y matching the top of the tab bar. I've changed this so a child of a tabbed container will have a swayc Y matching the bottom of the tab bar, which means we don't need to access the grandparent layout. Some tweaks to the rendering and autoconfigure code have been made to implement this, and the container_at code appears to work without needing any changes. arrange_children_of (now arrange_children) would check if the parent had gaps and would copy them to the child, effectively making the workspace's gaps recurse into all children. We can't do this any more without passing has_gaps, gaps_inner and gaps_outer as arguments to arrange_children, so I've changed the add_gaps function to retrieve it from the workspace directly. apply_tabbed_or_stacked_layout has been split into two functions, as it had different logic depending on the layout. Lastly, arrange.h had an unnecessary include of transaction.h. I've removed it, which means I've had to add it to several other files.
6 years ago
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/surface.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
struct sway_output *output_by_name_or_id(const char *name_or_id) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
char identifier[128];
output_get_identifier(identifier, sizeof(identifier), output);
if (strcasecmp(identifier, name_or_id) == 0
|| strcasecmp(output->wlr_output->name, name_or_id) == 0) {
return output;
}
}
return NULL;
}
struct sway_output *all_output_by_name_or_id(const char *name_or_id) {
struct sway_output *output;
wl_list_for_each(output, &root->all_outputs, link) {
char identifier[128];
output_get_identifier(identifier, sizeof(identifier), output);
if (strcasecmp(identifier, name_or_id) == 0
|| strcasecmp(output->wlr_output->name, name_or_id) == 0) {
return output;
}
}
return NULL;
}
struct surface_iterator_data {
sway_surface_iterator_func_t user_iterator;
void *user_data;
struct sway_output *output;
struct sway_view *view;
double ox, oy;
int width, height;
};
static bool get_surface_box(struct surface_iterator_data *data,
struct wlr_surface *surface, int sx, int sy,
struct wlr_box *surface_box) {
struct sway_output *output = data->output;
if (!wlr_surface_has_buffer(surface)) {
return false;
}
int sw = surface->current.width;
int sh = surface->current.height;
struct wlr_box box = {
.x = floor(data->ox + sx),
.y = floor(data->oy + sy),
.width = sw,
.height = sh,
};
if (surface_box != NULL) {
memcpy(surface_box, &box, sizeof(struct wlr_box));
}
struct wlr_box output_box = {
.width = output->width,
.height = output->height,
};
struct wlr_box intersection;
return wlr_box_intersection(&intersection, &output_box, &box);
}
static void output_for_each_surface_iterator(struct wlr_surface *surface,
int sx, int sy, void *_data) {
struct surface_iterator_data *data = _data;
struct wlr_box box;
bool intersects = get_surface_box(data, surface, sx, sy, &box);
if (!intersects) {
return;
}
data->user_iterator(data->output, data->view, surface, &box,
data->user_data);
}
void output_surface_for_each_surface(struct sway_output *output,
struct wlr_surface *surface, double ox, double oy,
sway_surface_iterator_func_t iterator, void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = ox,
.oy = oy,
.width = surface->current.width,
.height = surface->current.height,
};
wlr_surface_for_each_surface(surface,
output_for_each_surface_iterator, &data);
}
void output_view_for_each_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
- view->geometry.y,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
};
view_for_each_surface(view, output_for_each_surface_iterator, &data);
}
void output_view_for_each_popup_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
- view->geometry.y,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
};
view_for_each_popup_surface(view, output_for_each_surface_iterator, &data);
}
void output_layer_for_each_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_layer_surface *layer_surface;
wl_list_for_each(layer_surface, layer_surfaces, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
layer_surface->layer_surface;
struct wlr_surface *surface = wlr_layer_surface_v1->surface;
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = layer_surface->geo.x,
.oy = layer_surface->geo.y,
.width = surface->current.width,
.height = surface->current.height,
};
wlr_layer_surface_v1_for_each_surface(wlr_layer_surface_v1,
output_for_each_surface_iterator, &data);
}
}
void output_layer_for_each_toplevel_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_layer_surface *layer_surface;
wl_list_for_each(layer_surface, layer_surfaces, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
layer_surface->layer_surface;
output_surface_for_each_surface(output, wlr_layer_surface_v1->surface,
