Render saved buffer using saved geometry

master
Ryan Dwyer 6 years ago
parent 982a2d0c99
commit 8034c25426

@ -234,10 +234,8 @@ static void render_saved_view(struct sway_view *view,
.width = view->saved_buffer_width,
.height = view->saved_buffer_height,
};
struct wlr_box geometry;
view_get_geometry(view, &geometry);
box.x -= geometry.x;
box.y -= geometry.y;
box.x -= view->saved_geometry.x;
box.y -= view->saved_geometry.y;
struct wlr_box output_box = {
.width = output->swayc->current.swayc_width,

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