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@ -6,6 +6,7 @@
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include "log.h"
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#include "sway/scene_descriptor.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/cursor.h"
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#include "sway/input/input-manager.h"
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@ -16,6 +17,7 @@
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#include "sway/surface.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/workspace.h"
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#include <wlr/types/wlr_scene.h>
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struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
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struct wlr_surface *surface) {
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@ -50,165 +52,22 @@ struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
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} while (true);
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}
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static void apply_exclusive(struct wlr_box *usable_area,
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uint32_t anchor, int32_t exclusive,
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int32_t margin_top, int32_t margin_right,
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int32_t margin_bottom, int32_t margin_left) {
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if (exclusive <= 0) {
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return;
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}
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struct {
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uint32_t singular_anchor;
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uint32_t anchor_triplet;
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int *positive_axis;
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int *negative_axis;
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int margin;
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} edges[] = {
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// Top
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.positive_axis = &usable_area->y,
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.negative_axis = &usable_area->height,
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.margin = margin_top,
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},
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// Bottom
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->height,
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.margin = margin_bottom,
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},
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// Left
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = &usable_area->x,
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.negative_axis = &usable_area->width,
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.margin = margin_left,
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},
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// Right
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->width,
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.margin = margin_right,
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},
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};
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for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
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if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet)
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&& exclusive + edges[i].margin > 0) {
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if (edges[i].positive_axis) {
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*edges[i].positive_axis += exclusive + edges[i].margin;
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}
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if (edges[i].negative_axis) {
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*edges[i].negative_axis -= exclusive + edges[i].margin;
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}
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break;
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}
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static void arrange_surface(struct sway_output *output, const struct wlr_box *full_area,
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struct wlr_box *usable_area, struct wlr_scene_tree *tree) {
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struct wlr_scene_node *node;
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wl_list_for_each(node, &tree->children, link) {
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struct sway_layer_surface *surface = scene_descriptor_try_get(node,
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SWAY_SCENE_DESC_LAYER_SHELL);
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// surface could be null during destruction
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if (!surface) {
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continue;
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}
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}
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static void arrange_layer(struct sway_output *output, struct wl_list *list,
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struct wlr_box *usable_area, bool exclusive) {
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struct sway_layer_surface *sway_layer;
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struct wlr_box full_area = { 0 };
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wlr_output_effective_resolution(output->wlr_output,
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&full_area.width, &full_area.height);
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wl_list_for_each(sway_layer, list, link) {
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struct wlr_layer_surface_v1 *layer = sway_layer->layer_surface;
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if (!layer->initialized) {
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if (!surface->scene->layer_surface->initialized) {
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return;
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}
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struct wlr_layer_surface_v1_state *state = &layer->current;
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if (exclusive != (state->exclusive_zone > 0)) {
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continue;
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}
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struct wlr_box bounds;
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if (state->exclusive_zone == -1) {
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bounds = full_area;
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} else {
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bounds = *usable_area;
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}
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struct wlr_box box = {
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.width = state->desired_width,
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.height = state->desired_height
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};
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// Horizontal axis
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const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
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if (box.width == 0) {
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box.x = bounds.x;
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} else if ((state->anchor & both_horiz) == both_horiz) {
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box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x = bounds.x;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x = bounds.x + (bounds.width - box.width);
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} else {
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box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
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}
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// Vertical axis
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const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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if (box.height == 0) {
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box.y = bounds.y;
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} else if ((state->anchor & both_vert) == both_vert) {
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box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y = bounds.y;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y = bounds.y + (bounds.height - box.height);
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} else {
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box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
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}
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// Margin
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if (box.width == 0) {
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box.x += state->margin.left;
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box.width = bounds.width -
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(state->margin.left + state->margin.right);
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} else if ((state->anchor & both_horiz) == both_horiz) {
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// don't apply margins
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x += state->margin.left;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x -= state->margin.right;
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}
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if (box.height == 0) {
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box.y += state->margin.top;
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box.height = bounds.height -
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(state->margin.top + state->margin.bottom);
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} else if ((state->anchor & both_vert) == both_vert) {
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// don't apply margins
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y += state->margin.top;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y -= state->margin.bottom;
