Fix titles and detect edges for hide_edge_borders

master
Brian Ashworth 7 years ago
parent 0c96d757d0
commit 6ff7c52736

@ -51,6 +51,10 @@ struct sway_view {
char *title_format;
enum sway_container_border border;
int border_thickness;
bool border_top;
bool border_bottom;
bool border_left;
bool border_right;
union {
struct wlr_xdg_surface_v6 *wlr_xdg_surface_v6;

@ -322,15 +322,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
struct wlr_box box;
float color[4];
int other_views = 1;
if (config->hide_edge_borders == E_SMART) {
struct sway_container *ws = container_parent(con, C_WORKSPACE);
other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
}
if (config->hide_edge_borders != E_VERTICAL
&& config->hide_edge_borders != E_BOTH
&& (config->hide_edge_borders != E_SMART || other_views)) {
if (con->sway_view->border_left) {
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
@ -339,7 +331,9 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
render_rect(output->wlr_output, output_damage, &box, color);
}
if (con->sway_view->border_right) {
// Child border - right edge
if (con->parent->children->length == 1
&& con->parent->layout == L_HORIZ) {
@ -355,9 +349,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
render_rect(output->wlr_output, output_damage, &box, color);
}
if (config->hide_edge_borders != E_HORIZONTAL
&& config->hide_edge_borders != E_BOTH
&& (config->hide_edge_borders != E_SMART || other_views)) {
if (con->sway_view->border_bottom) {
// Child border - bottom edge
if (con->parent->children->length == 1
&& con->parent->layout == L_VERT) {
@ -371,7 +363,9 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.width = con->width;
box.height = con->sway_view->border_thickness;
render_rect(output->wlr_output, output_damage, &box, color);
}
if (con->sway_view->border_top) {
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
color[3] *= con->alpha;
@ -380,41 +374,46 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.width = con->width;
box.height = 1;
render_rect(output->wlr_output, output_damage, &box, color);
}
// Single pixel bar below title
box.x = con->x + con->sway_view->border_thickness;
box.y = con->sway_view->y - 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = 1;
render_rect(output->wlr_output, output_damage, &box, color);
// Title background
memcpy(&color, colors->background, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x + con->sway_view->border_thickness;
box.y = con->y + 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = con->sway_view->y - con->y - 2;
render_rect(output->wlr_output, output_damage, &box, color);
// Title text
if (title_texture) {
float output_scale = output->wlr_output->scale;
struct wlr_box texture_box = {
.x = box.x * output_scale,
.y = box.y * output_scale,
};
wlr_texture_get_size(title_texture,
&texture_box.width, &texture_box.height);
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
render_texture(output->wlr_output, output_damage, title_texture,
&texture_box, matrix, 1.0);
}
// Single pixel bar below title
memcpy(&color, colors->border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x + con->sway_view->border_thickness;
box.y = con->sway_view->y - 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = 1;
render_rect(output->wlr_output, output_damage, &box, color);
// Title background
memcpy(&color, colors->background, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x
+ con->sway_view->border_thickness * con->sway_view->border_left;
box.y = con->y + con->sway_view->border_top;
box.width = con->width
- con->sway_view->border_thickness * con->sway_view->border_left
- con->sway_view->border_thickness * con->sway_view->border_right;
box.height = con->sway_view->y - con->y - (con->sway_view->border_top + 1);
render_rect(output->wlr_output, output_damage, &box, color);
// Title text
if (title_texture) {
float output_scale = output->wlr_output->scale;
struct wlr_box texture_box = {
.x = box.x * output_scale,
.y = box.y * output_scale,
};
wlr_texture_get_size(title_texture,
&texture_box.width, &texture_box.height);
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
render_texture(output->wlr_output, output_damage, title_texture,
&texture_box, matrix, 1.0);
}
}
@ -427,15 +426,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
struct wlr_box box;
float color[4];
int other_views = 1;
if (config->hide_edge_borders == E_SMART) {
struct sway_container *ws = container_parent(con, C_WORKSPACE);
other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
}
if (config->hide_edge_borders != E_VERTICAL
&& config->hide_edge_borders != E_BOTH
&& (config->hide_edge_borders != E_SMART || other_views)) {
if (con->sway_view->border_left) {
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
@ -444,7 +435,9 @@ static void render_container_simple_border_pixel(struct sway_output *output,
box.width = con->sway_view->border_thickness;
box.height = con->height;
render_rect(output->wlr_output, output_damage, &box, color);
}
if (con->sway_view->border_right) {
// Child border - right edge
if (con->parent->children->length == 1
&& con->parent->layout == L_HORIZ) {
@ -460,16 +453,18 @@ static void render_container_simple_border_pixel(struct sway_output *output,
render_rect(output->wlr_output, output_damage, &box, color);
}
if (config->hide_edge_borders != E_HORIZONTAL
&& config->hide_edge_borders != E_BOTH
&& (config->hide_edge_borders != E_SMART || other_views)) {
if (con->sway_view->border_top) {
// Child border - top edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y;
box.width = con->width;
box.height = con->sway_view->border_thickness;
render_rect(output->wlr_output, output_damage, &box, color);
}
if (con->sway_view->border_bottom) {
// Child border - bottom edge
if (con->parent->children->length == 1
&& con->parent->layout == L_VERT) {

