It turns out we forgot about the function declaration in the header.
Also some docs were still referring to that function.
Move the wlr_output_attach_render() docs to
wlr_output_begin_render_pass().
This adds an alternate way to use wlr_damage_ring without the
concept of buffer age. Buffer age is a concept inherited from EGL
but there is no real reason why we should continue to use that in
wlroots. Instead, use wlr_buffer pointers.
Eventually, we should be able to remove the buffer age based
functions.
new_subsurface emitted immediately isn't actually that useful. Revert the change
and document that this event is special.
This reverts commit 504b9491f0.
This commit changes the behavior of `new_*` signals to better match
their names (see https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3608).
wlr_xdg_shell.events.new_surface is now emitted when an xdg_surface is
created, and wlr_xdg_shell.events.new_{toplevel,popup} events are
introduced to get notified when an xdg_{toplevel,popup} is created.
Same applies to
`wlr_xdg_decoration_manager_v1.events.new_toplevel_decoration`. As a
result, wlr_xdg_surface.added and wlr_xdg_toplevel_decoration_v1.added
are removed, as we no longer need to track whether the corresponding
event was emitted.
Additionally, this commit changes the behavior of
wlr_xdg_surface.events.destroy: it is now emitted when the xdg_surface
is destroyed, as the name suggests.
wlr_xdg_{toplevel,popup}.events.destroy events are added to get
notified when an xdg_{toplevel,popup} is destroyed.
Currently wlr_output holds a wl_display, but it will go away soon.
Instead of relying on that field in wlr_output_create_global(),
make the dependency explicit by taking a wl_display as argument.
wl_display holds a lot more than wlr_session needs: wlr_session
only needs to wait for a FD to become readable, but wl_display
provides full access to the Wayland client and protocol objects.
Switch to wl_event_loop to better reflect the above.
We can just assume CLOCK_MONOTONIC everywhere.
Simplifies the backend API, and fixes clock mismatches when multiple
backends are used together with different clocks.
This function allows compositors to set the _NET_WORKAREA property on
the root window. XWayland clients use _NET_WORKAREA to determine how
much of the screen is not covered by panels/docks. The property is used
for example by Qt to determine areas of the screen that popup menus
should not overlap (see QScreen::availableVirtualGeometry).
This flag can be used to figure out whether a particular commit has
unmapped the surface. Private state for now in case we find a better
way to track this.
Translating the right/bottom coordinates from offsets to absolute
coordinates in wlroots (rather than in the compositor) was supposed to
be more reliable, since wlroots had access to the X11 screen size.
It ended up being less reliable, because the screen size values
(xwm->screen->width_in_pixels/height_in_pixels) are not updated when the
output layout changes.
So let's remove the translation from wlroots, and let the compositor
figure it out. From what I can understand of the current XWayland code,
the X11 screen size should generally match the overall wlr_output_layout
bounding box, which the compositor has access to.
The name "allow_artifacts" and associated description is very vague, and
theoretically allow for tearing behavior. Clarify that we only intend to
mean artifacts related to output configuration (e.g., modesets).
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3740
There were a couple of problems with this:
1. The behavior is unexpected. Typically objects in wlroots won't
also destroy objects that they depend on. For instance, wlr_scene_output
will not destroy the wlr_output when it's destroyed. It shouldn't be any
different for scene layouts.
2. This fixes a crash where because wlr_output_layout and wlr_scene_output
are both addons to wlr_output, we might get into a situation where
wl_list_for_each_safe might malfunction. See [1]
This means that the compositor needs to manually destroy the output
when they destroy the layout, hence ~breaking. Compositors can just
call `wlr_scene_output_destroy()` if they want to destroy both at the
same time.
[1] https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4358#note_2106260
This reverts commit 1a731596c5.
Co-authored-by: Kirill Primak <vyivel@eclair.cafe>
It makes little sense to have a catch-all grab vaildation function,
considering that e.g. tablet tool implicit grabs are possible as well.
Besides, the function has always returned true anyway.
wlr_scene_output_layout_add_output() was made public by f5917f0247
("scene_output_layout: make output adding explicit") but the ownership
semantics are not obvious and should be clarified.
Up until now, frame/present events were only triggered when the
user submitted a buffer. Change the wlr_output API so that these
events are triggered when any commit is applied on an enabled
output.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3708
Fixes an error seen in labwc CI builds with -Werror:
../subprojects/wlroots/include/wlr/types/wlr_gamma_control_v1.h:44:16:
error: ‘struct wlr_output_state’ declared inside parameter list
will not be visible outside of this definition or declaration [-Werror]
44 | struct wlr_output_state *output_state);
| ^~~~~~~~~~~~~~~~
The backend is not able to tell whether a surface is being
presented via direct scan-out or not. The backend will set
ZERO_COPY if the buffer submitted via the output commit was
presented in a zero-copy fashion, but will no know whether the
buffer comes from the compositor or the client.
Using "present" is confusing here: the event is emitted when the
buffer is being sampled to be displayed on an output, not when it's
being presented on-screen.
Rename to match the presentation-time terminology.
This function takes a pointer to memory with a hardcoded format
and many parameters to describe the pixel buffer.
wlr_output_cursor_set_buffer() can be used instead.
A saner replacement for wlr_cursor_set_image():
- Takes a wlr_buffer instead of numerous parameters and a hardcoded
format.
- The scale is not used to filter outputs.
- A ref to the buffer is kept to apply it to new outputs.
This changes the semantics of wlr_output_state. Instead of having
fields with uninitialized memory when missing from the committed
bitflag, all fields are always initialized (and maybe NULL/empty),
just like we do in wlr_surface_state. This reduces the chances of
footguns when reading a field, and removes the need to check for
the committed bitfield everywhere.
A new wlr_output_state_init() function takes care of initializing
the Pixman region.
This increases type safety, makes it more obvious that role_data
must represent the role object, and will allow for automatic
cleanup when the resource is destroyed.
This commit allows to make a role as not represented by an object,
which fixes calling role commit handlers for roles like cursor
surfaces.
Fixes: 099b9de752
Currently, an icon surface's role_data is set manually to a struct
wlr_drag_icon, which is hacky, incorrect (as role_data is supposed
to be the surface's role object, and drag icons don't have them), and
will be disallowed by future changes.
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory
The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
Many issues here:
- wlr_output_cursor_set_buffer() takes a buffer already scaled for
the output, not a buffer with scale=1.
- wlr_output_cursor.{width,height,hotspot_x,hotspot_y} are in output
buffer coordinates.
- render_cursor_buffer() had hardcoded no-ops for scale and
transform, instead of using the cursor surface's.
Fixes: b64e7e88bf ("output: add output_cursor_set_texture()")
We'll soon introduce a unified wlr_surface map event. Up until now, compositors
have been using wlr_xwayland_surface's map event to setup various wlr_surface
related listeners (e.g. commit). This will no longer be possible when that
event is moved over to wlr_surface. Introduce new events where the compositor
can add/remove wlr_surface event listeners.
This is to allow for compositors that want to be more implicit about
how their scene is organized. Such a compositor may want to walk up
at a certain scene node to find something such as a surface to focus on.