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@ -12,6 +12,7 @@
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/util/log.h>
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#include "render/gles2.h"
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#include "render/pixel_format.h"
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#include "util/signal.h"
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static const struct wlr_texture_impl texture_impl;
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@ -31,7 +32,7 @@ static bool gles2_texture_is_opaque(struct wlr_texture *wlr_texture) {
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return !texture->has_alpha;
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}
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static bool check_stride(const struct wlr_gles2_pixel_format *fmt,
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static bool check_stride(const struct wlr_pixel_format_info *fmt,
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uint32_t stride, uint32_t width) {
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if (stride % (fmt->bpp / 8) != 0) {
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wlr_log(WLR_ERROR, "Invalid stride %d (incompatible with %d "
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@ -61,7 +62,11 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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get_gles2_format_from_drm(texture->drm_format);
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assert(fmt);
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if (!check_stride(fmt, stride, width)) {
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const struct wlr_pixel_format_info *drm_fmt =
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drm_get_pixel_format_info(texture->drm_format);
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assert(drm_fmt);
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if (!check_stride(drm_fmt, stride, width)) {
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return false;
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}
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@ -73,7 +78,7 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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glBindTexture(GL_TEXTURE_2D, texture->tex);
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glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8));
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glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (drm_fmt->bpp / 8));
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glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, src_x);
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glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, src_y);
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@ -163,7 +168,11 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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return NULL;
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}
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if (!check_stride(fmt, stride, width)) {
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const struct wlr_pixel_format_info *drm_fmt =
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drm_get_pixel_format_info(drm_format);
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assert(drm_fmt);
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if (!check_stride(drm_fmt, stride, width)) {
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return NULL;
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}
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@ -190,7 +199,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8));
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glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (drm_fmt->bpp / 8));
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glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
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fmt->gl_format, fmt->gl_type, data);
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glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
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