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#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <strings.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/config.h>
#include <wlr/backend/headless.h>
#include <wlr/render/swapchain.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/util/region.h>
#include <wlr/util/transform.h>
#include "config.h"
#include "log.h"
#include "sway/config.h"
Prepare arrange code for type safe arguments This commit changes the arrange code in a way that will support type safe arguments. The arrange_output et al functions are now public, however I opted not to use them directly yet. I've kept the generic arrange_windows there for convenience until type safety is fully implemented. This means this patch has much less risk of breaking things as it would otherwise. To be type safe, arrange_children_of cannot exist in its previous form because the thing passed to it could be either a workspace or a container. So it's now renamed to arrange_children and accepts a list_t, as well as the parent layout and parent's box. There was some code which checked the grandparent's layout to see if it was tabbed or stacked and adjusted the Y offset of the grandchild accordingly. Accessing the grandparent layout isn't easy when using type safe arguments, and it seemed odd to even need to do this. I determined that this was needed because a child of a tabbed container would have a swayc Y matching the top of the tab bar. I've changed this so a child of a tabbed container will have a swayc Y matching the bottom of the tab bar, which means we don't need to access the grandparent layout. Some tweaks to the rendering and autoconfigure code have been made to implement this, and the container_at code appears to work without needing any changes. arrange_children_of (now arrange_children) would check if the parent had gaps and would copy them to the child, effectively making the workspace's gaps recurse into all children. We can't do this any more without passing has_gaps, gaps_inner and gaps_outer as arguments to arrange_children, so I've changed the add_gaps function to retrieve it from the workspace directly. apply_tabbed_or_stacked_layout has been split into two functions, as it had different logic depending on the layout. Lastly, arrange.h had an unnecessary include of transaction.h. I've removed it, which means I've had to add it to several other files.
6 years ago
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/scene_descriptor.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#if WLR_HAS_DRM_BACKEND
#include <wlr/backend/drm.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#endif
bool output_match_name_or_id(struct sway_output *output,
const char *name_or_id) {
if (strcmp(name_or_id, "*") == 0) {
return true;
}
char identifier[128];
output_get_identifier(identifier, sizeof(identifier), output);
return strcasecmp(identifier, name_or_id) == 0
|| strcasecmp(output->wlr_output->name, name_or_id) == 0;
}
struct sway_output *output_by_name_or_id(const char *name_or_id) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
if (output_match_name_or_id(output, name_or_id)) {
return output;
}
}
return NULL;
}
struct sway_output *all_output_by_name_or_id(const char *name_or_id) {
struct sway_output *output;
wl_list_for_each(output, &root->all_outputs, link) {
if (output_match_name_or_id(output, name_or_id)) {
return output;
}
}
return NULL;
}
struct surface_iterator_data {
sway_surface_iterator_func_t user_iterator;
void *user_data;
struct sway_output *output;
struct sway_view *view;
double ox, oy;
int width, height;
};
static bool get_surface_box(struct surface_iterator_data *data,
struct wlr_surface *surface, int sx, int sy,
struct wlr_box *surface_box) {
struct sway_output *output = data->output;
if (!wlr_surface_has_buffer(surface)) {
return false;
}
int sw = surface->current.width;
int sh = surface->current.height;
struct wlr_box box = {
.x = floor(data->ox + sx),
.y = floor(data->oy + sy),
.width = sw,
.height = sh,
};
if (surface_box != NULL) {
memcpy(surface_box, &box, sizeof(struct wlr_box));
}
struct wlr_box output_box = {
.width = output->width,
.height = output->height,
};
struct wlr_box intersection;
return wlr_box_intersection(&intersection, &output_box, &box);
}
static void output_for_each_surface_iterator(struct wlr_surface *surface,
int sx, int sy, void *_data) {
struct surface_iterator_data *data = _data;
struct wlr_box box;
bool intersects = get_surface_box(data, surface, sx, sy, &box);
if (!intersects) {
return;
}
data->user_iterator(data->output, data->view, surface, &box,
data->user_data);
}
void output_surface_for_each_surface(struct sway_output *output,
struct wlr_surface *surface, double ox, double oy,
sway_surface_iterator_func_t iterator, void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = ox,
.oy = oy,
.width = surface->current.width,
.height = surface->current.height,
};
wlr_surface_for_each_surface(surface,
