This commit enhances the output transform
command with options for a relative transform,
i.e. the provided transform will be applied as
an offset to the current transform. Append
`clockwise` to rotate clockwise from the current
rotation, or `anticlockwise` to rotate in the
opposite direction.
For example, if the output LVDS-1 is rotated
90 degrees clockwise, the command
`output LVDS-1 transform 90 clockwise`
will rotate the display to 180 degrees.
All transform options are supported,
including flipped transforms.
Relative transforms can only be applied to
a single output and cannot be used with
a wildcard (*) output specifier.
The exec_always command was executed twice, since it was not checking for the
config->validating variable.
Fix this by defering the command if the configuration is validating.
Fixes#3072
It appears that the focus code that handles `focus_wrapping yes` was
removed during the conversion to type safety. This re-implements the
focus code for when `focus_wrapping` is set to `yes` (default). Neither
the `no` or `force` options appear to be effected and should be working.
There's no point having both movement_direction and wlr_direction. This
replaces the former with the latter.
As movement_direction also contained MOVE_PARENT and MOVE_CHILD items,
these are now checked specifically in the focus command and handled in
separate functions, just like the other focus variants.
This approaches cursor rebasing from a different angle. Rather than
littering the codebase with cursor_rebase calls and using transaction
callbacks, this just runs cursor_rebase after applying every transaction
- but only if there's outputs connected, because otherwise it causes a
crash during shutdown.
There is one known case where we still need to call cursor_rebase
directly, and that's when running `seat seat0 cursor move ...`. This
command doesn't set anything as dirty so no transaction occurs.
Prior to this patch, creating a tabbed container with two views,
switching tab and then scrolling without motion would cause the scroll
events to be sent to the old focus. To fix this, rebasing the cursor is
needed after changing focus.
Firstly, the container was wrongly identifying as a tiling container
because it had no workspace.
Secondly, when calculating the maximum possible size we can't use the
workspace if it's not there, so we'll allow unlimited size in this case.
Setting normal focus to the fullscreen view causes the old workspace to
start destroying. We then set focus to the old workspace which is no
longer attached in the tree.
As we are only setting focus_inactive on the fullscreen container, the
fix uses seat_set_raw_focus to avoid all the additional behaviour that
comes with it such as destroying the old workspace.
When the config gets reloaded, the font height and baseline get reset to
0. If the config does not have a font command in it, the variables will
remain at 0 causing a transparent area where the title would be
rendered.
This makes it so the font height and baseline are recalculated. Additionally,
since the font height and baseline may have changed due to the reload, the
title and marks textures are rebuilt.
* When using multiple seats, each seat has its own prev_workspace_name
for the purpose of workspace back_and_forth.
* Removes prev_workspace_name global variable.
* Removes unused next_name_map function in tree/workspace.c.
* Fixes memory leak in seat_destroy (seat was not freed).
The directive controlled whether floating views should raise to the top
when the cursor is moved over it while using focus_follows_mouse. The
default was enabled, which is undesirable. For example, if you have two
floating views where one completely covers the other, the smaller one
would be inaccessible because moving the mouse over the bigger one would
raise it above the smaller one.
There is no known use case for having raise_floating enabled, so this
patch removes the directive and implements the raise_floating disabled
behaviour instead.
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.
On a similar note:
* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.
Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.
Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
Fixes a regression introduced in
24a90e5d86.
consider_warp_to_focus has been renamed to seat_consider_warp_to_focus,
moved to seat.c and made public. It is now called when switching
workspaces via `workspace <ws>`.
Because cursor warping was the default behaviour in seat_set_focus,
there may be cases where we may have been warping the cursor
unintentionally. This patch removes cursor warping from seat_set_focus
and only does it in the focus command. This is managed by a static
function in focus.c.
To know whether to warp or not, we need to know which node had focus
previously. To keep track of this easily, seat->prev_focus has been
introduced and is set to the previous in seat_set_focus.
* Make a workspace which only contains floating views
* Switch to another workspace and create a tiled view
* Move the tiled view to the workspace with
`move container to workspace N`
The container would be added as a sibling to the floating view, which
makes the container floating while having the geometry of a tiled
container.
This changes it so it only looks for tiled containers in the workspace
with a fallback to the workspace itself.
Previously we would compare the last focus's workspace with the new
focus's workspace to determine if we need to emit an IPC
workspace::focus event. This doesn't work when moving the focused
container to a new workspace.
This adds a workspace property to the seat which stores the last emitted
workspace::focus workspace. Using this method, after moving the
container, refocusing it will trigger exactly one workspace::focus
event: from the old workspace to the new workspace.
