@ -51,7 +51,6 @@ static bool gles2_surface_attach_shm(struct wlr_surface_state *surface,
surface - > wlr_surface - > format = format ;
surface - > pixel_format = fmt ;
GL_CALL ( glActiveTexture ( GL_TEXTURE0 ) ) ;
GL_CALL ( glGenTextures ( 1 , & surface - > tex_id ) ) ;
GL_CALL ( glBindTexture ( GL_TEXTURE_2D , surface - > tex_id ) ) ;
GL_CALL ( glPixelStorei ( GL_UNPACK_ROW_LENGTH_EXT , pitch ) ) ;
@ -76,7 +75,6 @@ static void gles2_surface_get_matrix(struct wlr_surface_state *surface,
}
static void gles2_surface_bind ( struct wlr_surface_state * surface ) {
GL_CALL ( glActiveTexture ( GL_TEXTURE0 + 1 ) ) ;
GL_CALL ( glBindTexture ( GL_TEXTURE_2D , surface - > tex_id ) ) ;
GL_CALL ( glTexParameteri ( GL_TEXTURE_2D , GL_TEXTURE_MIN_FILTER , GL_LINEAR ) ) ;
GL_CALL ( glTexParameteri ( GL_TEXTURE_2D , GL_TEXTURE_MAG_FILTER , GL_LINEAR ) ) ;