output_for_each_surface_iterator, &data);
}
void output_view_for_each_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
- view->geometry.y,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
};
view_for_each_surface(view, output_for_each_surface_iterator, &data);
}
void output_view_for_each_popup_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
- view->geometry.y,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
};
view_for_each_popup_surface(view, output_for_each_surface_iterator, &data);
}
static int scale_length(int length, int offset, float scale) {
return roundf((offset + length) * scale) - roundf(offset * scale);
}
void scale_box(struct wlr_box *box, float scale) {
box->width = scale_length(box->width, box->x, scale);
box->height = scale_length(box->height, box->y, scale);
box->x = roundf(box->x * scale);
box->y = roundf(box->y * scale);
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
struct sway_workspace *output_get_active_workspace(struct sway_output *output) {
struct sway_seat *seat = input_manager_current_seat();
struct sway_node *focus = seat_get_active_tiling_child(seat, &output->node);
if (!focus) {
if (!output->workspaces->length) {
return NULL;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
return output->workspaces->items[0];
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
return focus->sway_workspace;
}
struct send_frame_done_data {
struct timespec when;
int msec_until_refresh;
struct sway_output *output;
};
struct buffer_timer {
struct wl_listener destroy;
struct wl_event_source *frame_done_timer;
};
static int handle_buffer_timer(void *data) {
struct wlr_scene_buffer *buffer = data;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_buffer_send_frame_done(buffer, &now);
return 0;
}
static void handle_buffer_timer_destroy(struct wl_listener *listener,
void *data) {
struct buffer_timer *timer = wl_container_of(listener, timer, destroy);
wl_list_remove(&timer->destroy.link);
wl_event_source_remove(timer->frame_done_timer);
free(timer);
}
static struct buffer_timer *buffer_timer_get_or_create(struct wlr_scene_buffer *buffer) {
struct buffer_timer *timer =
scene_descriptor_try_get(&buffer->node, SWAY_SCENE_DESC_BUFFER_TIMER);
if (timer) {
return timer;
}
timer = calloc(1, sizeof(struct buffer_timer));
if (!timer) {
return NULL;
}
timer->frame_done_timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_buffer_timer, buffer);
if (!timer->frame_done_timer) {
free(timer);
return NULL;
}
scene_descriptor_assign(&buffer->node, SWAY_SCENE_DESC_BUFFER_TIMER, timer);
timer->destroy.notify = handle_buffer_timer_destroy;
wl_signal_add(&buffer->node.events.destroy, &timer->destroy);
return timer;
}
static void send_frame_done_iterator(struct wlr_scene_buffer *buffer,
int x, int y, void *user_data) {
struct send_frame_done_data *data = user_data;
struct sway_output *output = data->output;
int view_max_render_time = 0;
if (buffer->primary_output != data->output->scene_output) {
return;
}
struct wlr_scene_node *current = &buffer->node;
while (true) {
struct sway_view *view = scene_descriptor_try_get(current,
SWAY_SCENE_DESC_VIEW);
if (view) {
view_max_render_time = view->max_render_time;
break;
}
if (!current->parent) {
break;
}
current = &current->parent->node;
}
int delay = data->msec_until_refresh - output->max_render_time
- view_max_render_time;
struct buffer_timer *timer = NULL;
if (output->max_render_time != 0 && view_max_render_time != 0 && delay > 0) {
timer = buffer_timer_get_or_create(buffer);
}
if (timer) {
wl_event_source_timer_update(timer->frame_done_timer, delay);
} else {
wlr_scene_buffer_send_frame_done(buffer, &data->when);
}
}
static int output_repaint_timer_handler(void *data) {
struct sway_output *output = data;
if (!output->enabled) {
return 0;
}
output->wlr_output->frame_pending = false;
if (output->gamma_lut_changed) {
struct wlr_output_state pending;
wlr_output_state_init(&pending);
if (!wlr_scene_output_build_state(output->scene_output, &pending, NULL)) {
return 0;
}
output->gamma_lut_changed = false;
struct wlr_gamma_control_v1 *gamma_control =
wlr_gamma_control_manager_v1_get_control(
server.gamma_control_manager_v1, output->wlr_output);
if (!wlr_gamma_control_v1_apply(gamma_control, &pending)) {
wlr_output_state_finish(&pending);
return 0;
}
if (!wlr_output_commit_state(output->wlr_output, &pending)) {
wlr_gamma_control_v1_send_failed_and_destroy(gamma_control);
wlr_output_state_finish(&pending);
return 0;
}
wlr_output_state_finish(&pending);
return 0;
}
wlr_scene_output_commit(output->scene_output, NULL);
wlr_damage_ring_rotate(&output->damage_ring);
return 0;
}
static void handle_frame(struct wl_listener *listener, void *user_data) {
struct sway_output *output =
wl_container_of(listener, output, frame);
if (!output->enabled || !output->wlr_output->enabled) {
return;
}
// Compute predicted milliseconds until the next refresh. It's used for
// delaying both output rendering and surface frame callbacks.
