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#include <stdlib.h>
#include <strings.h>
#include <wayland-server-core.h>
#include <wlr/config.h>
#include <wlr/render/wlr_renderer.h>
Correctly track saved surfaces during multiple transactions Fixes #2364. Suppose a view is 600px wide, and we tell it to resize to 601px during a resize operation. We create a transaction, save the 600px buffer and send the configure. This buffer is saved into the associated instruction, and is rendered while we wait for the view to commit a 601px buffer. Before the view commits the 601px buffer, suppose we tell it to resize to 602px. The new transaction will also save the buffer, but it's still the 600px buffer because we haven't received a new one yet. Then suppose the view commits its original 601px buffer. This completes the first transaction, so we apply the 601px width to the container. There's still the second (now only) transaction remaining, so we render the saved buffer from that. But this is still the 600px buffer, and we believe it's 601px. Whoops. The problem here is we can't stack buffers like this. So this commit removes the saved buffer from the instructions, places it in the view instead, and re-saves the latest buffer every time the view completes a transaction and still has further pending transactions. As saved buffers are now specific to views rather than instructions, the functions for saving and removing the saved buffer have been moved to view.c. The calls to save and restore the buffer have been relocated to more appropriate functions too, favouring transaction_commit and transaction_apply rather than transaction_add_container and transaction_destroy.
6 years ago
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_ext_foreign_toplevel_list_v1.h>
#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
#include <wlr/types/wlr_fractional_scale_v1.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_xdg_decoration_v1.h>
#if WLR_HAS_XWAYLAND
#include <wlr/xwayland.h>
#endif
#include "list.h"
#include "log.h"
#include "sway/criteria.h"
#include "sway/commands.h"
Prepare arrange code for type safe arguments This commit changes the arrange code in a way that will support type safe arguments. The arrange_output et al functions are now public, however I opted not to use them directly yet. I've kept the generic arrange_windows there for convenience until type safety is fully implemented. This means this patch has much less risk of breaking things as it would otherwise. To be type safe, arrange_children_of cannot exist in its previous form because the thing passed to it could be either a workspace or a container. So it's now renamed to arrange_children and accepts a list_t, as well as the parent layout and parent's box. There was some code which checked the grandparent's layout to see if it was tabbed or stacked and adjusted the Y offset of the grandchild accordingly. Accessing the grandparent layout isn't easy when using type safe arguments, and it seemed odd to even need to do this. I determined that this was needed because a child of a tabbed container would have a swayc Y matching the top of the tab bar. I've changed this so a child of a tabbed container will have a swayc Y matching the bottom of the tab bar, which means we don't need to access the grandparent layout. Some tweaks to the rendering and autoconfigure code have been made to implement this, and the container_at code appears to work without needing any changes. arrange_children_of (now arrange_children) would check if the parent had gaps and would copy them to the child, effectively making the workspace's gaps recurse into all children. We can't do this any more without passing has_gaps, gaps_inner and gaps_outer as arguments to arrange_children, so I've changed the add_gaps function to retrieve it from the workspace directly. apply_tabbed_or_stacked_layout has been split into two functions, as it had different logic depending on the layout. Lastly, arrange.h had an unnecessary include of transaction.h. I've removed it, which means I've had to add it to several other files.
6 years ago
#include "sway/desktop/transaction.h"
#include "sway/desktop/idle_inhibit_v1.h"
#include "sway/desktop/launcher.h"
#include "sway/input/cursor.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/input/seat.h"
#include "sway/scene_descriptor.h"
#include "sway/server.h"
#include "sway/sway_text_node.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "sway/config.h"
#include "sway/xdg_decoration.h"
#include "pango.h"
#include "stringop.h"
7 years ago
bool view_init(struct sway_view *view, enum sway_view_type type,
const struct sway_view_impl *impl) {
bool failed = false;
view->scene_tree = alloc_scene_tree(root->staging, &failed);
view->content_tree = alloc_scene_tree(view->scene_tree, &failed);
if (!failed && !scene_descriptor_assign(&view->scene_tree->node,
SWAY_SCENE_DESC_VIEW, view)) {
failed = true;
}
if (failed) {
wlr_scene_node_destroy(&view->scene_tree->node);
return false;
}
view->type = type;
view->impl = impl;
view->executed_criteria = create_list();
view->allow_request_urgent = true;
view->shortcuts_inhibit = SHORTCUTS_INHIBIT_DEFAULT;
view->tearing_mode = TEARING_WINDOW_HINT;
wl_signal_init(&view->events.unmap);
return true;
}
void view_destroy(struct sway_view *view) {
if (!sway_assert(view->surface == NULL, "Tried to free mapped view")) {
return;
}
if (!sway_assert(view->destroying,
"Tried to free view which wasn't marked as destroying")) {
return;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
if (!sway_assert(view->container == NULL,
"Tried to free view which still has a container "
"(might have a pending transaction?)")) {
return;
}
view_destroy: fix use-after-free with subsurface_destroy remove view from its own unmap event listener so when subsurfaces link try to remove themselves they won't run into it. This fixes the following ASAN use-after-free error on a build slightly modified to instrument wl_list operations: ==71705==ERROR: AddressSanitizer: heap-use-after-free on address 0x6160000829a0 at pc 0x000000508eb7 bp 0x7ffec8fd8030 sp 0x7ffec8fd8028 WRITE of size 8 at 0x6160000829a0 thread T0 #0 0x508eb6 in wl_list_remove ../common/list.c:181 #1 0x4f4998 in view_child_destroy ../sway/tree/view.c:1131 #2 0x4f38fa in subsurface_handle_destroy ../sway/tree/view.c:946 #3 0x7fda50744892 in wlr_signal_emit_safe ../util/signal.c:29 #4 0x7fda5072f0dd in subsurface_destroy ../types/wlr_surface.c:649 #5 0x7fda507312c4 in subsurface_handle_surface_destroy ../types/wlr_surface.c:1094 #6 0x7fda50744892 in wlr_signal_emit_safe ../util/signal.c:29 #7 0x7fda5072f305 in surface_handle_resource_destroy ../types/wlr_surface.c:677 #8 0x7fda508180ce in destroy_resource (/lib64/libwayland-server.so.0+0xc0ce) #9 0x7fda508187f2 in wl_client_destroy (/lib64/libwayland-server.so.0+0xc7f2) #10 0x7fda50818e5f in wl_client_connection_data (/lib64/libwayland-server.so.0+0xce5f) #11 0x7fda50818219 in wl_event_loop_dispatch (/lib64/libwayland-server.so.0+0xc219) #12 0x7fda50818984 in wl_display_run (/lib64/libwayland-server.so.0+0xc984) #13 0x43122c in server_run ../sway/server.c:254 #14 0x42f47c in main ../sway/main.c:433 #15 0x7fda503cab74 in __libc_start_main (/lib64/libc.so.6+0x27b74) #16 0x40f6fd in _start (/opt/wayland/bin/sway+0x40f6fd) 0x6160000829a0 is located 288 bytes inside of 592-byte region [0x616000082880,0x616000082ad0) freed by thread T0 here: #0 0x7fda50f01a27 in free (/lib64/libasan.so.6+0xaea27) #1 