Render layer shell popups over the top layer

master
David96 5 years ago committed by Simon Ser
parent ac0637708f
commit 8c62278207

@ -125,6 +125,14 @@ void output_layer_for_each_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data);
void output_layer_for_each_surface_toplevel(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data);
void output_layer_for_each_surface_popup(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data);
#if HAVE_XWAYLAND
void output_unmanaged_for_each_surface(struct sway_output *output,
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,

@ -243,6 +243,61 @@ void output_layer_for_each_surface(struct sway_output *output,
}
}
void output_layer_for_each_surface_toplevel(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_layer_surface *layer_surface;
wl_list_for_each(layer_surface, layer_surfaces, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
layer_surface->layer_surface;
output_surface_for_each_surface(output, wlr_layer_surface_v1->surface,
layer_surface->geo.x, layer_surface->geo.y, iterator,
user_data);
}
}
void output_layer_for_each_surface_popup(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_layer_surface *layer_surface;
wl_list_for_each(layer_surface, layer_surfaces, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
layer_surface->layer_surface;
struct wlr_xdg_popup *state;
wl_list_for_each(state, &wlr_layer_surface_v1->popups, link) {
struct wlr_xdg_surface *popup = state->base;
if (!popup->configured) {
continue;
}
double popup_sx, popup_sy;
popup_sx = layer_surface->geo.x +
popup->popup->geometry.x - popup->geometry.x;
popup_sy = layer_surface->geo.y +
popup->popup->geometry.y - popup->geometry.y;
struct wlr_surface *surface = popup->surface;
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = popup_sx,
.oy = popup_sy,
.width = surface->current.width,
.height = surface->current.height,
.rotation = 0,
};
wlr_xdg_surface_for_each_surface(
popup, output_for_each_surface_iterator, &data);
}
}
}
#if HAVE_XWAYLAND
void output_unmanaged_for_each_surface(struct sway_output *output,
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,

@ -156,13 +156,23 @@ static void render_surface_iterator(struct sway_output *output, struct sway_view
wlr_output);
}
static void render_layer(struct sway_output *output,
static void render_layer_toplevel(struct sway_output *output,
pixman_region32_t *damage, struct wl_list *layer_surfaces) {
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
};
output_layer_for_each_surface(output, layer_surfaces,
output_layer_for_each_surface_toplevel(output, layer_surfaces,
render_surface_iterator, &data);
}
static void render_layer_popups(struct sway_output *output,
pixman_region32_t *damage, struct wl_list *layer_surfaces) {
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
};
output_layer_for_each_surface_popup(output, layer_surfaces,
render_surface_iterator, &data);
}
@ -1041,9 +1051,9 @@ void output_render(struct sway_output *output, struct timespec *when,
wlr_renderer_clear(renderer, clear_color);
}
render_layer(output, damage,
render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
render_layer(output, damage,
render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
render_workspace(output, damage, workspace, workspace->current.focused);
@ -1051,7 +1061,14 @@ void output_render(struct sway_output *output, struct timespec *when,
#if HAVE_XWAYLAND
render_unmanaged(output, damage, &root->xwayland_unmanaged);
#endif
render_layer(output, damage,
render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
render_layer_popups(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
render_layer_popups(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
render_layer_popups(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
}
@ -1064,7 +1081,9 @@ void output_render(struct sway_output *output, struct timespec *when,
}
render_overlay:
render_layer(output, damage,
render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
render_layer_popups(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
render_drag_icons(output, damage, &root->drag_icons);

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