|  |  |  | @ -1,40 +1,261 @@ | 
			
		
	
		
			
				
					|  |  |  |  | #include <stdbool.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <stdlib.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <string.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wayland-server.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wlr/types/wlr_box.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wlr/types/wlr_layer_shell.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wlr/types/wlr_output.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wlr/util/log.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include "sway/layers.h" | 
			
		
	
		
			
				
					|  |  |  |  | #include "sway/layout.h" | 
			
		
	
		
			
				
					|  |  |  |  | #include "sway/output.h" | 
			
		
	
		
			
				
					|  |  |  |  | #include "sway/server.h" | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void arrange_layers(struct sway_output *output) { | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
 | 
			
		
	
		
			
				
					|  |  |  |  | static void apply_exclusive(struct wlr_box *usable_area, | 
			
		
	
		
			
				
					|  |  |  |  | 		uint32_t anchor, int32_t exclusive, | 
			
		
	
		
			
				
					|  |  |  |  | 		int32_t margin_top, int32_t margin_right, | 
			
		
	
		
			
				
					|  |  |  |  | 		int32_t margin_bottom, int32_t margin_left) { | 
			
		
	
		
			
				
					|  |  |  |  | 	if (exclusive <= 0) { | 
			
		
	
		
			
				
					|  |  |  |  | 		return; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	struct { | 
			
		
	
		
			
				
					|  |  |  |  | 		uint32_t anchors; | 
			
		
	
		
			
				
					|  |  |  |  | 		int *positive_axis; | 
			
		
	
		
			
				
					|  |  |  |  | 		int *negative_axis; | 
			
		
	
		
			
				
					|  |  |  |  | 		int margin; | 
			
		
	
		
			
				
					|  |  |  |  | 	} edges[] = { | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			.anchors = | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP, | 
			
		
	
		
			
				
					|  |  |  |  | 			.positive_axis = &usable_area->y, | 
			
		
	
		
			
				
					|  |  |  |  | 			.negative_axis = &usable_area->height, | 
			
		
	
		
			
				
					|  |  |  |  | 			.margin = margin_top, | 
			
		
	
		
			
				
					|  |  |  |  | 		}, | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			.anchors = | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, | 
			
		
	
		
			
				
					|  |  |  |  | 			.positive_axis = NULL, | 
			
		
	
		
			
				
					|  |  |  |  | 			.negative_axis = &usable_area->height, | 
			
		
	
		
			
				
					|  |  |  |  | 			.margin = margin_bottom, | 
			
		
	
		
			
				
					|  |  |  |  | 		}, | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			.anchors = | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, | 
			
		
	
		
			
				
					|  |  |  |  | 			.positive_axis = &usable_area->x, | 
			
		
	
		
			
				
					|  |  |  |  | 			.negative_axis = &usable_area->width, | 
			
		
	
		
			
				
					|  |  |  |  | 			.margin = margin_left, | 
			
		
	
		
			
				
					|  |  |  |  | 		}, | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			.anchors = | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | | 
			
		
	
		
			
				
					|  |  |  |  | 				ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, | 
			
		
	
		
			
				
					|  |  |  |  | 			.positive_axis = NULL, | 
			
		
	
		
			
				
					|  |  |  |  | 			.negative_axis = &usable_area->width, | 
			
		
	
		
			
				
					|  |  |  |  | 			.margin = margin_right, | 
			
		
	
		
			
				
					|  |  |  |  | 		}, | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 	for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) { | 
			
		
	
		
			
				
					|  |  |  |  | 		if ((anchor & edges[i].anchors) == edges[i].anchors) { | 
			
		
	
		
			
				
					|  |  |  |  | 			if (edges[i].positive_axis) { | 
			
		
	
		
			
				
					|  |  |  |  | 				*edges[i].positive_axis += exclusive + edges[i].margin; | 
			
		
	
		
			
				
					|  |  |  |  | 			} | 
			
		
	
		
			
				
					|  |  |  |  | 			if (edges[i].negative_axis) { | 
			
		
	
		
			
				
					|  |  |  |  | 				*edges[i].negative_axis -= exclusive + edges[i].margin; | 
			
		
	