0x4532d8 in destroy ../sway/desktop/xdg_shell.c:262 #2 0x4ed17b in view_destroy ../sway/tree/view.c:67 #3 0x4ed300 in view_begin_destroy ../sway/tree/view.c:83 #4 0x454a3f in handle_destroy ../sway/desktop/xdg_shell.c:507 #5 0x7fda50744892 in wlr_signal_emit_safe ../util/signal.c:29 #6 0x7fda506e2c87 in reset_xdg_surface ../types/xdg_shell/wlr_xdg_surface.c:481 #7 0x7fda506e3018 in destroy_xdg_surface ../types/xdg_shell/wlr_xdg_surface.c:516 #8 0x7fda506dfbe5 in xdg_client_handle_resource_destroy ../types/xdg_shell/wlr_xdg_shell.c:71 #9 0x7fda508180ce in destroy_resource (/lib64/libwayland-server.so.0+0xc0ce) previously allocated by thread T0 here: #0 0x7fda50f01ed7 in calloc (/lib64/libasan.so.6+0xaeed7) #1 0x454bc8 in handle_xdg_shell_surface ../sway/desktop/xdg_shell.c:528 #2 0x7fda50744892 in wlr_signal_emit_safe ../util/signal.c:29 #3 0x7fda506e2363 in handle_xdg_surface_commit ../types/xdg_shell/wlr_xdg_surface.c:378 #4 0x7fda5072e368 in surface_commit_state ../types/wlr_surface.c:455 #5 0x7fda5072e51d in surface_commit_pending ../types/wlr_surface.c:474 #6 0x7fda5072ea58 in surface_commit ../types/wlr_surface.c:542 #7 0x7fda4fb3ac03 in ffi_call_unix64 (/lib64/libffi.so.6+0x6c03) Fixes #5168
4 years ago
wl_list_remove(&view->events.unmap.listener_list);
list_free(view->executed_criteria);
view_assign_ctx(view, NULL);
wlr_scene_node_destroy(&view->scene_tree->node);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
free(view->title_format);
if (view->impl->destroy) {
view->impl->destroy(view);
} else {
free(view);
}
}
void view_begin_destroy(struct sway_view *view) {
if (!sway_assert(view->surface == NULL, "Tried to destroy a mapped view")) {
return;
}
view->destroying = true;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
if (!view->container) {
view_destroy(view);
}
}
7 years ago
const char *view_get_title(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_TITLE);
7 years ago
}
return NULL;
}
const char *view_get_app_id(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_APP_ID);
7 years ago
}
return NULL;
}
const char *view_get_class(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_CLASS);
7 years ago
}
return NULL;
}
const char *view_get_instance(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_INSTANCE);
7 years ago
}
return NULL;
}
#if WLR_HAS_XWAYLAND
uint32_t view_get_x11_window_id(struct sway_view *view) {
if (view->impl->get_int_prop) {
return view->impl->get_int_prop(view, VIEW_PROP_X11_WINDOW_ID);
}
return 0;
}
uint32_t view_get_x11_parent_id(struct sway_view *view) {
if (view->impl->get_int_prop) {
return view->impl->get_int_prop(view, VIEW_PROP_X11_PARENT_ID);
}
return 0;
}
#endif
const char *view_get_window_role(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_WINDOW_ROLE);
7 years ago
}
return NULL;
}
uint32_t view_get_window_type(struct sway_view *view) {
if (view->impl->get_int_prop) {
return view->impl->get_int_prop(view, VIEW_PROP_WINDOW_TYPE);
}
return 0;
}
const char *view_get_shell(struct sway_view *view) {
switch(view->type) {
case SWAY_VIEW_XDG_SHELL:
return "xdg_shell";
#if WLR_HAS_XWAYLAND
case SWAY_VIEW_XWAYLAND:
return "xwayland";
#endif
}
return "unknown";
}
void view_get_constraints(struct sway_view *view, double *min_width,
double *max_width, double *min_height, double *max_height) {
if (view->impl->get_constraints) {
view->impl->get_constraints(view,
min_width, max_width, min_height, max_height);
} else {
*min_width = 1;
*max_width = DBL_MAX;
*min_height = 1;
*max_height = DBL_MAX;
}
}
uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
int height) {
if (view->impl->configure) {
return view->impl->configure(view, lx, ly, width, height);
7 years ago
}
return 0;
7 years ago
}
bool view_inhibit_idle(struct sway_view *view) {
struct sway_idle_inhibitor_v1 *user_inhibitor =
sway_idle_inhibit_v1_user_inhibitor_for_view(view);
struct sway_idle_inhibitor_v1 *application_inhibitor =
sway_idle_inhibit_v1_application_inhibitor_for_view(view);
if (!user_inhibitor && !application_inhibitor) {
return false;
}
if (!user_inhibitor) {
return sway_idle_inhibit_v1_is_active(application_inhibitor);
}
if (!application_inhibitor) {
return sway_idle_inhibit_v1_is_active(user_inhibitor);
}
return sway_idle_inhibit_v1_is_active(user_inhibitor)
|| sway_idle_inhibit_v1_is_active(application_inhibitor);
}
bool view_ancestor_is_only_visible(struct sway_view *view) {
bool only_visible = true;
6 years ago
struct sway_container *con = view->container;
while (con) {
enum sway_container_layout layout = container_parent_layout(con);
if (layout != L_TABBED && layout != L_STACKED) {
list_t *siblings = container_get_siblings(con);
if (siblings && siblings->length > 1) {
only_visible = false;
6 years ago
}
} else {
only_visible = true;
6 years ago
}
con = con->pending.parent;
6 years ago
}
return only_visible;
6 years ago
}
static bool view_is_only_visible(struct sway_view *view) {
struct sway_container *con = view->container;
while (con) {
enum sway_container_layout layout = container_parent_layout(con);
if (layout != L_TABBED && layout != L_STACKED) {
list_t *siblings = container_get_siblings(con);
if (siblings && siblings->length > 1) {
return false;
}
}
con = con->pending.parent;
}
return true;
}
static bool gaps_to_edge(struct sway_view *view) {
struct side_gaps gaps = view->container->pending.workspace->current_gaps;
return gaps.top > 0 || gaps.right > 0 || gaps.bottom > 0 || gaps.left > 0;
}
void view_autoconfigure(struct sway_view *view) {
struct sway_container *con = view->container;
struct sway_workspace *ws = con->pending.workspace;
if (container_is_scratchpad_hidden(con) &&
con->pending.fullscreen_mode != FULLSCREEN_GLOBAL) {
return;
}
struct sway_output *output = ws ? ws->output : NULL;
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
con->pending.content_x = output->lx;
con->pending.content_y = output->ly;
con->pending.content_width = output->width;
con->pending.content_height = output->height;
return;
} else if (con->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
con->pending.content_x = root->x;
con->pending.content_y = root->y;
con->pending.content_width = root->width;
con->pending.content_height = root->height;
return;
}
con->pending.border_top = con->pending.border_bottom = true;
con->pending.border_left = con->pending.border_right = true;
double y_offset = 0;
if (!container_is_floating_or_child(con) && ws) {
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_VERTICAL) {
con->pending.border_left = con->pending.x != ws->x;
int right_x = con->pending.x + con->pending.width;
con->pending.border_right = right_x != ws->x + ws->width;
}
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_HORIZONTAL) {
con->pending.border_top = con->pending.y != ws->y;
int bottom_y = con->pending.y + con->pending.height;
con->pending.border_bottom = bottom_y != ws->y + ws->height;
}
bool smart = config->hide_edge_borders_smart == ESMART_ON ||
(config->hide_edge_borders_smart == ESMART_NO_GAPS &&
!gaps_to_edge(view));
if (smart) {
bool show_border = !view_is_only_visible(view);
con->pending.border_left &= show_border;
con->pending.border_right &= show_border;
con->pending.border_top &= show_border;
con->pending.border_bottom &= show_border;
}
}
if (!container_is_floating(con)) {
// In a tabbed or stacked container, the container's y is the top of the
// title area. We have to offset the surface y by the height of the title,
// bar, and disable any top border because we'll always have the title bar.
