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				| @ -0,0 +1,7 @@ | ||||
| #include <wlr/types/wlr_surface.h> | ||||
| 
 | ||||
| void desktop_damage_whole_surface(struct wlr_surface *surface, double lx, | ||||
| 	double ly); | ||||
| 
 | ||||
| void desktop_damage_from_surface(struct wlr_surface *surface, double lx, | ||||
| 	double ly); | ||||
| @ -0,0 +1,20 @@ | ||||
| #include "sway/tree/container.h" | ||||
| #include "sway/desktop.h" | ||||
| #include "sway/output.h" | ||||
| 
 | ||||
| void desktop_damage_whole_surface(struct wlr_surface *surface, double lx, | ||||
| 		double ly) { | ||||
| 	for (int i = 0; i < root_container.children->length; ++i) { | ||||
| 		struct sway_container *cont = root_container.children->items[i]; | ||||
| 		if (cont->type == C_OUTPUT) { | ||||
| 			output_damage_whole_surface(cont->sway_output, surface, | ||||
| 				lx - cont->x, ly - cont->y); | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| void desktop_damage_from_surface(struct wlr_surface *surface, double lx, | ||||
| 		double ly) { | ||||
| 	// TODO
 | ||||
| 	desktop_damage_whole_surface(surface, lx, ly); | ||||
| } | ||||
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