render: unify getter for texture formats

Instead of having separate getters for shm formats and DMA-BUF
formats, use the same pattern as wlr_output_impl.get_primary_formats
with a single function which takes buffer caps as input.
master
Simon Ser 9 months ago committed by Kenny Levinsen
parent c63275d75e
commit 85c1eda721

@ -44,6 +44,8 @@ struct wlr_gles2_renderer {
struct wlr_egl *egl;
int drm_fd;
struct wlr_drm_format_set shm_texture_formats;
const char *exts_str;
struct {
bool EXT_read_format_bgra;
@ -143,8 +145,8 @@ bool is_gles2_pixel_format_supported(const struct wlr_gles2_renderer *renderer,
const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt);
const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
GLint gl_format, GLint gl_type, bool alpha);
const uint32_t *get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
size_t *len);
void get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
struct wlr_drm_format_set *out);
GLuint gles2_buffer_get_fbo(struct wlr_gles2_buffer *buffer);

@ -60,11 +60,7 @@ struct wlr_vk_device {
struct wlr_vk_format_props *format_props;
struct wlr_drm_format_set dmabuf_render_formats;
struct wlr_drm_format_set dmabuf_texture_formats;
// supported formats for textures (contains only those formats
// that support everything we need for textures)
uint32_t shm_format_count;
uint32_t *shm_formats; // to implement vulkan_get_shm_texture_formats
struct wlr_drm_format_set shm_texture_formats;
};
// Tries to find the VkPhysicalDevice for the given drm fd.

@ -20,10 +20,8 @@ struct wlr_box;
struct wlr_fbox;
struct wlr_renderer_impl {
const uint32_t *(*get_shm_texture_formats)(
struct wlr_renderer *renderer, size_t *len);
const struct wlr_drm_format_set *(*get_dmabuf_texture_formats)(
struct wlr_renderer *renderer);
const struct wlr_drm_format_set *(*get_texture_formats)(
struct wlr_renderer *renderer, uint32_t buffer_caps);
const struct wlr_drm_format_set *(*get_render_formats)(
struct wlr_renderer *renderer);
void (*destroy)(struct wlr_renderer *renderer);

@ -50,11 +50,15 @@ struct wlr_renderer {
struct wlr_renderer *wlr_renderer_autocreate(struct wlr_backend *backend);
/**
* Get the shared-memory formats supporting import usage. Buffers allocated
* with a format from this list may be imported via wlr_texture_from_pixels().
* Get the formats supporting sampling usage.
*
* The buffer capabilities must be passed in.
*
* Buffers allocated with a format from this list may be passed to
* wlr_texture_from_buffer().
*/
const uint32_t *wlr_renderer_get_shm_texture_formats(
struct wlr_renderer *r, size_t *len);
const struct wlr_drm_format_set *wlr_renderer_get_texture_formats(
struct wlr_renderer *r, uint32_t buffer_caps);
/**
* Get the DMA-BUF formats supporting sampling usage. Buffers allocated with
* a format from this list may be imported via wlr_texture_from_dmabuf().

@ -150,16 +150,13 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
return NULL;
}
const uint32_t *get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
size_t *len) {
static uint32_t shm_formats[sizeof(formats) / sizeof(formats[0])];
size_t j = 0;
void get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
struct wlr_drm_format_set *out) {
for (size_t i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
if (!is_gles2_pixel_format_supported(renderer, &formats[i])) {
continue;
}
shm_formats[j++] = formats[i].drm_format;
wlr_drm_format_set_add(out, formats[i].drm_format, DRM_FORMAT_MOD_INVALID);
wlr_drm_format_set_add(out, formats[i].drm_format, DRM_FORMAT_MOD_LINEAR);
}
*len = j;
return shm_formats;
}