int msec_until_refresh = 0;
if (output->max_render_time != 0) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
const long NSEC_IN_SECONDS = 1000000000;
struct timespec predicted_refresh = output->last_presentation;
predicted_refresh.tv_nsec += output->refresh_nsec % NSEC_IN_SECONDS;
predicted_refresh.tv_sec += output->refresh_nsec / NSEC_IN_SECONDS;
if (predicted_refresh.tv_nsec >= NSEC_IN_SECONDS) {
predicted_refresh.tv_sec += 1;
predicted_refresh.tv_nsec -= NSEC_IN_SECONDS;
}
// If the predicted refresh time is before the current time then
// there's no point in delaying.
//
// We only check tv_sec because if the predicted refresh time is less
// than a second before the current time, then msec_until_refresh will
// end up slightly below zero, which will effectively disable the delay
5 years ago
// without potential disastrous negative overflows that could occur if
// tv_sec was not checked.
if (predicted_refresh.tv_sec >= now.tv_sec) {
long nsec_until_refresh
= (predicted_refresh.tv_sec - now.tv_sec) * NSEC_IN_SECONDS
+ (predicted_refresh.tv_nsec - now.tv_nsec);
// We want msec_until_refresh to be conservative, that is, floored.
// If we have 7.9 msec until refresh, we better compute the delay
// as if we had only 7 msec, so that we don't accidentally delay
// more than necessary and miss a frame.
msec_until_refresh = nsec_until_refresh / 1000000;
}
}
int delay = msec_until_refresh - output->max_render_time;
// If the delay is less than 1 millisecond (which is the least we can wait)
// then just render right away.
if (delay < 1) {
output_repaint_timer_handler(output);
} else {
output->wlr_output->frame_pending = true;
wl_event_source_timer_update(output->repaint_timer, delay);
}
// Send frame done to all visible surfaces
struct send_frame_done_data data = {0};
clock_gettime(CLOCK_MONOTONIC, &data.when);
data.msec_until_refresh = msec_until_refresh;
data.output = output;
wlr_scene_output_for_each_buffer(output->scene_output, send_frame_done_iterator, &data);
}
void output_damage_whole(struct sway_output *output) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
// The output can exist with no wlr_output if it's just been disconnected
// and the transaction to evacuate it has't completed yet.
