max_render_time can be set on output, view, or both. However, if only
applied to the output, send_frame_done_iterator would erroneously send
frame_done immediately, ignoring the output max_render_time. As
damage_handle_frame processed max_render_time correctly, idle frames
would be blocked in anticipation of the delay that was meant to happen.
Without the delay, frame events would be dispatched during the idle
frame block, and some clients would never receive the frame done events
they had requested, at least not until something else actively drove
another render.
Respecting both view and output max_render_time in
send_frame_done_iterator ensures that the frame events are always
correctly delayed.
Fixes#4756
It's possible for the output to be disconnected in just the right moment
for wlr_output to be NULL in the repaint handler, causing a crash. This
check fixes that crash.
Previously, Xwayland windows did not have size_constraints implemented,
resulting in the window being resizable. This implements the constraints
through the X11 size hints supplied by the window itself.
Calling wlr_output_manager_v1_set_configuration with an enabled output
and a NULL mode is incorrect if the output doesn't support modes.
When DPMS'ing an output, wlr_output_enable(output, false) is called.
This de-allocates the CRTC and sets wlr_output.current_mode to NULL.
Because we mark DPMS'ed outputs as enabled, we also need to provide a
correct output mode. Add a field to sway_output to hold the current
mode.
Closes: https://github.com/swaywm/wlroots/issues/1867
When applying config, value mode->refresh is mHz; convert it to Hz before
assigning it to the temporary output config. oc->refresh_rate will
be converted back to mHz in set_mode function.
Fix debug log printing GHz instead of Hz.
When changing a surface from managed to unmanaged in handle_map(), the
call to handle_destroy(.., view) causes the sway_xwayland_view pointed
to by the untyped wlr_xwayland_surface.data field to become invalid
garbage, yet the untyped wlr_xwayland_surface.data continues to point
at it. In particular: view_get_*(view_from_wlr_surface(..)), even
with appropriate NULL checking, will crash sway when this codepath is
exercised (reliable test case: drop-down menus in Google Earth).
Popups are positioned relative to local surface coordinates of the
parent surface. There's no need to consider values set with
xdg_surface.set_window_geometry for parent surfaces.
Sometimes when using direct scan-out, some flickering between the
fullscreen app and the regular desktop could be seen.
This happened because we called wlr_output_attach_render and then
wlr_output_attach_buffer for direct scan-out. wlr_output_attach_render
makes the OpenGL context current but also attaches the OpenGL buffer to
the primary plane apparently (all of this happens inside
eglMakeCurrent).
This patch moves the scan-out logic outside of output_render, before
wlr_output_attach_render. This lines it up with rootston's
implementation. This also makes more sense since no rendering is
involved when using direct scan-out.
Sorry about that, I should've tested this with more clients. The new
code has been tested with mpv and a GLFW demo.
Focused layers are not cleared when destroyed, they are cleared on unmap.
Giving focus to an unmapped layer surface is (1) incorrect and (2) triggers a
use-after-free.
Closes: https://github.com/swaywm/sway/issues/4517
The documentation for wayland-server.h says:
> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.
Replacing wayland-server.h with wayland-server-core.h allows us to drop the
WL_HIDE_DEPRECATED declaration.
This commit si similar to wlroots' ca45f4490ccc ("Remove all wayland-server.h
includes").
handle_destroy would mark the output es being destroyed and commit the
transaction. Committing the transaction results in the output being
freed, the output manager can not retrieve the server reference
afterwards, resulting in the following use-after-free:
==22746==ERROR: AddressSanitizer: heap-use-after-free on address 0x614000017088 at pc 0x560c1ac17136 bp 0x7ffeab146f20 sp 0x7ffeab146f10
READ of size 8 at 0x614000017088 thread T0
#0 0x560c1ac17135 in handle_destroy ../sway/desktop/output.c:566
#1 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#2 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448
#3 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240
#4 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135
#5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#6 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52
#7 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1)
#8 0x7f38aef5c39b in wl_display_run (/usr/lib/libwayland-server.so.0+0x939b)
#9 0x560c1ac0afbe in server_run ../sway/server.c:225
#10 0x560c1ac09382 in main ../sway/main.c:397
#11 0x7f38aed35ce2 in __libc_start_main (/usr/lib/libc.so.6+0x23ce2)
#12 0x560c1abea10d in _start (/usr/local/bin/sway+0x3910d)
0x614000017088 is located 72 bytes inside of 432-byte region [0x614000017040,0x6140000171f0)
freed by thread T0 here:
#0 0x7f38af82df89 in __interceptor_free /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:66
#1 0x560c1acbd1ed in output_destroy ../sway/tree/output.c:243
#2 0x560c1ac23ce5 in transaction_destroy ../sway/desktop/transaction.c:66
#3 0x560c1ac26b71 in transaction_progress_queue ../sway/desktop/transaction.c:348
#4 0x560c1ac284ca in transaction_commit_dirty ../sway/desktop/transaction.c:539
#5 0x560c1ac17110 in handle_destroy ../sway/desktop/output.c:564
#6 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#7 0x7f38af5d3dfc in drm_connector_cleanup ../subprojects/wlroots/backend/drm/drm.c:1448
#8 0x7f38af5d2058 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1240
#9 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135
#10 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#11 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52
#12 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1)