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}
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if (!sway_assert(box.width >= 0 && box.height >= 0,
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"Expected layer surface to have positive size")) {
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continue;
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}
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// Apply
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sway_layer->geo = box;
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apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
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state->margin.top, state->margin.right,
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state->margin.bottom, state->margin.left);
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wlr_layer_surface_v1_configure(layer, box.width, box.height);
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wlr_scene_layer_surface_v1_configure(surface->scene, full_area, usable_area);
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}
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}
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@ -216,83 +75,78 @@ void arrange_layers(struct sway_output *output) {
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struct wlr_box usable_area = { 0 };
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wlr_output_effective_resolution(output->wlr_output,
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&usable_area.width, &usable_area.height);
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const struct wlr_box full_area = usable_area;
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_background);
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_bottom);
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_top);
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_overlay);
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// Arrange exclusive surfaces from top->bottom
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arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&usable_area, true);
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arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&usable_area, true);
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arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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&usable_area, true);
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arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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&usable_area, true);
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if (memcmp(&usable_area, &output->usable_area,
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sizeof(struct wlr_box)) != 0) {
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if (!wlr_box_equal(&usable_area, &output->usable_area)) {
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sway_log(SWAY_DEBUG, "Usable area changed, rearranging output");
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memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box));
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output->usable_area = usable_area;
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arrange_output(output);
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}
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}
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// Arrange non-exclusive surfaces from top->bottom
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arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&usable_area, false);
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arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&usable_area, false);
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arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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&usable_area, false);
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arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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&usable_area, false);
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// Find topmost keyboard interactive layer, if such a layer exists
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uint32_t layers_above_shell[] = {
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ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
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ZWLR_LAYER_SHELL_V1_LAYER_TOP,
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};
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size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]);
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struct sway_layer_surface *layer, *topmost = NULL;
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for (size_t i = 0; i < nlayers; ++i) {
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wl_list_for_each_reverse(layer,
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&output->shell_layers[layers_above_shell[i]], link) {
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if (layer->layer_surface->current.keyboard_interactive &&
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layer->layer_surface->surface->mapped) {
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topmost = layer;
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break;
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}
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}
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if (topmost != NULL) {
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break;
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}
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static struct wlr_scene_tree *sway_layer_get_scene(struct sway_output *output,
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enum zwlr_layer_shell_v1_layer type) {
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switch (type) {
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case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND:
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return output->layers.shell_background;
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case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM:
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return output->layers.shell_bottom;
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case ZWLR_LAYER_SHELL_V1_LAYER_TOP:
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return output->layers.shell_top;
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case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY:
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return output->layers.shell_overlay;
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}
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struct sway_seat *seat;
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wl_list_for_each(seat, &server.input->seats, link) {
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seat->has_exclusive_layer = false;
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if (topmost != NULL) {
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seat_set_focus_layer(seat, topmost->layer_surface);
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} else if (seat->focused_layer &&
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seat->focused_layer->current.keyboard_interactive
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!= ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) {
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seat_set_focus_layer(seat, NULL);
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sway_assert(false, "unreachable");
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return NULL;
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}
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static struct sway_layer_surface *sway_layer_surface_create(
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struct wlr_scene_layer_surface_v1 *scene) {
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struct sway_layer_surface *surface = calloc(1, sizeof(*surface));
|
|
|
|
|
if (!surface) {
|
|
|
|
|
sway_log(SWAY_ERROR, "Could not allocate a scene_layer surface");
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct wlr_scene_tree *popups = wlr_scene_tree_create(root->layers.popup);
|
|
|
|
|
if (!popups) {
|
|
|
|
|
sway_log(SWAY_ERROR, "Could not allocate a scene_layer popup node");
|
|
|
|
|
free(surface);
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
surface->tree = scene->tree;
|
|
|
|
|
surface->scene = scene;
|
|
|
|
|
surface->layer_surface = scene->layer_surface;
|
|
|
|
|
surface->popups = popups;
|
|
|
|
|
|
|
|
|
|
return surface;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static struct sway_layer_surface *find_mapped_layer_by_client(
|
|
|
|
|
struct wl_client *client, struct wlr_output *ignore_output) {
|
|
|
|
|
struct wl_client *client, struct sway_output *ignore_output) {
|
|
|
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
|
|
|
struct sway_output *output = root->outputs->items[i];
|
|
|
|
|
if (output->wlr_output == ignore_output) {
|
|
|
|
|
if (output == ignore_output) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
// For now we'll only check the overlay layer
|
|
|
|
|
struct sway_layer_surface *lsurface;
|
|
|
|
|
wl_list_for_each(lsurface,
|
|
|
|
|
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
|
|
|
|
|
struct wl_resource *resource = lsurface->layer_surface->resource;
|
|
|
|
|
struct wlr_scene_node *node;
|
|
|
|
|
wl_list_for_each (node, &output->layers.shell_overlay->children, link) {
|
|
|
|
|
struct sway_layer_surface *surface = scene_descriptor_try_get(node,
|
|
|
|
|
SWAY_SCENE_DESC_LAYER_SHELL);
|
|
|
|
|
|
|
|
|
|
struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface;
|
|
|
|
|
struct wl_resource *resource = layer_surface->resource;
|
|
|
|
|
if (wl_resource_get_client(resource) == client
|
|
|
|
|
&& lsurface->layer_surface->surface->mapped) {
|
|
|
|
|
return lsurface;
|
|
|
|
|
&& layer_surface->surface->mapped) {
|
|
|
|
|
return surface;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -300,262 +154,144 @@ static struct sway_layer_surface *find_mapped_layer_by_client(
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_output_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_surface *sway_layer =
|
|
|
|
|
wl_container_of(listener, sway_layer, output_destroy);
|
|
|
|
|
// Determine if this layer is being used by an exclusive client. If it is,
|
|
|
|
|
// try and find another layer owned by this client to pass focus to.