		
			
				
					|  |  |  |  | 			} | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void arrange_layer(struct sway_output *output, struct wl_list *list, | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_box *usable_area, bool exclusive) { | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_layer_surface *sway_layer; | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_box full_area = { 0 }; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_output_effective_resolution(output->wlr_output, | 
			
		
	
		
			
				
					|  |  |  |  | 			&full_area.width, &full_area.height); | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_for_each(sway_layer, list, link) { | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_layer_surface *layer = sway_layer->layer_surface; | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_layer_surface_state *state = &layer->current; | 
			
		
	
		
			
				
					|  |  |  |  | 		if (exclusive != (state->exclusive_zone > 0)) { | 
			
		
	
		
			
				
					|  |  |  |  | 			continue; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_box bounds; | 
			
		
	
		
			
				
					|  |  |  |  | 		if (state->exclusive_zone == -1) { | 
			
		
	
		
			
				
					|  |  |  |  | 			bounds = full_area; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else { | 
			
		
	
		
			
				
					|  |  |  |  | 			bounds = *usable_area; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_box box = { | 
			
		
	
		
			
				
					|  |  |  |  | 			.width = state->desired_width, | 
			
		
	
		
			
				
					|  |  |  |  | 			.height = state->desired_height | 
			
		
	
		
			
				
					|  |  |  |  | 		}; | 
			
		
	
		
			
				
					|  |  |  |  | 		// Horizontal axis
 | 
			
		
	
		
			
				
					|  |  |  |  | 		const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | 
			
		
	
		
			
				
					|  |  |  |  | 			| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT; | 
			
		
	
		
			
				
					|  |  |  |  | 		if ((state->anchor & both_horiz) && box.width == 0) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.x = bounds.x; | 
			
		
	
		
			
				
					|  |  |  |  | 			box.width = bounds.width; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.x = bounds.x; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.x = bounds.x + (bounds.width - box.width); | 
			
		
	
		
			
				
					|  |  |  |  | 		} else { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.x = bounds.x + ((bounds.width / 2) - (box.width / 2)); | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		// Vertical axis
 | 
			
		
	
		
			
				
					|  |  |  |  | 		const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | 
			
		
	
		
			
				
					|  |  |  |  | 			| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM; | 
			
		
	
		
			
				
					|  |  |  |  | 		if ((state->anchor & both_vert) && box.height == 0) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.y = bounds.y; | 
			
		
	
		
			
				
					|  |  |  |  | 			box.height = bounds.height; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.y = bounds.y; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.y = bounds.y + (bounds.height - box.height); | 
			
		
	
		
			
				
					|  |  |  |  | 		} else { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.y = bounds.y + ((bounds.height / 2) - (box.height / 2)); | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		// Margin
 | 
			
		
	
		
			
				
					|  |  |  |  | 		if ((state->anchor & both_horiz) == both_horiz) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.x += state->margin.left; | 
			
		
	
		
			
				
					|  |  |  |  | 			box.width -= state->margin.left + state->margin.right; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.x += state->margin.left; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.x -= state->margin.right; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		if ((state->anchor & both_vert) == both_vert) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.y += state->margin.top; | 
			
		
	
		
			
				
					|  |  |  |  | 			box.height -= state->margin.top + state->margin.bottom; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.y += state->margin.top; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) { | 
			
		
	
		
			
				
					|  |  |  |  | 			box.y -= state->margin.bottom; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		if (box.width < 0 || box.height < 0) { | 
			
		
	
		
			
				
					|  |  |  |  | 			// TODO: Bubble up a protocol error?
 | 
			
		
	
		
			
				
					|  |  |  |  | 			wlr_layer_surface_close(layer); | 
			
		
	
		
			
				
					|  |  |  |  | 			continue; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		// Apply
 | 
			
		
	
		
			
				
					|  |  |  |  | 		sway_layer->geo = box; | 
			
		
	
		
			
				
					|  |  |  |  | 		apply_exclusive(usable_area, state->anchor, state->exclusive_zone, | 
			
		
	
		
			
				
					|  |  |  |  | 				state->margin.top, state->margin.right, | 
			
		
	