previously allocated by thread T0 here:
#0 0x7f38af82e5a1 in __interceptor_calloc /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cc:95
#1 0x560c1acbc228 in output_create ../sway/tree/output.c:91
#2 0x560c1ac17ba2 in handle_new_output ../sway/desktop/output.c:656
#3 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#4 0x7f38af5e4ce8 in new_output_reemit ../subprojects/wlroots/backend/multi/backend.c:143
#5 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#6 0x7f38af5d26d4 in scan_drm_connectors ../subprojects/wlroots/backend/drm/drm.c:1294
#7 0x7f38af5c6a59 in drm_invalidated ../subprojects/wlroots/backend/drm/backend.c:135
#8 0x7f38af69330e in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#9 0x7f38af5e827a in udev_event ../subprojects/wlroots/backend/session/session.c:52
#10 0x7f38aef5d7f1 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xa7f1)
SUMMARY: AddressSanitizer: heap-use-after-free ../sway/desktop/output.c:566 in handle_destroy
Shadow bytes around the buggy address:
0x0c287fffadc0: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd
0x0c287fffadd0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c287fffade0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c287fffadf0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c287fffae00: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd
=>0x0c287fffae10: fd[fd]fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c287fffae20: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c287fffae30: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fa fa
0x0c287fffae40: fa fa fa fa fa fa fa fa 00 00 00 00 00 00 00 00
0x0c287fffae50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
0x0c287fffae60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Retrieve the reference before the output is destroyed and update the
output_management state with the saved reference.
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.
This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
scratchpad, it will be fullscreen when shown (and fullscreen disabled
when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
scratchpad, it will be shown immediately as fullscreen global. The
container is not moved to a workspace and remains in the
scratchpad. The container will be visible until fullscreen disabled
or killed. Since the container is in the scratchpad, running
`scratchpad show` or `move container to scratchpad` will have no
effect
This also changes `container_replace` to transfer fullscreen and
scratchpad status.
This honors the fullscreen output request for
`xdg_toplevel_set_fullscreen` and `zxdg_toplevel_v6_set_fullscreen`.
If the request was sent before mapping, the fullscreen output request
will be retrieved from the client_pending state for the toplevel. The
output will be passed to `view_map` and if there is a workspace on the
output, the view will be placed on that workspace.
If the request comes in after being mapped, the view will be moved to
the workspace on the output (if there is one) before becoming
fullscreen.
This makes it so there will only be one swaybg instance running
instead of one per output. swaybg's cli has been changed to a xrandr
like interface, where you select an output and then change properties
for that output and then select another output and repeat. This also
makes it so swaybg is only killed and respawned when a background
changes or when reloading.
This fixes a crash for application set idle inhibitors when their
associated view is being destroyed. There is a call to
`view_is_visible` to determine is the view is visible and it assumes
that the view has an container, but it is possible for the container
to already have been destroyed at this point. There is a NULL check for
the view in `check_active` and this re-adds the NULL check for the
container that I accidentally dropped when refactoring during the
inhibit_idle command PR
This fixes a crash in `container_init_floating` when a xwayland view
sends a configure request while in the scratchpad.
`container_init_floating` gets called so the configured minimum and
maximum sizes gets respected when resizing to the requested size. Since
the workspace was NULL, it would SIGSEGV when attempting to get the
workspace's output for the output box retrieval.
This extracts the resizing portion of `container_init_floating` into a
separate function. If the container is in the scratchpad, it will just
be resized and skip the centering.
Additionally, `container_init_floating` has been renamed to
`container_floating_resize_and_center` to more accurately describe what
it does.
This implements the following command to set/unset a user idle
inhibitor for a view:
`inhibit_idle focus|fullscreen|open|none|visible`
The modes are as follows:
- focus: inhibited when the view is focused by any seat
- fullscreen: inhibited when the view is fullscreen (or a descendant of
a fullscreen container) and is visible on any output
- open: inhibited until the view is closed or the inhibitor is unset or
changed
- none: unsets any user set idle inhibitors for the view
- visible: inhibited when the view is visible on any output
This should have no effect on idle inhibitors set by the applications
themselves and those should still work as intended.
Since this operates on the view in the handler context, it is possible
to set it on the currently focused view, on any existing view with
criteria, or for any future view with for_window.
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
This removes `output_find_config`, which would take the first matching
output config it found. This is fine if only a name output config,
identifier output config, or even just wildcard exist, but if there is
a name output config and identifier output config, they are not merged.
Instead, this introduces find_output_config, which is just a wrapper
for `get_output_config`. This ensures that both the name and identifier
output configs are respected.