|
|
|
|
|
struct sway_seat *seat = input_manager_get_default_seat();
|
|
|
|
|
struct wl_client *client =
|
|
|
|
|
wl_resource_get_client(sway_layer->layer_surface->resource);
|
|
|
|
|
|
|
|
|
|
if (!server.session_lock.locked) {
|
|
|
|
|
struct sway_layer_surface *layer =
|
|
|
|
|
find_mapped_layer_by_client(client, sway_layer->layer_surface->output);
|
|
|
|
|
if (layer) {
|
|
|
|
|
seat_set_focus_layer(seat, layer->layer_surface);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
wl_container_of(listener, layer, output_destroy);
|
|
|
|
|
|
|
|
|
|
wlr_layer_surface_v1_destroy(sway_layer->layer_surface);
|
|
|
|
|
layer->output = NULL;
|
|
|
|
|
wlr_scene_node_destroy(&layer->scene->tree->node);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_surface_commit(struct wl_listener *listener, void *data) {
|
|
|
|
|
static void handle_node_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_surface *layer =
|
|
|
|
|
wl_container_of(listener, layer, surface_commit);
|
|
|
|
|
struct wlr_layer_surface_v1 *layer_surface = layer->layer_surface;
|
|
|
|
|
struct wlr_output *wlr_output = layer_surface->output;
|
|
|
|
|
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
|
|
|
struct sway_output *output = wlr_output->data;
|
|
|
|
|
|
|
|
|
|
if (layer_surface->initial_commit) {
|
|
|
|
|
surface_enter_output(layer_surface->surface, output);
|
|
|
|
|
} else if (!layer_surface->initialized) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
wl_container_of(listener, layer, node_destroy);
|
|
|
|
|
|
|
|
|
|
struct wlr_box old_extent = layer->extent;
|
|
|
|
|
// destroy the scene descriptor straight away if it exists, otherwise
|
|
|
|
|
// we will try to reflow still considering the destroyed node.
|
|
|
|
|
scene_descriptor_destroy(&layer->tree->node, SWAY_SCENE_DESC_LAYER_SHELL);
|
|
|
|
|
|
|
|
|
|
bool layer_changed = false;
|
|
|
|
|
if (layer_surface->initial_commit || layer_surface->current.committed != 0
|
|
|
|
|
|| layer->mapped != layer_surface->surface->mapped) {
|
|
|
|
|
layer->mapped = layer_surface->surface->mapped;
|
|
|
|
|
layer_changed = layer->layer != layer_surface->current.layer;
|
|
|
|
|
if (layer_changed) {
|
|
|
|
|
wl_list_remove(&layer->link);
|
|
|
|
|
wl_list_insert(&output->shell_layers[layer_surface->current.layer],
|
|
|
|
|
&layer->link);
|
|
|
|
|
layer->layer = layer_surface->current.layer;
|
|
|
|
|
// Determine if this layer is being used by an exclusive client. If it is,
|
|
|
|
|
// try and find another layer owned by this client to pass focus to.
|
|
|
|
|
struct sway_seat *seat = input_manager_get_default_seat();
|
|
|
|
|
struct wl_client *client =
|
|
|
|
|
wl_resource_get_client(layer->layer_surface->resource);
|
|
|
|
|
if (!server.session_lock.lock) {
|
|
|
|
|
struct sway_layer_surface *consider_layer =
|
|
|
|
|
find_mapped_layer_by_client(client, layer->output);
|
|
|
|
|
if (consider_layer) {
|
|
|
|
|
seat_set_focus_layer(seat, consider_layer->layer_surface);
|
|
|
|
|
}
|
|
|
|
|
arrange_layers(output);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wlr_surface_get_extends(layer_surface->surface, &layer->extent);
|
|
|
|
|
layer->extent.x += layer->geo.x;
|
|
|
|
|
layer->extent.y += layer->geo.y;
|
|
|
|
|
|
|
|
|
|
bool extent_changed =
|
|
|
|
|
memcmp(&old_extent, &layer->extent, sizeof(struct wlr_box)) != 0;
|
|
|
|
|
if (extent_changed || layer_changed) {
|
|
|
|
|
old_extent.x += output->lx;
|
|
|
|
|
old_extent.y += output->ly;
|
|
|
|
|
output_damage_box(output, &old_extent);
|
|
|
|
|
output_damage_surface(output, layer->geo.x, layer->geo.y,
|
|
|
|
|
layer_surface->surface, true);
|
|
|
|
|
} else {
|
|
|
|
|
output_damage_surface(output, layer->geo.x, layer->geo.y,
|
|
|
|
|
layer_surface->surface, false);
|
|
|
|
|
if (layer->output) {
|
|
|
|
|
arrange_layers(layer->output);
|
|
|
|
|
transaction_commit_dirty();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
transaction_commit_dirty();
|
|
|
|
|
}
|
|
|
|
|
wlr_scene_node_destroy(&layer->popups->node);
|
|
|
|
|
|
|
|
|
|
static void layer_subsurface_destroy(struct sway_layer_subsurface *subsurface);
|
|
|
|
|
wl_list_remove(&layer->map.link);
|
|
|
|
|
wl_list_remove(&layer->unmap.link);
|
|
|
|
