surface: remove wlr_frame_callback

This removes the need to allocate a structure for frame callbacks.
wl_resource_get_link is used instead.
master
emersion 7 years ago
parent cc89906ddf
commit a6c0e25d36
No known key found for this signature in database
GPG Key ID: 0FDE7BE0E88F5E48

@ -8,11 +8,6 @@
#include <wayland-server.h>
#include <wlr/types/wlr_output.h>
struct wlr_frame_callback {
struct wl_resource *resource;
struct wl_list link;
};
#define WLR_SURFACE_INVALID_BUFFER 1
#define WLR_SURFACE_INVALID_SURFACE_DAMAGE 2
#define WLR_SURFACE_INVALID_BUFFER_DAMAGE 4

@ -86,40 +86,25 @@ static void surface_damage(struct wl_client *client,
x, y, width, height);
}
static struct wlr_frame_callback *frame_callback_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_callback_interface, NULL));
return wl_resource_get_user_data(resource);
}
static void callback_handle_resource_destroy(struct wl_resource *resource) {
struct wlr_frame_callback *cb = frame_callback_from_resource(resource);
wl_list_remove(&cb->link);
free(cb);
wl_list_remove(wl_resource_get_link(resource));
}
static void surface_frame(struct wl_client *client,
struct wl_resource *resource, uint32_t callback) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
struct wlr_frame_callback *cb =
calloc(1, sizeof(struct wlr_frame_callback));
if (cb == NULL) {
wl_resource_post_no_memory(resource);
return;
}
cb->resource = wl_resource_create(client, &wl_callback_interface,
CALLBACK_VERSION, callback);
if (cb->resource == NULL) {
free(cb);
struct wl_resource *callback_resource = wl_resource_create(client,
&wl_callback_interface, CALLBACK_VERSION, callback);
if (callback_resource == NULL) {
wl_resource_post_no_memory(resource);
return;
}
wl_resource_set_implementation(cb->resource, NULL, cb,
wl_resource_set_implementation(callback_resource, NULL, NULL,
callback_handle_resource_destroy);
wl_list_insert(surface->pending->frame_callback_list.prev, &cb->link);
wl_list_insert(surface->pending->frame_callback_list.prev,
wl_resource_get_link(callback_resource));
surface->pending->invalid |= WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST;
}
@ -549,9 +534,9 @@ static struct wlr_surface_state *surface_state_create(void) {
static void surface_state_destroy(struct wlr_surface_state *state) {
surface_state_reset_buffer(state);
struct wlr_frame_callback *cb, *tmp;
wl_list_for_each_safe(cb, tmp, &state->frame_callback_list, link) {
wl_resource_destroy(cb->resource);
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &state->frame_callback_list) {
wl_resource_destroy(resource);
}
pixman_region32_fini(&state->surface_damage);
@ -965,11 +950,11 @@ static inline int64_t timespec_to_msec(const struct timespec *a) {
void wlr_surface_send_frame_done(struct wlr_surface *surface,
const struct timespec *when) {
struct wlr_frame_callback *cb, *cnext;
wl_list_for_each_safe(cb, cnext, &surface->current->frame_callback_list,
link) {
wl_callback_send_done(cb->resource, timespec_to_msec(when));
wl_resource_destroy(cb->resource);
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp,
&surface->current->frame_callback_list) {
wl_callback_send_done(resource, timespec_to_msec(when));
wl_resource_destroy(resource);
}
}

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