83 Commits (55bee71a53f60c8c7245f2735ee33f32c5ea07e2)

Author SHA1 Message Date
Simon Ser 85c1eda721 render: unify getter for texture formats
8 months ago
Alexander Orzechowski d3a339a03e renderer: Drop buffer binding
1 year ago
Alexander Orzechowski e7055b4840 render/gles2: Implement texture_read_pixels
1 year ago
Simon Ser e8b187cc92 render/gles2: save/restore context when creating/submitting a render pass
1 year ago
Simon Ser 876d789ad5 render/gles2: reword wlr_gles2_texture comments
1 year ago
Alexander Orzechowski 9bf51e744e render/gles2: Don't attach texture as buffer addon
1 year ago
Alexander Orzechowski 829e34b305 render/gles2: Don't track image in texture
1 year ago
Alexander Orzechowski cb5f67431b render/gles2: Don't double import dmabuf
1 year ago
Alexander Orzechowski 484e248446 renderer/gles2: Bail rendering to external buffers when binding them
1 year ago
Alexander Orzechowski 0d9cd6932a render/gles2: Lazily create buffer fbo
1 year ago
Alexander Orzechowski 9118226634 render/gles2: Don't track has_alpha in pixel_format
1 year ago
Rose Hudson 45ca284eee render/gles2: implement timer API
2 years ago
Alexander Orzechowski 8af00d5534 renderer/gles2: Implement render pass interface
2 years ago
Alexander Orzechowski b1d26ed47b renderer/gles2: Compute texture coordinates based off of vertex positions
2 years ago
Simon Ser 0fa5743c26 render/gles2, render/pixman: stop pulling <wlr/backend.h>
2 years ago
Simon Ser 261d6998fb render/gles2: query glGetGraphicsResetStatusKHR
2 years ago
Simon Ser f83b3809cf render/gles2: remove stale gles2_texture_from_wl_drm() prototype
2 years ago
Manuel Stoeckl 7ad67e0f1d render/gles: add support for some 16-bpc unsigned shm formats
3 years ago
Simon Ser a04cfca4da Remove support for DMA-BUF flags
3 years ago
Simon Ser ad7651a370 render/gles2: make wlr_gles2_texture a wlr_buffer addon
3 years ago
Simon Ser ee1156b62b render/gles2: make wlr_gles2_buffer an addon
3 years ago
Manuel Stoeckl f5df956c18 render/gles2: add a few 10-bit and FP16 formats
3 years ago
Manuel Stoeckl 44e8451cd9 render/gles2: hide shm formats without GL support
3 years ago
Simon Ser 9b70eab194 render/gles2: rename wlr_egl.exts to better match Khronos
4 years ago
Simon Ser 29be2d47e4 render: drop wlr_renderer_impl.texture_from_dmabuf
4 years ago
Simon Ser 18adb43a44 render: drop wlr_renderer_impl.texture_from_pixels
4 years ago
Simon Ser abf527b075 render/gles2: fix texture cleanup on destroy
4 years ago
Simon Ser f6ba26ff58 render/gles2: implement texture_from_buffer
4 years ago
Simon Ser 661ba49564 render/gles2: destroy textures on renderer teardown
4 years ago
Simon Ser a109a80dca render: drop support for ellipses
4 years ago
Simon Zeni 78d21fa131 render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format
4 years ago
Simon Zeni 9601a2abf0 output: improve transform matrix calculation
4 years ago
Simon Ser 27fba3df43 render: use DRM formats in wlr_texture_from_pixels
4 years ago
Simon Ser ddfee63055 render: use DRM formats in wlr_renderer_get_shm_texture_formats
4 years ago
Simon Ser 549435aee5 render/gles2: replace wlr_gles2_texture.wl_format with drm_format
4 years ago
Simon Ser fab396f149 render/gles2: convert format table to DRM formats
4 years ago
Simon Ser eb8360bda3 render: introduce wlr_renderer_get_drm_fd
4 years ago
Simon Ser 6136fe87d1 render/gles2: implement wlr_renderer_bind_buffer
4 years ago
Simon Ser 1dbcfdaf81 render/gles2: remove gles2_procs
4 years ago
Simon Ser 62da61716f render/gles2: make push/pop debug functions take a wlr_renderer
4 years ago
Simon Ser e8872d9ed7 render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
4 years ago
Simon Ser 26af316b3b render/gles2: make wlr_gles2_texture_from_* private
4 years ago
Simon Zeni 4a4da256dd render/gles2: use glGetAttribLocation instead of hardcoded indices
5 years ago
Andri Yngvason b64a8a7f98 render: Add wlr_renderer_blit_dmabuf()
5 years ago
Simon Ser 06f4c3945d render/texture: add width and height fields
5 years ago
Simon Ser 5dc3a9c754 render/gles2: add wlr_gles2_renderer_check_ext
5 years ago
Simon Ser 515679e4fe Refactor EGL/GL API loading
5 years ago
Scott Anderson 85a2ee6d30 render/gles: Simplify textures a bit
5 years ago
Manuel Stoeckl bb05617414 Use -fmacro-prefix-map to strip build path
6 years ago
Alyssa Ross 95b22619e0 Fix missing headers when building without X11
6 years ago