Merge pull request #2870 from RyanDwyer/refactor-input-manager

Minor refactor of input manager
master
emersion 6 years ago committed by GitHub
commit 75ea19c71b
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@ -7,12 +7,6 @@
#include "sway/config.h"
#include "list.h"
/**
* The global singleton input manager
* TODO: make me not a global
*/
extern struct sway_input_manager *input_manager;
struct sway_input_device {
char *identifier;
struct wlr_input_device *wlr_device;
@ -21,7 +15,6 @@ struct sway_input_device {
};
struct sway_input_manager {
struct sway_server *server;
struct wl_list devices;
struct wl_list seats;
@ -36,30 +29,24 @@ struct sway_input_manager {
struct sway_input_manager *input_manager_create(struct sway_server *server);
bool input_manager_has_focus(struct sway_input_manager *input,
struct sway_node *node);
bool input_manager_has_focus(struct sway_node *node);
void input_manager_set_focus(struct sway_input_manager *input,
struct sway_node *node);
void input_manager_set_focus(struct sway_node *node);
void input_manager_configure_xcursor(struct sway_input_manager *input);
void input_manager_configure_xcursor(void);
void input_manager_apply_input_config(struct sway_input_manager *input,
struct input_config *input_config);
void input_manager_apply_input_config(struct input_config *input_config);
void input_manager_apply_seat_config(struct sway_input_manager *input,
struct seat_config *seat_config);
void input_manager_apply_seat_config(struct seat_config *seat_config);
struct sway_seat *input_manager_get_default_seat(
struct sway_input_manager *input);
struct sway_seat *input_manager_get_default_seat(void);
struct sway_seat *input_manager_get_seat(struct sway_input_manager *input,
const char *seat_name);
struct sway_seat *input_manager_get_seat(const char *seat_name);
/**
* Gets the last seat the user interacted with
*/
struct sway_seat *input_manager_current_seat(struct sway_input_manager *input);
struct sway_seat *input_manager_current_seat(void);
struct input_config *input_device_get_config(struct sway_input_device *device);

@ -47,7 +47,6 @@ enum sway_seat_operation {
struct sway_seat {
struct wlr_seat *wlr_seat;
struct sway_cursor *cursor;
struct sway_input_manager *input;
bool has_focus;
struct wl_list focus_stack; // list of containers in focus order
@ -89,8 +88,7 @@ struct sway_seat {
struct wl_list link; // input_manager::seats
};
struct sway_seat *seat_create(struct sway_input_manager *input,
const char *seat_name);
struct sway_seat *seat_create(const char *seat_name);
void seat_destroy(struct sway_seat *seat);

@ -68,7 +68,7 @@ void apply_seat_config(struct seat_config *seat_config) {
list_add(config->seat_configs, seat_config);
}
input_manager_apply_seat_config(input_manager, seat_config);
input_manager_apply_seat_config(seat_config);
}
/* Keep alphabetized */
@ -240,7 +240,7 @@ struct cmd_results *execute_command(char *_exec, struct sway_seat *seat,
if (seat == NULL) {
// passing a NULL seat means we just pick the default seat
seat = input_manager_get_default_seat(input_manager);
seat = input_manager_get_default_seat();
if (!sway_assert(seat, "could not find a seat to run the command on")) {
return NULL;
}

@ -94,7 +94,7 @@ struct cmd_results *cmd_border(int argc, char **argv) {
arrange_container(view->container);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
if (seat->cursor) {
cursor_rebase(seat->cursor);
}

@ -71,7 +71,7 @@ struct cmd_results *cmd_input(int argc, char **argv) {
struct input_config *ic =
store_input_config(config->handler_context.input_config);
input_manager_apply_input_config(input_manager, ic);
input_manager_apply_input_config(ic);
} else {
free_input_config(config->handler_context.input_config);
}

@ -103,7 +103,7 @@ static void workspace_focus_fullscreen(struct sway_workspace *workspace) {
}
struct sway_seat *seat;
struct sway_workspace *focus_ws;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
focus_ws = seat_get_focused_workspace(seat);
if (focus_ws == workspace) {
struct sway_node *new_focus =