list_t *siblings = container_get_siblings(con);
bool show_titlebar = (siblings && siblings->length > 1)
|| !config->hide_lone_tab;
if (show_titlebar) {
enum sway_container_layout layout = container_parent_layout(con);
if (layout == L_TABBED) {
y_offset = container_titlebar_height();
con->pending.border_top = false;
} else if (layout == L_STACKED) {
y_offset = container_titlebar_height() * siblings->length;
con->pending.border_top = false;
}
}
}
double x, y, width, height;
switch (con->pending.border) {
default:
case B_CSD:
case B_NONE:
x = con->pending.x;
y = con->pending.y + y_offset;
width = con->pending.width;
height = con->pending.height - y_offset;
break;
case B_PIXEL:
x = con->pending.x + con->pending.border_thickness * con->pending.border_left;
y = con->pending.y + con->pending.border_thickness * con->pending.border_top + y_offset;
width = con->pending.width
- con->pending.border_thickness * con->pending.border_left
- con->pending.border_thickness * con->pending.border_right;
height = con->pending.height - y_offset
- con->pending.border_thickness * con->pending.border_top
- con->pending.border_thickness * con->pending.border_bottom;
break;
case B_NORMAL:
// Height is: 1px border + 3px pad + title height + 3px pad + 1px border
x = con->pending.x + con->pending.border_thickness * con->pending.border_left;
width = con->pending.width
- con->pending.border_thickness * con->pending.border_left
- con->pending.border_thickness * con->pending.border_right;
if (y_offset) {
y = con->pending.y + y_offset;
height = con->pending.height - y_offset
- con->pending.border_thickness * con->pending.border_bottom;
} else {
y = con->pending.y + container_titlebar_height();
height = con->pending.height - container_titlebar_height()
- con->pending.border_thickness * con->pending.border_bottom;
}
break;
}
con->pending.content_x = x;
con->pending.content_y = y;
con->pending.content_width = fmax(width, 1);
con->pending.content_height = fmax(height, 1);
}
7 years ago
void view_set_activated(struct sway_view *view, bool activated) {
if (view->impl->set_activated) {
view->impl->set_activated(view, activated);
7 years ago
}
if (view->foreign_toplevel) {
wlr_foreign_toplevel_handle_v1_set_activated(
view->foreign_toplevel, activated);
}
7 years ago
}
void view_request_activate(struct sway_view *view, struct sway_seat *seat) {
struct sway_workspace *ws = view->container->pending.workspace;
if (!seat) {
seat = input_manager_current_seat();
}
switch (config->focus_on_window_activation) {
case FOWA_SMART:
if (ws && workspace_is_visible(ws)) {
seat_set_focus_container(seat, view->container);
container_raise_floating(view->container);
} else {
view_set_urgent(view, true);
}
break;
case FOWA_URGENT:
view_set_urgent(view, true);
break;
case FOWA_FOCUS:
if (container_is_scratchpad_hidden_or_child(view->container)) {
root_scratchpad_show(view->container);
} else {
seat_set_focus_container(seat, view->container);
container_raise_floating(view->container);
}
break;
case FOWA_NONE:
break;
}
transaction_commit_dirty();
}
void view_request_urgent(struct sway_view *view) {
if (config->focus_on_window_activation != FOWA_NONE) {
view_set_urgent(view, true);
}
}
void view_set_csd_from_server(struct sway_view *view, bool enabled) {
sway_log(SWAY_DEBUG, "Telling view %p to set CSD to %i", view, enabled);
if (view->xdg_decoration) {
uint32_t mode = enabled ?
WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE :
WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE;
wlr_xdg_toplevel_decoration_v1_set_mode(
view->xdg_decoration->wlr_xdg_decoration, mode);
}
view->using_csd = enabled;
}
void view_update_csd_from_client(struct sway_view *view, bool enabled) {
sway_log(SWAY_DEBUG, "View %p updated CSD to %i", view, enabled);
struct sway_container *con = view->container;
if (enabled && con && con->pending.border != B_CSD) {
con->saved_border = con->pending.border;
if (container_is_floating(con)) {
con->pending.border = B_CSD;
}
} else if (!enabled && con && con->pending.border == B_CSD) {
con->pending.border = con->saved_border;
}
view->using_csd = enabled;
}
void view_set_tiled(struct sway_view *view, bool tiled) {
if (view->impl->set_tiled) {
view->impl->set_tiled(view, tiled);
}
}
7 years ago
void view_close(struct sway_view *view) {
if (view->impl->close) {
view->impl->close(view);
7 years ago
}
}
void view_close_popups(struct sway_view *view) {
if (view->impl->close_popups) {
view->impl->close_popups(view);
}
}
static bool view_has_executed_criteria(struct sway_view *view,
struct criteria *criteria) {
for (int i = 0; i < view->executed_criteria->length; ++i) {
struct criteria *item = view->executed_criteria->items[i];
if (item == criteria) {
return true;
}
}
return false;
}
void view_execute_criteria(struct sway_view *view) {
list_t *criterias = criteria_for_view(view, CT_COMMAND);
for (int i = 0; i < criterias->length; i++) {
struct criteria *criteria = criterias->items[i];
sway_log(SWAY_DEBUG, "Checking criteria %s", criteria->raw);
if (view_has_executed_criteria(view, criteria)) {
sway_log(SWAY_DEBUG, "Criteria already executed");
continue;
}
sway_log(SWAY_DEBUG, "for_window '%s' matches view %p, cmd: '%s'",
criteria->raw, view, criteria->cmdlist);
list_add(view->executed_criteria, criteria);
list_t *res_list = execute_command(
criteria->cmdlist, NULL, view->container);
while (res_list->length) {
struct cmd_results *res = res_list->items[0];
free_cmd_results(res);
list_del(res_list, 0);
}
list_free(res_list);
}
list_free(criterias);
}
static void view_populate_pid(struct sway_view *view) {
pid_t pid;
switch (view->type) {
#if WLR_HAS_XWAYLAND
case SWAY_VIEW_XWAYLAND:;
struct wlr_xwayland_surface *surf =
wlr_xwayland_surface_try_from_wlr_surface(view->surface);
pid = surf->pid;
break;
#endif
case SWAY_VIEW_XDG_SHELL:;
struct wl_client *client =
wl_resource_get_client(view->surface->resource);
wl_client_get_credentials(client, &pid, NULL, NULL);
break;
}
view->pid = pid;
}
void view_assign_ctx(struct sway_view *view, struct launcher_ctx *ctx) {
if (view->ctx) {
// This ctx has been replaced
launcher_ctx_destroy(view->ctx);
view->ctx = NULL;
}
if (ctx == NULL) {
return;
}
launcher_ctx_consume(ctx);
view->ctx = ctx;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
static struct sway_workspace *select_workspace(struct sway_view *view) {
struct sway_seat *seat = input_manager_current_seat();
// Check if there's any `assign` criteria for the view
list_t *criterias = criteria_for_view(view,
CT_ASSIGN_WORKSPACE | CT_ASSIGN_WORKSPACE_NUMBER | CT_ASSIGN_OUTPUT);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
struct sway_workspace *ws = NULL;
for (int i = 0; i < criterias->length; ++i) {
struct criteria *criteria = criterias->items[i];
if (criteria->type == CT_ASSIGN_OUTPUT) {
struct sway_output *output = output_by_name_or_id(criteria->target);
if (output) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
ws = output_get_active_workspace(output);
break;
}
} else {
// CT_ASSIGN_WORKSPACE(_NUMBER)
ws = criteria->type == CT_ASSIGN_WORKSPACE_NUMBER ?
workspace_by_number(criteria->target) :
workspace_by_name(criteria->target);
if (!ws) {
if (strcasecmp(criteria->target, "back_and_forth") == 0) {
if (seat->prev_workspace_name) {
ws = workspace_create(NULL, seat->prev_workspace_name);
}
} else {
ws = workspace_create(NULL, criteria->target);
}
}
break;
}
}
list_free(criterias);
if (ws) {
view_assign_ctx(view, NULL);
return ws;
}
// Check if there's a PID mapping
ws = view->ctx ? launcher_ctx_get_workspace(view->ctx) : NULL;
if (ws) {
view_assign_ctx(view, NULL);
return ws;
}
// Use the focused workspace
struct sway_node *node = seat_get_focus_inactive(seat, &root->node);
if (node && node->type == N_WORKSPACE) {
return node->sway_workspace;
} else if (node && node->type == N_CONTAINER) {
return node->sway_container->pending.workspace;
}
// When there's no outputs connected, the above should match a workspace on
// the noop output.
sway_assert(false, "Expected to find a workspace");
return NULL;
}
static void update_ext_foreign_toplevel(struct sway_view *view) {
struct wlr_ext_foreign_toplevel_handle_v1_state toplevel_state = {
.app_id = view_get_app_id(view),
.title = view_get_title(view),
};
wlr_ext_foreign_toplevel_handle_v1_update_state(view->ext_foreign_toplevel, &toplevel_state);
}
static bool should_focus(struct sway_view *view) {
struct sway_seat *seat = input_manager_current_seat();
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
struct sway_container *prev_con = seat_get_focused_container(seat);
struct sway_workspace *prev_ws = seat_get_focused_workspace(seat);
struct sway_workspace *map_ws = view->container->pending.workspace;
if (view->container->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
return true;
}
// View opened "under" fullscreen view should not be given focus.
view: handle case where map_ws is NULL When a criteria places the view into the scratchpad, map_ws is NULL and trying to access map_ws->fullscreen will result in SIGSEGFAULT with: #0 0x0000000000455327 in should_focus (view=0x15a6a70) at ../sway/tree/view.c:604 prev_con = 0x0 len = <optimized out> seat = 0x12233c0 prev_ws = 0x1264c80 map_ws = 0x0 criterias = <optimized out> seat = <optimized out> prev_con = <optimized out> prev_ws = <optimized out> map_ws = <optimized out> criterias = <optimized out> len = <optimized out> num_children = <optimized out> #1 view_map (view=view@entry=0x15a6a70, wlr_surface=0x15a5cb0, fullscreen=<optimized out>, fullscreen_output=<optimized out>, decoration=<optimized out>) at ../sway/tree/view.c:809 __PRETTY_FUNCTION__ = "view_map" ws = <optimized out> seat = <optimized out> node = <optimized out> target_sibling = <optimized out> container = 0x1625400 set_focus = <optimized out> app_id = <optimized out> class = <optimized out> #2 0x0000000000423a7e in handle_map (listener=0x15a6c78, data=<optimized out>) at ../sway/desktop/xdg_shell.c:454 xdg_shell_view = 0x15a6a70 view = 0x15a6a70 xdg_surface = 0x15a6620 csd = <optimized out> #3 0x00007f508bd3674c in wlr_signal_emit_safe (signal=signal@entry=0x15a6718, data=data@entry=0x15a6620) at ../subprojects/wlroots/util/signal.c:29 pos = 0x15a6c78 l = 0x15a6c78 cursor = {link = {prev = 0x15a6c78, next = 0x7fff53d58190}, notify = 0x7f508bd366c0 <handle_noop>} end = {link = {prev = 0x7fff53d58170, next = 0x15a6718}, notify = 0x7f508bd366c0 <handle_noop>} #4 0x00007f508bd15b29 in handle_xdg_surface_commit (wlr_surface=<optimized out>) at ../subprojects/wlroots/types/xdg_shell/wlr_xdg_surface.c:384 surface = 0x15a6620 #5 0x00007f508bd2e981 in surface_commit_state (surface=surface@entry=0x15a5cb0, next=next@entry=0x15a5e18) at ../subprojects/wlroots/types/wlr_surface.c:455 __PRETTY_FUNCTION__ = "surface_commit_state" invalid_buffer = <optimized out> subsurface = 0x15a6038 #6 0x00007f508bd2f53b in surface_commit_pending (surface=0x15a5cb0) at ../subprojects/wlroots/types/wlr_surface.c:474 next_seq = 3 next_seq = <optimized out> #7 surface_commit (client=<optimized out>, resource=<optimized out>) at ../subprojects/wlroots/types/wlr_surface.c:542 surface = 0x15a5cb0 subsurface = <optimized out> If map_ws is NULL we assume the view is places into the scratchpad and return false as well.
