render/gles2: convert format table to DRM formats

master
Simon Ser 4 years ago
parent 5d6d76c61f
commit fab396f149

@ -15,7 +15,7 @@
#include <wlr/util/log.h>
struct wlr_gles2_pixel_format {
enum wl_shm_format wl_format;
uint32_t drm_format;
GLint gl_format, gl_type;
int depth, bpp;
bool has_alpha;

@ -1,14 +1,16 @@
#include <drm_fourcc.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "render/gles2.h"
#include "render/shm_format.h"
/*
* The wayland formats are little endian while the GL formats are big endian,
* so WL_SHM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT.
* The DRM formats are little endian while the GL formats are big endian,
* so DRM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT.
*/
static const struct wlr_gles2_pixel_format formats[] = {
{
.wl_format = WL_SHM_FORMAT_ARGB8888,
.drm_format = DRM_FORMAT_ARGB8888,
.depth = 32,
.bpp = 32,
.gl_format = GL_BGRA_EXT,
@ -16,7 +18,7 @@ static const struct wlr_gles2_pixel_format formats[] = {
.has_alpha = true,
},
{
.wl_format = WL_SHM_FORMAT_XRGB8888,
.drm_format = DRM_FORMAT_XRGB8888,
.depth = 24,
.bpp = 32,
.gl_format = GL_BGRA_EXT,
@ -24,7 +26,7 @@ static const struct wlr_gles2_pixel_format formats[] = {
.has_alpha = false,
},
{
.wl_format = WL_SHM_FORMAT_XBGR8888,
.drm_format = DRM_FORMAT_XBGR8888,
.depth = 24,
.bpp = 32,
.gl_format = GL_RGBA,
@ -32,7 +34,7 @@ static const struct wlr_gles2_pixel_format formats[] = {
.has_alpha = false,
},
{
.wl_format = WL_SHM_FORMAT_ABGR8888,
.drm_format = DRM_FORMAT_ABGR8888,
.depth = 32,
.bpp = 32,
.gl_format = GL_RGBA,
@ -46,7 +48,7 @@ static const struct wlr_gles2_pixel_format formats[] = {
const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
enum wl_shm_format fmt) {
for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
if (formats[i].wl_format == fmt) {
if (convert_drm_format_to_wl_shm(formats[i].drm_format) == fmt) {
return &formats[i];
}
}
@ -69,7 +71,7 @@ const enum wl_shm_format *get_gles2_wl_formats(size_t *len) {
static enum wl_shm_format wl_formats[sizeof(formats) / sizeof(formats[0])];
*len = sizeof(formats) / sizeof(formats[0]);
for (size_t i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
wl_formats[i] = formats[i].wl_format;
wl_formats[i] = convert_drm_format_to_wl_shm(formats[i].drm_format);
}
return wl_formats;
}

@ -14,6 +14,7 @@
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
#include "render/shm_format.h"
static const GLfloat verts[] = {
1, 0, // top right
@ -455,7 +456,7 @@ static enum wl_shm_format gles2_preferred_read_format(
const struct wlr_gles2_pixel_format *fmt =
get_gles2_format_from_gl(gl_format, gl_type, alpha_size > 0);
if (fmt != NULL) {
return fmt->wl_format;
return convert_drm_format_to_wl_shm(fmt->drm_format);
}
if (renderer->exts.read_format_bgra_ext) {

@ -11,6 +11,7 @@
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
#include "render/shm_format.h"
#include "util/signal.h"
static const struct wlr_texture_impl texture_impl;
@ -175,7 +176,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
texture->renderer = renderer;
texture->target = GL_TEXTURE_2D;
texture->has_alpha = fmt->has_alpha;
texture->wl_format = fmt->wl_format;
texture->wl_format = convert_drm_format_to_wl_shm(fmt->drm_format);
struct wlr_egl_context prev_ctx;
wlr_egl_save_context(&prev_ctx);

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