layer_surface->geo.x, layer_surface->geo.y, iterator,
user_data);
}
}
void output_layer_for_each_popup_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_layer_surface *layer_surface;
wl_list_for_each(layer_surface, layer_surfaces, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
layer_surface->layer_surface;
struct wlr_surface *surface = wlr_layer_surface_v1->surface;
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = layer_surface->geo.x,
.oy = layer_surface->geo.y,
.width = surface->current.width,
.height = surface->current.height,
};
wlr_layer_surface_v1_for_each_popup_surface(wlr_layer_surface_v1,
output_for_each_surface_iterator, &data);
}
}
#if HAVE_XWAYLAND
void output_unmanaged_for_each_surface(struct sway_output *output,
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_xwayland_unmanaged *unmanaged_surface;
wl_list_for_each(unmanaged_surface, unmanaged, link) {
struct wlr_xwayland_surface *xsurface =
unmanaged_surface->wlr_xwayland_surface;
double ox = unmanaged_surface->lx - output->lx;
double oy = unmanaged_surface->ly - output->ly;
output_surface_for_each_surface(output, xsurface->surface, ox, oy,
iterator, user_data);
}
}
#endif
void output_drag_icons_for_each_surface(struct sway_output *output,
struct wl_list *drag_icons, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_drag_icon *drag_icon;
wl_list_for_each(drag_icon, drag_icons, link) {
double ox = drag_icon->x - output->lx;
double oy = drag_icon->y - output->ly;
if (drag_icon->wlr_drag_icon->mapped) {
output_surface_for_each_surface(output,
drag_icon->wlr_drag_icon->surface, ox, oy,
iterator, user_data);
}
}
}
static void for_each_surface_container_iterator(struct sway_container *con,
void *_data) {
if (!con->view || !view_is_visible(con->view)) {
return;
}
struct surface_iterator_data *data = _data;
output_view_for_each_surface(data->output, con->view,
data->user_iterator, data->user_data);
}
static void output_for_each_surface(struct sway_output *output,
sway_surface_iterator_func_t iterator, void *user_data) {
if (output_has_opaque_overlay_layer_surface(output)) {
goto overlay;
}
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
};
struct sway_workspace *workspace = output_get_active_workspace(output);
struct sway_container *fullscreen_con = root->fullscreen_global;
if (!fullscreen_con) {
if (!workspace) {
return;
}
fullscreen_con = workspace->current.fullscreen;
}
if (fullscreen_con) {
for_each_surface_container_iterator(fullscreen_con, &data);
container_for_each_child(fullscreen_con,
for_each_surface_container_iterator, &data);
// TODO: Show transient containers for fullscreen global
if (fullscreen_con == workspace->current.fullscreen) {
for (int i = 0; i < workspace->current.floating->length; ++i) {
struct sway_container *floater =
workspace->current.floating->items[i];
if (container_is_transient_for(floater, fullscreen_con)) {
for_each_surface_container_iterator(floater, &data);
}
}
}
#if HAVE_XWAYLAND
output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged,
iterator, user_data);
#endif
} else {
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
iterator, user_data);
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
iterator, user_data);
workspace_for_each_container(workspace,
for_each_surface_container_iterator, &data);
#if HAVE_XWAYLAND
output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged,
iterator, user_data);
#endif
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
iterator, user_data);
}
overlay:
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
iterator, user_data);
output_drag_icons_for_each_surface(output, &root->drag_icons,
iterator, user_data);
}
static int scale_length(int length, int offset, float scale) {
return round((offset + length) * scale) - round(offset * scale);
}
void scale_box(struct wlr_box *box, float scale) {
box->width = scale_length(box->width, box->x, scale);
box->height = scale_length(box->height, box->y, scale);
box->x = round(box->x * scale);
box->y = round(box->y * scale);
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
struct sway_workspace *output_get_active_workspace(struct sway_output *output) {
struct sway_seat *seat = input_manager_current_seat();
struct sway_node *focus = seat_get_active_tiling_child(seat, &output->node);
if (!focus) {
if (!output->workspaces->length) {
return NULL;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
return output->workspaces->items[0];
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
return focus->sway_workspace;
}
bool output_has_opaque_overlay_layer_surface(struct sway_output *output) {
struct sway_layer_surface *sway_layer_surface;
wl_list_for_each(sway_layer_surface,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
struct wlr_surface *wlr_surface = sway_layer_surface->layer_surface->surface;