@ -165,16 +165,16 @@ error_buffer:
return NULL;
}
static const uint32_t *gles2_get_shm_texture_formats(
struct wlr_renderer *wlr_renderer, size_t *len) {
static const struct wlr_drm_format_set *gles2_get_texture_formats(
struct wlr_renderer *wlr_renderer, uint32_t buffer_caps) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return get_gles2_shm_formats(renderer, len);
}
static const struct wlr_drm_format_set *gles2_get_dmabuf_texture_formats(
struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_egl_get_dmabuf_texture_formats(renderer->egl);
if (buffer_caps & WLR_BUFFER_CAP_DMABUF) {
return wlr_egl_get_dmabuf_texture_formats(renderer->egl);
} else if (buffer_caps & WLR_BUFFER_CAP_DATA_PTR) {
return &renderer->shm_texture_formats;
} else {
return NULL;
}
}
static const struct wlr_drm_format_set *gles2_get_render_formats(
@ -234,6 +234,8 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
wlr_egl_unset_current(renderer->egl);
wlr_egl_destroy(renderer->egl);
wlr_drm_format_set_finish(&renderer->shm_texture_formats);
if (renderer->drm_fd >= 0) {
close(renderer->drm_fd);
}
@ -356,8 +358,7 @@ static void gles2_render_timer_destroy(struct wlr_render_timer *wlr_timer) {
static const struct wlr_renderer_impl renderer_impl = {
.destroy = gles2_destroy,
.get_shm_texture_formats = gles2_get_shm_texture_formats,
.get_dmabuf_texture_formats = gles2_get_dmabuf_texture_formats,
.get_texture_formats = gles2_get_texture_formats,
.get_render_formats = gles2_get_render_formats,
.get_drm_fd = gles2_get_drm_fd,
.get_render_buffer_caps = gles2_get_render_buffer_caps,
@ -684,6 +685,8 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
wlr_egl_unset_current(renderer->egl);
get_gles2_shm_formats(renderer, &renderer->shm_texture_formats);
return &renderer->wlr_renderer;
error:

@ -193,9 +193,14 @@ error_buffer:
return NULL;
}
static const uint32_t *pixman_get_shm_texture_formats(
struct wlr_renderer *wlr_renderer, size_t *len) {
return get_pixman_drm_formats(len);
static const struct wlr_drm_format_set *pixman_get_texture_formats(
struct wlr_renderer *wlr_renderer, uint32_t buffer_caps) {
struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
if (buffer_caps & WLR_BUFFER_CAP_DATA_PTR) {
return &renderer->drm_formats;
} else {
return NULL;
}
}
static const struct wlr_drm_format_set *pixman_get_render_formats(
@ -311,7 +316,7 @@ static struct wlr_render_pass *pixman_begin_buffer_pass(struct wlr_renderer *wlr
}
static const struct wlr_renderer_impl renderer_impl = {
.get_shm_texture_formats = pixman_get_shm_texture_formats,
.get_texture_formats = pixman_get_texture_formats,
.get_render_formats = pixman_get_render_formats,
.texture_from_buffer = pixman_texture_from_buffer,
.destroy = pixman_destroy,

@ -536,8 +536,8 @@ void vulkan_format_props_query(struct wlr_vk_device *dev,
props.shm.features = fmtp.formatProperties.optimalTilingFeatures;
props.shm.has_mutable_srgb = has_mutable_srgb;
dev->shm_formats[dev->shm_format_count] = format->drm;
++dev->shm_format_count;
wlr_drm_format_set_add(&dev->shm_texture_formats,
format->drm, DRM_FORMAT_MOD_LINEAR);
add_fmt_props = true;
}

@ -956,17 +956,16 @@ bool vulkan_sync_render_buffer(struct wlr_vk_renderer *renderer,
return true;
}
static const uint32_t *vulkan_get_shm_texture_formats(
struct wlr_renderer *wlr_renderer, size_t *len) {
static const struct wlr_drm_format_set *vulkan_get_texture_formats(
struct wlr_renderer *wlr_renderer, uint32_t buffer_caps) {
struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
*len = renderer->dev->shm_format_count;
return renderer->dev->shm_formats;
}
static const struct wlr_drm_format_set *vulkan_get_dmabuf_texture_formats(
struct wlr_renderer *wlr_renderer) {
struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
return &renderer->dev->dmabuf_texture_formats;
if (buffer_caps & WLR_BUFFER_CAP_DMABUF) {
return &renderer->dev->dmabuf_texture_formats;
} else if (buffer_caps & WLR_BUFFER_CAP_DATA_PTR) {
return &renderer->dev->shm_texture_formats;
} else {
return NULL;
}
}
static const struct wlr_drm_format_set *vulkan_get_render_formats(
@ -1324,8 +1323,7 @@ static struct wlr_render_pass *vulkan_begin_buffer_pass(struct wlr_renderer *wlr
}
static const struct wlr_renderer_impl renderer_impl = {
.get_shm_texture_formats = vulkan_get_shm_texture_formats,
.get_dmabuf_texture_formats = vulkan_get_dmabuf_texture_formats,
.get_texture_formats = vulkan_get_texture_formats,
.get_render_formats = vulkan_get_render_formats,
.destroy = vulkan_destroy,
.get_drm_fd = vulkan_get_drm_fd,