@ -8,7 +8,7 @@
#include "sway/tree/workspace.h"
static void scratchpad_toggle_auto(void) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *focus = seat_get_focused_container(seat);
struct sway_workspace *ws = seat_get_focused_workspace(seat);

@ -108,7 +108,7 @@ static void container_swap(struct sway_container *con1,
container_set_fullscreen(con2, false);
}
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
struct sway_container *focus = seat_get_focused_container(seat);
struct sway_workspace *vis1 =
output_get_active_workspace(con1->workspace->output);

@ -151,8 +151,7 @@ static void destroy_removed_seats(struct sway_config *old_config,
/* Also destroy seats that aren't present in new config */
if (new_config && list_seq_find(new_config->seat_configs,
seat_name_cmp, seat_config->name) < 0) {
seat = input_manager_get_seat(input_manager,
seat_config->name);
seat = input_manager_get_seat(seat_config->name);
seat_destroy(seat);
}
}

@ -356,7 +356,7 @@ static enum criteria_token token_from_name(char *name) {
* criteria is only executed once per view.
*/
static char *get_focused_prop(enum criteria_token token) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *focus = seat_get_focused_container(seat);
if (!focus || !focus->view) {

@ -140,7 +140,7 @@ void update_debug_tree(void) {
cairo_t *cairo = cairo_create(surface);
PangoContext *pango = pango_cairo_create_context(cairo);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_node *focus = seat_get_focus(seat);
cairo_set_source_u32(cairo, 0x000000FF);

@ -211,7 +211,7 @@ void arrange_layers(struct sway_output *output) {
}
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
seat_set_focus_layer(seat, topmost ? topmost->layer_surface : NULL);
}
}
@ -241,7 +241,7 @@ static void handle_output_destroy(struct wl_listener *listener, void *data) {
wl_container_of(listener, sway_layer, output_destroy);
// Determine if this layer is being used by an exclusive client. If it is,
// try and find another layer owned by this client to pass focus to.
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
struct wl_client *client =
wl_resource_get_client(sway_layer->layer_surface->resource);
bool set_focus = seat->exclusive_client == client;
@ -299,7 +299,7 @@ static void unmap(struct sway_layer_surface *sway_layer) {
output_damage_surface(output, sway_layer->geo.x, sway_layer->geo.y,
sway_layer->layer_surface->surface, true);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
if (seat->focused_layer == sway_layer->layer_surface) {
seat_set_focus_layer(seat, NULL);
}
@ -370,7 +370,7 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
if (!layer_surface->output) {
// Assign last active output
struct sway_output *output = NULL;
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
if (seat) {
struct sway_workspace *ws = seat_get_focused_workspace(seat);

@ -235,7 +235,7 @@ static void scale_box(struct wlr_box *box, float scale) {
}
struct sway_workspace *output_get_active_workspace(struct sway_output *output) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_node *focus = seat_get_active_tiling_child(seat, &output->node);
if (!focus) {
return output->workspaces->items[0];

@ -885,7 +885,7 @@ static void render_floating(struct sway_output *soutput,
static void render_dropzones(struct sway_output *output,
pixman_region32_t *damage) {
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
if (seat->operation == OP_MOVE_TILING && seat->op_target_node
&& node_get_output(seat->op_target_node) == output) {
float color[4];
@ -995,7 +995,7 @@ void output_render(struct sway_output *output, struct timespec *when,
render_dropzones(output, damage);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *focus = seat_get_focused_container(seat);
if (focus && focus->view) {
render_view_popups(focus->view, output, damage, focus->alpha);

@ -110,7 +110,7 @@ static void copy_workspace_state(struct sway_workspace *ws,
list_cat(state->floating, ws->floating);
list_cat(state->tiling, ws->tiling);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
state->focused = seat_get_focus(seat) == &ws->node;
// Set focused_inactive_child to the direct tiling child
@ -153,7 +153,7 @@ static void copy_container_state(struct sway_container *container,
list_cat(state->children, container->children);
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
state->focused = seat_get_focus(seat) == &container->node;
if (!container->view) {