pixman_box32_t output_box = {
.x2 = output->width,
.y2 = output->height,
};
pixman_region32_t surface_opaque_box;
pixman_region32_init(&surface_opaque_box);
pixman_region32_copy(&surface_opaque_box, &wlr_surface->opaque_region);
pixman_region32_translate(&surface_opaque_box,
sway_layer_surface->geo.x, sway_layer_surface->geo.y);
pixman_region_overlap_t contains =
pixman_region32_contains_rectangle(&surface_opaque_box, &output_box);
pixman_region32_fini(&surface_opaque_box);
if (contains == PIXMAN_REGION_IN) {
return true;
}
}
return false;
}
struct send_frame_done_data {
struct timespec when;
int msec_until_refresh;
};
static void send_frame_done_iterator(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface,
struct wlr_box *box, void *user_data) {
int view_max_render_time = 0;
if (view != NULL) {
view_max_render_time = view->max_render_time;
}
struct send_frame_done_data *data = user_data;
int delay = data->msec_until_refresh - output->max_render_time
- view_max_render_time;
if (output->max_render_time == 0 || view_max_render_time == 0 || delay < 1) {
wlr_surface_send_frame_done(surface, &data->when);
} else {
struct sway_surface *sway_surface = surface->data;
wl_event_source_timer_update(sway_surface->frame_done_timer, delay);
}
}
static void send_frame_done(struct sway_output *output, struct send_frame_done_data *data) {
output_for_each_surface(output, send_frame_done_iterator, data);
}
static void count_surface_iterator(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface,
struct wlr_box *box, void *data) {
size_t *n = data;
(*n)++;
}
static bool scan_out_fullscreen_view(struct sway_output *output,
struct sway_view *view) {
struct wlr_output *wlr_output = output->wlr_output;
struct sway_workspace *workspace = output->current.active_workspace;
if (!sway_assert(workspace, "Expected an active workspace")) {
return false;
}
if (!wl_list_empty(&view->saved_buffers)) {
return false;
}
for (int i = 0; i < workspace->current.floating->length; ++i) {
struct sway_container *floater =
workspace->current.floating->items[i];
if (container_is_transient_for(floater, view->container)) {
return false;
}
}
#if HAVE_XWAYLAND
if (!wl_list_empty(&root->xwayland_unmanaged)) {
return false;
}
#endif
if (!wl_list_empty(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) {
return false;
}
if (!wl_list_empty(&root->drag_icons)) {
return false;
}
struct wlr_surface *surface = view->surface;
if (surface == NULL) {
return false;
}
size_t n_surfaces = 0;
output_view_for_each_surface(output, view,
count_surface_iterator, &n_surfaces);
if (n_surfaces != 1) {
return false;
}
if (surface->buffer == NULL) {
return false;
}
if ((float)surface->current.scale != wlr_output->scale ||
surface->current.transform != wlr_output->transform) {
return false;
}
wlr_output_attach_buffer(wlr_output, &surface->buffer->base);
if (!wlr_output_test(wlr_output)) {
return false;
}
wlr_presentation_surface_sampled_on_output(server.presentation, surface,
wlr_output);
return wlr_output_commit(wlr_output);
}
static int output_repaint_timer_handler(void *data) {
struct sway_output *output = data;
if (output->wlr_output == NULL) {
return 0;
}
output->wlr_output->frame_pending = false;
struct sway_workspace *workspace = output->current.active_workspace;
if (workspace == NULL) {
return 0;
}
struct sway_container *fullscreen_con = root->fullscreen_global;
if (!fullscreen_con) {
fullscreen_con = workspace->current.fullscreen;
}
if (fullscreen_con && fullscreen_con->view && !debug.noscanout) {
// Try to scan-out the fullscreen view
static bool last_scanned_out = false;
bool scanned_out =
scan_out_fullscreen_view(output, fullscreen_con->view);
if (scanned_out && !last_scanned_out) {
sway_log(SWAY_DEBUG, "Scanning out fullscreen view on %s",
output->wlr_output->name);
}
if (last_scanned_out && !scanned_out) {
sway_log(SWAY_DEBUG, "Stopping fullscreen view scan out on %s",
output->wlr_output->name);
output_damage_whole(output);
}
last_scanned_out = scanned_out;
if (scanned_out) {
return 0;
}
}
bool needs_frame;
pixman_region32_t damage;
pixman_region32_init(&damage);
if (!wlr_output_damage_attach_render(output->damage,
&needs_frame, &damage)) {
return 0;
}
if (needs_frame) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
7 years ago
output_render(output, &now, &damage);
} else {
wlr_output_rollback(output->wlr_output);
}
pixman_region32_fini(&damage);
return 0;
}
static void damage_handle_frame(struct wl_listener *listener, void *user_data) {
struct sway_output *output =
wl_container_of(listener, output, damage_frame);
if (!output->enabled || !output->wlr_output->enabled) {
return;
}
// Compute predicted milliseconds until the next refresh. It's used for
// delaying both output rendering and surface frame callbacks.