This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.
A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.
This also fixes the following:
* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
Allows bar-subcommand to be a valid bar-ids
Destroys runtime created bar if trying to use a config only subcommand
Allow subcommands (except for id) to be ids
While allowing negative values for the outer gaps it is still prevented that negative values move windows out of the container. This replaces the non-i3 option for edge_gaps.
Returning a boolean from container_resize_tiled and resize_tiled doesn't
work in all cases. This patch changes it back to void and does a
before/after check to see if the container was resized.
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.
This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
This patch makes it so when you run reload, the actual reloading is
deferred to the next time the event loop becomes idle. This avoids
several use-after-frees and removes the workarounds we have to avoid
them.
When you run reload, we validate the config before creating the idle
event. This is so the reload command will still return an error if there
are validation errors. To allow this, load_main_config has been adjusted
so it doesn't apply the config if validating is true rather than
applying it unconditionally.
This also fixes a memory leak in the reload command where if the config
failed to load, the bar_ids list would not be freed.
* New configuration option: raise_floating
(From the discussion on https://github.com/i3/i3/issues/2990)
* By default, it still raises the window on focus, otherwise it
will raise the window on click.
Fixes `hide_edge_borders smart` when gaps are in use.
Implements `hide_edge_borders smart_no_gaps` and `smart_borders
on|no_gaps|off`.
Since `smart_borders on` is equivalent to `hide_edge_borders smart`
and `smart_borders no_gaps` is equivalent to `hide_edge_borders
smart_no_gaps`, I opted to just save the last value set for
`hide_edge_borders` and restore that on `smart_borders off`. This
simplifies the conditions for setting the border.
This changes it back so the path given to swaybg is enclosed in quotes.
Additionally, the only character that is escaped in the path stored is
double quotes now. This makes it so we don't need to keep an exhaustive
list of characters that need to be escaped.
The end user will still need to escape these characters in their config
or when passed to swaybg.
This changes our gaps implementation to behave like i3-gaps.
Our previous implementation allowed you to set gaps on a per container
basis. This isn't supported by i3-gaps and doesn't seem to have a
practical use case. The gaps_outer and gaps_inner properties on
containers are now removed as they just read the gaps_inner from the
workspace.
`gaps inner|outer <px>` no longer changes the gaps for all workspaces.
It only sets defaults for new workspaces.
`gaps inner|outer current|workspace|all set|plus|minus <px>` is now
runtime only, and the workspace option is now removed. `current` now
sets gaps for the current workspace as opposed to the current container.
`workspace <ws> gaps inner|outer <px>` is now implemented. This sets
defaults for a workspace.
This also fixes a bug where changing the layout of a split container
from linear to tabbed would cause gaps to not be applied to it until you
switch to another workspace and back.
When we eventually implement `workspace <ws> gaps inner|outer <px>`,
we'll need to store the gaps settings for workspaces before they're
created. Rather than create a workspace_gaps struct, the approach I'm
taking is to rename workspace_outputs to workspace_configs and then add
gaps settings to that.
I've added a lookup function workspace_find_config. Note that we have a
similar thing for outputs (output_config struct and output_find_config).
Lastly, when freeing config it would create a memory leak by freeing the
list items but not the workspace or output names inside them. This has
been rectified using a free_workspace_config function.
This does the following:
* Removes the xdg-decoration surface_commit listener. I was under the
impression the client could ignore the server's preference and set
whatever decoration they like using this protocol, but I don't think
that's right.
* Adds a listener for the xdg-decoration request_mode signal. The
protocol states that the server should respond to this with its
preference. We'll always respond with SSD here.
* Makes it so tiled views which use CSD will still have sway decorations
rendered. To do this, using_csd had to be added back to the view struct,
and the border is changed when floating or unfloating a view.
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.
You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.
If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
This fixes the following. Create these layouts and run move right:
(Initial layout -> expected result -> actual result)
* `H[S[unfocused focused] unfocused]` ->
`H[S[unfocused] focused unfocused]` ->
`H[H[S[unfocused] focused] unfocused]`
* `H[S[unfocused focused] V[unfocused]]` ->
`H[S[unfocused] V[unfocused focused]]` ->
`H[H[S[unfocused] focused] V[unfocused]]`
move_out_of_tabs_stacks was originally made to allow views to move out
of the tabbed/stacked container in the parallel direction, but at some
point this has started working using the regular logic.