4 years ago
if (root->fullscreen_global || !map_ws || map_ws->fullscreen) {
return false;
}
// Views can only take focus if they are mapped into the active workspace
if (prev_ws != map_ws) {
return false;
}
// If the view is the only one in the focused workspace, it'll get focus
// regardless of any no_focus criteria.
if (!view->container->pending.parent && !prev_con) {
size_t num_children = view->container->pending.workspace->tiling->length +
view->container->pending.workspace->floating->length;
if (num_children == 1) {
return true;
}
}
// Check no_focus criteria
list_t *criterias = criteria_for_view(view, CT_NO_FOCUS);
size_t len = criterias->length;
list_free(criterias);
return len == 0;
}
static void handle_foreign_activate_request(
struct wl_listener *listener, void *data) {
struct sway_view *view = wl_container_of(
listener, view, foreign_activate_request);
struct wlr_foreign_toplevel_handle_v1_activated_event *event = data;
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
if (seat->wlr_seat == event->seat) {
if (container_is_scratchpad_hidden_or_child(view->container)) {
root_scratchpad_show(view->container);
}
seat_set_focus_container(seat, view->container);
seat_consider_warp_to_focus(seat);
container_raise_floating(view->container);
break;
}
}
transaction_commit_dirty();
}
static void handle_foreign_fullscreen_request(
struct wl_listener *listener, void *data) {
struct sway_view *view = wl_container_of(
listener, view, foreign_fullscreen_request);
struct wlr_foreign_toplevel_handle_v1_fullscreen_event *event = data;
// Match fullscreen command behavior for scratchpad hidden views
struct sway_container *container = view->container;
if (!container->pending.workspace) {
while (container->pending.parent) {
container = container->pending.parent;
}
}
if (event->fullscreen && event->output && event->output->data) {
struct sway_output *output = event->output->data;
struct sway_workspace *ws = output_get_active_workspace(output);
if (ws && !container_is_scratchpad_hidden(view->container)) {
if (container_is_floating(view->container)) {
workspace_add_floating(ws, view->container);
} else {
workspace_add_tiling(ws, view->container);
}
}
}
container_set_fullscreen(container,
event->fullscreen ? FULLSCREEN_WORKSPACE : FULLSCREEN_NONE);
if (event->fullscreen) {
arrange_root();
} else {
if (container->pending.parent) {
arrange_container(container->pending.parent);
} else if (container->pending.workspace) {
arrange_workspace(container->pending.workspace);
}
}
transaction_commit_dirty();
}
static void handle_foreign_close_request(
struct wl_listener *listener, void *data) {
struct sway_view *view = wl_container_of(
listener, view, foreign_close_request);
view_close(view);
}
static void handle_foreign_destroy(
struct wl_listener *listener, void *data) {
struct sway_view *view = wl_container_of(
listener, view, foreign_destroy);
wl_list_remove(&view->foreign_activate_request.link);
wl_list_remove(&view->foreign_fullscreen_request.link);
wl_list_remove(&view->foreign_close_request.link);
wl_list_remove(&view->foreign_destroy.link);
}
void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
bool fullscreen, struct wlr_output *fullscreen_output,
bool decoration) {
if (!sway_assert(view->surface == NULL, "cannot map mapped view")) {
return;
}
view->surface = wlr_surface;
view_populate_pid(view);
view->container = container_create(view);
if (view->ctx == NULL) {
struct launcher_ctx *ctx = launcher_ctx_find_pid(view->pid);
if (ctx != NULL) {
view_assign_ctx(view, ctx);
}
}
// If there is a request to be opened fullscreen on a specific output, try
// to honor that request. Otherwise, fallback to assigns, pid mappings,
// focused workspace, etc
struct sway_workspace *ws = NULL;
if (fullscreen_output && fullscreen_output->data) {
struct sway_output *output = fullscreen_output->data;
ws = output_get_active_workspace(output);
}
if (!ws) {
ws = select_workspace(view);
}
if (ws && ws->output) {
// Once the output is determined, we can notify the client early about
// scale to reduce startup jitter.
float scale = ws->output->wlr_output->scale;
wlr_fractional_scale_v1_notify_scale(wlr_surface, scale);
wlr_surface_set_preferred_buffer_scale(wlr_surface, ceil(scale));
}
struct sway_seat *seat = input_manager_current_seat();
struct sway_node *node =
seat_get_focus_inactive(seat, ws ? &ws->node : &root->node);
struct sway_container *target_sibling = NULL;
if (node && node->type == N_CONTAINER) {
if (container_is_floating(node->sway_container)) {
// If we're about to launch the view into the floating container, then
// launch it as a tiled view instead.