int msec_until_refresh = 0;
if (output->max_render_time != 0) {
struct timespec now;
clockid_t presentation_clock
= wlr_backend_get_presentation_clock(server.backend);
clock_gettime(presentation_clock, &now);
const long NSEC_IN_SECONDS = 1000000000;
struct timespec predicted_refresh = output->last_presentation;
predicted_refresh.tv_nsec += output->refresh_nsec % NSEC_IN_SECONDS;
predicted_refresh.tv_sec += output->refresh_nsec / NSEC_IN_SECONDS;
if (predicted_refresh.tv_nsec >= NSEC_IN_SECONDS) {
predicted_refresh.tv_sec += 1;
predicted_refresh.tv_nsec -= NSEC_IN_SECONDS;
}
// If the predicted refresh time is before the current time then
// there's no point in delaying.
//
// We only check tv_sec because if the predicted refresh time is less
// than a second before the current time, then msec_until_refresh will
// end up slightly below zero, which will effectively disable the delay
5 years ago
// without potential disastrous negative overflows that could occur if
// tv_sec was not checked.
if (predicted_refresh.tv_sec >= now.tv_sec) {
long nsec_until_refresh
= (predicted_refresh.tv_sec - now.tv_sec) * NSEC_IN_SECONDS
+ (predicted_refresh.tv_nsec - now.tv_nsec);
// We want msec_until_refresh to be conservative, that is, floored.
// If we have 7.9 msec until refresh, we better compute the delay
// as if we had only 7 msec, so that we don't accidentally delay
// more than necessary and miss a frame.
msec_until_refresh = nsec_until_refresh / 1000000;
}
}
int delay = msec_until_refresh - output->max_render_time;
// If the delay is less than 1 millisecond (which is the least we can wait)
// then just render right away.
if (delay < 1) {
output_repaint_timer_handler(output);
} else {
output->wlr_output->frame_pending = true;
wl_event_source_timer_update(output->repaint_timer, delay);
}
// Send frame done to all visible surfaces
struct send_frame_done_data data = {0};
clock_gettime(CLOCK_MONOTONIC, &data.when);
data.msec_until_refresh = msec_until_refresh;
send_frame_done(output, &data);
}
void output_damage_whole(struct sway_output *output) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
// The output can exist with no wlr_output if it's just been disconnected
// and the transaction to evacuate it has't completed yet.
if (output && output->wlr_output && output->damage) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
wlr_output_damage_add_whole(output->damage);
}
}
static void damage_surface_iterator(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface,
struct wlr_box *_box, void *_data) {
bool *data = _data;
bool whole = *data;
struct wlr_box box = *_box;
scale_box(&box, output->wlr_output->scale);
pixman_region32_t damage;
pixman_region32_init(&damage);
wlr_surface_get_effective_damage(surface, &damage);
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
if (ceil(output->wlr_output->scale) > surface->current.scale) {
// When scaling up a surface, it'll become blurry so we need to
// expand the damage region
wlr_region_expand(&damage, &damage,
ceil(output->wlr_output->scale) - surface->current.scale);
}
pixman_region32_translate(&damage, box.x, box.y);
wlr_output_damage_add(output->damage, &damage);
pixman_region32_fini(&damage);
if (whole) {
wlr_output_damage_add_box(output->damage, &box);
}
if (!wl_list_empty(&surface->current.frame_callback_list)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole) {
output_surface_for_each_surface(output, surface, ox, oy,
damage_surface_iterator, &whole);
}
void output_damage_from_view(struct sway_output *output,
struct sway_view *view) {
if (!view_is_visible(view)) {
return;
}
bool whole = false;
output_view_for_each_surface(output, view, damage_surface_iterator, &whole);
}
// Expecting an unscaled box in layout coordinates
void output_damage_box(struct sway_output *output, struct wlr_box *_box) {
struct wlr_box box;
memcpy(&box, _box, sizeof(struct wlr_box));
box.x -= output->lx;
box.y -= output->ly;
scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box);
}
static void damage_child_views_iterator(struct sway_container *con,
void *data) {
if (!con->view || !view_is_visible(con->view)) {
return;
}
struct sway_output *output = data;
bool whole = true;
output_view_for_each_surface(output, con->view, damage_surface_iterator,
&whole);
}
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con) {
// Pad the box by 1px, because the width is a double and might be a fraction
