37b8a096a9 
								
							
								 
							
						 
						
							
							
								
								Pass backend to render  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								9b984253e2 
								
							
								 
							
						 
						
							
							
								
								Move egl.h to render/egl.h  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								9e1ff2dce9 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #140  from emersion/screenshooter  
							
							... 
							
							
 
							
							Add screenshooter 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c0e5feea37 
								
							
								 
							
						 
						
							
							
								
								Add GL/EGL extension loader generator  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								0ce3135304 
								
									
								
							
								 
							
						 
						
							
							
								
								Move read_pixels from output to renderer  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c5df6ca900 
								
							
								 
							
						 
						
							
							
								
								Fix memory leaks  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								009c3747a8 
								
							
								 
							
						 
						
							
							
								
								Multi-GPU DRM  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								517ba0bc16 
								
							
								 
							
						 
						
							
							
								
								Change egl_get_config to always use visual id  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								220a6e9bf6 
								
							
								 
							
						 
						
							
							
								
								Add xwayland activate and fix EGL bug  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								00f1686ce5 
								
							
								 
							
						 
						
							
							
								
								unset egl current before terminating display  
							
							... 
							
							
 
							
							fixes segfault when closing the compositor with an egl window. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								9fa822c666 
								
							
								 
							
						 
						
							
							
								
								Fix minor typos  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								368f74e4df 
								
							
								 
							
						 
						
							
							
								
								Refactor meson build files  
							
							... 
							
							
 
							
							Use tabs for indentation and break up function calls over 80 col. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								f24b3df980 
								
							
								 
							
						 
						
							
							
								
								wlr renderer/texture: rename init to create when it does alloc  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								27c13d621d 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #88  from 4e554c4c/alloc_crashing  
							
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							Prevent alloc errors from crashing 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								4f2b1cc930 
								
							
								 
							
						 
						
							
							
								
								implement get_buffer_size for egl buffers  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								72a33b736f 
								
							
								 
							
						 
						
							
							
								
								implement texture get buffer size  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								5cc7342606 
								
							
								 
							
						 
						
							
							
								
								Prevent alloc errors from crashing  
							
							... 
							
							
 
							
							Resolves  #76  
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								f998bb8299 
								
							
								 
							
						 
						
							
							
								
								Fix style issues  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								4bbf718e7d 
								
							
								 
							
						 
						
							
							
								
								impl->destroy cleanup:  
							
							... 
							
							
 
							
							- remove trivial destroy() function
 - make sure we check impl and impl->destroy before calling
 - always call free if not implemented 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								2facf1df65 
								
							
								 
							
						 
						
							
							
								
								Fix software cursors  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								de6f32c84e 
								
							
								 
							
						 
						
							
							
								
								Refactor away wlr_renderer_state  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								94e6e6334b 
								
							
								 
							
						 
						
							
							
								
								Refactor out wlr_texture_state  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								d4b4bfb8bc 
								
							
								 
							
						 
						
							
							
								
								Fix   #64  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								f066ff6d02 
								
							
								 
							
						 
						
							
							
								
								Fix external shader  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								2d6d2bcef9 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #75  from nyorain/egl_image_leak  
							
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							Fix egl image leak in gles renderer 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								862bc9783f 
								
							
								 
							
						 
						
							
							
								
								Fix egl image leak in gles renderer  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c323bfc6a0 
								
							
								 
							
						 
						
							
							
								
								GLES2: detach and delete shaders after LinkProgram  
							
							... 
							
							
 
							
							Also make sure program linked correctly! 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								62d8b252c0 
								
							
								 
							
						 
						
							
							
								
								Refactor meson and move xdg-shell into wlroots  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								a6efb90382 
								
							
								 
							
						 
						
							
							
								
								s/gen/ensure/  fixes   #47  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c24351681f 
								
							
								 
							
						 
						
							
							
								
								Refactor EGL handling  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								7095274a9e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into drm_buffer  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								3c12a32d1f 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #58  from acrisci/feature/enable-gl-blending  
							
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							enable gl blending 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								49e97857c7 
								
							
								 
							
						 
						
							
							
								
								enable gl blending  
							
							... 
							
							
 
							
							This makes transparency work correctly.
fixes  #56  
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								888986b038 
								
							
								 
							
						 
						
							
							
								
								Remove excess logging  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								7da43ff8b0 
								
							
								 
							
						 
						
							
							
								
								Implement wlr_surface_flush_damage  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								073dff63da 
								
							
								 
							
						 
						
							
							
								
								Fix style issues  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								67369173aa 
								
							
								 
							
						 
						
							
							
								
								Implement drm (egl) buffer attaching  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								e2b7712302 
								
							
								 
							
						 
						
							
							
								
								Use texture->pixel_format instead of re-scanning  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								4de930542f 
								
							
								 
							
						 
						
							
							
								
								Implement partial texture uploads  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								bd2e9a7168 
								
							
								 
							
						 
						
							
							
								
								Style cleanup  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								e167f41fde 
								
							
								 
							
						 
						
							
							
								
								Rename wlr_surface -> wlr_texture; attach -> upload  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								1db97a9af9 
								
							
								 
							
						 
						
							
							
								
								Updated DRM cursor rendering  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								41b98f21e5 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #42  from acrisci/bug/no-switch-active-textures  
							
							... 
							
							
 
							
							Remove unnecessary calls to glActiveTexture 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								fdab81e1c9 
								
							
								 
							
						 
						
							
							
								
								Use meson build system  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								9119be1dd1 
								
							
								 
							
						 
						
							
							
								
								Remove unnecessary calls to glActiveTexture  
							
							... 
							
							
 
							
							Since wlroots shaders only use one texture at a time (ie there is only one
sampler2D variable in any shader), it is unnecessary to switch between active
texture units at this time. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								effea557bb 
								
							
								 
							
						 
						
							
							
								
								Implement destroying surfaces  
							
							... 
							
							
 
							
							Add a signal for wlr_surface destruction on the wlr_surface that compositors
can listen to to remove the surface from their state.
Implement a listener for this in the example wl_compositor to remove the
surface from its internal list of surfaces.
Destroy the surface in the compositor destroy_surface callback given when the
surface resource was created.
Add a reference to the surface resource to the wlr_surface so a compositor can
find it in its list of resources upon wlr_resource destruction. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								6610aa7ca7 
								
							
								 
							
						 
						
							
							
								
								Implement shm buffer surface attach interface  
							
							... 
							
							
 
							
							Implement surface_attach method. This is called when a client attaches an shm
buffer with wl_surface_attach().
Implement the GLES2 interface for attaching shm buffers. This creates an opengl
texture with the shm buffer contents for the surface.
This commit also includes some working code to render the surfaces onto the
screen for demonstration purposes. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								b08aa9fd35 
								
							
								 
							
						 
						
							
							
								
								Revert "Merge pull request  #27  from ascent12/meson"  
							
							... 
							
							
 
							
							This reverts commit 85805da0218189c64d7f 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								a2ba226ba3 
								
							
								 
							
						 
						
							
							
								
								Use subdir  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								924bf0f669 
								
							
								 
							
						 
						
							
							
								
								Changed build system to meson  
							
							
 
							
						 
						
							8 years ago