This fixes the following case:
- For simplicity in this example, remove all output configs from config
- Run `swaymsg output <name> bg #ff0000 solid_color`
- Run `swaymsg output <identifier> scale 2`
- Disconnect and reconnect output
Without this, the output will have the background, but not the scale.
With this, the output will have both the background and scale
This makes it so the container gets resized by a configure request for
xwayland floating views. The minimum and maximum sizes are also
respected. Previously, the configure request was resizing the surface
to the size requested, but never changing the container size. This
caused the surface to be rendered outside of the container or to be
smaller than the container. The former is never ideal and the latter
makes no sense for floating views since the container itself can just
be shrunk.
This removes `output_damage_view` since it is unnecessary. The logic
has been moved into its only caller `output_damage_from_view`. When
damaging the whole view, `output_damage_whole_container` should be used
instead
This adds an iterative call in `output_damage_whole_container` to
damage the subsurfaces for all visible views that are inside of the
container. This is needed to damage subsurfaces that extend outside the
box of the container. Without this, those subsurfaces will create
artifacts when moving or resizing.
If a floater is fullscreen either on a workspace or globally, it
should not be rendered on any output is is not fullscreened on. When
rendering it on an output it should not be rendered on, there will be
an extraneous border along the adjacent side of the output. This adds
a check in render_floating to skip all fullscreened floaters
Enables i3-compatible behavior regarding hiding the title bar on tabbed and
stacked containers with one child.
Related issues and merge requests: #3031, #3002, #2912, #2987.
If the noop output is focused (all other outputs disabled/disconnected),
do not auto assign a layer surface to it. The noop output is not enabled
and does not have the `output->layers` list initialized. It also does
not make sense to map the layer surfaces to something that is not
visible.
Fixes heap-use-after-free:
==32046==ERROR: AddressSanitizer: heap-use-after-free on address 0x615000064d20 at pc 0x55571ce4d303 bp 0x7fff545c64c0 sp 0x7fff545c64b0
WRITE of size 8 at 0x615000064d20 thread T0
#0 0x55571ce4d302 in xdg_decoration_handle_destroy ../sway/xdg_decoration.c:13
#1 0x7f64009d6f36 in wlr_signal_emit_safe ../util/signal.c:29
#2 0x7f64009d3c46 in toplevel_decoration_handle_resource_destroy ../types/wlr_xdg_decoration_v1.c:65
#3 0x7f6400a19f8d (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0x7f8d)
#4 0x7f6400a19fed in wl_resource_destroy (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0x7fed)
#5 0x7f64009d3d1f in toplevel_decoration_handle_surface_destroy ../types/wlr_xdg_decoration_v1.c:82
#6 0x7f64009d6f36 in wlr_signal_emit_safe ../util/signal.c:29
#7 0x7f64009b059c in reset_xdg_surface ../types/xdg_shell/wlr_xdg_surface.c:453
#8 0x7f64009b0688 in destroy_xdg_surface ../types/xdg_shell/wlr_xdg_surface.c:483
#9 0x7f64009af08c in xdg_client_handle_resource_destroy ../types/xdg_shell/wlr_xdg_shell.c:71
#10 0x7f6400a19f8d (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0x7f8d)
#11 0x7f6400a1e211 (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0xc211)
#12 0x7f6400a1e6fe (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0xc6fe)
#13 0x7f6400a1a0ec in wl_client_destroy (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0x80ec)
#14 0x7f6400a1a1c4 (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0x81c4)
#15 0x7f6400a1b941 in wl_event_loop_dispatch (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0x9941)
#16 0x7f6400a1a569 in wl_display_run (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0x8569)
#17 0x55571ce4c7fd in server_run ../sway/server.c:214
#18 0x55571ce4ad59 in main ../sway/main.c:405
#19 0x7f640071109a in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x2409a)
#20 0x55571ce2cfa9 in _start (/usr/local/bin/sway+0x35fa9)
0x615000064d20 is located 32 bytes inside of 504-byte region [0x615000064d00,0x615000064ef8)
freed by thread T0 here:
#0 0x7f6401531b70 in free (/usr/lib/x86_64-linux-gnu/libasan.so.5+0xedb70)
#1 0x55571ce6c72b in destroy ../sway/desktop/xdg_shell.c:252
#2 0x55571cee3f7b in view_destroy ../sway/tree/view.c:60
#3 0x55571cee4090 in view_begin_destroy ../sway/tree/view.c:73
#4 0x55571ce6dd95 in handle_destroy ../sway/desktop/xdg_shell.c:464
#5 0x7f64009d6f36 in wlr_signal_emit_safe ../util/signal.c:29
#6 0x7f64009b059c in reset_xdg_surface ../types/xdg_shell/wlr_xdg_surface.c:453
#7 0x7f64009b0688 in destroy_xdg_surface ../types/xdg_shell/wlr_xdg_surface.c:483
#8 0x7f64009af08c in xdg_client_handle_resource_destroy ../types/xdg_shell/wlr_xdg_shell.c:71
#9 0x7f6400a19f8d (/usr/lib/x86_64-linux-gnu/libwayland-server.so.0+0x7f8d)
previously allocated by thread T0 here:
#0 0x7f6401532138 in calloc (/usr/lib/x86_64-linux-gnu/libasan.so.5+0xee138)
#1 0x55571ce6df39 in handle_xdg_shell_surface ../sway/desktop/xdg_shell.c:485
#2 0x7f64009d6f36 in wlr_signal_emit_safe ../util/signal.c:29
#3 0x7f64009b0167 in handle_xdg_surface_commit ../types/xdg_shell/wlr_xdg_surface.c:350
#4 0x7f64009ce2a5 in surface_commit_pending ../types/wlr_surface.c:372
#5 0x7f64009ce523 in surface_commit ../types/wlr_surface.c:444
#6 0x7f63ff63ddad in ffi_call_unix64 (/usr/lib/x86_64-linux-gnu/libffi.so.6+0x5dad)
Fixes#3759
This modifies the places where output_get_active_workspace is called to
handle a NULL result. Some places already handled it and did not need a
change, some just have guard off code blocks, others return errors, and
some have sway_asserts since the case should never happen. A lot of this
is probably just safety precautions since they probably will never be
called when `output_get_active_workspace` is not fully configured with a
workspace.
