|  |  |  | @ -3,11 +3,82 @@ | 
			
		
	
		
			
				
					|  |  |  |  | #include <time.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wayland-server.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wlr/types/wlr_output.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wlr/types/wlr_surface.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wlr/render.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include <wlr/render/matrix.h> | 
			
		
	
		
			
				
					|  |  |  |  | #include "log.h" | 
			
		
	
		
			
				
					|  |  |  |  | #include "sway/container.h" | 
			
		
	
		
			
				
					|  |  |  |  | #include "sway/output.h" | 
			
		
	
		
			
				
					|  |  |  |  | #include "sway/server.h" | 
			
		
	
		
			
				
					|  |  |  |  | #include "sway/view.h" | 
			
		
	
		
			
				
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					|  |  |  |  | static inline int64_t timespec_to_msec(const struct timespec *a) { | 
			
		
	
		
			
				
					|  |  |  |  | 	return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000; | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
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					|  |  |  |  | static void output_frame_view(swayc_t *view, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_output *output = data; | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_output *wlr_output = output->wlr_output; | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_view *sway_view = view->sway_view; | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_surface *surface = sway_view->surface; | 
			
		
	
		
			
				
					|  |  |  |  | 	if (!wlr_surface_has_buffer(surface)) { | 
			
		
	
		
			
				
					|  |  |  |  | 		return; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
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					|  |  |  |  | 	// - Force sway's resolution
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					|  |  |  |  | 	// - Deal with wlr_output_layout
 | 
			
		
	
		
			
				
					|  |  |  |  | 	int width = surface->current->width; | 
			
		
	
		
			
				
					|  |  |  |  | 	int height = surface->current->height; | 
			
		
	
		
			
				
					|  |  |  |  | 	int render_width = width * wlr_output->scale; | 
			
		
	
		
			
				
					|  |  |  |  | 	int render_height = height * wlr_output->scale; | 
			
		
	
		
			
				
					|  |  |  |  | 	double ox = view->x, oy = view->y; | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
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					|  |  |  |  | 	//wlr_output_layout_output_coords(desktop->layout, wlr_output, &ox, &oy);
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					|  |  |  |  | 	ox *= wlr_output->scale; | 
			
		
	
		
			
				
					|  |  |  |  | 	oy *= wlr_output->scale; | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO
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					|  |  |  |  | 	//if (wlr_output_layout_intersects(desktop->layout, wlr_output,
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					|  |  |  |  | 	//		lx, ly, lx + render_width, ly + render_height)) {
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					|  |  |  |  | 	//		return;
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					|  |  |  |  | 	//}
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					|  |  |  |  | 	// TODO
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					|  |  |  |  | 	double rotation = 0; | 
			
		
	
		
			
				
					|  |  |  |  | 	float matrix[16]; | 
			
		
	
		
			
				
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					|  |  |  |  | 	float translate_origin[16]; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_matrix_translate(&translate_origin, | 
			
		
	
		
			
				
					|  |  |  |  | 		(int)ox + render_width / 2, (int)oy + render_height / 2, 0); | 
			
		
	
		
			
				
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					|  |  |  |  | 	float rotate[16]; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_matrix_rotate(&rotate, rotation); | 
			
		
	
		
			
				
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					|  |  |  |  | 	float translate_center[16]; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_matrix_translate(&translate_center, -render_width / 2, | 
			
		
	
		
			
				
					|  |  |  |  | 		-render_height / 2, 0); | 
			
		
	
		
			
				
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					|  |  |  |  | 	float scale[16]; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_matrix_scale(&scale, render_width, render_height, 1); | 
			
		
	
		
			
				
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					|  |  |  |  | 	float transform[16]; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_matrix_mul(&translate_origin, &rotate, &transform); | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_matrix_mul(&transform, &translate_center, &transform); | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_matrix_mul(&transform, &scale, &transform); | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix); | 
			
		
	
		
			
				
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					|  |  |  |  | 	wlr_render_with_matrix(output->server->renderer, surface->texture, &matrix); | 
			
		
	
		
			
				
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					|  |  |  |  | 	// TODO: move into wlroots
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					|  |  |  |  | 	struct timespec now; | 
			
		
	
		
			
				
					|  |  |  |  | 	clock_gettime(CLOCK_MONOTONIC, &now); | 
			
		
	
		
			
				
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					|  |  |  |  | 	struct wlr_frame_callback *cb, *cnext; | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_for_each_safe(cb, cnext, | 
			
		
	
		
			
				
					|  |  |  |  | 			&surface->current->frame_callback_list, link) { | 
			
		
	
		
			
				
					|  |  |  |  | 		wl_callback_send_done(cb->resource, timespec_to_msec(&now)); | 
			
		
	
		
			
				
					|  |  |  |  | 		wl_resource_destroy(cb->resource); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
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					|  |  |  |  | static void output_frame_notify(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_output *soutput = wl_container_of( | 
			
		
	
	
		
			
				
					|  |  |  | @ -21,6 +92,9 @@ static void output_frame_notify(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_output_make_current(wlr_output); | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_renderer_begin(server->renderer, wlr_output); | 
			
		
	
		
			
				
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					|  |  |  |  | 	swayc_descendants_of_type( | 
			
		
	
		
			
				
					|  |  |  |  | 			&root_container, C_VIEW, output_frame_view, soutput); | 
			
		
	
		
			
				
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					|  |  |  |  | 	wlr_renderer_end(server->renderer); | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_output_swap_buffers(wlr_output); | 
			
		
	
		
			
				
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