@ -70,9 +70,8 @@ static void unmanaged_handle_map(struct wl_listener *listener, void *data) {
desktop_damage_surface(xsurface->surface, surface->lx, surface->ly, true);
if (wlr_xwayland_or_surface_wants_focus(xsurface)) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct wlr_xwayland *xwayland =
seat->input->server->xwayland.wlr_xwayland;
struct sway_seat *seat = input_manager_current_seat();
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
seat_set_focus_surface(seat, xsurface->surface, false);
}
@ -86,7 +85,7 @@ static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
wl_list_remove(&surface->link);
wl_list_remove(&surface->commit.link);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
if (seat->wlr_seat->keyboard_state.focused_surface ==
xsurface->surface) {
// Restore focus
@ -457,7 +456,7 @@ static void handle_request_move(struct wl_listener *listener, void *data) {
if (!container_is_floating(view->container)) {
return;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
seat_begin_move_floating(seat, view->container, seat->last_button);
}
@ -473,7 +472,7 @@ static void handle_request_resize(struct wl_listener *listener, void *data) {
return;
}
struct wlr_xwayland_resize_event *e = data;
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
seat_begin_resize_floating(seat, view->container,
seat->last_button, e->edges);
}

@ -680,7 +680,7 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor,
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, motion);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_motion *event = data;
wlr_cursor_move(cursor->cursor, event->device,
event->delta_x, event->delta_y);
@ -692,7 +692,7 @@ static void handle_cursor_motion_absolute(
struct wl_listener *listener, void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, motion_absolute);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(cursor->cursor, event->device, event->x, event->y);
cursor_send_pointer_motion(cursor, event->time_msec);
@ -970,7 +970,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
static void handle_cursor_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_button *event = data;
dispatch_cursor_button(cursor, event->device,
event->time_msec, event->button, event->state);
@ -1019,7 +1019,7 @@ static void dispatch_cursor_axis(struct sway_cursor *cursor,
static void handle_cursor_axis(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, axis);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_axis *event = data;
dispatch_cursor_axis(cursor, event);
transaction_commit_dirty();
@ -1027,7 +1027,7 @@ static void handle_cursor_axis(struct wl_listener *listener, void *data) {
static void handle_touch_down(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_touch_down *event = data;
struct sway_seat *seat = cursor->seat;
@ -1058,7 +1058,7 @@ static void handle_touch_down(struct wl_listener *listener, void *data) {
static void handle_touch_up(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_touch_up *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
// TODO: fall back to cursor simulation if client has not bound to touch
@ -1068,7 +1068,7 @@ static void handle_touch_up(struct wl_listener *listener, void *data) {
static void handle_touch_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, touch_motion);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_touch_motion *event = data;
struct sway_seat *seat = cursor->seat;
@ -1132,7 +1132,7 @@ static void apply_mapping_from_region(struct wlr_input_device *device,
static void handle_tool_axis(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_axis);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_tablet_tool_axis *event = data;
struct sway_input_device *input_device = event->device->data;
@ -1156,7 +1156,7 @@ static void handle_tool_axis(struct wl_listener *listener, void *data) {
static void handle_tool_tip(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_tip);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_tablet_tool_tip *event = data;
dispatch_cursor_button(cursor, event->device, event->time_msec,
BTN_LEFT, event->state == WLR_TABLET_TOOL_TIP_DOWN ?
@ -1166,7 +1166,7 @@ static void handle_tool_tip(struct wl_listener *listener, void *data) {
static void handle_tool_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_button);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
struct wlr_event_tablet_tool_button *event = data;
// TODO: the user may want to configure which tool buttons are mapped to
// which simulated pointer buttons