struct wlr_box box = {
.x = con->current.x - output->lx - 1,
.y = con->current.y - output->ly - 1,
.width = con->current.width + 2,
.height = con->current.height + 2,
};
scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box);
// Damage subsurfaces as well, which may extend outside the box
if (con->view) {
damage_child_views_iterator(con, output);
} else {
container_for_each_child(con, damage_child_views_iterator, output);
}
}
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output =
wl_container_of(listener, output, damage_destroy);
if (!output->enabled) {
return;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
output_disable(output);
output: remove damage listeners in damage destroy Instead of removing the destroy listeners in the output destroy, remove them in the damage destroy handler. Fixes the following use after free: ==646625==ERROR: AddressSanitizer: heap-use-after-free on address 0x61200017cab8 at pc 0x0000004f8f29 bp 0x7ffdf465ad30 sp 0x7ffdf465ad20 WRITE of size 8 at 0x61200017cab8 thread T0 #0 0x4f8f28 in wl_list_remove ../common/list.c:181 #1 0x43dd24 in handle_destroy ../sway/desktop/output.c:790 (`wl_list_remove(&output->damage_destroy.link);` here, 214e3030e1dce master branch) #2 0x7f0e573a1c93 in wlr_signal_emit_safe ../util/signal.c:29 #3 0x7f0e57390954 in wlr_output_destroy ../types/wlr_output.c:365 #4 0x7f0e5735e37f in backend_destroy ../backend/x11/backend.c:128 #5 0x7f0e57348147 in wlr_backend_destroy ../backend/backend.c:47 #6 0x7f0e57356f75 in multi_backend_destroy ../backend/multi/backend.c:54 #7 0x7f0e5735710e in handle_display_destroy ../backend/multi/backend.c:107 #8 0x7f0e573f23e4 in wl_display_destroy (/lib64/libwayland-server.so.0+0x93e4) #9 0x42f0b2 in server_fini ../sway/server.c:177 #10 0x42dd01 in main ../sway/main.c:414 #11 0x7f0e570f7041 in __libc_start_main (/lib64/libc.so.6+0x27041) #12 0x40e3bd in _start (/opt/wayland/bin/sway+0x40e3bd) 0x61200017cab8 is located 120 bytes inside of 320-byte region [0x61200017ca40,0x61200017cb80) freed by thread T0 here: #0 0x7f0e57aa9357 in __interceptor_free (/lib64/libasan.so.6+0xb0357) #1 0x7f0e5738b877 in wlr_output_damage_destroy ../types/wlr_output_damage.c:143 #2 0x7f0e5738b2b9 in output_handle_destroy ../types/wlr_output_damage.c:13 #3 0x7f0e573a1c93 in wlr_signal_emit_safe ../util/signal.c:29 #4 0x7f0e57390954 in wlr_output_destroy ../types/wlr_output.c:365 #5 0x7f0e5735e37f in backend_destroy ../backend/x11/backend.c:128 #6 0x7f0e57348147 in wlr_backend_destroy ../backend/backend.c:47 #7 0x7f0e57356f75 in multi_backend_destroy ../backend/multi/backend.c:54 #8 0x7f0e5735710e in handle_display_destroy ../backend/multi/backend.c:107 #9 0x7f0e573f23e4 in wl_display_destroy (/lib64/libwayland-server.so.0+0x93e4) previously allocated by thread T0 here: #0 0x7f0e57aa9887 in __interceptor_calloc (/lib64/libasan.so.6+0xb0887) #1 0x7f0e5738b532 in wlr_output_damage_create ../types/wlr_output_damage.c:91 #2 0x43e4a7 in handle_new_output ../sway/desktop/output.c:875 #3 0x7f0e573a1c93 in wlr_signal_emit_safe ../util/signal.c:29 #4 0x7f0e57357261 in new_output_reemit ../backend/multi/backend.c:143 #5 0x7f0e573a1c93 in wlr_signal_emit_safe ../util/signal.c:29 #6 0x7f0e5736030a in wlr_x11_output_create ../backend/x11/output.c:253 #7 0x7f0e5735e309 in backend_start ../backend/x11/backend.c:113 #8 0x7f0e573480fb in wlr_backend_start ../backend/backend.c:36 #9 0x7f0e57356e61 in multi_backend_start ../backend/multi/backend.c:31 #10 0x7f0e573480fb in wlr_backend_start ../backend/backend.c:36 #11 0x42f4ba in server_start ../sway/server.c:205 #12 0x42dbd7 in main ../sway/main.c:394 #13 0x7f0e570f7041 in __libc_start_main (/lib64/libc.so.6+0x27041) Fixes #5158
5 years ago
wl_list_remove(&output->damage_destroy.link);
wl_list_remove(&output->damage_frame.link);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
transaction_commit_dirty();
}
static void update_output_manager_config(struct sway_server *server) {
struct wlr_output_configuration_v1 *config =
wlr_output_configuration_v1_create();
struct sway_output *output;
wl_list_for_each(output, &root->all_outputs, link) {
if (output == root->fallback_output) {
continue;
}
struct wlr_output_configuration_head_v1 *config_head =
wlr_output_configuration_head_v1_create(config, output->wlr_output);
struct wlr_box *output_box = wlr_output_layout_get_box(