if (ws) {
target_sibling = seat_get_focus_inactive_tiling(seat, ws);
if (target_sibling) {
struct sway_container *con =
seat_get_focus_inactive_view(seat, &target_sibling->node);
if (con) {
target_sibling = con;
}
}
} else {
ws = seat_get_last_known_workspace(seat);
}
} else {
target_sibling = node->sway_container;
}
}
struct wlr_ext_foreign_toplevel_handle_v1_state foreign_toplevel_state = {
.app_id = view_get_app_id(view),
.title = view_get_title(view),
};
view->ext_foreign_toplevel =
wlr_ext_foreign_toplevel_handle_v1_create(server.foreign_toplevel_list, &foreign_toplevel_state);
view->foreign_toplevel =
wlr_foreign_toplevel_handle_v1_create(server.foreign_toplevel_manager);
view->foreign_activate_request.notify = handle_foreign_activate_request;
wl_signal_add(&view->foreign_toplevel->events.request_activate,
&view->foreign_activate_request);
view->foreign_fullscreen_request.notify = handle_foreign_fullscreen_request;
wl_signal_add(&view->foreign_toplevel->events.request_fullscreen,
&view->foreign_fullscreen_request);
view->foreign_close_request.notify = handle_foreign_close_request;
wl_signal_add(&view->foreign_toplevel->events.request_close,
&view->foreign_close_request);
view->foreign_destroy.notify = handle_foreign_destroy;
wl_signal_add(&view->foreign_toplevel->events.destroy,
&view->foreign_destroy);
struct sway_container *container = view->container;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
if (target_sibling) {
container_add_sibling(target_sibling, container, 1);
} else if (ws) {
container = workspace_add_tiling(ws, container);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
}
ipc_event_window(view->container, "new");
if (decoration) {
view_update_csd_from_client(view, decoration);
}
if (view->impl->wants_floating && view->impl->wants_floating(view)) {
view->container->pending.border = config->floating_border;
view->container->pending.border_thickness = config->floating_border_thickness;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
container_set_floating(view->container, true);
} else {
view->container->pending.border = config->border;
view->container->pending.border_thickness = config->border_thickness;
view_set_tiled(view, true);
}
if (config->popup_during_fullscreen == POPUP_LEAVE &&
container->pending.workspace &&
container->pending.workspace->fullscreen &&
container->pending.workspace->fullscreen->view) {
struct sway_container *fs = container->pending.workspace->fullscreen;
if (view_is_transient_for(view, fs->view)) {
container_set_fullscreen(fs, false);
}
}
view_update_title(view, false);
container_update_representation(container);
if (fullscreen) {
container_set_fullscreen(view->container, true);
arrange_workspace(view->container->pending.workspace);
} else {
if (container->pending.parent) {
arrange_container(container->pending.parent);
} else if (container->pending.workspace) {
arrange_workspace(container->pending.workspace);
}
}
view_execute_criteria(view);
bool set_focus = should_focus(view);
#if WLR_HAS_XWAYLAND
struct wlr_xwayland_surface *xsurface;
if ((xsurface = wlr_xwayland_surface_try_from_wlr_surface(wlr_surface))) {
set_focus &= wlr_xwayland_surface_icccm_input_model(xsurface) !=
WLR_ICCCM_INPUT_MODEL_NONE;
}
#endif
if (set_focus) {
input_manager_set_focus(&view->container->node);
}
if (view->ext_foreign_toplevel) {
update_ext_foreign_toplevel(view);
}
const char *app_id;
const char *class;
if ((app_id = view_get_app_id(view)) != NULL) {
wlr_foreign_toplevel_handle_v1_set_app_id(view->foreign_toplevel, app_id);
} else if ((class = view_get_class(view)) != NULL) {
wlr_foreign_toplevel_handle_v1_set_app_id(view->foreign_toplevel, class);
}
}
void view_unmap(struct sway_view *view) {
wl_signal_emit_mutable(&view->events.unmap, view);
view->executed_criteria->length = 0;
if (view->urgent_timer) {
wl_event_source_remove(view->urgent_timer);
view->urgent_timer = NULL;
}
if (view->ext_foreign_toplevel) {
wlr_ext_foreign_toplevel_handle_v1_destroy(view->ext_foreign_toplevel);
view->ext_foreign_toplevel = NULL;
}
if (view->foreign_toplevel) {
wlr_foreign_toplevel_handle_v1_destroy(view->foreign_toplevel);
view->foreign_toplevel = NULL;
}
struct sway_container *parent = view->container->pending.parent;
struct sway_workspace *ws = view->container->pending.workspace;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
container_begin_destroy(view->container);
if (parent) {
container_reap_empty(parent);
} else if (ws) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
workspace_consider_destroy(ws);
}
if (root->fullscreen_global) {
// Container may have been a child of the root fullscreen container
arrange_root();
} else if (ws && !ws->node.destroying) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
arrange_workspace(ws);
workspace_detect_urgent(ws);
}
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
seat->cursor->image_surface = NULL;
if (seat->cursor->active_constraint) {
struct wlr_surface *constrain_surface =
seat->cursor->active_constraint->surface;
if (view_from_wlr_surface(constrain_surface) == view) {
sway_cursor_constrain(seat->cursor, NULL);
}
}
seat_consider_warp_to_focus(seat);
}
6 years ago
transaction_commit_dirty();
view->surface = NULL;
}
void view_update_size(struct sway_view *view) {
struct sway_container *con = view->container;
con->pending.content_width = view->geometry.width;
con->pending.content_height = view->geometry.height;
container_set_geometry_from_content(con);
}
void view_center_and_clip_surface(struct sway_view *view) {
struct sway_container *con = view->container;
bool clip_to_geometry = true;
if (container_is_floating(con)) {
// We always center the current coordinates rather than the next, as the
// geometry immediately affects the currently active rendering.
int x = (int) fmax(0, (con->current.content_width - view->geometry.width) / 2);
int y = (int) fmax(0, (con->current.content_height - view->geometry.height) / 2);
clip_to_geometry = !view->using_csd;
wlr_scene_node_set_position(&view->content_tree->node, x, y);
} else {
wlr_scene_node_set_position(&view->content_tree->node, 0, 0);
}
// only make sure to clip the content if there is content to clip
if (!wl_list_empty(&con->view->content_tree->children)) {
struct wlr_box clip = {0};
if (clip_to_geometry) {
clip = (struct wlr_box){
.x = con->view->geometry.x,
.y = con->view->geometry.y,
.width = con->current.content_width,
.height = con->current.content_height,
};
}
wlr_scene_subsurface_tree_set_clip(&con->view->content_tree->node, &clip);
}
}
struct sway_view *view_from_wlr_surface(struct wlr_surface *wlr_surface) {
struct wlr_xdg_surface *xdg_surface;
if ((xdg_surface = wlr_xdg_surface_try_from_wlr_surface(wlr_surface))) {
return view_from_wlr_xdg_surface(xdg_surface);
}
#if WLR_HAS_XWAYLAND
struct wlr_xwayland_surface *xsurface;
if ((xsurface = wlr_xwayland_surface_try_from_wlr_surface(wlr_surface))) {
return view_from_wlr_xwayland_surface(xsurface);
}
#endif
struct wlr_subsurface *subsurface;
if ((subsurface = wlr_subsurface_try_from_wlr_surface(wlr_surface))) {
return view_from_wlr_surface(subsurface->parent);
}
if (wlr_layer_surface_v1_try_from_wlr_surface(wlr_surface) != NULL) {
return NULL;
}
const char *role = wlr_surface->role ? wlr_surface->role->name : NULL;
sway_log(SWAY_DEBUG, "Surface of unknown type (role %s): %p",
role, wlr_surface);
return NULL;
}
static char *escape_pango_markup(const char *buffer) {
size_t length = escape_markup_text(buffer, NULL);
char *escaped_title = calloc(length + 1, sizeof(char));
escape_markup_text(buffer, escaped_title);
return escaped_title;
}
static size_t append_prop(char *buffer, const char *value) {
if (!value) {
return 0;
}
// If using pango_markup in font, we need to escape all markup chars
// from values to make sure tags are not inserted by clients
if (config->pango_markup) {
char *escaped_value = escape_pango_markup(value);
lenient_strcat(buffer, escaped_value);
size_t len = strlen(escaped_value);
free(escaped_value);
return len;
} else {
lenient_strcat(buffer, value);
return strlen(value);
}
}
/**
* Calculate and return the length of the formatted title.
* If buffer is not NULL, also populate the buffer with the formatted title.