This adds a `con` argument to `execute_command` which allows you to
specify the container to execute the command on. In most cases it leaves
it as `NULL` which makes it use the focused node. We only set it when
executing `for_window` criteria such as when a view maps. This means we
don't send unnecessary IPC focus events, and fixes a crash when the
criteria command is `move scratchpad` (because we can't give focus to a
hidden scratchpad container).
Each of the shell map handlers now check to see if the view has a
workspace. It won't have a workspace if criteria has moved it to the
scratchpad.
wordexp p is now initialized to {0} to prevent a segfault on wordfree
in the failure case.
File paths with single quotes and double quotes are now supported. The
quote can either be wrapped in the other quote or escaped with three
backslashes.
Additionally to make passing file paths with double quotes to swaybg
easier, instead of enclosing the path given to swaybg in quotes, all
spaces, single quotes, and double quotes in the resulting path are now
escaped with a single backslash.
The assertion can be (rightfully) triggered by creating layout
V[H[view view] view] and moving the top right view to the right.
After removing the assertion I found the container being moved needs its
size reset to prevent it from being sized wrongly after arranging.
Since the `client.{focused,focused_inactive,unfocused,urgent}` commands
change colors, the textures need to be updated otherwise the textures
and the rest of the title bar may utilize different colors.
Fixes#2401 (aka #2558)
Previously, when switching windows, pointer focus was not changed until the pointer was moved. This makes the pointer enter happen immediately, without the side effects of other attempted fixes.
These are the same as seat_set_focus, but accept a specific type rather
than using nodes. Doing this adds more typesafety and lets us avoid
using &con->node which looks a little ugly.
This fixes a crash that pretty much nobody would ever come across. If
you have a bindsym for "focus" with no arguments and run it from an
empty workspace, sway would crash because it assumes `container` is not
NULL.
* Fullscreen a view
* Run `focus <direction>` where there is no output in that direction
The output returned was rightfully NULL, which needs to be handled.
It was incorrectly determining that the container being moved and the
destination had the same parent, which resulted in tree corruption. Both
parents can be NULL but the containers may belong to different
workspaces.
To reproduce, create layout H[V[view] view] in one workspace then move a
view left or right from another output into that workspace.
seat_execute_command needs to check the flags on `binding_copy`, as
`binding` will be a dangling pointer after a reload command.
handle_keyboard_key needs to set the next_repeat_binding for
non-reloads prior to executing the command in case the binding is
freed by the reload command.
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
Fixes#2568
The binding that gets stored in the keyboard's `repeat_binding` would
get freed on reload, leaving a dangling pointer.
Rather than attempt to unset the keyboard's `repeat_binding` along with
the other bindings, I opted to just not set it for the reload command
because there's no point in reloading repeatedly by holding the binding.
This disables repeat bindings for the reload command.
As we now need to detect whether it's a reload command in two places,
I've added a binding flag to track whether it's a reload or not.
May as well make it as easy as possible for users who are coming from
i3.
This also changes the `border` command to accept a thickness when
setting the border to normal. This makes it work the same way as the
`default_border` command. Eg. `border normal 5`
If sway is reloaded using a bindsym which has multiple commands, it
failed to detect the reload command, didn't create a duplicate of the
binding and would crash because the reload command frees the bindings.
For example:
mode system {
bindsym r reload, mode default
}
In this example, the binding->command is "reload, mode default".
Fixes#2545
When moving a container to an inactive workspace on a different output, this will change the focus on the destination output back to its last active workspace
* In layout command, arrange parent of parent - not sure why this is
needed but it is
* Remove gap adjustment when rendering
* Workspace should use outer gaps, not inner
* Add exceptions for tabbed and stacked containers
* Don't mess with gap state when splitting a container
When we have type safety we'll need to have functions for
workspace_add_tiling and so on. This means the existing container
functions will be just for containers, so they are being moved to
container.c. At this point layout.c doesn't contain much else, so I've
relocated everything and removed the file.
* container_swap and its static functions have been moved to the swap
command and made static.
* container_recursive_resize has been moved to the resize command and
made static.
* The following have been moved to container.c:
* container_handle_fullscreen_reparent
* container_insert_child
* container_add_sibling
* container_add_child
* container_remove_child
* container_replace_child
* container_split
* enum movement_direction and sway_dir_to_wlr have been moved to util.c.
Side note: Several commands included layout.h which then included
root.h. With layout.h gone, root.h has to be included by those commands.
