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@ -17,32 +17,28 @@
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#include "list.h"
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#include "log.h"
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static const char *default_seat = "seat0";
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// TODO make me not global
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struct sway_input_manager *input_manager;
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#define DEFAULT_SEAT "seat0"
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struct input_config *current_input_config = NULL;
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struct seat_config *current_seat_config = NULL;
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struct sway_seat *input_manager_current_seat(struct sway_input_manager *input) {
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struct sway_seat *input_manager_current_seat(void) {
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struct sway_seat *seat = config->handler_context.seat;
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if (!seat) {
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seat = input_manager_get_default_seat(input_manager);
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seat = input_manager_get_default_seat();
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}
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return seat;
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}
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struct sway_seat *input_manager_get_seat(
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struct sway_input_manager *input, const char *seat_name) {
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struct sway_seat *input_manager_get_seat(const char *seat_name) {
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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if (strcmp(seat->wlr_seat->name, seat_name) == 0) {
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return seat;
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}
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}
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return seat_create(input, seat_name);
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return seat_create(seat_name);
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}
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char *input_device_get_identifier(struct wlr_input_device *device) {
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@ -72,9 +68,9 @@ char *input_device_get_identifier(struct wlr_input_device *device) {
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}
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static struct sway_input_device *input_sway_device_from_wlr(
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struct sway_input_manager *input, struct wlr_input_device *device) {
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struct wlr_input_device *device) {
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struct sway_input_device *input_device = NULL;
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wl_list_for_each(input_device, &input->devices, link) {
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wl_list_for_each(input_device, &server.input->devices, link) {
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if (input_device->wlr_device == device) {
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return input_device;
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}
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@ -82,9 +78,9 @@ static struct sway_input_device *input_sway_device_from_wlr(
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return NULL;
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}
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static bool input_has_seat_configuration(struct sway_input_manager *input) {
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static bool input_has_seat_configuration(void) {
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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struct seat_config *seat_config = seat_get_config(seat);
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if (seat_config) {
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return true;
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@ -244,8 +240,7 @@ static void input_manager_libinput_config_pointer(
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static void handle_device_destroy(struct wl_listener *listener, void *data) {
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struct wlr_input_device *device = data;
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struct sway_input_device *input_device =
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input_sway_device_from_wlr(input_manager, device);
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struct sway_input_device *input_device = input_sway_device_from_wlr(device);
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if (!sway_assert(input_device, "could not find sway device")) {
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return;
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@ -255,7 +250,7 @@ static void handle_device_destroy(struct wl_listener *listener, void *data) {
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input_device->identifier);
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &input_manager->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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seat_remove_device(seat, input_device);
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}
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@ -297,9 +292,9 @@ static void handle_new_input(struct wl_listener *listener, void *data) {
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input_device->device_destroy.notify = handle_device_destroy;
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struct sway_seat *seat = NULL;
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if (!input_has_seat_configuration(input)) {
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if (!input_has_seat_configuration()) {
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wlr_log(WLR_DEBUG, "no seat configuration, using default seat");
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seat = input_manager_get_seat(input, default_seat);
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seat = input_manager_get_seat(DEFAULT_SEAT);
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seat_add_device(seat, input_device);
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return;
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}
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@ -364,7 +359,7 @@ void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
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struct wlr_virtual_keyboard_v1 *keyboard = data;
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struct wlr_input_device *device = &keyboard->input_device;
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struct sway_seat *seat = input_manager_get_default_seat(input_manager);
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struct sway_seat *seat = input_manager_get_default_seat();
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// TODO: The user might want this on a different seat
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struct sway_input_device *input_device =
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@ -387,21 +382,16 @@ void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
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seat_add_device(seat, input_device);
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}
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struct sway_input_manager *input_manager_create(
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struct sway_server *server) {
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struct sway_input_manager *input_manager_create(struct sway_server *server) {
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struct sway_input_manager *input =
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calloc(1, sizeof(struct sway_input_manager));
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if (!input) {
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return NULL;
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}
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input->server = server;
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wl_list_init(&input->devices);
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wl_list_init(&input->seats);