If an output's node was dirty and the transaction was committed before a
workspace was moved to or created for the output, the instruction would
have a bad value for `state->active_workspace` due to a missing
length check in `output_get_active_workspace`. If there was no focus on
the output, the first workspace was being returned. If the workspace
list was currently empty, the value was either garbage, or in the case of
an output being disabled and re-enabled, a workspace that may have been
previously freed. This just adds the length check to avoid returning out
of bounds value.
wlr_xdg_popup_destroy will destroy popups, so we need to walk the tree
carefully. It's enough to just destroy all direct children, since destroying
the parent will also destroy all children.
Don't access xdg_surface->toplevel if xdg_surface->role is equal to
WLR_XDG_SURFACE_ROLE_NONE, since this could lead to crash. The same
checks are added for xdg_surface_v6.
Fixes#3311
Just a convenience function that improves readability of the code.
Other things worth noting:
* container_get_siblings and container_sibling_index no longer use the
const keyword
* container_handle_fullscreen_reparent is only ever called after
attaching the container to a workspace, so its con->workspace check has
been changed to an assertion
The goal here is to center fullscreen views when they are both too small
for the output and refuse to resize to the output's dimensions. It has
the side effect of also centering the view when it's too small for its
container.
Example clients that have this behaviour are emersion's hello-wayland
and weston.
It works by introducing surface_{x,y,width,height} properties to the
container struct. The x and y represent layout-local coordinates where
the surface will be rendered. The width and height are only used to
track the surface's previous dimensions so we can detect when the client
has resized it and recenter and apply damage accordingly.
The new surface properties are calculated when a transaction is applied,
as well as when a view resizes itself unexpectedly. The latter is done
in view_update_size. This function was previously restricted to views
which are floating, but can now be called for any views.
For views which refuse to resize *smaller* than a particular size, such
as gnome-calculator, the surface is still anchored to the top left as
per the current behaviour.
In addition to removing unused code, two minor problems are fixed:
(1) `resize set` and `resize adjust` did not error when given
too many arguments.
(2) `orientation` was incorrectly overridden to be 'U' for
scroll events in the swaybar tray `handle_click` function.
This commit mostly duplicates the wlr_log functions, although
with a sway_* prefix. (This is very similar to PR #2009.)
However, the logging function no longer needs to be replaceable,
so sway_log_init's second argument is used to set the exit
callback for sway_abort.
wlr_log_init is still invoked in sway/main.c
This commit makes it easier to remove the wlroots dependency for
the helper programs swaymsg, swaybg, swaybar, and swaynag.
If output->configured is true, then the output has been modeset correctly and
we don't need to try again. If output->enabled is true, then we are in the
process of configuring the output and we shouldn't do anything.
This happens if you plug in more outputs than supported by your GPU.
This patch makes it so outputs without CRTCs appear as disabled. As soon as
they get a CRTC (signalled via the mode event), we can enable them.
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.
The move_tiling_threshold operation has been merged into move_tiling.
The main logic for each operation is untouched aside from variable
renames.