* container_move is only called from the move command
* container_move_to was called from both the move command and the sticky
command, but the sticky command can easily not call it
* container_get_in_direction is only called from the focus command
Moving these functions to their respective commands gives better
separation of code and removes bloat from layout.c. These functions will
need to be refactored to take advantage of type safety, so separating
them will make this easier to refactor.
The following static functions have also been moved:
* is_parellel
* invert_movement
* move_offs
* container_limit
* workspace_rejigger
* move_out_of_tabs_stacks
* get_swayc_in_output_direction
They were all used by the move functions, except for the last one which
is used by focus.
Other changes:
* index_child has been renamed to container_sibling_index, moved to
container.c and made public
* sway_output_from_wlr has been renamed to output_from_wlr_output, moved
to output.c and made public
* container_handle_fullscreen_reparent has been made public
* sway_dir_to_wlr has been made public
No changes have been made to any of the moved functions, other than
updating calls to functions that have been renamed.
This changes the destroy functions to the following:
* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy
The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.
When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.
There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).
Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.
container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
Previously we used a reparent event to detect when a view changes
parent, then sent an output enter/leave to the surfaces if needed. This
worked for tiling views but not floating views, as floating views can
intersect another output without changing parent.
The solution implemented for floating views also applies cleanly to
tiling views, so the previous method has been completely replaced and
the reparent event has been removed.
This introduces a new function container_discover_outputs. This function
compares the container's `current` position to the outputs, sends enter
and leave events as needed, and keeps track of which outputs it's
intersecting in a new `container->outputs` list. If it has entered a new
output with a different scale then the title and marks textures will
also be recreated at the new scale.
The function is called when a transaction applies. This is convenient as
it means we don't have to call it from various places.
There is imperfect rendering when a floating view overlaps two outputs
with different scales. It renders correctly for the most recently
entered output, but there is only one title texture so it renders
incorrectly on the old output.
Fixes#2482
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).
This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.
* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
This introduces the following `for_each` functions:
* root_for_each_workspace
* root_for_each_container
* output_for_each_workspace
* output_for_each_container
* workspace_for_each_container
And introduces the following `find` functions:
* root_find_output
* root_find_workspace
* root_find_container
* output_find_workspace
* output_find_container
* workspace_find_container
* container_find_child
And removes the following functions:
* container_descendants
* container_for_each_descendant
* container_find
This change is preparing the way for demoting sway_container. Eventually
these functions will accept and return sway_outputs, sway_workspaces and
sway_containers (meaning a C_CONTAINER or C_VIEW).
This change also makes it easy to handle abnormalities like the
workspace floating list, root's scratchpad list and (once implemented)
root's saved workspaces list for when there's no connected outputs.
This commit renames container_sort_workspaces to output_sort_workspaces
and moves it to output.c.
This also renames container_wrap_children to workspace_wrap_children and
moves it to workspace.c. This function is only called with workspaces.
Fixes#2467.
This commit introduces seat_get_focus_inactive_floating to supplement
seat_get_focus_inactive_tiling, and uses it during `focus mode_toggle`
which fixes a focus bug.
This also refactors the seat_get_focus_inactive functions so that they
do their selection logic themselves rather than offloading it to
seat_get_focus_by_type which was getting bloated. seat_get_focus_by_type
is now removed.
Lastly, this commit changes seat_get_focus to just return the first
container in the focus stack rather than looping and calling
seat_get_focus_by_type.
* The OP_RESIZE seat operation has been renamed to OP_RESIZE_FLOATING,
and OP_RESIZE_TILING has been introduced.
* Similar to the above, seat_begin_resize and handle_resize_motion have
been renamed and tiling variants introduced.
* resize.c's resize_tiled has to be used, so container_resize_tiled has
been introduced in resize.c to allow external code to call it.
This allows for a color to be set when the wallpaper does not fill the
entire output. If specified, the fallback color is also used when the
image path is inaccessible.
Rationale: Sticky containers are always assigned to the visible
workspace.
The basic idea here is to check the destination's output (move.c:190).
But if the command was `move container to workspace x` then a workspace
might have been created for it. We could destroy the workspace in this
case, but that results in unnecessary IPC events.
To avoid this, the logic for `move container to workspace x` has been
adjusted. It now delays creating the workspace until the end, and uses
`workspace_get_initial_output` to determine and check the output before
creating it.
The back_and_forth condition is intended to be handled in the else-if
block, but this was never reached because it remained in the first
block's conditions.
container_move_to handled moving containers to new parents, as well as
moving workspaces to new outputs.