@ -17,32 +17,28 @@
#include "list.h"
#include "log.h"
static const char *default_seat = "seat0";
// TODO make me not global
struct sway_input_manager *input_manager;
#define DEFAULT_SEAT "seat0"
struct input_config *current_input_config = NULL;
struct seat_config *current_seat_config = NULL;
struct sway_seat *input_manager_current_seat(struct sway_input_manager *input) {
struct sway_seat *input_manager_current_seat(void) {
struct sway_seat *seat = config->handler_context.seat;
if (!seat) {
seat = input_manager_get_default_seat(input_manager);
seat = input_manager_get_default_seat();
}
return seat;
}
struct sway_seat *input_manager_get_seat(
struct sway_input_manager *input, const char *seat_name) {
struct sway_seat *input_manager_get_seat(const char *seat_name) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
if (strcmp(seat->wlr_seat->name, seat_name) == 0) {
return seat;
}
}
return seat_create(input, seat_name);
return seat_create(seat_name);
}
char *input_device_get_identifier(struct wlr_input_device *device) {
@ -72,9 +68,9 @@ char *input_device_get_identifier(struct wlr_input_device *device) {
}
static struct sway_input_device *input_sway_device_from_wlr(
struct sway_input_manager *input, struct wlr_input_device *device) {
struct wlr_input_device *device) {
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &input->devices, link) {
wl_list_for_each(input_device, &server.input->devices, link) {
if (input_device->wlr_device == device) {
return input_device;
}
@ -82,9 +78,9 @@ static struct sway_input_device *input_sway_device_from_wlr(
return NULL;
}
static bool input_has_seat_configuration(struct sway_input_manager *input) {
static bool input_has_seat_configuration(void) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (seat_config) {
return true;
@ -244,8 +240,7 @@ static void input_manager_libinput_config_pointer(
static void handle_device_destroy(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct sway_input_device *input_device =
input_sway_device_from_wlr(input_manager, device);
struct sway_input_device *input_device = input_sway_device_from_wlr(device);
if (!sway_assert(input_device, "could not find sway device")) {
return;
@ -255,7 +250,7 @@ static void handle_device_destroy(struct wl_listener *listener, void *data) {
input_device->identifier);
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
seat_remove_device(seat, input_device);
}
@ -297,9 +292,9 @@ static void handle_new_input(struct wl_listener *listener, void *data) {
input_device->device_destroy.notify = handle_device_destroy;
struct sway_seat *seat = NULL;
if (!input_has_seat_configuration(input)) {
if (!input_has_seat_configuration()) {
wlr_log(WLR_DEBUG, "no seat configuration, using default seat");
seat = input_manager_get_seat(input, default_seat);
seat = input_manager_get_seat(DEFAULT_SEAT);
seat_add_device(seat, input_device);
return;
}
@ -364,7 +359,7 @@ void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
struct wlr_virtual_keyboard_v1 *keyboard = data;
struct wlr_input_device *device = &keyboard->input_device;
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
// TODO: The user might want this on a different seat
struct sway_input_device *input_device =
@ -387,21 +382,16 @@ void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
seat_add_device(seat, input_device);
}
struct sway_input_manager *input_manager_create(
struct sway_server *server) {
struct sway_input_manager *input_manager_create(struct sway_server *server) {
struct sway_input_manager *input =
calloc(1, sizeof(struct sway_input_manager));
if (!input) {
return NULL;
}
input->server = server;
wl_list_init(&input->devices);
wl_list_init(&input->seats);
// create the default seat
input_manager_get_seat(input, default_seat);
input->new_input.notify = handle_new_input;
wl_signal_add(&server->backend->events.new_input, &input->new_input);
@ -422,10 +412,9 @@ struct sway_input_manager *input_manager_create(
return input;
}
bool input_manager_has_focus(struct sway_input_manager *input,
struct sway_node *node) {
bool input_manager_has_focus(struct sway_node *node) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
if (seat_get_focus(seat) == node) {
return true;
}
@ -434,19 +423,17 @@ bool input_manager_has_focus(struct sway_input_manager *input,
return false;
}
void input_manager_set_focus(struct sway_input_manager *input,
struct sway_node *node) {
void input_manager_set_focus(struct sway_node *node) {
struct sway_seat *seat;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
seat_set_focus(seat, node);
}
}
void input_manager_apply_input_config(struct sway_input_manager *input,
struct input_config *input_config) {
void input_manager_apply_input_config(struct input_config *input_config) {
struct sway_input_device *input_device = NULL;
bool wildcard = strcmp(input_config->identifier, "*") == 0;
wl_list_for_each(input_device, &input->devices, link) {
wl_list_for_each(input_device, &server.input->devices, link) {
if (strcmp(input_device->identifier, input_config->identifier) == 0
|| wildcard) {
if (input_device->wlr_device->type == WLR_INPUT_DEVICE_POINTER ||
@ -459,18 +446,17 @@ void input_manager_apply_input_config(struct sway_input_manager *input,
}
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
seat_configure_device(seat, input_device);
}
}
}
}
void input_manager_apply_seat_config(struct sway_input_manager *input,
struct seat_config *seat_config) {
void input_manager_apply_seat_config(struct seat_config *seat_config) {
wlr_log(WLR_DEBUG, "applying new seat config for seat %s",
seat_config->name);
struct sway_seat *seat = input_manager_get_seat(input, seat_config->name);
struct sway_seat *seat = input_manager_get_seat(seat_config->name);
if (!seat) {
return;
}
@ -480,10 +466,10 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
// for every device, try to add it to a seat and if no seat has it
// attached, add it to the fallback seats.
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &input->devices, link) {
wl_list_for_each(input_device, &server.input->devices, link) {
list_t *seat_list = create_list();
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (!seat_config) {
continue;
@ -496,7 +482,7 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
}
if (seat_list->length) {
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
bool attached = false;
for (int i = 0; i < seat_list->length; ++i) {
if (seat == seat_list->items[i]) {
@ -511,7 +497,7 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
}
}
} else {
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (seat_config && seat_config->fallback == 1) {
seat_add_device(seat, input_device);
@ -524,18 +510,17 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
}
}
void input_manager_configure_xcursor(struct sway_input_manager *input) {
void input_manager_configure_xcursor(void) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
seat_configure_xcursor(seat);
}
}
struct sway_seat *input_manager_get_default_seat(
struct sway_input_manager *input) {
struct sway_seat *input_manager_get_default_seat(void) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
if (strcmp(seat->wlr_seat->name, "seat0") == 0) {
wl_list_for_each(seat, &server.input->seats, link) {
if (strcmp(seat->wlr_seat->name, DEFAULT_SEAT) == 0) {
return seat;
}
}