*/
static size_t parse_title_format(struct sway_view *view, char *buffer) {
if (!view->title_format || strcmp(view->title_format, "%title") == 0) {
return append_prop(buffer, view_get_title(view));
}
size_t len = 0;
char *format = view->title_format;
char *next = strchr(format, '%');
while (next) {
// Copy everything up to the %
lenient_strncat(buffer, format, next - format);
len += next - format;
format = next;
if (strncmp(next, "%title", 6) == 0) {
len += append_prop(buffer, view_get_title(view));
format += 6;
} else if (strncmp(next, "%app_id", 7) == 0) {
len += append_prop(buffer, view_get_app_id(view));
format += 7;
} else if (strncmp(next, "%class", 6) == 0) {
len += append_prop(buffer, view_get_class(view));
format += 6;
} else if (strncmp(next, "%instance", 9) == 0) {
len += append_prop(buffer, view_get_instance(view));
format += 9;
} else if (strncmp(next, "%shell", 6) == 0) {
len += append_prop(buffer, view_get_shell(view));
format += 6;
} else {
lenient_strcat(buffer, "%");
++format;
++len;
}
next = strchr(format, '%');
}
lenient_strcat(buffer, format);
len += strlen(format);
return len;
}
void view_update_app_id(struct sway_view *view) {
const char *app_id = view_get_app_id(view);
if (view->foreign_toplevel && app_id) {
wlr_foreign_toplevel_handle_v1_set_app_id(view->foreign_toplevel, app_id);
}
if (view->ext_foreign_toplevel) {
update_ext_foreign_toplevel(view);
}
}
void view_update_title(struct sway_view *view, bool force) {
const char *title = view_get_title(view);
if (!force) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
if (title && view->container->title &&
strcmp(title, view->container->title) == 0) {
return;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
if (!title && !view->container->title) {
return;
}
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
free(view->container->title);
free(view->container->formatted_title);
size_t len = parse_title_format(view, NULL);
if (len) {
char *buffer = calloc(len + 1, sizeof(char));
if (!sway_assert(buffer, "Unable to allocate title string")) {
return;
}
parse_title_format(view, buffer);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
view->container->formatted_title = buffer;
} else {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
view->container->formatted_title = NULL;
}
view->container->title = title ? strdup(title) : NULL;
// Update title after the global font height is updated
if (view->container->title_bar.title_text && len) {
sway_text_node_set_text(view->container->title_bar.title_text,
view->container->formatted_title);
container_arrange_title_bar(view->container);
} else {
container_update_title_bar(view->container);
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
ipc_event_window(view->container, "title");
if (view->foreign_toplevel && title) {
wlr_foreign_toplevel_handle_v1_set_title(view->foreign_toplevel, title);
}
if (view->ext_foreign_toplevel) {
update_ext_foreign_toplevel(view);
}
}
7 years ago
bool view_is_visible(struct sway_view *view) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
if (view->container->node.destroying) {
return false;
}
struct sway_workspace *workspace = view->container->pending.workspace;
if (!workspace && view->container->pending.fullscreen_mode != FULLSCREEN_GLOBAL) {
bool fs_global_descendant = false;
struct sway_container *parent = view->container->pending.parent;
while (parent) {
if (parent->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
fs_global_descendant = true;
}
parent = parent->pending.parent;
}
if (!fs_global_descendant) {
return false;
}
}
if (!container_is_sticky_or_child(view->container) && workspace &&
!workspace_is_visible(workspace)) {
return false;
}
// Check view isn't in a tabbed or stacked container on an inactive tab
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *con = view->container;
while (con) {
enum sway_container_layout layout = container_parent_layout(con);
if ((layout == L_TABBED || layout == L_STACKED)
&& !container_is_floating(con)) {
struct sway_node *parent = con->pending.parent ?
&con->pending.parent->node : &con->pending.workspace->node;
if (seat_get_active_tiling_child(seat, parent) != &con->node) {
return false;
}
}
con = con->pending.parent;
}
// Check view isn't hidden by another fullscreen view
struct sway_container *fs = root->fullscreen_global ?
root->fullscreen_global : workspace->fullscreen;
if (fs && !container_is_fullscreen_or_child(view->container) &&
!container_is_transient_for(view->container, fs)) {
return false;
}
return true;
}
void view_set_urgent(struct sway_view *view, bool enable) {
if (view_is_urgent(view) == enable) {
return;
}
if (enable) {
struct sway_seat *seat = input_manager_current_seat();
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
if (seat_get_focused_container(seat) == view->container) {
return;
}
clock_gettime(CLOCK_MONOTONIC, &view->urgent);
container_update_itself_and_parents(view->container);
} else {
view->urgent = (struct timespec){ 0 };
if (view->urgent_timer) {
wl_event_source_remove(view->urgent_timer);
view->urgent_timer = NULL;
}
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
6 years ago
ipc_event_window(view->container, "urgent");
if (!container_is_scratchpad_hidden_or_child(view->container)) {
workspace_detect_urgent(view->container->pending.workspace);
}
}
bool view_is_urgent(struct sway_view *view) {
return view->urgent.tv_sec || view->urgent.tv_nsec;
}
Correctly track saved surfaces during multiple transactions Fixes #2364. Suppose a view is 600px wide, and we tell it to resize to 601px during a resize operation. We create a transaction, save the 600px buffer and send the configure. This buffer is saved into the associated instruction, and is rendered while we wait for the view to commit a 601px buffer. Before the view commits the 601px buffer, suppose we tell it to resize to 602px. The new transaction will also save the buffer, but it's still the 600px buffer because we haven't received a new one yet. Then suppose the view commits its original 601px buffer. This completes the first transaction, so we apply the 601px width to the container. There's still the second (now only) transaction remaining, so we render the saved buffer from that. But this is still the 600px buffer, and we believe it's 601px. Whoops. The problem here is we can't stack buffers like this. So this commit removes the saved buffer from the instructions, places it in the view instead, and re-saves the latest buffer every time the view completes a transaction and still has further pending transactions. As saved buffers are now specific to views rather than instructions, the functions for saving and removing the saved buffer have been moved to view.c. The calls to save and restore the buffer have been relocated to more appropriate functions too, favouring transaction_commit and transaction_apply rather than transaction_add_container and transaction_destroy.
6 years ago
void view_remove_saved_buffer(struct sway_view *view) {
if (!sway_assert(view->saved_surface_tree, "Expected a saved buffer")) {
Correctly track saved surfaces during multiple transactions Fixes #2364. Suppose a view is 600px wide, and we tell it to resize to 601px during a resize operation. We create a transaction, save the 600px buffer and send the configure. This buffer is saved into the associated instruction, and is rendered while we wait for the view to commit a 601px buffer. Before the view commits the 601px buffer, suppose we tell it to resize to 602px. The new transaction will also save the buffer, but it's still the 600px buffer because we haven't received a new one yet. Then suppose the view commits its original 601px buffer. This completes the first transaction, so we apply the 601px width to the container. There's still the second (now only) transaction remaining, so we render the saved buffer from that. But this is still the 600px buffer, and we believe it's 601px. Whoops. The problem here is we can't stack buffers like this. So this commit removes the saved buffer from the instructions, places it in the view instead, and re-saves the latest buffer every time the view completes a transaction and still has further pending transactions. As saved buffers are now specific to views rather than instructions, the functions for saving and removing the saved buffer have been moved to view.c. The calls to save and restore the buffer have been relocated to more appropriate functions too, favouring transaction_commit and transaction_apply rather than transaction_add_container and transaction_destroy.