@ -93,8 +93,9 @@ void view_autoconfigure(struct sway_view *view) {
return;
}
struct sway_container *output = container_parent(view->swayc, C_OUTPUT);
if (view->is_fullscreen) {
struct sway_container *output = container_parent(view->swayc, C_OUTPUT);
view_configure(view, 0, 0, output->width, output->height);
view->x = view->y = 0;
return;
@ -106,6 +107,25 @@ void view_autoconfigure(struct sway_view *view) {
other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
}
view->border_top = view->border_bottom = true;
view->border_left = view->border_right = true;
if (view->swayc->layout != L_FLOATING) {
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_VERTICAL
|| (config->hide_edge_borders == E_SMART && !other_views)) {
view->border_left = view->swayc->x != 0;
int right_x = view->swayc->x + view->swayc->width;
view->border_right = right_x != output->width;
}
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_HORIZONTAL
|| (config->hide_edge_borders == E_SMART && !other_views)) {
view->border_top = view->swayc->y != 0;
int bottom_y = view->swayc->y + view->swayc->height;
view->border_bottom = bottom_y != output->height;
}
}
double x, y, width, height;
x = y = width = height = 0;
switch (view->border) {
@ -116,51 +136,26 @@ void view_autoconfigure(struct sway_view *view) {
height = view->swayc->height;
break;
case B_PIXEL:
if (view->swayc->layout > L_VERT
|| config->hide_edge_borders == E_NONE
|| config->hide_edge_borders == E_HORIZONTAL
|| (config->hide_edge_borders == E_SMART && other_views)) {
x = view->swayc->x + view->border_thickness;
width = view->swayc->width - view->border_thickness * 2;
} else {
x = view->swayc->x;
width = view->swayc->width;
}
if (view->swayc->layout > L_VERT
|| config->hide_edge_borders == E_NONE
|| config->hide_edge_borders == E_VERTICAL
|| (config->hide_edge_borders == E_SMART && other_views)) {
y = view->swayc->y + view->border_thickness;
height = view->swayc->height - view->border_thickness * 2;
} else {
y = view->swayc->y;
height = view->swayc->height;
}
x = view->swayc->x + view->border_thickness * view->border_left;
y = view->swayc->y + view->border_thickness * view->border_top;
width = view->swayc->width
- view->border_thickness * view->border_left
- view->border_thickness * view->border_right;
height = view->swayc->height
- view->border_thickness * view->border_top
- view->border_thickness * view->border_bottom;
break;
case B_NORMAL:
if (view->swayc->layout > L_VERT
|| config->hide_edge_borders == E_NONE
|| config->hide_edge_borders == E_HORIZONTAL
|| (config->hide_edge_borders == E_SMART && other_views)) {
x = view->swayc->x + view->border_thickness;
width = view->swayc->width - view->border_thickness * 2;
} else {
x = view->swayc->x;
width = view->swayc->width;
}
if (view->swayc->layout > L_VERT
|| config->hide_edge_borders == E_NONE
|| config->hide_edge_borders == E_VERTICAL
|| (config->hide_edge_borders == E_SMART && other_views)) {
// Height is: border + title height + border + view height + border
y = view->swayc->y + config->font_height
+ view->border_thickness * 2;
height = view->swayc->height - config->font_height
- view->border_thickness * 3;
} else {
y = view->swayc->y;
height = view->swayc->height;
}
// Height is: border + title height + border + view height + border
x = view->swayc->x + view->border_thickness * view->border_left;
y = view->swayc->y + config->font_height
+ view->border_thickness * (view->border_top + 1);
width = view->swayc->width
- view->border_thickness * view->border_left
- view->border_thickness * view->border_right;
height = view->swayc->height - config->font_height
- view->border_thickness * (view->border_top + 1)
- view->border_thickness * view->border_bottom;
break;
}

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