|
wl_list_remove(&layer->surface_commit.link);
|
|
|
|
|
wl_list_remove(&layer->node_destroy.link);
|
|
|
|
|
wl_list_remove(&layer->output_destroy.link);
|
|
|
|
|
|
|
|
|
|
static void handle_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_surface *sway_layer =
|
|
|
|
|
wl_container_of(listener, sway_layer, destroy);
|
|
|
|
|
sway_log(SWAY_DEBUG, "Layer surface destroyed (%s)",
|
|
|
|
|
sway_layer->layer_surface->namespace);
|
|
|
|
|
free(layer);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct sway_layer_subsurface *subsurface, *subsurface_tmp;
|
|
|
|
|
wl_list_for_each_safe(subsurface, subsurface_tmp, &sway_layer->subsurfaces, link) {
|
|
|
|
|
layer_subsurface_destroy(subsurface);
|
|
|
|
|
static void handle_surface_commit(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_surface *surface =
|
|
|
|
|
wl_container_of(listener, surface, surface_commit);
|
|
|
|
|
|
|
|
|
|
struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface;
|
|
|
|
|
if (!layer_surface->initialized) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wl_list_remove(&sway_layer->link);
|
|
|
|
|
wl_list_remove(&sway_layer->destroy.link);
|
|
|
|
|
wl_list_remove(&sway_layer->map.link);
|
|
|
|
|
wl_list_remove(&sway_layer->unmap.link);
|
|
|
|
|
wl_list_remove(&sway_layer->surface_commit.link);
|
|
|
|
|
wl_list_remove(&sway_layer->new_popup.link);
|
|
|
|
|
wl_list_remove(&sway_layer->new_subsurface.link);
|
|
|
|
|
uint32_t committed = layer_surface->current.committed;
|
|
|
|
|
if (committed & WLR_LAYER_SURFACE_V1_STATE_LAYER) {
|
|
|
|
|
enum zwlr_layer_shell_v1_layer layer_type = layer_surface->current.layer;
|
|
|
|
|
struct wlr_scene_tree *output_layer = sway_layer_get_scene(
|
|
|
|
|
surface->output, layer_type);
|
|
|
|
|
wlr_scene_node_reparent(&surface->scene->tree->node, output_layer);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct wlr_output *wlr_output = sway_layer->layer_surface->output;
|
|
|
|
|
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
|
|
|
struct sway_output *output = wlr_output->data;
|
|
|
|
|
arrange_layers(output);
|
|
|
|
|
if (layer_surface->initial_commit || committed || layer_surface->surface->mapped != surface->mapped) {
|
|
|
|
|
surface->mapped = layer_surface->surface->mapped;
|
|
|
|
|
arrange_layers(surface->output);
|
|
|
|
|
transaction_commit_dirty();
|
|
|
|
|
wl_list_remove(&sway_layer->output_destroy.link);
|
|
|
|
|
sway_layer->layer_surface->output = NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
free(sway_layer);
|
|
|
|
|
int lx, ly;
|
|
|
|
|
wlr_scene_node_coords(&surface->scene->tree->node, &lx, &ly);
|
|
|
|
|
wlr_scene_node_set_position(&surface->popups->node, lx, ly);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_map(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_surface *sway_layer = wl_container_of(listener,
|
|
|
|
|
sway_layer, map);
|
|
|
|
|
struct wlr_output *wlr_output = sway_layer->layer_surface->output;
|
|
|
|
|
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
|
|
|
struct sway_output *output = wlr_output->data;
|
|
|
|
|
output_damage_surface(output, sway_layer->geo.x, sway_layer->geo.y,
|
|
|
|
|
sway_layer->layer_surface->surface, true);
|
|
|
|
|
cursor_rebase_all();
|
|
|
|
|
}
|
|
|
|
|
struct sway_layer_surface *surface = wl_container_of(listener,
|
|
|
|
|
surface, map);
|
|
|
|
|
|
|
|
|
|
static void handle_unmap(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_surface *sway_layer = wl_container_of(
|
|
|
|
|
listener, sway_layer, unmap);
|
|
|
|
|
struct wlr_layer_surface_v1 *layer_surface =
|
|
|
|
|
surface->scene->layer_surface;
|
|
|
|
|
|
|
|
|
|
// focus on new surface
|
|
|
|
|
if (layer_surface->current.keyboard_interactive &&
|
|
|
|
|
(layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY ||
|
|
|
|
|
layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP)) {
|
|
|
|
|
struct sway_seat *seat;
|
|
|
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
|
|
|
if (seat->focused_layer == sway_layer->layer_surface) {
|
|
|
|
|
seat_set_focus_layer(seat, NULL);
|
|
|
|
|
// but only if the currently focused layer has a lower precedence
|
|
|
|
|
if (!seat->focused_layer ||
|
|
|
|
|
