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@ -38,6 +38,23 @@ struct render_data {
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struct wlr_box *clip_box;
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};
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static void transform_output_damage(pixman_region32_t *damage, struct wlr_output *output) {
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int ow, oh;
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wlr_output_transformed_resolution(output, &ow, &oh);
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enum wl_output_transform transform =
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wlr_output_transform_invert(output->transform);
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wlr_region_transform(damage, damage, transform, ow, oh);
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}
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static void transform_output_box(struct wlr_box *box, struct wlr_output *output) {
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int ow, oh;
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wlr_output_transformed_resolution(output, &ow, &oh);
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enum wl_output_transform transform =
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wlr_output_transform_invert(output->transform);
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wlr_box_transform(box, box, transform, ow, oh);
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}
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/**
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* Apply scale to a width or height.
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*
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@ -54,28 +71,6 @@ static int scale_length(int length, int offset, float scale) {
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return roundf((offset + length) * scale) - roundf(offset * scale);
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}
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static void scissor_output(struct wlr_output *wlr_output,
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pixman_box32_t *rect) {
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struct wlr_renderer *renderer = wlr_output->renderer;
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assert(renderer);
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struct wlr_box box = {
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.x = rect->x1,
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.y = rect->y1,
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.width = rect->x2 - rect->x1,
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.height = rect->y2 - rect->y1,
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};
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int ow, oh;
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wlr_output_transformed_resolution(wlr_output, &ow, &oh);
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enum wl_output_transform transform =
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wlr_output_transform_invert(wlr_output->transform);
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wlr_box_transform(&box, &box, transform, ow, oh);
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wlr_renderer_scissor(renderer, &box);
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}
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static void set_scale_filter(struct wlr_output *wlr_output,
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struct wlr_texture *texture, enum scale_filter_mode scale_filter) {
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#if WLR_HAS_GLES2_RENDERER
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@ -103,40 +98,39 @@ static void set_scale_filter(struct wlr_output *wlr_output,
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}
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static void render_texture(struct render_context *ctx, struct wlr_texture *texture,
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const struct wlr_fbox *src_box, const struct wlr_box *dst_box,
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const struct wlr_fbox *_src_box, const struct wlr_box *dst_box,
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enum wl_output_transform transform, float alpha) {
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struct wlr_renderer *renderer = ctx->renderer;
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struct sway_output *output = ctx->output;
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struct wlr_box proj_box = *dst_box;
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scale_box(&proj_box, output->wlr_output->scale);
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float matrix[9];
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enum wl_output_transform inv_transform = wlr_output_transform_invert(transform);
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wlr_matrix_project_box(matrix, &proj_box, inv_transform, 0,
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output->wlr_output->transform_matrix);
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struct wlr_fbox src_box = {0};
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if (_src_box) {
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src_box = *_src_box;
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}
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, dst_box->x, dst_box->y,
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dst_box->width, dst_box->height);
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pixman_region32_init_rect(&damage, proj_box.x, proj_box.y,
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proj_box.width, proj_box.height);
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pixman_region32_intersect(&damage, &damage, ctx->output_damage);
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bool damaged = pixman_region32_not_empty(&damage);
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if (!damaged) {
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goto damage_finish;
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}
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(output->wlr_output, &rects[i]);
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set_scale_filter(output->wlr_output, texture, output->scale_filter);
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if (src_box != NULL) {
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wlr_render_subtexture_with_matrix(renderer, texture, src_box, matrix, alpha);
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} else {
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wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
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}
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}
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transform_output_box(&proj_box, output->wlr_output);
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transform_output_damage(&damage, output->wlr_output);
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transform = wlr_output_transform_compose(transform, output->wlr_output->transform);
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set_scale_filter(output->wlr_output, texture, output->scale_filter);
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wlr_render_pass_add_texture(ctx->pass, &(struct wlr_render_texture_options) {
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.texture = texture,
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.src_box = src_box,
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.dst_box = proj_box,
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.transform = transform,
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.alpha = &alpha,
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.clip = &damage,
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});
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damage_finish:
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pixman_region32_fini(&damage);
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@ -218,16 +212,13 @@ static void render_drag_icons(struct render_context *ctx, struct wl_list *drag_i
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void render_rect(struct render_context *ctx, const struct wlr_box *_box,
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float color[static 4]) {
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struct wlr_output *wlr_output = ctx->output->wlr_output;
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struct wlr_renderer *renderer = ctx->renderer;
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struct wlr_box box;
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memcpy(&box, _box, sizeof(struct wlr_box));
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struct wlr_box box = *_box;
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box.x -= ctx->output->lx * wlr_output->scale;
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box.y -= ctx->output->ly * wlr_output->scale;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, box.x, box.y,