root->output_layout, output->wlr_output);
// We mark the output enabled even if it is switched off by DPMS
config_head->state.enabled = output->current_mode != NULL && output->enabled;
config_head->state.mode = output->current_mode;
if (output_box) {
config_head->state.x = output_box->x;
config_head->state.y = output_box->y;
}
}
wlr_output_manager_v1_set_configuration(server->output_manager_v1, config);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, destroy);
desktop: output: fix use-after-free in destroy handle_destroy would mark the output es being destroyed and commit the transaction. Committing the transaction results in the output being freed, the output manager can not retrieve the server reference afterwards, resulting in the following use-after-free: ==22746==ERROR: AddressSanitizer: heap-use-after-free on address 0x614000017088 at pc 0x560c1ac17136 bp 0x7ffeab146f20 sp 0x7ffeab146f10 READ of size 8 at 0x614000017088 thread T0 #0 0x560c1ac17135 in handle_destroy ../sway/desktop/output.c:566 #1 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #2 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448 #3 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240 #4 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #6 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #7 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) #8 0x7f38aef5c39b in wl_display_run (/usr/lib/libwayland-server.so.0+0x939b) #9 0x560c1ac0afbe in server_run ../sway/server.c:225 #10 0x560c1ac09382 in main ../sway/main.c:397 #11 0x7f38aed35ce2 in __libc_start_main (/usr/lib/libc.so.6+0x23ce2) #12 0x560c1abea10d in _start (/usr/local/bin/sway+0x3910d) 0x614000017088 is located 72 bytes inside of 432-byte region [0x614000017040,0x6140000171f0) freed by thread T0 here: #0 0x7f38af82df89 in __interceptor_free /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:66 #1 0x560c1acbd1ed in output_destroy ../sway/tree/output.c:243 #2 0x560c1ac23ce5 in transaction_destroy ../sway/desktop/transaction.c:66 #3 0x560c1ac26b71 in transaction_progress_queue ../sway/desktop/transaction.c:348 #4 0x560c1ac284ca in transaction_commit_dirty ../sway/desktop/transaction.c:539 #5 0x560c1ac17110 in handle_destroy ../sway/desktop/output.c:564 #6 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #7 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448 #8 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240 #9 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #10 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #11 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #12 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) previously allocated by thread T0 here: #0 0x7f38af82e5a1 in __interceptor_calloc /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:95 #1 0x560c1acbc228 in output_create ../sway/tree/output.c:91 #2 0x560c1ac17ba2 in handle_new_output ../sway/desktop/output.c:656 #3 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #4 0x7f38af5e4ce8 in new_output_reemit ../subprojects/wlroots/backend/multi/backend.c:143 #5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #6 0x7f38af5d26d4 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1294 #7 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #8 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #9 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #10 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) SUMMARY: AddressSanitizer: heap-use-after-free ../sway/desktop/output.c:566 in handle_destroy Shadow bytes around the buggy address: 0x0c287fffadc0: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd 0x0c287fffadd0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffade0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffadf0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae00: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd =>0x0c287fffae10: fd[fd]fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae20: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae30: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fa fa 0x0c287fffae40: fa fa fa fa fa fa fa fa 00 00 00 00 00 00 00 00 0x0c287fffae50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0c287fffae60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Retrieve the reference before the output is destroyed and update the output_management state with the saved reference.
