* Rename the constraint_create signal to new_constraint for
consistency
* Move the constraint_destroy signal to the constraint itself
* Use rotate_child_position instead of duplicating logic
* Fix inert constraint resource handling
* Style fixes
Sessions can now be retrieved from a backend in a more general manner.
Multi-backend gets back its `session` field that contains the session
if one was created, removing the interfacing from multi backend with the
drm backend directly. This adds the possibility to use sessions even
without the drm backend.
It additionally fixes the bug that 2 session objects got created when
WLR_BACKENDS were set to "libinput,drm".
To allow vt switching without drm backend (and drm fd) on logind, start
listening to PropertiesChanged signals from dbus and parse the session
"Active" property when no master fd was created (this does not change
current drm backend behaviour in any way).
To prevent wl_keyboard keymap being written to by clients, use a unique
file descriptor for each wl_keyboard resource.
Reference: weston, commit 76829fc4eaea329d2a525c3978271e13bd76c078
sx, sy used to store the buffer offset of the drag surface which was
then be added (by rootston) to the drag icon position.
Buffer offsets are handled already in surface_intersect_output
(output.c) so they were added twice for dnd surfaces.
This is so we can potentially add comments to it, and so if a user looks
at the installed header, they can see the /* #undef WLR_HAS_FEATURE */
line to see every option, even if not available.
Implement the tablet-v2 tablet tool's implicit grab semantics for
buttons and tip.
This avoids losing focus (to other [sub]surfaces) when a button is held,
or the tip is down.
This should help when the device is used close to a surface's border and
would otherwise have to be very precise.
This introduces -DWLR_USE_UNSTABLE and adds information regarding the
stability status to all headers. I started with a conservative set of
headers to mark as stable:
- types/wlr_matrix.h
- util/edges.h
- util/log.h
- util/region.h
- xcursor.h
153f37bdf5 (#1145) removed the
wlr_xwayland_is_unamanged function while fixing OR, because it was
belieived that it's supposed to work around the broken OR handling.
This was a misunderstanding. is_unmanaged is (while sort of a hack)
intended to work around inherent differences between "real" X sessions
and our Xwayland/wayland situation.
The main reason it exists is to support applications like rofi and dzen,
while not handing focus to other OR windows (which should *not* be
required).
Traditionally, these applications just grabbed input from X and didn't
need to be focused by any logic in the WM. Which of course doesn't work
in wayland compositors. So we have to give them focus in some way.
Giving *every* OR window focus, breaks other applications that don't
expect focus to change.
A testcase that was pointed out to me where wlr_xwayland_is_unamanged was
breaking things is https://github.com/swaywm/sway/issues/2128 (syncplay,
gitk, gitgui)
Supposedly it broke using keyboard to navigate the menus.
I can't reproduce this with this patch. The popups can be navigated as
long as the parent has focus.
Implement the basic logic for tablet-v2 tablet_pad's grabs. And plug in
the default grab.
Features like "holding" the focus should be implemented via grabs, like
they are for pointer and keyboard.
The override_redirect flag can change on configure notify and
on map notify. This adds an event to know when it changes.
This removes wlr_xwayland_surface_is_unmanaged which was wrongly
using the window type to decide whether the view should be
unmanaged.
A similar patch was proposed to Weston, but has never been
merged upstream [1].
[1]: https://patchwork.freedesktop.org/patch/211161/
There were a few issues after rebase, that the merge algorithm didn't
throw at my face:
wlr_output did a check on the actual role, not a string anymore, so that
had to go to allow tablet-v2 to set cursor surfaces.
A few L_DEBUG/L_ERRORs were still around
There was a user-after-free in tablet-group free()ing, probably after
insufficient testing from a previous feedback pass
The previous naming was based on the input-device capability names from
libinput.
With code that uses the libinput_tablet_tool and mapping into tablet-v2,
this is confusing, so the name is changed to follow the names used in
the protocol.
This adds the management code to manage tablet tools lifetimes from
libinput.
It follows the suggestion made in the tablet-unstable-v2.xml to destroy
tablet_tools once all tablets that it got into contact with were removed
from the system. This is implemented via a refcount.
If a tool is *not* unique, it will be destroyed on proximity out. This
is libinput specific and mentioned in libinput docs that tools will not
be found again, so we shouldn't keep a reference to them.
Also they can't be on other tablets as well, because they cannot be
tracked.
The naming in this commit is a bit off (to not break things).
The wlr names stay the same, tablet_tool is the libinput_device with
capaiblity LIBINPUT_DEVICE_CAP_TABLET_TOOL which is more akin to
"tablet" in the tablet-unstable-v2 protocol.
The struct that corresponds to the tablet_tool in tablet-unstable-v2 is
called tablet_tool_tool, a rename should be done at some point in the
future.
To begin with, no-op updates are unnecessary, so this patch is an
improvement on its own.
Then, this fixes hotplugging issues with xwayland. xwayland waits
for both wl_output and xdg_output to send a "done" event. However,
it doesn't handle well desynchronized "done" updates: if xdg-output
sends "done" twice, the second one will wait for the next wl_output
"done" event. This is an issue when the first is a no-op and the
second is a real update: the second isn't applied. I've considered
patching xwayland instead, but it seems pretty complicated.
It is common to want to iterate an xdg-surface's popups separately from
the toplevel and subsurfaces. For example, popups are typically rendered
on top of most other surfaces.
wlr_xdg_surface_for_each_surface continues to iterate both surfaces and
popups to maintain backwards compatibility.
There was no way to tell wlr_idle to stop processing input events
and rearm timers all the time, such an API is required to have
some form of idle inhibitor.
Detecting whether eglSwapBuffersWithDamageEXT or
eglSwapBuffersWithDamageKHR is used should be based on the extension
string, not only on the availability of the function.
This lets clients bind to a seat multiple times by re-using the existing
wlr_seat_client whenever a duplicate request happens.
Previously, an independant wlr_seat_client would be created and only
events from one would be processed.
Fixes#1023.
Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.
Fixes#987
Makes the xwayland startup process two phased.
The first phase just initialises the X11 sockets.
The second phase starts the Xwayland server itself.
When starting xwayland lazily the second phase will be postponed until
a client has connected to the X11 socket.
Changes in behaviour:
The DISPLAY environment is now set immediately after the X11 sockets
are created.
When the Xwayland server is killed or crashes, the sockets will not be
recreated, but reused.
Fixes#849: Start up Xwayland lazily
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.
With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
All public resource creators now take a new ID for the resource
and an optional list where the resource link is added. When the
resource is destroyed it is its own responsibility to remove
itself from the list. This removes the need for the caller to add
a destroy listener.
This commit fixes a few segfaults with resources not removed from
the list when destroyed.
The motivation for this is:
- `get_popup` and `get_toplevel` allocate role-specific resources.
- On the first non-null commit, the surface gets mapped.
- On a null commit, the surface gets unmapped. It can be mapped
again with a non-null commit.
- When the role object (xdg-toplevel or xdg-popup) is
destroyed, the surface is unmapped and role-specific resources
are destroyed. The client can call `get_popup` or `get_toplevel`
again on that surface.
- When the xdg-surface object is destroyed, the surface is
unmapped, role-specific resources are destroyed and the surface
itself is destroyed.
It was broken because the damage extents were rotated about its
own center, not about the center of the surface.
This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
Tested with
./weston-simple-dmabuf-drm
./weston-simple-dmabuf-drm --import-immediate=1
./weston-simple-dmabuf-drm --y-inverted=1
(and combinations)
Supports only single plane XRGB dmabufs for now.