The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
../sway/desktop/transaction.c:367:17: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
transaction, transaction->num_waiting);
^~~~~~~~~~~~~~~~~~~~~~~~
/usr/local/include/wlr/util/log.h:56:72: note: expanded from macro 'wlr_log'
_wlr_log(verb, "[%s:%d] " fmt, _wlr_strip_path(__FILE__), __LINE__, ##__VA_ARGS__)
^~~~~~~~~~~
../sway/desktop/transaction.c:477:5: error: format specifies type 'long' but the argument has type 'unsigned int' [-Werror,-Wformat]
transaction->num_configures - transaction->num_waiting + 1,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/usr/local/include/wlr/util/log.h:56:72: note: expanded from macro 'wlr_log'
_wlr_log(verb, "[%s:%d] " fmt, _wlr_strip_path(__FILE__), __LINE__, ##__VA_ARGS__)
^~~~~~~~~~~
../sway/desktop/transaction.c:478:5: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
transaction->num_configures, ms,
^~~~~~~~~~~~~~~~~~~~~~~~~~~
/usr/local/include/wlr/util/log.h:56:72: note: expanded from macro 'wlr_log'
_wlr_log(verb, "[%s:%d] " fmt, _wlr_strip_path(__FILE__), __LINE__, ##__VA_ARGS__)
^~~~~~~~~~~
See issue #3359 for reproduction details. When a fullscreen view is
unmapped and there's a preceding transaction waiting, there may be
neither a saved buffer or a surface to render. This change matches
the equivalent code in render_view.
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
This adds support for `i3 4.16`'s ability to set the title alignment.
The command is `title_align left|center|right`.
When the title is on the right, marks are moved to the left. Otherwise,
they are on the right.
This renames/moves the following properties:
* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
* This is required to support placeholder containers as they don't
have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
* To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
* The con prefix was there to give it contrast from the view
properties, and is no longer useful.
The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
In i3, when a child of a tabbed or stacked container has no siblings,
its border settings are respected.
This patch achieves the same effect by rendering a lone tabbed/stacked
child as if it's a linear container. This makes the border settings be
respected.
Over in view_autoconfigure, we compensate for this by only adjusting
`y_offset` if there's multiple children.
This approaches cursor rebasing from a different angle. Rather than
littering the codebase with cursor_rebase calls and using transaction
callbacks, this just runs cursor_rebase after applying every transaction
- but only if there's outputs connected, because otherwise it causes a
crash during shutdown.
There is one known case where we still need to call cursor_rebase
directly, and that's when running `seat seat0 cursor move ...`. This
command doesn't set anything as dirty so no transaction occurs.
I originally put the rebase at the end of view_map, but at this point
the view is still at its native size and will ignore the motion event if
it falls outside of its native size. The only way to do this properly is
to rebase the cursor later - either after sending the configure, after
the view commits with the new size, or after applying the transaction. I
chose to do it after applying the transaction for simplicity.
I then attempted to just call cursor_rebase after applying every
transaction, but this causes crashes when exiting sway (and possibly
other places) because cursor_rebase assumes the tree is in a valid
state.
So my chosen solution introduces transaction_commit_dirty_with_callback
which allows handle_map to register a callback which will run when the
transaction is applied.
window_properties is documented to contain a subset of the X11 properties
of a window (its title, class, instance, role, and transient ID). This
commit adds the missing json object from the get_tree output for
xwayland windows only.
This is a follow-up of #2911.
Signed-off-by: Franklin "Snaipe" Mathieu <me@snai.pe>
The wlr_xdg_popup_get_toplevel_coords function has the following quirks:
* It does not do anything with the coordinates of the passed popup.
Instead, we are required to add them ourselves, which we do by passing
them to the function as the surface local values.
* It adds the geometry (shadows etc) of the toplevel itself, so the
coordinates are surface local rather than content local. For this
reason, we have to negate the toplevel's geometry
(child->view->geometry).
* I may be wrong, but the popup positions appear to be stored in surface
local coordinates rather than content local coordinates. The geometry
(shadows etc) of the popup itself must be negated (surface->geometry).
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.
On a similar note:
* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.
Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.
Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
For mouse_warping cursor to correctly work on newly spawned containers,
the workspace needs to be arranged before the cursor is warped.
The shell functions each implement their own fullscreen and arrange checks,
move them into the view_map function and pass their states via boolean arguments.
Fixes#2819
The basic idea here is to apply rounding after scaling. It's not as
simple as this, though, and I've detailed it in the comments for a
function.
In order to fix some pixel leaks in the title bar, I found it easier to
change how we place rectangles to fill the area. Instead of placing two
rectangles across the full width above and below the title and having
shorter rectangles in the inner area, it's now pieced together in
vertical chunks. This method involves drawing two less rectangles per
container.
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.
This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
The previous behaviour was to damage the entire view, which would
recurse into each popup. This patch makes it damage only the popup's
surface, and respect the surface damage given by the client.
This adds listeners to the popup's map and unmap events rather than
doing the damage in the create and destroy functions. To get the popup's
position relative to the view, a new child_impl function get_root_coords
has been introduced, which traverses up the parents.
* Have multiple outputs
* Launch swaylock
* Unplug an output (possibly has to be the last "connected" one)
* The swaylock surface on the remaining output would not respond to key
events
This was happening because when the output destroys, focus was not given
to the other swaylock surface.
This patch makes focus be transferred to another surface owned by the
same Wayland client, but only if input was inhibited by the surface
being destroyed, and only if it's in the overlay layer. I figure it's
best to be overly specific and relax the requirements later if needed.