seat->focused_layer->current.layer >= layer_surface->current.layer) {
|
|
|
|
|
seat_set_focus_layer(seat, layer_surface);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
arrange_layers(surface->output);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cursor_rebase_all();
|
|
|
|
|
|
|
|
|
|
struct wlr_output *wlr_output = sway_layer->layer_surface->output;
|
|
|
|
|
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
|
|
|
struct sway_output *output = wlr_output->data;
|
|
|
|
|
output_damage_surface(output, sway_layer->geo.x, sway_layer->geo.y,
|
|
|
|
|
sway_layer->layer_surface->surface, true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void subsurface_damage(struct sway_layer_subsurface *subsurface,
|
|
|
|
|
bool whole) {
|
|
|
|
|
struct sway_layer_surface *layer = subsurface->layer_surface;
|
|
|
|
|
struct wlr_output *wlr_output = layer->layer_surface->output;
|
|
|
|
|
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
|
|
|
struct sway_output *output = wlr_output->data;
|
|
|
|
|
int ox = subsurface->wlr_subsurface->current.x + layer->geo.x;
|
|
|
|
|
int oy = subsurface->wlr_subsurface->current.y + layer->geo.y;
|
|
|
|
|
output_damage_surface(
|
|
|
|
|
output, ox, oy, subsurface->wlr_subsurface->surface, whole);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void subsurface_handle_unmap(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_subsurface *subsurface =
|
|
|
|
|
wl_container_of(listener, subsurface, unmap);
|
|
|
|
|
subsurface_damage(subsurface, true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void subsurface_handle_map(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_subsurface *subsurface =
|
|
|
|
|
wl_container_of(listener, subsurface, map);
|
|
|
|
|
subsurface_damage(subsurface, true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void subsurface_handle_commit(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_subsurface *subsurface =
|
|
|
|
|
wl_container_of(listener, subsurface, commit);
|
|
|
|
|
subsurface_damage(subsurface, false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void layer_subsurface_destroy(struct sway_layer_subsurface *subsurface) {
|
|
|
|
|
wl_list_remove(&subsurface->link);
|
|
|
|
|
wl_list_remove(&subsurface->map.link);
|
|
|
|
|
wl_list_remove(&subsurface->unmap.link);
|
|
|
|
|
wl_list_remove(&subsurface->destroy.link);
|
|
|
|
|
wl_list_remove(&subsurface->commit.link);
|
|
|
|
|
free(subsurface);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void subsurface_handle_destroy(struct wl_listener *listener,
|
|
|
|
|
void *data) {
|
|
|
|
|
struct sway_layer_subsurface *subsurface =
|
|
|
|
|
wl_container_of(listener, subsurface, destroy);
|
|
|
|
|
layer_subsurface_destroy(subsurface);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static struct sway_layer_subsurface *create_subsurface(
|
|
|
|
|
struct wlr_subsurface *wlr_subsurface,
|
|
|
|
|
struct sway_layer_surface *layer_surface) {
|
|
|
|
|
struct sway_layer_subsurface *subsurface =
|
|
|
|
|
calloc(1, sizeof(struct sway_layer_subsurface));
|
|
|
|
|
if (subsurface == NULL) {
|
|
|
|
|
return NULL;
|
|
|
|
|
static void handle_unmap(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_surface *surface = wl_container_of(
|
|
|
|
|
listener, surface, unmap);
|
|
|
|
|
struct sway_seat *seat;
|
|
|
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
|
|
|
if (seat->focused_layer == surface->layer_surface) {
|
|
|
|
|
seat_set_focus_layer(seat, NULL);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
subsurface->wlr_subsurface = wlr_subsurface;
|
|
|
|
|
subsurface->layer_surface = layer_surface;
|
|
|
|
|
wl_list_insert(&layer_surface->subsurfaces, &subsurface->link);
|
|
|
|
|
|
|
|
|
|
subsurface->map.notify = subsurface_handle_map;
|
|
|
|
|
wl_signal_add(&wlr_subsurface->surface->events.map, &subsurface->map);
|
|
|
|
|
subsurface->unmap.notify = subsurface_handle_unmap;
|
|
|
|
|
wl_signal_add(&wlr_subsurface->surface->events.unmap, &subsurface->unmap);
|
|
|
|
|
subsurface->destroy.notify = subsurface_handle_destroy;
|
|
|
|
|
wl_signal_add(&wlr_subsurface->events.destroy, &subsurface->destroy);
|
|
|
|
|
subsurface->commit.notify = subsurface_handle_commit;
|
|
|
|
