83 Commits (9de93a866fd4c7a51ffde7c73454dc0c39bf5fb1)

Author SHA1 Message Date
Simon Ser 004cf887b7 render/gles2: prevent imported DMA-BUF textures from being mutated
4 years ago
Simon Ser 9ecfa4343a render: remove wlr_texture_to_dmabuf
4 years ago
Simon Zeni 78d21fa131 render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format
4 years ago
Simon Ser 27fba3df43 render: use DRM formats in wlr_texture_from_pixels
4 years ago
Simon Ser 549435aee5 render/gles2: replace wlr_gles2_texture.wl_format with drm_format
4 years ago
Simon Ser fab396f149 render/gles2: convert format table to DRM formats
4 years ago
Simon Ser 6ca59519c9 render/gles2: check buffer stride when uploading texture
4 years ago
Simon Ser 9396d8433a
render/gles2: remove YUV blocklist
4 years ago
Quantum 975d14b799 render/wlr_texture: clamp texture coordinates to edge by default
4 years ago
Simon Ser 642b349e94 render/gles2: restore EGL context after texture operations
4 years ago
Simon Ser 3f7e0cf5f0 render/egl: remove surface and buffer age args from make_current
4 years ago
Simon Ser 3fd8098881
render/gles2: require GL_EXT_unpack_subimage
4 years ago
Simon Ser 1dbcfdaf81 render/gles2: remove gles2_procs
4 years ago
Simon Ser 62da61716f render/gles2: make push/pop debug functions take a wlr_renderer
4 years ago
Simon Ser e8872d9ed7 render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
4 years ago
Simon Ser 26af316b3b render/gles2: make wlr_gles2_texture_from_* private
4 years ago
Simon Ser a3ba82885c render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
5 years ago
Simon Ser 1edc42157b render/egl: introduce wlr_egl_unset_current
5 years ago
Simon Ser 06f4c3945d render/texture: add width and height fields
5 years ago
Simon Ser 6d3f3b9300 render/gles2: unbind textures after use
5 years ago
Simon Ser 515679e4fe Refactor EGL/GL API loading
5 years ago
Simon Ser 16e5e9541b Add -Wmissing-prototypes
5 years ago
Simon Ser 447835afc1 render/gles2: provide public API to access GL texture
5 years ago
Scott Anderson 85a2ee6d30 render/gles: Simplify textures a bit
5 years ago
Simon Ser 6bb7639a0f render/gles2: don't unset the current EGL surface when destroying texture
5 years ago
emersion 75371d2c88
Require libdrm >= 2.4.95
6 years ago
nyorain cb03a41a3b Use enum wl_shm_format for gles2 texture formats
6 years ago
nyorain cd28637187 Remove fmt parameter from wlr_texture_write_pixels
6 years ago
Mariusz Bialonczyk ad406db21c gles2: change context when it is not current
6 years ago
emersion c4915d1492 render: add wlr_texture_is_opaque
7 years ago
emersion 7cbef15206
util: add wlr_ prefix to log symbols
7 years ago
emersion 57548b557a
Merge branch 'master' into screencontent
7 years ago
Vincent Vanlaer f1a62a3200 Rename egl.exts to match the extension names
7 years ago
emersion 457bfcab19
render/egl: only request high priority context on DRM
7 years ago
emersion 21928cbe61
Merge branch 'master' into screencontent
7 years ago
emersion 135721118a
render: remove wlr_renderer_check_import_dmabuf
7 years ago
emersion 28020ff577
Only allow one modifier per DMA-BUF, split attributes struct in render/
7 years ago
emersion 5ba1a9af56
render: add wlr_texture_to_dmabuf
7 years ago
emersion 71ca45e2c0
Make sure we don't use others' prefixes
7 years ago
emersion 018b82c01e
render/egl: allow passing NULL to surface and image destructors
7 years ago
emersion f3f61bed3e
Untie wlr_gles2_renderer and wlr_gles2_texture
7 years ago
emersion a7bb48b404
render/egl: add wlr_egl_create_image_from_wl_drm
7 years ago
emersion c63d94483b
Redesign wlr_texture
7 years ago
Guido Günther b1852096c5 linux-dmabuf: Support multi plane formats like NV12
7 years ago
emersion a854c2f246
Merge branch 'master' into gles2-renderer-redesign
7 years ago
emersion b1f93bc5cc
render/egl: use EGL_KHR_debug
7 years ago
emersion 95e86e675a
render/gles2: remove global state, use OpenGL debug extension
7 years ago
Guido Günther 13e4ba4867 gles2_texture_bind: use texture's target type
7 years ago
Guido Günther b3cb5a36c7 gles2: allow to specify texture target type
7 years ago
emersion c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
7 years ago