@ -211,7 +211,7 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
struct wlr_input_device *wlr_device =
keyboard->seat_device->input_device->wlr_device;
char *device_identifier = input_device_get_identifier(wlr_device);
wlr_idle_notify_activity(seat->input->server->idle, wlr_seat);
wlr_idle_notify_activity(server.idle, wlr_seat);
struct wlr_event_keyboard_key *event = data;
bool input_inhibited = seat->exclusive_client != NULL;

@ -95,8 +95,7 @@ static void seat_send_focus(struct sway_node *node, struct sway_seat *seat) {
if (view && seat_is_input_allowed(seat, view->surface)) {
#ifdef HAVE_XWAYLAND
if (view->type == SWAY_VIEW_XWAYLAND) {
struct wlr_xwayland *xwayland =
seat->input->server->xwayland.wlr_xwayland;
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
}
#endif
@ -328,14 +327,13 @@ static void collect_focus_container_iter(struct sway_container *container,
collect_focus_iter(&container->node, data);
}
struct sway_seat *seat_create(struct sway_input_manager *input,
const char *seat_name) {
struct sway_seat *seat_create(const char *seat_name) {
struct sway_seat *seat = calloc(1, sizeof(struct sway_seat));
if (!seat) {
return NULL;
}
seat->wlr_seat = wlr_seat_create(input->server->wl_display, seat_name);
seat->wlr_seat = wlr_seat_create(server.wl_display, seat_name);
if (!sway_assert(seat->wlr_seat, "could not allocate seat")) {
free(seat);
return NULL;
@ -361,10 +359,9 @@ struct sway_seat *seat_create(struct sway_input_manager *input,
wl_signal_add(&seat->wlr_seat->events.new_drag_icon, &seat->new_drag_icon);
seat->new_drag_icon.notify = handle_new_drag_icon;
seat->input = input;
wl_list_init(&seat->devices);
wl_list_insert(&input->seats, &seat->link);
wl_list_insert(&server.input->seats, &seat->link);
return seat;
}

@ -340,7 +340,7 @@ static void focus_inactive_children_iterator(struct sway_node *node,
}
json_object *ipc_json_describe_node(struct sway_node *node) {
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
bool focused = seat_get_focus(seat) == node;
json_object *object = json_object_new_object();

