ipc: add window::mark event

master
Ian Fan 7 years ago
parent dd6debf367
commit 317217f2c8

@ -311,6 +311,8 @@ void view_clear_marks(struct sway_view *view);
bool view_has_mark(struct sway_view *view, char *mark);
void view_add_mark(struct sway_view *view, char *mark);
void view_update_marks_textures(struct sway_view *view);
/**

@ -58,7 +58,7 @@ struct cmd_results *cmd_mark(int argc, char **argv) {
view_find_and_unmark(mark);
if (!toggle || !had_mark) {
list_add(view->marks, strdup(mark));
view_add_mark(view, mark);
}
free(mark);

@ -201,6 +201,15 @@ static void ipc_json_describe_view(struct sway_container *c, json_object *object
bool urgent = c->type == C_VIEW ?
view_is_urgent(c->sway_view) : container_has_urgent_child(c);
json_object_object_add(object, "urgent", json_object_new_boolean(urgent));
if (c->type == C_VIEW) {
json_object *marks = json_object_new_array();
list_t *view_marks = c->sway_view->marks;
for (int i = 0; i < view_marks->length; ++i) {
json_object_array_add(marks, json_object_new_string(view_marks->items[i]));
}
json_object_object_add(object, "marks", marks);
}
}
static void focus_inactive_children_iterator(struct sway_container *c, void *data) {

@ -888,6 +888,7 @@ bool view_find_and_unmark(char *mark) {
free(view_mark);
list_del(view->marks, i);
view_update_marks_textures(view);
ipc_event_window(container, "mark");
return true;
}
}
@ -895,11 +896,10 @@ bool view_find_and_unmark(char *mark) {
}
void view_clear_marks(struct sway_view *view) {
for (int i = 0; i < view->marks->length; ++i) {
free(view->marks->items[i]);
while (view->marks->length) {
list_del(view->marks, 0);
ipc_event_window(view->swayc, "mark");
}
list_free(view->marks);
view->marks = create_list();
}
bool view_has_mark(struct sway_view *view, char *mark) {
@ -912,6 +912,11 @@ bool view_has_mark(struct sway_view *view, char *mark) {
return false;
}
void view_add_mark(struct sway_view *view, char *mark) {
list_add(view->marks, strdup(mark));
ipc_event_window(view->swayc, "mark");
}
static void update_marks_texture(struct sway_view *view,
struct wlr_texture **texture, struct border_colors *class) {
struct sway_container *output = container_parent(view->swayc, C_OUTPUT);

Loading…
Cancel
Save