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@ -16,6 +16,7 @@
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/scene_descriptor.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/surface.h"
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@ -94,6 +95,11 @@ struct sway_container *container_create(struct sway_view *view) {
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c->border.right = alloc_rect_node(c->border.tree, &failed);
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}
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if (!failed && !scene_descriptor_assign(&c->scene_tree->node,
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SWAY_SCENE_DESC_CONTAINER, c)) {
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failed = true;
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}
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if (failed) {
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wlr_scene_node_destroy(&c->scene_tree->node);
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free(c);
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@ -239,265 +245,6 @@ struct sway_container *container_find_child(struct sway_container *container,
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return NULL;
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}
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static struct sway_container *surface_at_view(struct sway_container *con, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (!sway_assert(con->view, "Expected a view")) {
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return NULL;
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}
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struct sway_view *view = con->view;
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double view_sx = lx - con->surface_x + view->geometry.x;
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double view_sy = ly - con->surface_y + view->geometry.y;
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double _sx, _sy;
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struct wlr_surface *_surface = NULL;
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switch (view->type) {
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#if HAVE_XWAYLAND
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case SWAY_VIEW_XWAYLAND:
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_surface = wlr_surface_surface_at(view->surface,
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view_sx, view_sy, &_sx, &_sy);
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break;
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#endif
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case SWAY_VIEW_XDG_SHELL:
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_surface = wlr_xdg_surface_surface_at(
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view->wlr_xdg_toplevel->base,
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view_sx, view_sy, &_sx, &_sy);
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break;
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}
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if (_surface) {
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*sx = _sx;
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*sy = _sy;
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*surface = _surface;
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return con;
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}
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return NULL;
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}
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/**
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* container_at for a container with layout L_TABBED.
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*/
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static struct sway_container *container_at_tabbed(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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struct wlr_box box;
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node_get_box(parent, &box);
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if (lx < box.x || lx > box.x + box.width ||
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ly < box.y || ly > box.y + box.height) {
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return NULL;
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}
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struct sway_seat *seat = input_manager_current_seat();
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list_t *children = node_get_children(parent);
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if (!children->length) {
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return NULL;
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}
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// Tab titles
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int title_height = container_titlebar_height();
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if (ly < box.y + title_height) {
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int tab_width = box.width / children->length;
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int child_index = (lx - box.x) / tab_width;
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if (child_index >= children->length) {
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child_index = children->length - 1;
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}
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struct sway_container *child = children->items[child_index];
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return child;
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}
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// Surfaces
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struct sway_node *current = seat_get_active_tiling_child(seat, parent);
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return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
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}
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/**
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* container_at for a container with layout L_STACKED.
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*/
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static struct sway_container *container_at_stacked(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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struct wlr_box box;
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node_get_box(parent, &box);
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if (lx < box.x || lx > box.x + box.width ||
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ly < box.y || ly > box.y + box.height) {
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return NULL;
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}
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struct sway_seat *seat = input_manager_current_seat();
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list_t *children = node_get_children(parent);
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// Title bars
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int title_height = container_titlebar_height();
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if (title_height > 0) {
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int child_index = (ly - box.y) / title_height;
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if (child_index < children->length) {
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struct sway_container *child = children->items[child_index];
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return child;
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}
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}
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// Surfaces
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struct sway_node *current = seat_get_active_tiling_child(seat, parent);
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return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
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}
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/**
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* container_at for a container with layout L_HORIZ or L_VERT.
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*/
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static struct sway_container *container_at_linear(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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list_t *children = node_get_children(parent);
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for (int i = 0; i < children->length; ++i) {
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struct sway_container *child = children->items[i];
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struct sway_container *container =
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tiling_container_at(&child->node, lx, ly, surface, sx, sy);
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if (container) {
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return container;
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}
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}
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return NULL;
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}
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static struct sway_container *floating_container_at(double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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// For outputs with floating containers that overhang the output bounds,
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// those at the end of the output list appear on top of floating
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// containers from other outputs, so iterate the list in reverse.