|
wl_signal_add(&wlr_subsurface->surface->events.commit, &subsurface->commit);
|
|
|
|
|
|
|
|
|
|
return subsurface;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_new_subsurface(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_surface *sway_layer_surface =
|
|
|
|
|
wl_container_of(listener, sway_layer_surface, new_subsurface);
|
|
|
|
|
struct wlr_subsurface *wlr_subsurface = data;
|
|
|
|
|
create_subsurface(wlr_subsurface, sway_layer_surface);
|
|
|
|
|
cursor_rebase_all();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void popup_handle_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_popup *popup =
|
|
|
|
|
wl_container_of(listener, popup, destroy);
|
|
|
|
|
|
|
|
|
|
static struct sway_layer_surface *popup_get_layer(
|
|
|
|
|
struct sway_layer_popup *popup) {
|
|
|
|
|
while (popup->parent_type == LAYER_PARENT_POPUP) {
|
|
|
|
|
popup = popup->parent_popup;
|
|
|
|
|
}
|
|
|
|
|
return popup->parent_layer;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void popup_damage(struct sway_layer_popup *layer_popup, bool whole) {
|
|
|
|
|
struct wlr_xdg_popup *popup = layer_popup->wlr_popup;
|
|
|
|
|
struct wlr_surface *surface = popup->base->surface;
|
|
|
|
|
int popup_sx = popup->current.geometry.x - popup->base->current.geometry.x;
|
|
|
|
|
int popup_sy = popup->current.geometry.y - popup->base->current.geometry.y;
|
|
|
|
|
int ox = popup_sx, oy = popup_sy;
|
|
|
|
|
struct sway_layer_surface *layer;
|
|
|
|
|
while (true) {
|
|
|
|
|
if (layer_popup->parent_type == LAYER_PARENT_POPUP) {
|
|
|
|
|
layer_popup = layer_popup->parent_popup;
|
|
|
|
|
ox += layer_popup->wlr_popup->current.geometry.x;
|
|
|
|
|
oy += layer_popup->wlr_popup->current.geometry.y;
|
|
|
|
|
} else {
|
|
|
|
|
layer = layer_popup->parent_layer;
|
|
|
|
|
ox += layer->geo.x;
|
|
|
|
|
oy += layer->geo.y;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
struct wlr_output *wlr_output = layer->layer_surface->output;
|
|
|
|
|
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
|
|
|
struct sway_output *output = wlr_output->data;
|
|
|
|
|
output_damage_surface(output, ox, oy, surface, whole);
|
|
|
|
|
wl_list_remove(&popup->destroy.link);
|
|
|
|
|
wl_list_remove(&popup->new_popup.link);
|
|
|
|
|
wl_list_remove(&popup->commit.link);
|
|
|
|
|
free(popup);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void popup_unconstrain(struct sway_layer_popup *popup) {
|
|
|
|
|
struct sway_layer_surface *layer = popup_get_layer(popup);
|
|
|
|
|
struct wlr_xdg_popup *wlr_popup = popup->wlr_popup;
|
|
|
|
|
struct sway_output *output = popup->toplevel->output;
|
|
|
|
|
|
|
|
|
|
// if a client tries to create a popup while we are in the process of destroying
|
|
|
|
|
// its output, don't crash.
|
|
|
|
|
if (!output) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct wlr_output *wlr_output = layer->layer_surface->output;
|
|
|
|
|
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
|
|
|
struct sway_output *output = wlr_output->data;
|
|
|
|
|
int lx, ly;
|
|
|
|
|
wlr_scene_node_coords(&popup->toplevel->scene->tree->node, &lx, &ly);
|
|
|
|
|
|
|
|
|
|
// the output box expressed in the coordinate system of the toplevel parent
|
|
|
|
|
// of the popup
|
|
|
|
|
struct wlr_box output_toplevel_sx_box = {
|
|
|
|
|
.x = -layer->geo.x,
|
|
|
|
|
.y = -layer->geo.y,
|
|
|
|
|
.x = output->lx - lx,
|
|
|
|
|
.y = output->ly - ly,
|
|
|
|
|
.width = output->width,
|
|
|
|
|
.height = output->height,
|
|
|
|
|
};
|
|
|
|
@ -563,63 +299,38 @@ static void popup_unconstrain(struct sway_layer_popup *popup) {
|
|
|
|
|
wlr_xdg_popup_unconstrain_from_box(wlr_popup, &output_toplevel_sx_box);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void popup_handle_map(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_popup *popup = wl_container_of(listener, popup, map);
|
|
|
|
|
struct sway_layer_surface *layer = popup_get_layer(popup);
|
|
|
|
|
struct wlr_output *wlr_output = layer->layer_surface->output;
|
|
|
|
|
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
|
|
|
surface_enter_output(popup->wlr_popup->base->surface, wlr_output->data);
|
|
|
|
|
