|
|
|
@ -32,7 +32,7 @@ static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture,
|
|
|
|
|
struct wlr_buffer *buffer, const pixman_region32_t *damage) {
|
|
|
|
|
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
|
|
|
|
|
|
|
|
|
|
if (texture->target != GL_TEXTURE_2D || texture->image != EGL_NO_IMAGE_KHR) {
|
|
|
|
|
if (texture->target != GL_TEXTURE_2D || texture->buffer) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -107,7 +107,7 @@ static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static bool gles2_texture_invalidate(struct wlr_gles2_texture *texture) {
|
|
|
|
|
if (texture->image == EGL_NO_IMAGE_KHR) {
|
|
|
|
|
if (!texture->buffer) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (texture->target == GL_TEXTURE_EXTERNAL_OES) {
|
|
|
|
@ -123,7 +123,7 @@ static bool gles2_texture_invalidate(struct wlr_gles2_texture *texture) {
|
|
|
|
|
|
|
|
|
|
glBindTexture(texture->target, texture->tex);
|
|
|
|
|
texture->renderer->procs.glEGLImageTargetTexture2DOES(texture->target,
|
|
|
|
|
texture->image);
|
|
|
|
|
texture->buffer->image);
|
|
|
|
|
glBindTexture(texture->target, 0);
|
|
|
|
|
|
|
|
|
|
pop_gles2_debug(texture->renderer);
|
|
|
|
@ -299,7 +299,6 @@ static struct wlr_texture *gles2_texture_from_dmabuf(
|
|
|
|
|
texture->buffer = buffer;
|
|
|
|
|
texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
|
|
|
|
|
texture->has_alpha = drm_fmt ? drm_fmt->has_alpha : true;
|
|
|
|
|
texture->image = buffer->image;
|
|
|
|
|
|
|
|
|
|
struct wlr_egl_context prev_ctx;
|
|
|
|
|
wlr_egl_save_context(&prev_ctx);
|
|
|
|
|