if (output != NULL && output->wlr_output != NULL) {
wlr_damage_ring_add_whole(&output->damage_ring);
wlr_output_schedule_frame(output->wlr_output);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
}
}
static void damage_surface_iterator(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface,
struct wlr_box *_box, void *_data) {
bool *data = _data;
bool whole = *data;
struct wlr_box box = *_box;
scale_box(&box, output->wlr_output->scale);
pixman_region32_t damage;
pixman_region32_init(&damage);
wlr_surface_get_effective_damage(surface, &damage);
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
if (ceilf(output->wlr_output->scale) > surface->current.scale) {
// When scaling up a surface, it'll become blurry so we need to
// expand the damage region
wlr_region_expand(&damage, &damage,
ceilf(output->wlr_output->scale) - surface->current.scale);
}
pixman_region32_translate(&damage, box.x, box.y);
if (wlr_damage_ring_add(&output->damage_ring, &damage)) {
wlr_output_schedule_frame(output->wlr_output);
}
pixman_region32_fini(&damage);
if (whole) {
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
if (!wl_list_empty(&surface->current.frame_callback_list)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole) {
output_surface_for_each_surface(output, surface, ox, oy,
damage_surface_iterator, &whole);
}
void output_damage_from_view(struct sway_output *output,
struct sway_view *view) {
if (!view_is_visible(view)) {
return;
}
bool whole = false;
output_view_for_each_surface(output, view, damage_surface_iterator, &whole);
}
// Expecting an unscaled box in layout coordinates
void output_damage_box(struct sway_output *output, struct wlr_box *_box) {
struct wlr_box box;
memcpy(&box, _box, sizeof(struct wlr_box));
box.x -= output->lx;
box.y -= output->ly;
scale_box(&box, output->wlr_output->scale);
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
static void damage_child_views_iterator(struct sway_container *con,
void *data) {
if (!con->view || !view_is_visible(con->view)) {
return;
}
struct sway_output *output = data;
bool whole = true;
output_view_for_each_surface(output, con->view, damage_surface_iterator,
&whole);
}
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con) {
// Pad the box by 1px, because the width is a double and might be a fraction
struct wlr_box box = {
.x = con->current.x - output->lx - 1,
.y = con->current.y - output->ly - 1,
.width = con->current.width + 2,
.height = con->current.height + 2,
};
scale_box(&box, output->wlr_output->scale);
// Damage subsurfaces as well, which may extend outside the box
if (con->view) {
damage_child_views_iterator(con, output);
} else {
container_for_each_child(con, damage_child_views_iterator, output);
}
}
static void update_output_manager_config(struct sway_server *server) {
struct wlr_output_configuration_v1 *config =
wlr_output_configuration_v1_create();
struct sway_output *output;
wl_list_for_each(output, &root->all_outputs, link) {
if (output == root->fallback_output) {
continue;
}
struct wlr_output_configuration_head_v1 *config_head =
wlr_output_configuration_head_v1_create(config, output->wlr_output);
struct wlr_box output_box;
wlr_output_layout_get_box(root->output_layout,
output->wlr_output, &output_box);
// We mark the output enabled when it's switched off but not disabled
config_head->state.enabled = !wlr_box_empty(&output_box);
config_head->state.x = output_box.x;
config_head->state.y = output_box.y;
}
wlr_output_manager_v1_set_configuration(server->output_manager_v1, config);
ipc_event_output();
}
static void begin_destroy(struct sway_output *output) {
desktop: output: fix use-after-free in destroy handle_destroy would mark the output es being destroyed and commit the transaction. Committing the transaction results in the output being freed, the output manager can not retrieve the server reference afterwards, resulting in the following use-after-free: ==22746==ERROR: AddressSanitizer: heap-use-after-free on address 0x614000017088 at pc 0x560c1ac17136 bp 0x7ffeab146f20 sp 0x7ffeab146f10 READ of size 8 at 0x614000017088 thread T0 #0 0x560c1ac17135 in handle_destroy ../sway/desktop/output.c:566 #1 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #2 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448 #3 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240 #4 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #6 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #7 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) #8 0x7f38aef5c39b in wl_display_run (/usr/lib/libwayland-server.so.0+0x939b) #9 0x560c1ac0afbe in server_run ../sway/server.c:225 #10 0x560c1ac09382 in main ../sway/main.c:397 #11 0x7f38aed35ce2 in __libc_start_main (/usr/lib/libc.so.6+0x23ce2) #12 0x560c1abea10d in _start (/usr/local/bin/sway+0x3910d) 0x614000017088 is located 72 bytes inside of 432-byte region [0x614000017040,0x6140000171f0) freed by thread T0 here: #0 0x7f38af82df89 in __interceptor_free /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:66 #1 0x560c1acbd1ed in output_destroy ../sway/tree/output.c:243 #2 0x560c1ac23ce5 in transaction_destroy ../sway/desktop/transaction.c:66 #3 0x560c1ac26b71 in transaction_progress_queue ../sway/desktop/transaction.c:348 #4 0x560c1ac284ca in transaction_commit_dirty ../sway/desktop/transaction.c:539 #5 0x560c1ac17110 in handle_destroy ../sway/desktop/output.c:564 #6 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #7 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448 #8 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240 #9 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #10 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #11 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #12 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) previously allocated by thread T0 here: #0 0x7f38af82e5a1 in __interceptor_calloc /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:95 #1 0x560c1acbc228 in output_create ../sway/tree/output.c:91 #2 0x560c1ac17ba2 in handle_new_output ../sway/desktop/output.c:656 #3 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #4 0x7f38af5e4ce8 in new_output_reemit ../subprojects/wlroots/backend/multi/backend.c:143 #5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #6 0x7f38af5d26d4 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1294 #7 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #8 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #9 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #10 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) SUMMARY: AddressSanitizer: heap-use-after-free ../sway/desktop/output.c:566 in handle_destroy Shadow bytes around the buggy address: 0x0c287fffadc0: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd 0x0c287fffadd0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffade0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffadf0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae00: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd =>0x0c287fffae10: fd[fd]fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae20: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae30: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fa fa 0x0c287fffae40: fa fa fa fa fa fa fa fa 00 00 00 00 00 00 00 00 0x0c287fffae50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0c287fffae60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Retrieve the reference before the output is destroyed and update the output_management state with the saved reference.