This patch removes a check in seat_set_focus_surface which was
preventing focus from being passed from a layer surface to any other
surface. I don't know of a use case for this check, but it's possible
that this change could produce issues.
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.
You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.
If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
This adds a `con` argument to `execute_command` which allows you to
specify the container to execute the command on. In most cases it leaves
it as `NULL` which makes it use the focused node. We only set it when
executing `for_window` criteria such as when a view maps. This means we
don't send unnecessary IPC focus events, and fixes a crash when the
criteria command is `move scratchpad` (because we can't give focus to a
hidden scratchpad container).
Each of the shell map handlers now check to see if the view has a
workspace. It won't have a workspace if criteria has moved it to the
scratchpad.
When destroying an idle-inhibiting client, idle_inhibit_v1_check_active can get
called from transaction_progress_queue on a view with a null container.
view_is_visible does not handle a view in this state.
This does the following:
* Adds a baseline argument to get_text_size (the baseline is the
distance from the top of the texture to the baseline).
* Stores the baseline in the container when calculating the title
height.
* Takes the baseline into account when calculating the config's max font
height.
* When rendering, pads the textures according to the baseline so they
line up.
There was code that attempted to fill in the gap below the title texture
when the texture isn't tall enough, but this only worked when the output
was positioned at 0,0. The reason is that render_rect expects a box
passed in a hybrid layout-local/output-buffer-local system, and we were
passing purely output-buffer-local. I've added a comment documenting
this.
By the way, we can't use layout-local coordinates for the rectangle box
because in some cases we set the box based on a texture size. Texture
sizes are buffer-local, and we'd have to divide them to bring it back to
layout-local which means losing precision. We could use
output-buffer-local coordinates for the box, but this would require
translating the coordinates from layout-local to output-buffer-local in
many places during rendering.
This patch also vertically centers the text inside the title bar.
This fixes pinentry-gtk-2, but might make other views floating which
would otherwise be tiled. This patch is more of a trial which could end
up becoming a permanent fix.
When rendering, the workspace for the output needs to be retrieved from
the output's `current` state. output_get_active_workspace returns the
pending workspace, which crashes if the pending workspace is new and
hasn't completed a transaction yet.
Suppose the following:
* Transactions are already in progress - say transaction A.
* View A maps, which creates transaction B and appends it to the
transaction queue.
* View B maps, which creates transaction C and appends it to the queue.
* View A unmaps, which creates transaction D and appends it to the
queue.
* Transaction A completes, so transaction B attempts to save View A's
buffer, but this doesn't exist so it saves nothing.
* Rendering code attempts to render View A, but there is no saved buffer
nor live buffer that it can use.
Rather than implement an elaborate solution for a rare circumstance,
I've take the safe option of just not rendering anything for that view.
It means that if you reproduce the scenario above, you might get the
title and borders rendered but no surface.
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
Depends on https://github.com/swaywm/wlroots/pull/1222.
I don't know of a program that sets the state to modal without setting
the window type, but I know the modal property works because logging the
property shows it's true for the Firefox Open File dialog.
This moves the arrange_windows call into the arrange_layers function,
where we know the output actually needs to be arranged.
Additionally, we shouldn't set focus to the parent of an unknown
container type, because the parent may be an output and this causes a
crash because outputs can't have direct focus.
Fixes#2543
When collecting focus to save into the transaction state, the workspace
needs to look in the tiling list only.
As seat_get_focus_inactive_tiling returns any descendant, the list also
needs to be traversed back up to the direct child of the workspace.
Fixes#2532
When there's multiple transactions in the queue, sway can take a
shortcut by checking if they all operate on the same set of containers.
If they do, it can skip all but the last transaction. The way we tested
for transactions which used the same containers was to exclusive-or
their con IDs together, but this has proved not only to be ineffective
but also has the potential to make sway crash.
This patch replaces the exclusive-or with a loop and container
comparison.
* In layout command, arrange parent of parent - not sure why this is
needed but it is
* Remove gap adjustment when rendering
* Workspace should use outer gaps, not inner
* Add exceptions for tabbed and stacked containers
* Don't mess with gap state when splitting a container
This commit changes the arrange code in a way that will support type
safe arguments.
The arrange_output et al functions are now public, however I opted not
to use them directly yet. I've kept the generic arrange_windows there
for convenience until type safety is fully implemented. This means this
patch has much less risk of breaking things as it would otherwise.
To be type safe, arrange_children_of cannot exist in its previous form
because the thing passed to it could be either a workspace or a
container. So it's now renamed to arrange_children and accepts a list_t,
as well as the parent layout and parent's box.
