|  |  |  | @ -748,28 +748,28 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy, | 
			
		
	
		
			
				
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					|  |  |  |  | 	scale_box(&box, output->wlr_output->scale); | 
			
		
	
		
			
				
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					|  |  |  |  | 	int center_x = box.x + box.width/2; | 
			
		
	
		
			
				
					|  |  |  |  | 	int center_y = box.y + box.height/2; | 
			
		
	
		
			
				
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					|  |  |  |  | 	pixman_region32_t damage; | 
			
		
	
		
			
				
					|  |  |  |  | 	pixman_region32_init(&damage); | 
			
		
	
		
			
				
					|  |  |  |  | 	pixman_region32_copy(&damage, &surface->current->surface_damage); | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_region_scale(&damage, &damage, output->wlr_output->scale); | 
			
		
	
		
			
				
					|  |  |  |  | 	if (ceil(output->wlr_output->scale) > surface->current->scale) { | 
			
		
	
		
			
				
					|  |  |  |  | 		// When scaling up a surface, it'll become blurry so we need to
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					|  |  |  |  | 		// expand the damage region
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					|  |  |  |  | 		wlr_region_expand(&damage, &damage, | 
			
		
	
		
			
				
					|  |  |  |  | 			ceil(output->wlr_output->scale) - surface->current->scale); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	pixman_region32_translate(&damage, box.x, box.y); | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_region_rotated_bounds(&damage, &damage, rotation, | 
			
		
	
		
			
				
					|  |  |  |  | 		center_x, center_y); | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_output_damage_add(output->damage, &damage); | 
			
		
	
		
			
				
					|  |  |  |  | 	pixman_region32_fini(&damage); | 
			
		
	
		
			
				
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					|  |  |  |  | 	if (whole) { | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_box_rotated_bounds(&box, rotation, &box); | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_output_damage_add_box(output->damage, &box); | 
			
		
	
		
			
				
					|  |  |  |  | 	} else { | 
			
		
	
		
			
				
					|  |  |  |  | 		int center_x = box.x + box.width/2; | 
			
		
	
		
			
				
					|  |  |  |  | 		int center_y = box.y + box.height/2; | 
			
		
	
		
			
				
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					|  |  |  |  | 		pixman_region32_t damage; | 
			
		
	
		
			
				
					|  |  |  |  | 		pixman_region32_init(&damage); | 
			
		
	
		
			
				
					|  |  |  |  | 		pixman_region32_copy(&damage, &surface->current->surface_damage); | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_region_scale(&damage, &damage, output->wlr_output->scale); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (ceil(output->wlr_output->scale) > surface->current->scale) { | 
			
		
	
		
			
				
					|  |  |  |  | 			// When scaling up a surface, it'll become blurry so we need to
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					|  |  |  |  | 			// expand the damage region
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					|  |  |  |  | 			wlr_region_expand(&damage, &damage, | 
			
		
	
		
			
				
					|  |  |  |  | 				ceil(output->wlr_output->scale) - surface->current->scale); | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		pixman_region32_translate(&damage, box.x, box.y); | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_region_rotated_bounds(&damage, &damage, rotation, | 
			
		
	
		
			
				
					|  |  |  |  | 			center_x, center_y); | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_output_damage_add(output->damage, &damage); | 
			
		
	
		
			
				
					|  |  |  |  | 		pixman_region32_fini(&damage); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
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