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// create the default seat
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input_manager_get_seat(input, default_seat);
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input->new_input.notify = handle_new_input;
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wl_signal_add(&server->backend->events.new_input, &input->new_input);
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@ -422,10 +412,9 @@ struct sway_input_manager *input_manager_create(
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return input;
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}
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bool input_manager_has_focus(struct sway_input_manager *input,
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struct sway_node *node) {
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bool input_manager_has_focus(struct sway_node *node) {
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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if (seat_get_focus(seat) == node) {
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return true;
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}
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@ -434,19 +423,17 @@ bool input_manager_has_focus(struct sway_input_manager *input,
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return false;
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}
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void input_manager_set_focus(struct sway_input_manager *input,
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struct sway_node *node) {
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void input_manager_set_focus(struct sway_node *node) {
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struct sway_seat *seat;
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wl_list_for_each(seat, &input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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seat_set_focus(seat, node);
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}
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}
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void input_manager_apply_input_config(struct sway_input_manager *input,
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struct input_config *input_config) {
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void input_manager_apply_input_config(struct input_config *input_config) {
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struct sway_input_device *input_device = NULL;
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bool wildcard = strcmp(input_config->identifier, "*") == 0;
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wl_list_for_each(input_device, &input->devices, link) {
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wl_list_for_each(input_device, &server.input->devices, link) {
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if (strcmp(input_device->identifier, input_config->identifier) == 0
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|| wildcard) {
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if (input_device->wlr_device->type == WLR_INPUT_DEVICE_POINTER ||
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@ -459,18 +446,17 @@ void input_manager_apply_input_config(struct sway_input_manager *input,
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}
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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seat_configure_device(seat, input_device);
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}
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}
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}
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}
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void input_manager_apply_seat_config(struct sway_input_manager *input,
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struct seat_config *seat_config) {
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void input_manager_apply_seat_config(struct seat_config *seat_config) {
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wlr_log(WLR_DEBUG, "applying new seat config for seat %s",
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seat_config->name);
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struct sway_seat *seat = input_manager_get_seat(input, seat_config->name);
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struct sway_seat *seat = input_manager_get_seat(seat_config->name);
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if (!seat) {
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return;
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}
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@ -480,10 +466,10 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
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// for every device, try to add it to a seat and if no seat has it
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// attached, add it to the fallback seats.
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struct sway_input_device *input_device = NULL;
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wl_list_for_each(input_device, &input->devices, link) {
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wl_list_for_each(input_device, &server.input->devices, link) {
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list_t *seat_list = create_list();
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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struct seat_config *seat_config = seat_get_config(seat);
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if (!seat_config) {
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continue;
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@ -496,7 +482,7 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
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}
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if (seat_list->length) {
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wl_list_for_each(seat, &input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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bool attached = false;
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for (int i = 0; i < seat_list->length; ++i) {
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if (seat == seat_list->items[i]) {
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@ -511,7 +497,7 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
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}
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}
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} else {
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wl_list_for_each(seat, &input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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struct seat_config *seat_config = seat_get_config(seat);
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if (seat_config && seat_config->fallback == 1) {
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seat_add_device(seat, input_device);
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@ -524,18 +510,17 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
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}
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}
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void input_manager_configure_xcursor(struct sway_input_manager *input) {
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void input_manager_configure_xcursor(void) {
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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seat_configure_xcursor(seat);
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}
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}
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struct sway_seat *input_manager_get_default_seat(
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struct sway_input_manager *input) {
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struct sway_seat *input_manager_get_default_seat(void) {
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &input->seats, link) {
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if (strcmp(seat->wlr_seat->name, "seat0") == 0) {
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wl_list_for_each(seat, &server.input->seats, link) {
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if (strcmp(seat->wlr_seat->name, DEFAULT_SEAT) == 0) {
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return seat;
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}
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}
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