There was some code which checked the grandparent's layout to see if it
was tabbed or stacked and adjusted the Y offset of the grandchild
accordingly. Accessing the grandparent layout isn't easy when using type
safe arguments, and it seemed odd to even need to do this. I determined
that this was needed because a child of a tabbed container would have a
swayc Y matching the top of the tab bar. I've changed this so a child of
a tabbed container will have a swayc Y matching the bottom of the tab
bar, which means we don't need to access the grandparent layout. Some
tweaks to the rendering and autoconfigure code have been made to
implement this, and the container_at code appears to work without
needing any changes.
arrange_children_of (now arrange_children) would check if the parent had
gaps and would copy them to the child, effectively making the
workspace's gaps recurse into all children. We can't do this any more
without passing has_gaps, gaps_inner and gaps_outer as arguments to
arrange_children, so I've changed the add_gaps function to retrieve it
from the workspace directly.
apply_tabbed_or_stacked_layout has been split into two functions, as it
had different logic depending on the layout.
Lastly, arrange.h had an unnecessary include of transaction.h. I've
removed it, which means I've had to add it to several other files.
When we have type safety we'll need to have functions for
workspace_add_tiling and so on. This means the existing container
functions will be just for containers, so they are being moved to
container.c. At this point layout.c doesn't contain much else, so I've
relocated everything and removed the file.
* container_swap and its static functions have been moved to the swap
command and made static.
* container_recursive_resize has been moved to the resize command and
made static.
* The following have been moved to container.c:
* container_handle_fullscreen_reparent
* container_insert_child
* container_add_sibling
* container_add_child
* container_remove_child
* container_replace_child
* container_split
* enum movement_direction and sway_dir_to_wlr have been moved to util.c.
Side note: Several commands included layout.h which then included
root.h. With layout.h gone, root.h has to be included by those commands.
This list includes disabled outputs.
When sway_container is demoted, we'll need to store the root's children
(ie. enabled outputs) in the sway_root. It makes sense to put these in a
list called `outputs`, so I'm renaming the existing list in advance.
This changes the destroy functions to the following:
* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy
The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.
When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.
There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).
Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.
container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
Previously we used a reparent event to detect when a view changes
parent, then sent an output enter/leave to the surfaces if needed. This
worked for tiling views but not floating views, as floating views can
intersect another output without changing parent.
The solution implemented for floating views also applies cleanly to
tiling views, so the previous method has been completely replaced and
the reparent event has been removed.
This introduces a new function container_discover_outputs. This function
compares the container's `current` position to the outputs, sends enter
and leave events as needed, and keeps track of which outputs it's
intersecting in a new `container->outputs` list. If it has entered a new
output with a different scale then the title and marks textures will
also be recreated at the new scale.
The function is called when a transaction applies. This is convenient as
it means we don't have to call it from various places.
There is imperfect rendering when a floating view overlaps two outputs
with different scales. It renders correctly for the most recently
entered output, but there is only one title texture so it renders
incorrectly on the old output.
Fixes#2482
We were removing the saved buffer when one transaction applies, then
didn't have a new buffer to save when the next transaction ran. This
made the rendering code crash as it had no surface to use.
This commit makes it continue to hold the buffer if the view is
destroying and has more transactions. Additionally, a check is added
when saving the buffer to make sure there's no one already there.
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).
This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.
* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
This makes all debug options stored in a single struct rather than in
various places, changes/fixes the behaviour of existing options, and
introduces some new options.
* Fixes damage issues with `-Drender-tree` texture (by removing scissor)
* Offsets the render tree overlay's `y` position for those who have
swaybar at the top
* Replaces `-Ddamage=rerender` with `-Dnodamage`
* Replaces `-Ddamage=highlight` with `-Dhighlight-damage`
* Replaces `-Dtxn-debug` with `-Dtxn-wait`
* Introduces `-Dnoatomic`
* Removes the `create_time` and `ms_arranging` figures from transactions
and the log message. Transactions are created after arranging and the
create time is of no significance.
* Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
This introduces the following `for_each` functions:
* root_for_each_workspace
* root_for_each_container
* output_for_each_workspace
* output_for_each_container
* workspace_for_each_container
And introduces the following `find` functions:
* root_find_output
* root_find_workspace
* root_find_container
* output_find_workspace
* output_find_container
* workspace_find_container
* container_find_child
And removes the following functions:
* container_descendants
* container_for_each_descendant
* container_find
This change is preparing the way for demoting sway_container. Eventually
these functions will accept and return sway_outputs, sway_workspaces and
sway_containers (meaning a C_CONTAINER or C_VIEW).
This change also makes it easy to handle abnormalities like the
workspace floating list, root's scratchpad list and (once implemented)
root's saved workspaces list for when there's no connected outputs.
This fixes a race condition flicker when unfloating a view which uses
client side decorations.
When the view is floated it has using_csd = true, so the decorations are
not drawn. When unfloating it it changes to false, but this change
wasn't part of transactions so it could potentially render the
decorations around the view while it's waiting for the transaction to
apply.
Commit 4b8e3a885b makes it so only one
transaction is committed (ie. configures sent) at a time. This commit
removes the now-unnecessary code which was used to support concurrent
committed transactions.