6 years ago
struct sway_server *server = output->server;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
if (output->enabled) {
output_disable(output);
}
output_begin_destroy(output);
wl_list_remove(&output->link);
wl_list_remove(&output->layout_destroy.link);
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->commit.link);
wl_list_remove(&output->present.link);
wl_list_remove(&output->frame.link);
wl_list_remove(&output->request_state.link);
wlr_damage_ring_finish(&output->damage_ring);
wlr_scene_output_destroy(output->scene_output);
output->scene_output = NULL;
output->wlr_output->data = NULL;
output->wlr_output = NULL;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
transaction_commit_dirty();
desktop: output: fix use-after-free in destroy handle_destroy would mark the output es being destroyed and commit the transaction. Committing the transaction results in the output being freed, the output manager can not retrieve the server reference afterwards, resulting in the following use-after-free: ==22746==ERROR: AddressSanitizer: heap-use-after-free on address 0x614000017088 at pc 0x560c1ac17136 bp 0x7ffeab146f20 sp 0x7ffeab146f10 READ of size 8 at 0x614000017088 thread T0 #0 0x560c1ac17135 in handle_destroy ../sway/desktop/output.c:566 #1 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #2 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448 #3 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240 #4 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #6 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #7 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) #8 0x7f38aef5c39b in wl_display_run (/usr/lib/libwayland-server.so.0+0x939b) #9 0x560c1ac0afbe in server_run ../sway/server.c:225 #10 0x560c1ac09382 in main ../sway/main.c:397 #11 0x7f38aed35ce2 in __libc_start_main (/usr/lib/libc.so.6+0x23ce2) #12 0x560c1abea10d in _start (/usr/local/bin/sway+0x3910d) 0x614000017088 is located 72 bytes inside of 432-byte region [0x614000017040,0x6140000171f0) freed by thread T0 here: #0 0x7f38af82df89 in __interceptor_free /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:66 #1 0x560c1acbd1ed in output_destroy ../sway/tree/output.c:243 #2 0x560c1ac23ce5 in transaction_destroy ../sway/desktop/transaction.c:66 #3 0x560c1ac26b71 in transaction_progress_queue ../sway/desktop/transaction.c:348 #4 0x560c1ac284ca in transaction_commit_dirty ../sway/desktop/transaction.c:539 #5 0x560c1ac17110 in handle_destroy ../sway/desktop/output.c:564 #6 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #7 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448 #8 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240 #9 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #10 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #11 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #12 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) previously allocated by thread T0 here: #0 0x7f38af82e5a1 in __interceptor_calloc /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:95 #1 0x560c1acbc228 in output_create ../sway/tree/output.c:91 #2 0x560c1ac17ba2 in handle_new_output ../sway/desktop/output.c:656 #3 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #4 0x7f38af5e4ce8 in new_output_reemit ../subprojects/wlroots/backend/multi/backend.c:143 #5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #6 0x7f38af5d26d4 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1294 #7 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135 #8 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29 #9 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52 #10 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1) SUMMARY: AddressSanitizer: heap-use-after-free ../sway/desktop/output.c:566 in handle_destroy Shadow bytes around the buggy address: 0x0c287fffadc0: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd 0x0c287fffadd0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffade0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffadf0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae00: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd =>0x0c287fffae10: fd[fd]fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae20: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c287fffae30: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fa fa 0x0c287fffae40: fa fa fa fa fa fa fa fa 00 00 00 00 00 00 00 00 0x0c287fffae50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0c287fffae60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Retrieve the reference before the output is destroyed and update the output_management state with the saved reference.
