renderer: Introduce wlr_scale_filter_mode

master
Alexander Orzechowski 2 years ago
parent 64c0272f81
commit 6bd44c4fcd

@ -125,6 +125,7 @@ void vulkan_format_props_finish(struct wlr_vk_format_props *props);
struct wlr_vk_pipeline_layout_key {
const struct wlr_vk_format *ycbcr_format;
enum wlr_scale_filter_mode filter_mode;
};
struct wlr_vk_pipeline_layout {

@ -196,6 +196,16 @@ enum wlr_render_blend_mode {
WLR_RENDER_BLEND_MODE_NONE,
};
/**
* Filter modes.
*/
enum wlr_scale_filter_mode {
/* bilinear texture filtering (default) */
WLR_SCALE_FILTER_BILINEAR,
/* nearest texture filtering */
WLR_SCALE_FILTER_NEAREST,
};
struct wlr_render_texture_options {
/* Source texture */
struct wlr_texture *texture;
@ -209,6 +219,8 @@ struct wlr_render_texture_options {
const pixman_region32_t *clip;
/* Transform applied to the source texture */
enum wl_output_transform transform;
/* Filtering */
enum wlr_scale_filter_mode filter_mode;
};
/**

@ -170,7 +170,18 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex);
glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
switch (options->filter_mode) {
case WLR_SCALE_FILTER_BILINEAR:
glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
break;
case WLR_SCALE_FILTER_NEAREST:
glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
break;
}
glUniform1i(shader->tex, 0);
glUniform1f(shader->alpha, alpha);
set_proj_matrix(shader->proj, pass->projection_matrix, &dst_box);

@ -120,6 +120,15 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
height = src_box.height;
}
switch (options->filter_mode) {
case WLR_SCALE_FILTER_BILINEAR:
pixman_image_set_filter(texture->image, PIXMAN_FILTER_BILINEAR, NULL, 0);
break;
case WLR_SCALE_FILTER_NEAREST:
pixman_image_set_filter(texture->image, PIXMAN_FILTER_NEAREST, NULL, 0);
break;
}
pixman_image_set_clip_region32(buffer->image, (pixman_region32_t *)options->clip);
pixman_image_composite32(PIXMAN_OP_OVER, texture->image, mask,
buffer->image, src_box.x, src_box.y, 0, 0, dest_x, dest_y,

@ -547,6 +547,7 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
.source = WLR_VK_SHADER_SOURCE_TEXTURE,
.layout = {
.ycbcr_format = texture->format->is_ycbcr ? texture->format : NULL,
.filter_mode = options->filter_mode,
},
.texture_transform = texture->transform,
});

@ -2073,6 +2073,10 @@ static bool pipeline_layout_key_equals(
assert(!a->ycbcr_format || a->ycbcr_format->is_ycbcr);
assert(!b->ycbcr_format || b->ycbcr_format->is_ycbcr);
if (a->filter_mode != b->filter_mode) {
return false;
}
if (a->ycbcr_format != b->ycbcr_format) {
return false;
}
@ -2384,12 +2388,21 @@ struct wlr_vk_pipeline_layout *get_or_create_pipeline_layout(
pipeline_layout->key = *key;
VkResult res;
VkFilter filter;
switch (key->filter_mode) {
case WLR_SCALE_FILTER_BILINEAR:
filter = VK_FILTER_LINEAR;
break;
case WLR_SCALE_FILTER_NEAREST:
filter = VK_FILTER_NEAREST;
break;
}
VkSamplerYcbcrConversionInfo conversion_info;
VkSamplerCreateInfo sampler_create_info = {
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.magFilter = VK_FILTER_LINEAR,
.minFilter = VK_FILTER_LINEAR,
.magFilter = filter,
.minFilter = filter,
.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,

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