@ -547,7 +547,7 @@ static void ipc_get_workspaces_callback(struct sway_workspace *workspace,
json_object *workspace_json = ipc_json_describe_node(&workspace->node);
// override the default focused indicator because
// it's set differently for the get_workspaces reply
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
struct sway_workspace *focused_ws = seat_get_focused_workspace(seat);
bool focused = workspace == focused_ws;
json_object_object_del(workspace_json, "focused");
@ -702,7 +702,7 @@ void ipc_client_handle_command(struct ipc_client *client) {
{
json_object *inputs = json_object_new_array();
struct sway_input_device *device = NULL;
wl_list_for_each(device, &input_manager->devices, link) {
wl_list_for_each(device, &server.input->devices, link) {
json_object_array_add(inputs, ipc_json_describe_input(device));
}
const char *json_string = json_object_to_json_string(inputs);
@ -716,7 +716,7 @@ void ipc_client_handle_command(struct ipc_client *client) {
{
json_object *seats = json_object_new_array();
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
json_object_array_add(seats, ipc_json_describe_seat(seat));
}
const char *json_string = json_object_to_json_string(seats);

@ -153,7 +153,9 @@ bool server_init(struct sway_server *server) {
server->dirty_nodes = create_list();
server->transactions = create_list();
input_manager = input_manager_create(server);
server->input = input_manager_create(server);
input_manager_get_default_seat(); // create seat0
return true;
}

@ -200,7 +200,7 @@ static struct sway_container *container_at_tabbed(struct sway_node *parent,
if (ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
list_t *children = node_get_children(parent);
if (!children->length) {
return NULL;
@ -234,7 +234,7 @@ static struct sway_container *container_at_stacked(struct sway_node *parent,
if (ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
list_t *children = node_get_children(parent);
// Title bars
@ -358,7 +358,7 @@ struct sway_container *container_at(struct sway_workspace *workspace,
struct wlr_surface **surface, double *sx, double *sy) {
struct sway_container *c;
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *focus = seat_get_focused_container(seat);
bool is_floating = focus && container_is_floating_or_child(focus);
// Focused view's popups
@ -651,7 +651,7 @@ void container_set_floating(struct sway_container *container, bool enable) {
return;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *workspace = container->workspace;
if (enable) {
@ -843,7 +843,7 @@ bool container_has_urgent_child(struct sway_container *container) {
void container_end_mouse_operation(struct sway_container *container) {
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
if (seat->op_container == container) {
seat->op_target_node = NULL; // ensure tiling move doesn't apply
seat_end_mouse_operation(seat);
@ -890,7 +890,7 @@ void container_set_fullscreen(struct sway_container *container, bool enable) {
struct sway_seat *seat;
struct sway_workspace *focus_ws;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
focus_ws = seat_get_focused_workspace(seat);
if (focus_ws) {
if (focus_ws == workspace) {
@ -1033,7 +1033,7 @@ void container_add_gaps(struct sway_container *c) {
struct sway_view *view = c->view;
if (!view) {
struct sway_seat *seat =
input_manager_get_default_seat(input_manager);
input_manager_get_default_seat();
struct sway_container *focus =
seat_get_focus_inactive_view(seat, &c->node);
view = focus ? focus->view : NULL;
@ -1187,7 +1187,7 @@ void container_replace(struct sway_container *container,
struct sway_container *container_split(struct sway_container *child,
enum sway_container_layout layout) {
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
bool set_focus = (seat_get_focus(seat) == &child->node);
struct sway_container *cont = container_create(NULL);

@ -83,7 +83,7 @@ void output_enable(struct sway_output *output, struct output_config *oc) {
struct sway_workspace *ws = workspace_create(output, ws_name);
// Set each seat's focus if not already set
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
if (!seat->has_focus) {
seat_set_focus_workspace(seat, ws);
}
@ -98,7 +98,7 @@ void output_enable(struct sway_output *output, struct output_config *oc) {
}
wl_signal_init(&output->events.destroy);
input_manager_configure_xcursor(input_manager);
input_manager_configure_xcursor();
wl_signal_add(&wlr_output->events.mode, &output->mode);
wl_signal_add(&wlr_output->events.transform, &output->transform);

