Don't unfocus when an override redirect window is mapped

master
emersion 7 years ago
parent fb4eca5d56
commit 747725b8bb

@ -83,7 +83,7 @@ void seat_set_focus_warp(struct sway_seat *seat,
struct sway_container *container, bool warp);
void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface);
struct wlr_surface *surface, bool unfocus);
void seat_set_focus_layer(struct sway_seat *seat,
struct wlr_layer_surface *layer);

@ -69,16 +69,11 @@ static void unmanaged_handle_map(struct wl_listener *listener, void *data) {
surface->ly = xsurface->y;
desktop_damage_surface(xsurface->surface, surface->lx, surface->ly, true);
if (!xsurface->override_redirect) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct wlr_xwayland *xwayland =
seat->input->server->xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
seat_set_focus_surface(seat, xsurface->surface);
}
// TODO: we don't send surface enter/leave events to xwayland unmanaged
// surfaces, but xwayland doesn't support HiDPI anyway
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct wlr_xwayland *xwayland =
seat->input->server->xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
seat_set_focus_surface(seat, xsurface->surface, false);
}
static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
@ -89,18 +84,16 @@ static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
wl_list_remove(&surface->link);
wl_list_remove(&surface->commit.link);
if (!xsurface->override_redirect) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
if (seat->wlr_seat->keyboard_state.focused_surface ==
xsurface->surface) {
// Restore focus
struct sway_container *previous =
seat_get_focus_inactive(seat, &root_container);
if (previous) {
// Hack to get seat to re-focus the return value of get_focus
seat_set_focus(seat, previous->parent);
seat_set_focus(seat, previous);
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
if (seat->wlr_seat->keyboard_state.focused_surface ==
xsurface->surface) {
// Restore focus
struct sway_container *previous =
seat_get_focus_inactive(seat, &root_container);
if (previous) {
// Hack to get seat to re-focus the return value of get_focus
seat_set_focus(seat, previous->parent);
seat_set_focus(seat, previous);
}
}
}

@ -753,11 +753,11 @@ void seat_set_focus(struct sway_seat *seat,
}
void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface) {
struct wlr_surface *surface, bool unfocus) {
if (seat->focused_layer != NULL) {
return;
}
if (seat->has_focus) {
if (seat->has_focus && unfocus) {
struct sway_container *focus = seat_get_focus(seat);
seat_send_unfocus(focus, seat);
seat->has_focus = false;
@ -789,7 +789,7 @@ void seat_set_focus_layer(struct sway_seat *seat,
} else if (!layer || seat->focused_layer == layer) {
return;
}
seat_set_focus_surface(seat, layer->surface);
seat_set_focus_surface(seat, layer->surface, true);
if (layer->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
seat->focused_layer = layer;
}

Loading…
Cancel
Save