This commit removes the workspace-moving code from this function and
introduces workspace_move_to_output. Moving workspaces using
container_move_to only happened from the move command, so it's been
implemented as a static function in that file.
Simplifying container_move_to makes it easier for me to fix some issues
in #2420.
This creates a root.c and moves bits and pieces from elsewhere into it.
* layout_init has been renamed to root_create and moved into root.c
* root_destroy has been created and is called on shutdown
* scratchpad code has been moved into root.c, because hidden scratchpad
containers are stored in the root struct
wlroots uses wl_event_loop_add_signal to handle SIGUSR1 from Xwayland.
wl_event_loop_add_signal works by masking the signal and receiving it from a
signalfd. The signal mask is preserved across fork and exec, so subprocesses
spawned by Sway start with SIGUSR1 masked. Most subprocesses do not expect this
and never unmask the signal, resulting in missing functionality or unexpected
behavior for processes that use SIGUSR1 (such as i3status).
Fix this by unmasking all signals between fork and exec.
When a container is moved from, say, workspace 1 to workspace 2, workspace 2 is focused in order to arrange the windows before focus is moved back to workspace 1, which caused a workspace:focus event from workspace 2 to workspace 1 to be emitted. This commit inhibits that event.
Also fixes a crash when unfloating a window. It needs to add it back to
the tiling tree as a sibling rather than a child, because the reference
container might be a view.
This introduces seat_get_focus_inactive_tiling and updates
`focus mode_toggle` to use it instead, because the previous method
wasn't guaranteed to return a tiling view.
Things worth noting:
* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
The mouse binding logic is inspired/copied from the
keyboard binding logic; we store a sorted list of the
currently pressed buttons, and trigger a binding when
the currently pressed (or just recently pressed, in
the case of a release binding) buttons, as well as
modifiers/container region, match those of a given
binding.
As the code to execute a binding is not very keyboard
specific, keyboard_execute_command is renamed to
seat_execute_command and moved to where the other
binding handling functions are. The call to
transaction_commit_dirty has been lifted out.
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
Implements the following commands:
* move scratchpad
* scratchpad show
* [criteria] scratchpad show
Also fixes these:
* Fix memory leak when executing command with criteria
(use `list_free(views)` instead of `free(views)`)
* Fix crash when running `move to` with no further arguments
This implements the following:
* `floating_modifier` configuration directive
* Drag a floating window by its title bar
* Hold mod + drag a floating window from anywhere
* Resize a floating view by dragging the border
* Resize a floating view by holding mod and right clicking anywhere on
the view
* Resize a floating view and keep aspect ratio by holding shift while
resizing using either method
* Mouse cursor turns into resize when hovering floating border or corner
The directive sets the timeout before an urgent view becomes normal
again after switching to it from another workspace.
Also:
* When an xwayland surface removes the urgent hint while the timer is
active, we now ignore the request. This happens as soon as the view
receives focus, so it was effectively making the timer pointless.
* The timeout is now only applied when switching to it from another
workspace.
Introduces a command to manually set urgency, as well as rendering of
urgent views, sending the IPC event, removing urgency after focused for
one second, and matching urgent views via criteria.
This PR changes the way we handle transactions to a more simple method.
The new method is to mark containers as dirty from low level code
(eg. arranging, or container_destroy, and eventually seat_set_focus),
then call transaction_commit_dirty which picks up those containers and
runs them through a transaction. The old methods of using transactions
(arrange_and_commit, or creating one manually) are now no longer
possible.
The highest-level code (execute_command and view implementation
handlers) will call transaction_commit_dirty, so most other code just
needs to set containers as dirty. This is done by arranging, but can
also be done by calling container_set_dirty.
Now the scroll_button will not accept:
- letters on string beginning;
- negative numbers.
What is tolerated:
- letters after number;
- rational numbers: the fraction after dot will be omitted.
This commit introduces a scroll_button option, which is intended to be
used with scroll_method. Now user can edit his sway config and add an
scroll_button option to device section.
- child would leak in the workspace_record_pid path
- removing malloc lets us get rid of That Comment nobody seems
to remember what it was about
- we would leak pipe fds on first fork failling
- we didn't return an error if second fork failed
- the final executed process still had both pipe fds
(would show up in /proc/23560/fd in launched programs)
- we would write twice to the pipe if execl failed for some reason
(e.g. if /bin/sh doesn't exist?!)
When you spawn a process with the exec command, sway now notes the
workspace you had focused and the pid of the child process, then assigns
that workspace to the child when its window appears.
Some of this is carried over from sway 0.15, but with some major
refactoring and centralization of state.