6 years ago
update_output_manager_config(server);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, destroy);
begin_destroy(output);
}
static void handle_layout_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, layout_destroy);
begin_destroy(output);
}
static void handle_commit(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, commit);
struct wlr_output_event_commit *event = data;
if (!output->enabled) {
return;
}
if (event->state->committed & (
WLR_OUTPUT_STATE_MODE |
WLR_OUTPUT_STATE_TRANSFORM |
WLR_OUTPUT_STATE_SCALE)) {
arrange_layers(output);
arrange_output(output);
transaction_commit_dirty();
update_output_manager_config(output->server);
}
if (event->state->committed & (
WLR_OUTPUT_STATE_MODE |
WLR_OUTPUT_STATE_TRANSFORM)) {
int width, height;
wlr_output_transformed_resolution(output->wlr_output, &width, &height);
wlr_damage_ring_set_bounds(&output->damage_ring, width, height);
wlr_output_schedule_frame(output->wlr_output);
}
// Next time the output is enabled, try to re-apply the gamma LUT
if ((event->state->committed & WLR_OUTPUT_STATE_ENABLED) && !output->wlr_output->enabled) {
output->gamma_lut_changed = true;
}
}
static void handle_present(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, present);
struct wlr_output_event_present *output_event = data;
if (!output->enabled || !output_event->presented) {
return;
}
output->last_presentation = *output_event->when;
output->refresh_nsec = output_event->refresh;
}
static void handle_request_state(struct wl_listener *listener, void *data) {
struct sway_output *output =
wl_container_of(listener, output, request_state);
const struct wlr_output_event_request_state *event = data;
wlr_output_commit_state(output->wlr_output, event->state);
}
static unsigned int last_headless_num = 0;
7 years ago
void handle_new_output(struct wl_listener *listener, void *data) {
struct sway_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
if (wlr_output == root->fallback_output->wlr_output) {
return;
}
if (wlr_output_is_headless(wlr_output)) {
char name[64];
snprintf(name, sizeof(name), "HEADLESS-%u", ++last_headless_num);
wlr_output_set_name(wlr_output, name);
}
sway_log(SWAY_DEBUG, "New output %p: %s (non-desktop: %d)",
wlr_output, wlr_output->name, wlr_output->non_desktop);
if (wlr_output->non_desktop) {
sway_log(SWAY_DEBUG, "Not configuring non-desktop output");
struct sway_output_non_desktop *non_desktop = output_non_desktop_create(wlr_output);
#if WLR_HAS_DRM_BACKEND
if (server->drm_lease_manager) {
wlr_drm_lease_v1_manager_offer_output(server->drm_lease_manager,
wlr_output);
}
#endif
list_add(root->non_desktop_outputs, non_desktop);
return;
}
if (!wlr_output_init_render(wlr_output, server->allocator,
server->renderer)) {
sway_log(SWAY_ERROR, "Failed to init output render");
return;
}
// Create the scene output here so we're not accidentally creating one for
// the fallback output
struct wlr_scene_output *scene_output =
wlr_scene_output_create(root->root_scene, wlr_output);
if (!scene_output) {
sway_log(SWAY_ERROR, "Failed to create a scene output");
return;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
struct sway_output *output = output_create(wlr_output);
if (!output) {
sway_log(SWAY_ERROR, "Failed to create a sway output");
wlr_scene_output_destroy(scene_output);
return;
}
output->server = server;
output->scene_output = scene_output;
wlr_damage_ring_init(&output->damage_ring);
wl_signal_add(&root->output_layout->events.destroy, &output->layout_destroy);
output->layout_destroy.notify = handle_layout_destroy;
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
output->destroy.notify = handle_destroy;
wl_signal_add(&wlr_output->events.commit, &output->commit);
output->commit.notify = handle_commit;
wl_signal_add(&wlr_output->events.present, &output->present);
output->present.notify = handle_present;
wl_signal_add(&wlr_output->events.frame, &output->frame);
output->frame.notify = handle_frame;