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pixman_region32_init_rect(&damage, box.x, box.y,
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box.width, box.height);
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pixman_region32_intersect(&damage, &damage, ctx->output_damage);
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bool damaged = pixman_region32_not_empty(&damage);
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@ -235,13 +226,19 @@ void render_rect(struct render_context *ctx, const struct wlr_box *_box,
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goto damage_finish;
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}
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_render_rect(renderer, &box, color,
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wlr_output->transform_matrix);
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}
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transform_output_damage(&damage, wlr_output);
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transform_output_box(&box, wlr_output);
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wlr_render_pass_add_rect(ctx->pass, &(struct wlr_render_rect_options){
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.box = box,
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.color = {
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.r = color[0],
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.g = color[1],
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.b = color[2],
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.a = color[3],
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},
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.clip = &damage,
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});
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damage_finish:
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pixman_region32_fini(&damage);
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@ -1006,7 +1003,6 @@ static void render_seatops(struct render_context *ctx) {
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void output_render(struct render_context *ctx) {
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struct wlr_output *wlr_output = ctx->output->wlr_output;
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struct wlr_renderer *renderer = ctx->renderer;
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struct sway_output *output = ctx->output;
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const pixman_region32_t *damage = ctx->output_damage;
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@ -1020,32 +1016,38 @@ void output_render(struct render_context *ctx) {
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fullscreen_con = workspace->current.fullscreen;
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}
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if (!wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height)) {
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return;
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}
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if (!pixman_region32_not_empty(damage)) {
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// Output isn't damaged but needs buffer swap
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goto renderer_end;
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}
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if (debug.damage == DAMAGE_HIGHLIGHT) {
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wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
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wlr_render_pass_add_rect(ctx->pass, &(struct wlr_render_rect_options){
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.box = { .width = output->width, .height = output->height },
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.color = { .r = 1, .g = 1, .b = 0, .a = 1 },
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});
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}
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pixman_region32_t transformed_damage;
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pixman_region32_init(&transformed_damage);
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pixman_region32_copy(&transformed_damage, damage);
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transform_output_damage(&transformed_damage, wlr_output);
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if (server.session_lock.locked) {
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float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
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struct wlr_render_color clear_color = {
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.a = 1.0f
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};
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if (server.session_lock.lock == NULL) {
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// abandoned lock -> red BG
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clear_color[0] = 1.f;
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}
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_renderer_clear(renderer, clear_color);
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clear_color.r = 1.f;
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}
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wlr_render_pass_add_rect(ctx->pass, &(struct wlr_render_rect_options){
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.box = { .width = output->width, .height = output->height },
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.color = clear_color,
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.clip = &transformed_damage,
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});
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if (server.session_lock.lock != NULL) {
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struct render_data data = {
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.alpha = 1.0f,
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@ -1073,14 +1075,11 @@ void output_render(struct render_context *ctx) {
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}
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if (fullscreen_con) {
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float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_renderer_clear(renderer, clear_color);
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}
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wlr_render_pass_add_rect(ctx->pass, &(struct wlr_render_rect_options){
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.box = { .width = output->width, .height = output->height },
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.color = { .r = 0, .g = 0, .b = 0, .a = 1 },
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.clip = &transformed_damage,
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});
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if (fullscreen_con->view) {
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if (!wl_list_empty(&fullscreen_con->view->saved_buffers)) {
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@ -1104,14 +1103,11 @@ void output_render(struct render_context *ctx) {
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render_unmanaged(ctx, &root->xwayland_unmanaged);
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#endif
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} else {
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float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_renderer_clear(renderer, clear_color);
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}
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wlr_render_pass_add_rect(ctx->pass, &(struct wlr_render_rect_options){
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.box = { .width = output->width, .height = output->height },
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.color = { .r = 0.25f, .g = 0.25f, .b = 0.25f, .a = 1 },
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.clip = &transformed_damage,
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});
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render_layer_toplevel(ctx,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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@ -1150,7 +1146,6 @@ render_overlay:
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render_drag_icons(ctx, &root->drag_icons);
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renderer_end:
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wlr_renderer_scissor(renderer, NULL);
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wlr_output_render_software_cursors(wlr_output, damage);
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wlr_renderer_end(renderer);
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pixman_region32_fini(&transformed_damage);
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wlr_output_add_software_cursors_to_render_pass(wlr_output, ctx->pass, damage);
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}
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