@ -67,7 +67,7 @@ void root_scratchpad_add_container(struct sway_container *con) {
container_set_floating(con, true);
container_detach(con);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
if (parent) {
arrange_container(parent);
seat_set_focus(seat, seat_get_focus_inactive(seat, &parent->node));
@ -89,7 +89,7 @@ void root_scratchpad_remove_container(struct sway_container *con) {
}
void root_scratchpad_show(struct sway_container *con) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *ws = seat_get_focused_workspace(seat);
// If the current con or any of its parents are in fullscreen mode, we
@ -127,7 +127,7 @@ void root_scratchpad_show(struct sway_container *con) {
}
void root_scratchpad_hide(struct sway_container *con) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_node *focus = seat_get_focus(seat);
struct sway_workspace *ws = con->workspace;
@ -210,7 +210,7 @@ void root_record_workspace_pid(pid_t pid) {
wl_list_init(&pid_workspaces);
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *ws = seat_get_focused_workspace(seat);
if (!ws) {
wlr_log(WLR_DEBUG, "Bailing out, no workspace");

@ -305,7 +305,7 @@ void view_request_activate(struct sway_view *view) {
if (!ws) { // hidden scratchpad container
return;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
switch (config->focus_on_window_activation) {
case FOWA_SMART:
@ -443,7 +443,7 @@ void view_execute_criteria(struct sway_view *view) {
}
static struct sway_workspace *select_workspace(struct sway_view *view) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
// Check if there's any `assign` criteria for the view
list_t *criterias = criteria_for_view(view,
@ -517,7 +517,7 @@ static struct sway_workspace *select_workspace(struct sway_view *view) {
}
static bool should_focus(struct sway_view *view) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *prev_con = seat_get_focused_container(seat);
struct sway_workspace *prev_ws = seat_get_focused_workspace(seat);
struct sway_workspace *map_ws = view->container->workspace;
@ -551,7 +551,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
}
view->surface = wlr_surface;
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *ws = select_workspace(view);
struct sway_node *node = seat_get_focus_inactive(seat, &ws->node);
struct sway_container *target_sibling = node->type == N_CONTAINER ?
@ -616,7 +616,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
}
if (should_focus(view)) {
input_manager_set_focus(input_manager, &view->container->node);
input_manager_set_focus(&view->container->node);
}
}
@ -645,7 +645,7 @@ void view_unmap(struct sway_view *view) {
}
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
if (config->mouse_warping == WARP_CONTAINER) {
struct sway_node *node = seat_get_focus(seat);
if (node && node->type == N_CONTAINER) {
@ -1106,7 +1106,7 @@ bool view_is_visible(struct sway_view *view) {
return false;
}
// Check view isn't in a tabbed or stacked container on an inactive tab
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *con = view->container;
while (con) {
enum sway_container_layout layout = container_parent_layout(con);
@ -1138,7 +1138,7 @@ void view_set_urgent(struct sway_view *view, bool enable) {
return;
}
if (enable) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
if (seat_get_focused_container(seat) == view->container) {
return;
}

@ -40,7 +40,7 @@ struct sway_output *workspace_get_initial_output(const char *name) {
}
}
// Otherwise put it on the focused output
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *focus = seat_get_focused_workspace(seat);
return focus->output;
}
@ -295,7 +295,7 @@ static bool _workspace_by_name(struct sway_workspace *ws, void *data) {
}
struct sway_workspace *workspace_by_name(const char *name) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *current = seat_get_focused_workspace(seat);
if (strcmp(name, "prev") == 0) {
@ -324,7 +324,7 @@ struct sway_workspace *workspace_by_name(const char *name) {
*/
static struct sway_workspace *workspace_output_prev_next_impl(
struct sway_output *output, int dir) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *workspace = seat_get_focused_workspace(seat);
int index = list_find(output->workspaces, workspace);
@ -376,7 +376,7 @@ struct sway_workspace *workspace_prev(struct sway_workspace *current) {
bool workspace_switch(struct sway_workspace *workspace,
bool no_auto_back_and_forth) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *active_ws = seat_get_focused_workspace(seat);
if (!no_auto_back_and_forth && config->auto_back_and_forth
@ -627,7 +627,7 @@ void workspace_add_gaps(struct sway_workspace *ws) {
return;
}
if (config->smart_gaps) {
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
struct sway_container *focus =
seat_get_focus_inactive_tiling(seat, ws);
if (focus && !focus->view) {

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