@ -623,9 +623,8 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
size_t max_fmts;
const struct wlr_vk_format *fmts = vulkan_get_format_list(&max_fmts);
dev->shm_formats = calloc(max_fmts, sizeof(*dev->shm_formats));
dev->format_props = calloc(max_fmts, sizeof(*dev->format_props));
if (!dev->shm_formats || !dev->format_props) {
if (!dev->format_props) {
wlr_log_errno(WLR_ERROR, "allocation failed");
goto error;
}
@ -657,12 +656,12 @@ void vulkan_device_destroy(struct wlr_vk_device *dev) {
wlr_drm_format_set_finish(&dev->dmabuf_render_formats);
wlr_drm_format_set_finish(&dev->dmabuf_texture_formats);
wlr_drm_format_set_finish(&dev->shm_texture_formats);
for (unsigned i = 0u; i < dev->format_prop_count; ++i) {
vulkan_format_props_finish(&dev->format_props[i]);
}
free(dev->shm_formats);
free(dev->format_props);
free(dev);
}

@ -32,7 +32,7 @@
void wlr_renderer_init(struct wlr_renderer *renderer,
const struct wlr_renderer_impl *impl) {
assert(impl->begin_buffer_pass);
assert(impl->get_shm_texture_formats);
assert(impl->get_texture_formats);
assert(impl->get_render_buffer_caps);
*renderer = (struct wlr_renderer){
@ -57,17 +57,14 @@ void wlr_renderer_destroy(struct wlr_renderer *r) {
}
}
const uint32_t *wlr_renderer_get_shm_texture_formats(struct wlr_renderer *r,
size_t *len) {
return r->impl->get_shm_texture_formats(r, len);
const struct wlr_drm_format_set *wlr_renderer_get_texture_formats(
struct wlr_renderer *r, uint32_t buffer_caps) {
return r->impl->get_texture_formats(r, buffer_caps);
}
const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_texture_formats(
struct wlr_renderer *r) {
if (!r->impl->get_dmabuf_texture_formats) {
return NULL;
}
return r->impl->get_dmabuf_texture_formats(r);
return wlr_renderer_get_texture_formats(r, WLR_BUFFER_CAP_DMABUF);
}
const struct wlr_drm_format_set *wlr_renderer_get_render_formats(

@ -9,6 +9,7 @@
#include <unistd.h>
#include <wayland-server-protocol.h>
#include <wlr/interfaces/wlr_buffer.h>
#include <wlr/render/drm_format_set.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_shm.h>
#include <wlr/util/log.h>
@ -540,16 +541,27 @@ struct wlr_shm *wlr_shm_create(struct wl_display *display, uint32_t version,
struct wlr_shm *wlr_shm_create_with_renderer(struct wl_display *display,
uint32_t version, struct wlr_renderer *renderer) {
size_t formats_len;
const uint32_t *formats =
wlr_renderer_get_shm_texture_formats(renderer, &formats_len);
if (formats == NULL) {
const struct wlr_drm_format_set *format_set =
wlr_renderer_get_texture_formats(renderer, WLR_BUFFER_CAP_DATA_PTR);
if (format_set == NULL || format_set->len == 0) {
wlr_log(WLR_ERROR, "Failed to initialize wl_shm: "
"cannot get renderer formats");
return NULL;
}
return wlr_shm_create(display, version, formats, formats_len);
size_t formats_len = format_set->len;
uint32_t *formats = calloc(formats_len, sizeof(formats[0]));
if (formats == NULL) {
return NULL;
}
for (size_t i = 0; i < format_set->len; i++) {
formats[i] = format_set->formats[i].format;
}
struct wlr_shm *shm = wlr_shm_create(display, version, formats, formats_len);
free(formats);
return shm;
}
static bool shm_has_format(struct wlr_shm *shm, uint32_t shm_format) {

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