		
			
				
					|  |  |  |  | 				state->margin.bottom, state->margin.left); | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_layer_surface_configure(layer, box.width, box.height); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | void arrange_layers(struct sway_output *output) { | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_box usable_area = { 0 }; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_output_effective_resolution(output->wlr_output, | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area.width, &usable_area.height); | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_box usable_area_before = output->usable_area; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	// Arrange exclusive surfaces from top->bottom
 | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area, true); | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area, true); | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area, true); | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area, true); | 
			
		
	
		
			
				
					|  |  |  |  | 	memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box)); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	if (memcmp(&usable_area_before, | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area, sizeof(struct wlr_box)) != 0) { | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_log(L_DEBUG, "arrange"); | 
			
		
	
		
			
				
					|  |  |  |  | 		arrange_windows(output->swayc, -1, -1); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	// Arrange non-exlusive surfaces from top->bottom
 | 
			
		
	
		
			
				
					|  |  |  |  | 	usable_area.x = usable_area.y = 0; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_output_effective_resolution(output->wlr_output, | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area.width, &usable_area.height); | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area, false); | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area, false); | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area, false); | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], | 
			
		
	
		
			
				
					|  |  |  |  | 			&usable_area, false); | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void handle_output_destroy(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
 | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_layer_surface *sway_layer = | 
			
		
	
		
			
				
					|  |  |  |  | 		wl_container_of(listener, sway_layer, output_destroy); | 
			
		
	
		
			
				
					|  |  |  |  | 	sway_layer->layer_surface->output = NULL; | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->output_destroy.link); | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->output_mode.link); | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_layer_surface_close(sway_layer->layer_surface); | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void handle_output_mode(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
 | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_output *output = data; | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layers((struct sway_output *)output->data); | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void handle_output_transform(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
 | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_output *output = data; | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layers((struct sway_output *)output->data); | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void handle_surface_commit(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
 | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_layer_surface *layer = | 
			
		
	
		
			
				
					|  |  |  |  | 		wl_container_of(listener, layer, surface_commit); | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_layer_surface *layer_surface = layer->layer_surface; | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_output *wlr_output = layer_surface->output; | 
			
		
	
		
			
				
					|  |  |  |  | 	if (wlr_output != NULL) { | 
			
		
	
		
			
				
					|  |  |  |  | 		struct sway_output *output = wlr_output->data; | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_box old_geo = layer->geo; | 
			
		
	
		
			
				
					|  |  |  |  | 		arrange_layers(output); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (memcmp(&old_geo, &layer->geo, sizeof(struct wlr_box)) != 0) { | 
			
		
	
		
			
				
					|  |  |  |  | 			// TODO DAMAGE apply whole surface from previous and new geos
 | 
			
		
	
		
			
				
					|  |  |  |  | 		} else { | 
			
		
	
		
			
				
					|  |  |  |  | 			// TODO DAMAGE from surface damage
 | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void unmap(struct wlr_layer_surface *layer_surface) { | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO DAMAGE
 | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void handle_destroy(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
 | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_layer_surface *sway_layer = wl_container_of( | 
			
		
	
		
			
				
					|  |  |  |  | 			listener, sway_layer, destroy); | 
			
		
	
		
			
				
					|  |  |  |  | 	if (sway_layer->layer_surface->mapped) { | 
			
		
	
		
			
				
					|  |  |  |  | 		unmap(sway_layer->layer_surface); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->link); | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->destroy.link); | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->map.link); | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->unmap.link); | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->surface_commit.link); | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->output_destroy.link); | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->output_mode.link); | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_remove(&sway_layer->output_transform.link); | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_output *output = sway_layer->layer_surface->output->data; | 
			
		
	
		
			
				
					|  |  |  |  | 	arrange_layers(output); | 
			
		
	
		
			
				
					|  |  |  |  | 	free(sway_layer); | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void handle_map(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
 | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO DAMAGE
 | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | static void handle_unmap(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
 | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_layer_surface *sway_layer = wl_container_of( | 
			
		
	
		
			
				
					|  |  |  |  | 			listener, sway_layer, unmap); | 
			
		
	
		
			
				
					|  |  |  |  | 	unmap(sway_layer->layer_surface); | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | void handle_layer_shell_surface(struct wl_listener *listener, void *data) { | 
			
		
	
	
		
			
				
					|  |  |  | 
 |