wl_signal_add(&wlr_output->events.request_state, &output->request_state);
output->request_state.notify = handle_request_state;
output->repaint_timer = wl_event_loop_add_timer(server->wl_event_loop,
output_repaint_timer_handler, output);
if (server->session_lock.lock) {
sway_session_lock_add_output(server->session_lock.lock, output);
}
struct output_config *oc = find_output_config(output);
apply_output_config(oc, output);
free_output_config(oc);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
transaction_commit_dirty();
int width, height;
wlr_output_transformed_resolution(output->wlr_output, &width, &height);
wlr_damage_ring_set_bounds(&output->damage_ring, width, height);
update_output_manager_config(server);
}
void handle_output_layout_change(struct wl_listener *listener,
void *data) {
struct sway_server *server =
wl_container_of(listener, server, output_layout_change);
update_output_manager_config(server);
}
void handle_gamma_control_set_gamma(struct wl_listener *listener, void *data) {
struct sway_server *server =
wl_container_of(listener, server, gamma_control_set_gamma);
const struct wlr_gamma_control_manager_v1_set_gamma_event *event = data;
struct sway_output *output = event->output->data;
gamma_control_v1: handle destroyed output In case a display is unplugged, the sway output may be removed from the userdata before the gamma_control can be reset. In this case we can't schedule a commit on the output, simply return within the function. backtrace full: #0 handle_gamma_control_set_gamma (listener=0x4856a8 <server+616>, data=0x7ffce1ed59c0) at ../sway/desktop/output.c:1105 server = 0x485440 <server> event = 0x7ffce1ed59c0 output = 0x0 #1 0x00007f430d1dca0c in wl_signal_emit_mutable () from /nix/store/ky1g6ylzr2m4bq8fy0gzrnqmjr6948k5-wayland-1.22.0/lib/libwayland-server.so.0 No symbol table info available. #2 0x00007f430d142370 in gamma_control_destroy (gamma_control=0x29eb9b0) at ../types/wlr_gamma_control_v1.c:37 manager = 0x27e33e0 output = 0x2a10770 event = {output = 0x2a10770, control = 0x0} #3 0x00007f430d14239b in gamma_control_handle_output_destroy (listener=<optimized out>, data=<optimized out>) at ../types/wlr_gamma_control_v1.c:59 gamma_control = <optimized out> #4 0x00007f430d1dca0c in wl_signal_emit_mutable () from /nix/store/ky1g6ylzr2m4bq8fy0gzrnqmjr6948k5-wayland-1.22.0/lib/libwayland-server.so.0 No symbol table info available. #5 0x00007f430d12a0e0 in wlr_output_destroy (output=output@entry=0x2a10770) at ../types/output/output.c:384 cursor = <optimized out> tmp_cursor = <optimized out> layer = <optimized out> tmp_layer = <optimized out> #6 0x00007f430d114ecf in disconnect_drm_connector (conn=conn@entry=0x2a10770) at ../backend/drm/drm.c:1757 __PRETTY_FUNCTION__ = "disconnect_drm_connector" #7 0x00007f430d117078 in scan_drm_connectors (drm=drm@entry=0x1eebab0, event=event@entry=0x7ffce1ed5c1c) at ../backend/drm/drm.c:1597 c = <optimized out> wlr_conn = 0x2a10770 drm_conn = 0x2e760d0 conn_id = <optimized out> index = 4 i = 4 res = 0x2e761f0 seen_len = 5 seen = {true, true, true, true, true, false} new_outputs_len = 0 new_outputs = 0x7ffce1ed5ab0 conn = <optimized out> tmp_conn = <optimized out> index = <optimized out> #8 0x00007f430d113425 in handle_dev_change (listener=0x1eebbb0, data=0x7ffce1ed5c18) at ../backend/drm/backend.c:157 drm = 0x1eebab0 change = 0x7ffce1ed5c18 #9 0x00007f430d1dca0c in wl_signal_emit_mutable () from /nix/store/ky1g6ylzr2m4bq8fy0gzrnqmjr6948k5-wayland-1.22.0/lib/libwayland-server.so.0 No symbol table info available. #10 0x00007f430d111696 in handle_udev_event (fd=<optimized out>, mask=<optimized out>, data=<optimized out>) at ../backend/session/session.c:213 event = {type = WLR_DEVICE_HOTPLUG, {hotplug = {connector_id = 0, prop_id = 0}}} devnum = <optimized out> dev = 0x1ed9460 session = <optimized out> udev_dev = 0x2e70db0 sysname = 0x2e73c60 "card0" devnode = <optimized out> action = 