* Instead of containers storing a list of instructions which they've
been sent, it now stores a single instruction.
* Containers now have an ntxnrefs property. Previously we knew how many
references there were by the length of the instruction list.
* Instructions no longer need a ready property. It was used to avoid
marking an instruction ready twice when they were in a list, but this is
now avoided because there is only one instruction and we nullify the
container->instruction pointer when it's ready.
* When a transaction applies, we no longer need to consider releasing
and resaving the surface, as we know there are no other committed
transactions.
* transaction_notify_view_ready has been renamed to
view_notify_view_ready_by_serial to make it consistent with
transaction_notify_view_ready_by_size.
* Out-of-memory checks have been added when creating transactions and
instructions.
This fixes an issue where views might commit to a transaction ahead of
the first one, and applying the first transaction causes us to save a
buffer of the wrong size.
* The OP_RESIZE seat operation has been renamed to OP_RESIZE_FLOATING,
and OP_RESIZE_TILING has been introduced.
* Similar to the above, seat_begin_resize and handle_resize_motion have
been renamed and tiling variants introduced.
* resize.c's resize_tiled has to be used, so container_resize_tiled has
been introduced in resize.c to allow external code to call it.
This fixes two issues which were both introduced in #2396.
First issue:
The PR changes the location of the buffer save to transaction_apply, but
puts it inside the should_configure block. For unmapping (destroying)
views, should_configure returns false so it wasn't saving the buffer. If
a frame was rendered between the unmap and the transaction applying then
it would result in a crash.
Second issue:
If a destroying view is involved in two transactions, we must not
release the buffer between the transactions because there is no live
buffer to grab any more.
Fixes#2364.
Suppose a view is 600px wide, and we tell it to resize to 601px during a
resize operation. We create a transaction, save the 600px buffer and
send the configure. This buffer is saved into the associated
instruction, and is rendered while we wait for the view to commit a
601px buffer.
Before the view commits the 601px buffer, suppose we tell it to resize
to 602px. The new transaction will also save the buffer, but it's still
the 600px buffer because we haven't received a new one yet.
Then suppose the view commits its original 601px buffer. This completes
the first transaction, so we apply the 601px width to the container.
There's still the second (now only) transaction remaining, so we render
the saved buffer from that. But this is still the 600px buffer, and we
believe it's 601px. Whoops.
The problem here is we can't stack buffers like this. So this commit
removes the saved buffer from the instructions, places it in the view
instead, and re-saves the latest buffer every time the view completes a
transaction and still has further pending transactions.
As saved buffers are now specific to views rather than instructions, the
functions for saving and removing the saved buffer have been moved to
view.c.
The calls to save and restore the buffer have been relocated to more
appropriate functions too, favouring transaction_commit and
transaction_apply rather than transaction_add_container and
transaction_destroy.
Fixes the render and container_at order for popups.
Fixes#2210
For rendering:
* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered
For sending frame done, the logic has been updated to match the
rendering logic:
* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels
For container_at:
* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
Things worth noting:
* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
The solution used in 073ac425d5 doesn't
work in all cases because the freed instruction might be ahead in the
list, not necessarily behind.
The new solution delays running the queue until after the loop has
finished iterating, thus avoiding the problem completely.
In set_instructions_ready, calling set_instruction_ready may cause any
number of transactions to get applied, which removes them from the list
being iterated. The iteration variables need to be adjusted
accordingly.
The rendering code doesn't use the exclusive input surface at all
anymore to decide to skip rendering of shell surfaces. This fixes
a weird situation in which a client requests exclusive input but
isn't an overlay layer surface.
The renderer also renders all overlay surfaces in this situation,
not just one. This simplifies the code and fixes rendering when
there are more than one overlay surfaces (e.g. for a virtual
keyboard to type the lockscreen password).
This allows to update the title even if the view doesn't commit.
This is useful e.g. when a terminal sets its toplevel title to
the currently running command and when the view isn't visible.
Also does a few other related things:
* Now uses enum wlr_edges instead of our own enum resize_edge
* Now uses wlr_xcursor_get_resize_name and removes our own
find_resize_edge_name
* Renames drag to move for consistency
When interactively resizing some views (eg. Nautilus), new transactions
are added to the queue faster than the client can process them.
Previously, we would wait for the entire queue to be ready before
applying any of them, but in this case the transactions would time out,
giving the client choppy performance.
This changes the queue handling so it applies the transactions up to the
first waiting transaction, without waiting for the entire queue to be
ready.
The directive sets the timeout before an urgent view becomes normal
again after switching to it from another workspace.
Also:
* When an xwayland surface removes the urgent hint while the timer is
active, we now ignore the request. This happens as soon as the view
receives focus, so it was effectively making the timer pointless.
* The timeout is now only applied when switching to it from another
workspace.
This removes the urgency stuff from the commit handler and puts it in a
new set_hints handler instead. This allows the xwayland surface to
become urgent without having to commit (which doesn't happen if it's on
an non-visible workspace).