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for (int i = root->outputs->length - 1; i >= 0; --i) {
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struct sway_output *output = root->outputs->items[i];
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for (int j = 0; j < output->workspaces->length; ++j) {
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struct sway_workspace *ws = output->workspaces->items[j];
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if (!workspace_is_visible(ws)) {
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continue;
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}
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// Items at the end of the list are on top, so iterate the list in
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// reverse.
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for (int k = ws->floating->length - 1; k >= 0; --k) {
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struct sway_container *floater = ws->floating->items[k];
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struct sway_container *container =
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tiling_container_at(&floater->node, lx, ly, surface, sx, sy);
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if (container) {
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return container;
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}
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}
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}
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}
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return NULL;
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}
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static struct sway_container *view_container_content_at(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (!sway_assert(node_is_view(parent), "Expected a view")) {
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return NULL;
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}
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struct sway_container *container = parent->sway_container;
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struct wlr_box box = {
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.x = container->pending.content_x,
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.y = container->pending.content_y,
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.width = container->pending.content_width,
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.height = container->pending.content_height,
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};
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if (wlr_box_contains_point(&box, lx, ly)) {
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surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
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return container;
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}
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return NULL;
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}
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static struct sway_container *view_container_at(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (!sway_assert(node_is_view(parent), "Expected a view")) {
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return NULL;
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}
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struct sway_container *container = parent->sway_container;
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struct wlr_box box = {
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.x = container->pending.x,
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.y = container->pending.y,
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.width = container->pending.width,
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.height = container->pending.height,
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};
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if (wlr_box_contains_point(&box, lx, ly)) {
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surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
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return container;
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}
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return NULL;
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}
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struct sway_container *tiling_container_at(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (node_is_view(parent)) {
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return view_container_at(parent, lx, ly, surface, sx, sy);
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}
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if (!node_get_children(parent)) {
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return NULL;
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}
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switch (node_get_layout(parent)) {
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case L_HORIZ:
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case L_VERT:
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return container_at_linear(parent, lx, ly, surface, sx, sy);
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case L_TABBED:
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return container_at_tabbed(parent, lx, ly, surface, sx, sy);
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case L_STACKED:
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return container_at_stacked(parent, lx, ly, surface, sx, sy);
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case L_NONE:
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return NULL;
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}
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return NULL;
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}
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static bool surface_is_popup(struct wlr_surface *surface) {
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while (wlr_xdg_surface_try_from_wlr_surface(surface) == NULL) {
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struct wlr_subsurface *subsurface =
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wlr_subsurface_try_from_wlr_surface(surface);
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if (subsurface == NULL) {
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return false;
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}
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surface = subsurface->parent;
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}
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struct wlr_xdg_surface *xdg_surface =
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wlr_xdg_surface_try_from_wlr_surface(surface);
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return xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP && xdg_surface->popup != NULL;
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}
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struct sway_container *container_at(struct sway_workspace *workspace,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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struct sway_container *c;
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struct sway_seat *seat = input_manager_current_seat();
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struct sway_container *focus = seat_get_focused_container(seat);
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bool is_floating = focus && container_is_floating_or_child(focus);
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// Focused view's popups
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if (focus && focus->view) {
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c = surface_at_view(focus, lx, ly, surface, sx, sy);
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if (c && surface_is_popup(*surface)) {
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return c;
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}
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*surface = NULL;
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}
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// Floating
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if ((c = floating_container_at(lx, ly, surface ,sx ,sy))) {
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return c;
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}
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// Tiling (focused)
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if (focus && focus->view && !is_floating) {
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if ((c = view_container_content_at(&focus->node, lx, ly, surface, sx, sy))) {
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return c;
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}
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}
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// Tiling (non-focused)
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if ((c = tiling_container_at(&workspace->node, lx, ly, surface, sx, sy))) {
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return c;
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}
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return NULL;
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}
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void container_for_each_child(struct sway_container *container,
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void (*f)(struct sway_container *container, void *data),
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void *data) {
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