0x7f430d6677b5 "change" seat = <optimized out> __PRETTY_FUNCTION__ = "handle_udev_event" #11 0x00007f430d1de8e2 in wl_event_loop_dispatch () from /nix/store/ky1g6ylzr2m4bq8fy0gzrnqmjr6948k5-wayland-1.22.0/lib/libwayland-server.so.0 No symbol table info available. #12 0x00007f430d1dc445 in wl_display_run () from /nix/store/ky1g6ylzr2m4bq8fy0gzrnqmjr6948k5-wayland-1.22.0/lib/libwayland-server.so.0 No symbol table info available. #13 0x000000000041daa5 in server_run (server=server@entry=0x485440 <server>) at ../sway/server.c:338 No locals. #14 0x000000000041cf4d in main (argc=<optimized out>, argv=0x7ffce1ed5fe8) at ../sway/main.c:415 verbose = false debug = false validate = false allow_unsupported_gpu = false config_path = 0x0 c = <optimized out> where event->output->data is NULL: (gdb) p event->output->data $5 = (void *) 0x0
2 years ago
if(!output) {
return;
}
output->gamma_lut_changed = true;
wlr_output_schedule_frame(output->wlr_output);
}
static void output_manager_apply(struct sway_server *server,
struct wlr_output_configuration_v1 *config, bool test_only) {
// TODO: perform atomic tests on the whole backend atomically
struct wlr_output_configuration_head_v1 *config_head;
// First disable outputs we need to disable
bool ok = true;
wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output;
struct sway_output *output = wlr_output->data;
if (!output->enabled || config_head->state.enabled) {
continue;
}
struct output_config *oc = new_output_config(output->wlr_output->name);
oc->enabled = false;
if (test_only) {
ok &= test_output_config(oc, output);
} else {
oc = store_output_config(oc);
ok &= apply_output_config(oc, output);
}
}
// Then enable outputs that need to
wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output;
struct sway_output *output = wlr_output->data;
if (!config_head->state.enabled) {
continue;
}
struct output_config *oc = new_output_config(output->wlr_output->name);
oc->enabled = true;
if (config_head->state.mode != NULL) {
struct wlr_output_mode *mode = config_head->state.mode;
oc->width = mode->width;
oc->height = mode->height;
oc->refresh_rate = mode->refresh / 1000.f;
} else {
oc->width = config_head->state.custom_mode.width;
oc->height = config_head->state.custom_mode.height;
oc->refresh_rate =
config_head->state.custom_mode.refresh / 1000.f;
}
oc->x = config_head->state.x;
oc->y = config_head->state.y;
oc->transform = config_head->state.transform;
oc->scale = config_head->state.scale;
oc->adaptive_sync = config_head->state.adaptive_sync_enabled;
if (test_only) {
ok &= test_output_config(oc, output);
} else {
oc = store_output_config(oc);
ok &= apply_output_config(oc, output);
}
}
if (ok) {
wlr_output_configuration_v1_send_succeeded(config);
} else {
wlr_output_configuration_v1_send_failed(config);
}
wlr_output_configuration_v1_destroy(config);
if (!test_only) {
update_output_manager_config(server);
}
}
void handle_output_manager_apply(struct wl_listener *listener, void *data) {
struct sway_server *server =
wl_container_of(listener, server, output_manager_apply);
struct wlr_output_configuration_v1 *config = data;
output_manager_apply(server, config, false);
}
void handle_output_manager_test(struct wl_listener *listener, void *data) {
struct sway_server *server =
wl_container_of(listener, server, output_manager_test);
struct wlr_output_configuration_v1 *config = data;
output_manager_apply(server, config, true);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
}
void handle_output_power_manager_set_mode(struct wl_listener *listener,
void *data) {
struct wlr_output_power_v1_set_mode_event *event = data;
struct sway_output *output = event->output->data;
struct output_config *oc = new_output_config(output->wlr_output->name);
switch (event->mode) {
case ZWLR_OUTPUT_POWER_V1_MODE_OFF:
oc->power = 0;
break;
case ZWLR_OUTPUT_POWER_V1_MODE_ON:
oc->power = 1;
break;
}
oc = store_output_config(oc);
apply_output_config(oc, output);
}