popup_damage(popup, true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void popup_handle_unmap(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_popup *popup = wl_container_of(listener, popup, unmap);
|
|
|
|
|
popup_damage(popup, true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void popup_handle_commit(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_popup *popup = wl_container_of(listener, popup, commit);
|
|
|
|
|
if (popup->wlr_popup->base->initial_commit) {
|
|
|
|
|
popup_unconstrain(popup);
|
|
|
|
|
}
|
|
|
|
|
popup_damage(popup, false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void popup_handle_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_popup *popup =
|
|
|
|
|
wl_container_of(listener, popup, destroy);
|
|
|
|
|
|
|
|
|
|
wl_list_remove(&popup->map.link);
|
|
|
|
|
wl_list_remove(&popup->unmap.link);
|
|
|
|
|
wl_list_remove(&popup->destroy.link);
|
|
|
|
|
wl_list_remove(&popup->commit.link);
|
|
|
|
|
free(popup);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void popup_handle_new_popup(struct wl_listener *listener, void *data);
|
|
|
|
|
|
|
|
|
|
static struct sway_layer_popup *create_popup(struct wlr_xdg_popup *wlr_popup,
|
|
|
|
|
enum layer_parent parent_type, void *parent) {
|
|
|
|
|
struct sway_layer_popup *popup =
|
|
|
|
|
calloc(1, sizeof(struct sway_layer_popup));
|
|
|
|
|
struct sway_layer_surface *toplevel, struct wlr_scene_tree *parent) {
|
|
|
|
|
struct sway_layer_popup *popup = calloc(1, sizeof(*popup));
|
|
|
|
|
if (popup == NULL) {
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
popup->toplevel = toplevel;
|
|
|
|
|
popup->wlr_popup = wlr_popup;
|
|
|
|
|
popup->parent_type = parent_type;
|
|
|
|
|
popup->parent_layer = parent;
|
|
|
|
|
popup->scene = wlr_scene_xdg_surface_create(parent,
|
|
|
|
|
wlr_popup->base);
|
|
|
|
|
|
|
|
|
|
if (!popup->scene) {
|
|
|
|
|
free(popup);
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
popup->map.notify = popup_handle_map;
|
|
|
|
|
wl_signal_add(&wlr_popup->base->surface->events.map, &popup->map);
|
|
|
|
|
popup->unmap.notify = popup_handle_unmap;
|
|
|
|
|
wl_signal_add(&wlr_popup->base->surface->events.unmap, &popup->unmap);
|
|
|
|
|
popup->destroy.notify = popup_handle_destroy;
|
|
|
|
|
wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy);
|
|
|
|
|
popup->commit.notify = popup_handle_commit;
|
|
|
|
|
wl_signal_add(&wlr_popup->base->surface->events.commit, &popup->commit);
|
|
|
|
|
popup->new_popup.notify = popup_handle_new_popup;
|
|
|
|
|
wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup);
|
|
|
|
|
popup->commit.notify = popup_handle_commit;
|
|
|
|
|
wl_signal_add(&wlr_popup->base->surface->events.commit, &popup->commit);
|
|
|
|
|
|
|
|
|
|
return popup;
|
|
|
|
|
}
|
|
|
|
@ -628,19 +339,14 @@ static void popup_handle_new_popup(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_popup *sway_layer_popup =
|
|
|
|
|
wl_container_of(listener, sway_layer_popup, new_popup);
|
|
|
|
|
struct wlr_xdg_popup *wlr_popup = data;
|
|
|
|
|
create_popup(wlr_popup, LAYER_PARENT_POPUP, sway_layer_popup);
|
|
|
|
|
create_popup(wlr_popup, sway_layer_popup->toplevel, sway_layer_popup->scene);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_new_popup(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_layer_surface *sway_layer_surface =
|
|
|
|
|
wl_container_of(listener, sway_layer_surface, new_popup);
|
|
|
|
|
struct wlr_xdg_popup *wlr_popup = data;
|
|
|
|
|
create_popup(wlr_popup, LAYER_PARENT_LAYER, sway_layer_surface);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct sway_layer_surface *layer_from_wlr_layer_surface_v1(
|
|
|
|
|
struct wlr_layer_surface_v1 *layer_surface) {
|
|
|
|
|
return layer_surface->data;
|
|
|
|
|
create_popup(wlr_popup, sway_layer_surface, sway_layer_surface->popups);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
|
|
|
|
@ -672,10 +378,6 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
|
|
|
|
|
sway_log(SWAY_ERROR,
|
|
|
|
|
"no output to auto-assign layer surface '%s' to",
|
|
|
|
|
layer_surface->namespace);
|
|
|
|
|
// Note that layer_surface->output can be NULL
|
|
|
|
|
// here, but none of our destroy callbacks are
|
|
|
|
|
// registered yet so we don't have to make them
|
|
|
|
|
// handle that case.
