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				| @ -0,0 +1,24 @@ | ||||
| #ifndef _SWAY_LAYERS_H | ||||
| #define _SWAY_LAYERS_H | ||||
| #include <stdbool.h> | ||||
| #include <wlr/types/wlr_box.h> | ||||
| #include <wlr/types/wlr_surface.h> | ||||
| #include <wlr/types/wlr_layer_shell.h> | ||||
| 
 | ||||
| struct sway_layer_surface { | ||||
| 	struct wlr_layer_surface *layer_surface; | ||||
| 	struct wl_list link; | ||||
| 
 | ||||
| 	struct wl_listener destroy; | ||||
| 	struct wl_listener map; | ||||
| 	struct wl_listener unmap; | ||||
| 	struct wl_listener surface_commit; | ||||
| 	struct wl_listener output_destroy; | ||||
| 	struct wl_listener output_mode; | ||||
| 	struct wl_listener output_transform; | ||||
| 
 | ||||
| 	bool configured; | ||||
| 	struct wlr_box geo; | ||||
| }; | ||||
| 
 | ||||
| #endif | ||||
| @ -0,0 +1,96 @@ | ||||
| #include <stdlib.h> | ||||
| #include <wayland-server.h> | ||||
| #include <wlr/util/log.h> | ||||
| #include "sway/layers.h" | ||||
| #include "sway/output.h" | ||||
| #include "sway/server.h" | ||||
| 
 | ||||
| static void arrange_layers(struct sway_output *output) { | ||||
| 	// TODO
 | ||||
| } | ||||
| 
 | ||||
| static void handle_output_destroy(struct wl_listener *listener, void *data) { | ||||
| 	// TODO
 | ||||
| } | ||||
| 
 | ||||
| static void handle_output_mode(struct wl_listener *listener, void *data) { | ||||
| 	// TODO
 | ||||
| } | ||||
| 
 | ||||
| static void handle_output_transform(struct wl_listener *listener, void *data) { | ||||
| 	// TODO
 | ||||
| } | ||||
| 
 | ||||
| static void handle_surface_commit(struct wl_listener *listener, void *data) { | ||||
| 	// TODO
 | ||||
| } | ||||
| 
 | ||||
| static void handle_destroy(struct wl_listener *listener, void *data) { | ||||
| 	// TODO
 | ||||
| } | ||||
| 
 | ||||
| static void handle_map(struct wl_listener *listener, void *data) { | ||||
| 	// TODO
 | ||||
| } | ||||
| 
 | ||||
| static void handle_unmap(struct wl_listener *listener, void *data) { | ||||
| 	// TODO
 | ||||
| } | ||||
| 
 | ||||
| void handle_layer_shell_surface(struct wl_listener *listener, void *data) { | ||||
| 	struct wlr_layer_surface *layer_surface = data; | ||||
| 	struct sway_server *server = | ||||
| 		wl_container_of(listener, server, layer_shell_surface); | ||||
| 	wlr_log(L_DEBUG, "new layer surface: namespace %s layer %d anchor %d " | ||||
| 			"size %dx%d margin %d,%d,%d,%d", | ||||
| 		layer_surface->namespace, layer_surface->layer, layer_surface->layer, | ||||
| 		layer_surface->client_pending.desired_width, | ||||
| 		layer_surface->client_pending.desired_height, | ||||
| 		layer_surface->client_pending.margin.top, | ||||
| 		layer_surface->client_pending.margin.right, | ||||
| 		layer_surface->client_pending.margin.bottom, | ||||
| 		layer_surface->client_pending.margin.left); | ||||
| 
 | ||||
| 	struct sway_layer_surface *sway_layer = | ||||
| 		calloc(1, sizeof(struct sway_layer_surface)); | ||||
| 	if (!sway_layer) { | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	sway_layer->surface_commit.notify = handle_surface_commit; | ||||
| 	wl_signal_add(&layer_surface->surface->events.commit, | ||||
| 		&sway_layer->surface_commit); | ||||
| 
 | ||||
| 	sway_layer->output_destroy.notify = handle_output_destroy; | ||||
| 	wl_signal_add(&layer_surface->output->events.destroy, | ||||
| 		&sway_layer->output_destroy); | ||||
| 
 | ||||
| 	sway_layer->output_mode.notify = handle_output_mode; | ||||
| 	wl_signal_add(&layer_surface->output->events.mode, | ||||
| 		&sway_layer->output_mode); | ||||
| 
 | ||||
| 	sway_layer->output_transform.notify = handle_output_transform; | ||||
| 	wl_signal_add(&layer_surface->output->events.transform, | ||||
| 		&sway_layer->output_transform); | ||||
| 
 | ||||
| 	sway_layer->destroy.notify = handle_destroy; | ||||
| 	wl_signal_add(&layer_surface->events.destroy, &sway_layer->destroy); | ||||
| 	sway_layer->map.notify = handle_map; | ||||
| 	wl_signal_add(&layer_surface->events.map, &sway_layer->map); | ||||
| 	sway_layer->unmap.notify = handle_unmap; | ||||
| 	wl_signal_add(&layer_surface->events.unmap, &sway_layer->unmap); | ||||
| 	// TODO: Listen for subsurfaces
 | ||||
| 
 | ||||
| 	sway_layer->layer_surface = layer_surface; | ||||
| 	layer_surface->data = sway_layer; | ||||
| 
 | ||||
| 	struct sway_output *output = layer_surface->output->data; | ||||
| 	wl_list_insert(&output->layers[layer_surface->layer], &sway_layer->link); | ||||
| 
 | ||||
| 	// Temporarily set the layer's current state to client_pending
 | ||||
| 	// So that we can easily arrange it
 | ||||
| 	struct wlr_layer_surface_state old_state = layer_surface->current; | ||||
| 	layer_surface->current = layer_surface->client_pending; | ||||
| 	arrange_layers(output); | ||||
| 	layer_surface->current = old_state; | ||||
| } | ||||
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