6 years ago
struct sway_server *server = output->server;
output_begin_destroy(output);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
if (output->enabled) {
output_disable(output);
}
wl_list_remove(&output->link);
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->commit.link);
wl_list_remove(&output->mode.link);
wl_list_remove(&output->present.link);
output->wlr_output->data = NULL;
output->wlr_output = NULL;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
transaction_commit_dirty();
desktop: output: fix use-after-free in destroy handle_destroy would mark the output es being destroyed and commit the transaction. Committing the transaction results in the output being freed, the output manager can not retrieve the server reference afterwards, resulting in the following use-after-free: ==22746==ERROR: AddressSanitizer: heap-use-after-free on address 0x614000017088 at pc 0x560c1ac17136 bp 0x7ffeab146f20 sp 0x7ffeab146f10 READ of size 8 at 0x614000017088 thread T0 #0 0x560c1ac17135 in handle_destroy ../sway/desktop/output.c:566 #1 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #2 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448 #3 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240 #4 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #6 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #7 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) #8 0x7f38aef5c39b in wl_display_run (/usr/lib/libwayland-server.so.0+0x939b) #9 0x560c1ac0afbe in server_run ../sway/server.c:225 #10 0x560c1ac09382 in main ../sway/main.c:397 #11 0x7f38aed35ce2 in __libc_start_main (/usr/lib/libc.so.6+0x23ce2) #12 0x560c1abea10d in _start (/usr/local/bin/sway+0x3910d) 0x614000017088 is located 72 bytes inside of 432-byte region [0x614000017040,0x6140000171f0) freed by thread T0 here: #0 0x7f38af82df89 in __interceptor_free /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:66 #1 0x560c1acbd1ed in output_destroy ../sway/tree/output.c:243 #2 0x560c1ac23ce5 in transaction_destroy ../sway/desktop/transaction.c:66 #3 0x560c1ac26b71 in transaction_progress_queue ../sway/desktop/transaction.c:348 #4 0x560c1ac284ca in transaction_commit_dirty ../sway/desktop/transaction.c:539 #5 0x560c1ac17110 in handle_destroy ../sway/desktop/output.c:564 #6 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #7 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448 #8 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240 #9 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #10 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #11 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #12 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) previously allocated by thread T0 here: #0 0x7f38af82e5a1 in __interceptor_calloc /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:95 #1 0x560c1acbc228 in output_create ../sway/tree/output.c:91 #2 0x560c1ac17ba2 in handle_new_output ../sway/desktop/output.c:656 #3 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #4 0x7f38af5e4ce8 in new_output_reemit ../subprojects/wlroots/backend/multi/backend.c:143 #5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #6 0x7f38af5d26d4 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1294 #7 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #8 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #9 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #10 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) SUMMARY: AddressSanitizer: heap-use-after-free ../sway/desktop/output.c:566 in handle_destroy Shadow bytes around the buggy address: 0x0c287fffadc0: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd 0x0c287fffadd0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffade0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffadf0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae00: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd =>0x0c287fffae10: fd[fd]fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae20: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae30: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fa fa 0x0c287fffae40: fa fa fa fa fa fa fa fa 00 00 00 00 00 00 00 00 0x0c287fffae50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0c287fffae60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Retrieve the reference before the output is destroyed and update the output_management state with the saved reference.
6 years ago
update_output_manager_config(server);
}
static void handle_mode(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, mode);
if (!output->enabled && !output->enabling) {
struct output_config *oc = find_output_config(output);
if (output->wlr_output->current_mode != NULL &&
(!oc || oc->enabled)) {
// We want to enable this output, but it didn't work last time,
// possibly because we hadn't enough CRTCs. Try again now that the
// output has a mode.
sway_log(SWAY_DEBUG, "Output %s has gained a CRTC, "
"trying to enable it", output->wlr_output->name);
apply_output_config(oc, output);
}
return;
}
if (!output->enabled) {
return;
}
arrange_layers(output);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
arrange_output(output);
transaction_commit_dirty();
update_output_manager_config(output->server);
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
static void update_textures(struct sway_container *con, void *data) {
container_update_title_textures(con);
container_update_marks_textures(con);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
}
static void handle_commit(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, commit);
struct wlr_output_event_commit *event = data;
if (!output->enabled) {
return;
}
if (event->committed & WLR_OUTPUT_STATE_SCALE) {
output_for_each_container(output, update_textures, NULL);
