render: use DRM formats in wlr_renderer_get_shm_texture_formats

master
Simon Ser 4 years ago
parent 549435aee5
commit ddfee63055

@ -113,7 +113,7 @@ struct wlr_gles2_texture {
const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt);
const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
GLint gl_format, GLint gl_type, bool alpha);
const enum wl_shm_format *get_gles2_wl_formats(size_t *len);
const uint32_t *get_gles2_shm_formats(size_t *len);
struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer);

@ -32,8 +32,8 @@ struct wlr_renderer_impl {
const float color[static 4], const float matrix[static 9]);
void (*render_ellipse_with_matrix)(struct wlr_renderer *renderer,
const float color[static 4], const float matrix[static 9]);
const enum wl_shm_format *(*get_shm_texture_formats)(
struct wlr_renderer *renderer, size_t *len);
const uint32_t *(*get_shm_texture_formats)(struct wlr_renderer *renderer,
size_t *len);
bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer,
struct wl_resource *resource);
void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer,

@ -85,7 +85,7 @@ void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
* Get the shared-memory formats supporting import usage. Buffers allocated
* with a format from this list may be imported via wlr_texture_from_pixels.
*/
const enum wl_shm_format *wlr_renderer_get_shm_texture_formats(
const uint32_t *wlr_renderer_get_shm_texture_formats(
struct wlr_renderer *r, size_t *len);
/**
* Returns true if this wl_buffer is a wl_drm buffer.

@ -2,7 +2,6 @@
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "render/gles2.h"
#include "render/shm_format.h"
/*
* The DRM formats are little endian while the GL formats are big endian,
@ -66,11 +65,11 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
return NULL;
}
const enum wl_shm_format *get_gles2_wl_formats(size_t *len) {
static enum wl_shm_format wl_formats[sizeof(formats) / sizeof(formats[0])];
const uint32_t *get_gles2_shm_formats(size_t *len) {
static uint32_t shm_formats[sizeof(formats) / sizeof(formats[0])];
*len = sizeof(formats) / sizeof(formats[0]);
for (size_t i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
wl_formats[i] = convert_drm_format_to_wl_shm(formats[i].drm_format);
shm_formats[i] = formats[i].drm_format;
}
return wl_formats;
return shm_formats;
}

@ -389,9 +389,9 @@ static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
pop_gles2_debug(renderer);
}
static const enum wl_shm_format *gles2_get_shm_texture_formats(
static const uint32_t *gles2_get_shm_texture_formats(
struct wlr_renderer *wlr_renderer, size_t *len) {
return get_gles2_wl_formats(len);
return get_gles2_shm_formats(len);
}
static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer,

@ -9,6 +9,7 @@
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "util/signal.h"
#include "render/shm_format.h"
#include "render/wlr_renderer.h"
#include "backend/backend.h"
@ -151,8 +152,8 @@ void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
r->impl->render_ellipse_with_matrix(r, color, matrix);
}
const enum wl_shm_format *wlr_renderer_get_shm_texture_formats(
struct wlr_renderer *r, size_t *len) {
const uint32_t *wlr_renderer_get_shm_texture_formats(struct wlr_renderer *r,
size_t *len) {
return r->impl->get_shm_texture_formats(r, len);
}
@ -217,8 +218,7 @@ bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
}
size_t len;
const enum wl_shm_format *formats =
wlr_renderer_get_shm_texture_formats(r, &len);
const uint32_t *formats = wlr_renderer_get_shm_texture_formats(r, &len);
if (formats == NULL) {
wlr_log(WLR_ERROR, "Failed to initialize shm: cannot get formats");
return false;
@ -228,7 +228,8 @@ bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
for (size_t i = 0; i < len; ++i) {
// ARGB8888 and XRGB8888 must be supported and are implicitly
// advertised by wl_display_init_shm
switch (formats[i]) {
enum wl_shm_format fmt = convert_drm_format_to_wl_shm(formats[i]);
switch (fmt) {
case WL_SHM_FORMAT_ARGB8888:
argb8888 = true;
break;
@ -236,7 +237,7 @@ bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
xrgb8888 = true;
break;
default:
wl_display_add_shm_format(wl_display, formats[i]);
wl_display_add_shm_format(wl_display, fmt);
}
}
assert(argb8888 && xrgb8888);

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