|
|
|
|
|
wlr_layer_surface_v1_destroy(layer_surface);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
@ -684,37 +386,51 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
|
|
|
|
|
layer_surface->output = output->wlr_output;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct sway_layer_surface *sway_layer =
|
|
|
|
|
calloc(1, sizeof(struct sway_layer_surface));
|
|
|
|
|
if (!sway_layer) {
|
|
|
|
|
struct sway_output *output = layer_surface->output->data;
|
|
|
|
|
|
|
|
|
|
enum zwlr_layer_shell_v1_layer layer_type = layer_surface->pending.layer;
|
|
|
|
|
struct wlr_scene_tree *output_layer = sway_layer_get_scene(
|
|
|
|
|
output, layer_type);
|
|
|
|
|
struct wlr_scene_layer_surface_v1 *scene_surface =
|
|
|
|
|
wlr_scene_layer_surface_v1_create(output_layer, layer_surface);
|
|
|
|
|
if (!scene_surface) {
|
|
|
|
|
sway_log(SWAY_ERROR, "Could not allocate a layer_surface_v1");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wl_list_init(&sway_layer->subsurfaces);
|
|
|
|
|
struct sway_layer_surface *surface =
|
|
|
|
|
sway_layer_surface_create(scene_surface);
|
|
|
|
|
if (!surface) {
|
|
|
|
|
wlr_layer_surface_v1_destroy(layer_surface);
|
|
|
|
|
|
|
|
|
|
sway_layer->surface_commit.notify = handle_surface_commit;
|
|
|
|
|
wl_signal_add(&layer_surface->surface->events.commit,
|
|
|
|
|
&sway_layer->surface_commit);
|
|
|
|
|
|
|
|
|
|
sway_layer->destroy.notify = handle_destroy;
|
|
|
|
|
wl_signal_add(&layer_surface->events.destroy, &sway_layer->destroy);
|
|
|
|
|
sway_layer->map.notify = handle_map;
|
|
|
|
|
wl_signal_add(&layer_surface->surface->events.map, &sway_layer->map);
|
|
|
|
|
sway_layer->unmap.notify = handle_unmap;
|
|
|
|
|
wl_signal_add(&layer_surface->surface->events.unmap, &sway_layer->unmap);
|
|
|
|
|
sway_layer->new_popup.notify = handle_new_popup;
|
|
|
|
|
wl_signal_add(&layer_surface->events.new_popup, &sway_layer->new_popup);
|
|
|
|
|
sway_layer->new_subsurface.notify = handle_new_subsurface;
|
|
|
|
|
wl_signal_add(&layer_surface->surface->events.new_subsurface,
|
|
|
|
|
&sway_layer->new_subsurface);
|
|
|
|
|
|
|
|
|
|
sway_layer->layer_surface = layer_surface;
|
|
|
|
|
layer_surface->data = sway_layer;
|
|
|
|
|
sway_log(SWAY_ERROR, "Could not allocate a sway_layer_surface");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct sway_output *output = layer_surface->output->data;
|
|
|
|
|
sway_layer->output_destroy.notify = handle_output_destroy;
|
|
|
|
|
wl_signal_add(&output->events.disable, &sway_layer->output_destroy);
|
|
|
|
|
if (!scene_descriptor_assign(&scene_surface->tree->node,
|
|
|
|
|
SWAY_SCENE_DESC_LAYER_SHELL, surface)) {
|
|
|
|
|
sway_log(SWAY_ERROR, "Failed to allocate a layer surface descriptor");
|
|
|
|
|
// destroying the layer_surface will also destroy its corresponding
|
|
|
|
|
// scene node
|
|
|
|
|
wlr_layer_surface_v1_destroy(layer_surface);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wl_list_insert(&output->shell_layers[layer_surface->pending.layer],
|
|
|
|
|
&sway_layer->link);
|
|
|
|
|
surface->output = output;
|
|
|
|
|
|
|
|
|
|
surface->surface_commit.notify = handle_surface_commit;
|
|
|
|
|
wl_signal_add(&layer_surface->surface->events.commit,
|
|
|
|
|
&surface->surface_commit);
|
|
|
|
|
surface->map.notify = handle_map;
|
|
|
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wl_signal_add(&layer_surface->surface->events.map, &surface->map);
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|
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|
surface->unmap.notify = handle_unmap;
|
|
|
|
|
wl_signal_add(&layer_surface->surface->events.unmap, &surface->unmap);
|
|
|
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|
surface->new_popup.notify = handle_new_popup;
|
|
|
|
|
wl_signal_add(&layer_surface->events.new_popup, &surface->new_popup);
|
|
|
|
|
|
|
|
|
|
surface->output_destroy.notify = handle_output_destroy;
|
|
|
|
|
wl_signal_add(&output->events.disable, &surface->output_destroy);
|
|
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|
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|
surface->node_destroy.notify = handle_node_destroy;
|
|
|
|
|
wl_signal_add(&scene_surface->tree->node.events.destroy, &surface->node_destroy);
|
|
|
|
|
}
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|