}
if (event->committed & (WLR_OUTPUT_STATE_TRANSFORM | WLR_OUTPUT_STATE_SCALE)) {
arrange_layers(output);
arrange_output(output);
transaction_commit_dirty();
update_output_manager_config(output->server);
}
}
static void handle_present(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, present);
struct wlr_output_event_present *output_event = data;
if (!output->enabled || !output_event->presented) {
return;
}
output->last_presentation = *output_event->when;
output->refresh_nsec = output_event->refresh;
}
static unsigned int last_headless_num = 0;
7 years ago
void handle_new_output(struct wl_listener *listener, void *data) {
struct sway_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
if (wlr_output == root->fallback_output->wlr_output) {
return;
}
if (wlr_output_is_headless(wlr_output)) {
char name[64];
snprintf(name, sizeof(name), "HEADLESS-%u", ++last_headless_num);
wlr_output_set_name(wlr_output, name);
}
sway_log(SWAY_DEBUG, "New output %p: %s (non-desktop: %d)",
wlr_output, wlr_output->name, wlr_output->non_desktop);
if (wlr_output->non_desktop) {
sway_log(SWAY_DEBUG, "Not configuring non-desktop output");
if (server->drm_lease_manager) {
wlr_drm_lease_v1_manager_offer_output(server->drm_lease_manager,
wlr_output);
}
return;
}
if (!wlr_output_init_render(wlr_output, server->allocator,
server->renderer)) {
sway_log(SWAY_ERROR, "Failed to init output render");
return;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
struct sway_output *output = output_create(wlr_output);
if (!output) {
return;
}
output->server = server;
output->damage = wlr_output_damage_create(wlr_output);
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
output->destroy.notify = handle_destroy;
wl_signal_add(&wlr_output->events.commit, &output->commit);
output->commit.notify = handle_commit;
wl_signal_add(&wlr_output->events.mode, &output->mode);
output->mode.notify = handle_mode;
wl_signal_add(&wlr_output->events.present, &output->present);
output->present.notify = handle_present;
wl_signal_add(&output->damage->events.frame, &output->damage_frame);
output->damage_frame.notify = damage_handle_frame;
wl_signal_add(&output->damage->events.destroy, &output->damage_destroy);
output->damage_destroy.notify = damage_handle_destroy;
output->repaint_timer = wl_event_loop_add_timer(server->wl_event_loop,
output_repaint_timer_handler, output);
struct output_config *oc = find_output_config(output);
apply_output_config(oc, output);
free_output_config(oc);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
transaction_commit_dirty();
update_output_manager_config(server);
}
void handle_output_layout_change(struct wl_listener *listener,
void *data) {
struct sway_server *server =
wl_container_of(listener, server, output_layout_change);
update_output_manager_config(server);
}
static void output_manager_apply(struct sway_server *server,
struct wlr_output_configuration_v1 *config, bool test_only) {
// TODO: perform atomic tests on the whole backend atomically
struct wlr_output_configuration_head_v1 *config_head;
// First disable outputs we need to disable
bool ok = true;
wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output;
struct sway_output *output = wlr_output->data;
if (!output->enabled || config_head->state.enabled) {
continue;
}
struct output_config *oc = new_output_config(output->wlr_output->name);
oc->enabled = false;
if (test_only) {
ok &= test_output_config(oc, output);
} else {
oc = store_output_config(oc);
ok &= apply_output_config(oc, output);
}
}
// Then enable outputs that need to
wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output;
struct sway_output *output = wlr_output->data;
if (!config_head->state.enabled) {
continue;
}
struct output_config *oc = new_output_config(output->wlr_output->name);
oc->enabled = true;
if (config_head->state.mode != NULL) {
struct wlr_output_mode *mode = config_head->state.mode;
oc->width = mode->width;
oc->height = mode->height;
oc->refresh_rate = mode->refresh / 1000.f;
} else {
oc->width = config_head->state.custom_mode.width;
oc->height = config_head->state.custom_mode.height;
oc->refresh_rate =
config_head->state.custom_mode.refresh / 1000.f;
}
oc->x = config_head->state.x;
oc->y = config_head->state.y;
oc->transform = config_head->state.transform;
oc->scale = config_head->state.scale;
if (test_only) {
ok &= test_output_config(oc, output);
} else {
oc = store_output_config(oc);
ok &= apply_output_config(oc, output);
}
}
if (ok) {
wlr_output_configuration_v1_send_succeeded(config);
} else {
wlr_output_configuration_v1_send_failed(config);
}
wlr_output_configuration_v1_destroy(config);
if (!test_only) {
update_output_manager_config(server);
}
}
void handle_output_manager_apply(struct wl_listener *listener, void *data) {
struct sway_server *server =
wl_container_of(listener, server, output_manager_apply);
struct wlr_output_configuration_v1 *config = data;
output_manager_apply(server, config, false);
}
void handle_output_manager_test(struct wl_listener *listener, void *data) {
struct sway_server *server =
wl_container_of(listener, server, output_manager_test);
struct wlr_output_configuration_v1 *config = data;
output_manager_apply(server, config, true);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
}
void handle_output_power_manager_set_mode(struct wl_listener *listener,
void *data) {
struct wlr_output_power_v1_set_mode_event *event = data;
struct sway_output *output = event->output->data;
struct output_config *oc = new_output_config(output->wlr_output->name);
switch (event->mode) {
case ZWLR_OUTPUT_POWER_V1_MODE_OFF:
oc->dpms_state = DPMS_OFF;
break;
case ZWLR_OUTPUT_POWER_V1_MODE_ON:
oc->dpms_state = DPMS_ON;
break;
}
oc = store_output_config(oc);
apply_output_config(oc, output);
}