|
|
|
@ -134,9 +134,12 @@ static const struct wlr_texture_impl texture_impl = {
|
|
|
|
|
.destroy = gles2_texture_destroy,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
|
|
|
|
|
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
|
|
|
|
|
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
|
|
|
|
|
uint32_t height, const void *data) {
|
|
|
|
|
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
|
|
|
|
struct wlr_egl *egl = renderer->egl;
|
|
|
|
|
|
|
|
|
|
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
|
|
|
|
|
|
|
|
|
|
const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
|
|
|
|
@ -175,8 +178,11 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
|
|
|
|
|
return &texture->wlr_texture;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
|
|
|
|
|
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
|
|
|
|
|
struct wl_resource *resource) {
|
|
|
|
|
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
|
|
|
|
struct wlr_egl *egl = renderer->egl;
|
|
|
|
|
|
|
|
|
|
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
|
|
|
|
|
|
|
|
|
|
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
|
|
|
|
@ -238,8 +244,11 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
|
|
|
|
|
return &texture->wlr_texture;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
|
|
|
|
|
struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
|
|
|
|
|
struct wlr_dmabuf_attributes *attribs) {
|
|
|
|
|
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
|
|
|
|
struct wlr_egl *egl = renderer->egl;
|
|
|
|
|
|
|
|
|
|
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
|
|
|
|
|
|
|
|
|
|
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
|
|
|
|
|