6 years ago
return;
}
wlr_scene_node_destroy(&view->saved_surface_tree->node);
view->saved_surface_tree = NULL;
wlr_scene_node_set_enabled(&view->content_tree->node, true);
}
static void view_save_buffer_iterator(struct wlr_scene_buffer *buffer,
int sx, int sy, void *data) {
struct wlr_scene_tree *tree = data;
struct wlr_scene_buffer *sbuf = wlr_scene_buffer_create(tree, NULL);
if (!sbuf) {
sway_log(SWAY_ERROR, "Could not allocate a scene buffer when saving a surface");
return;
}
wlr_scene_buffer_set_dest_size(sbuf,
buffer->dst_width, buffer->dst_height);
wlr_scene_buffer_set_opaque_region(sbuf, &buffer->opaque_region);
wlr_scene_buffer_set_source_box(sbuf, &buffer->src_box);
wlr_scene_node_set_position(&sbuf->node, sx, sy);
wlr_scene_buffer_set_transform(sbuf, buffer->transform);
wlr_scene_buffer_set_buffer(sbuf, buffer->buffer);
Correctly track saved surfaces during multiple transactions Fixes #2364. Suppose a view is 600px wide, and we tell it to resize to 601px during a resize operation. We create a transaction, save the 600px buffer and send the configure. This buffer is saved into the associated instruction, and is rendered while we wait for the view to commit a 601px buffer. Before the view commits the 601px buffer, suppose we tell it to resize to 602px. The new transaction will also save the buffer, but it's still the 600px buffer because we haven't received a new one yet. Then suppose the view commits its original 601px buffer. This completes the first transaction, so we apply the 601px width to the container. There's still the second (now only) transaction remaining, so we render the saved buffer from that. But this is still the 600px buffer, and we believe it's 601px. Whoops. The problem here is we can't stack buffers like this. So this commit removes the saved buffer from the instructions, places it in the view instead, and re-saves the latest buffer every time the view completes a transaction and still has further pending transactions. As saved buffers are now specific to views rather than instructions, the functions for saving and removing the saved buffer have been moved to view.c. The calls to save and restore the buffer have been relocated to more appropriate functions too, favouring transaction_commit and transaction_apply rather than transaction_add_container and transaction_destroy.
6 years ago
}
void view_save_buffer(struct sway_view *view) {
if (!sway_assert(!view->saved_surface_tree, "Didn't expect saved buffer")) {
Correctly track saved surfaces during multiple transactions Fixes #2364. Suppose a view is 600px wide, and we tell it to resize to 601px during a resize operation. We create a transaction, save the 600px buffer and send the configure. This buffer is saved into the associated instruction, and is rendered while we wait for the view to commit a 601px buffer. Before the view commits the 601px buffer, suppose we tell it to resize to 602px. The new transaction will also save the buffer, but it's still the 600px buffer because we haven't received a new one yet. Then suppose the view commits its original 601px buffer. This completes the first transaction, so we apply the 601px width to the container. There's still the second (now only) transaction remaining, so we render the saved buffer from that. But this is still the 600px buffer, and we believe it's 601px. Whoops. The problem here is we can't stack buffers like this. So this commit removes the saved buffer from the instructions, places it in the view instead, and re-saves the latest buffer every time the view completes a transaction and still has further pending transactions. As saved buffers are now specific to views rather than instructions, the functions for saving and removing the saved buffer have been moved to view.c. The calls to save and restore the buffer have been relocated to more appropriate functions too, favouring transaction_commit and transaction_apply rather than transaction_add_container and transaction_destroy.
6 years ago
view_remove_saved_buffer(view);
}
view->saved_surface_tree = wlr_scene_tree_create(view->scene_tree);
if (!view->saved_surface_tree) {
sway_log(SWAY_ERROR, "Could not allocate a scene tree node when saving a surface");
return;
}
// Enable and disable the saved surface tree like so to atomitaclly update
// the tree. This will prevent over damaging or other weirdness.
wlr_scene_node_set_enabled(&view->saved_surface_tree->node, false);
wlr_scene_node_for_each_buffer(&view->content_tree->node,
view_save_buffer_iterator, view->saved_surface_tree);
wlr_scene_node_set_enabled(&view->content_tree->node, false);
wlr_scene_node_set_enabled(&view->saved_surface_tree->node, true);
Correctly track saved surfaces during multiple transactions Fixes #2364. Suppose a view is 600px wide, and we tell it to resize to 601px during a resize operation. We create a transaction, save the 600px buffer and send the configure. This buffer is saved into the associated instruction, and is rendered while we wait for the view to commit a 601px buffer. Before the view commits the 601px buffer, suppose we tell it to resize to 602px. The new transaction will also save the buffer, but it's still the 600px buffer because we haven't received a new one yet. Then suppose the view commits its original 601px buffer. This completes the first transaction, so we apply the 601px width to the container. There's still the second (now only) transaction remaining, so we render the saved buffer from that. But this is still the 600px buffer, and we believe it's 601px. Whoops. The problem here is we can't stack buffers like this. So this commit removes the saved buffer from the instructions, places it in the view instead, and re-saves the latest buffer every time the view completes a transaction and still has further pending transactions. As saved buffers are now specific to views rather than instructions, the functions for saving and removing the saved buffer have been moved to view.c. The calls to save and restore the buffer have been relocated to more appropriate functions too, favouring transaction_commit and transaction_apply rather than transaction_add_container and transaction_destroy.
6 years ago
}
bool view_is_transient_for(struct sway_view *child,
struct sway_view *ancestor) {
return child->impl->is_transient_for &&
child->impl->is_transient_for(child, ancestor);
}
bool view_can_tear(struct sway_view *view) {
switch (view->tearing_mode) {
case TEARING_OVERRIDE_FALSE:
return false;
case TEARING_OVERRIDE_TRUE:
return true;
case TEARING_WINDOW_HINT:
return view->tearing_hint ==
WP_TEARING_CONTROL_V1_PRESENTATION_HINT_ASYNC;
}
return false;
}
static void send_frame_done_iterator(struct wlr_scene_buffer *scene_buffer,
int x, int y, void *data) {
struct timespec *when = data;
wl_signal_emit_mutable(&scene_buffer->events.frame_done, when);
}
void view_send_frame_done(struct sway_view *view) {
struct timespec when;
clock_gettime(CLOCK_MONOTONIC, &when);
struct wlr_scene_node *node;
wl_list_for_each(node, &view->content_tree->children, link) {
wlr_scene_node_for_each_buffer(node, send_frame_done_iterator, &when);
}
}