Alexander Orzechowski
2ac31fc630
wlr_scene: Introduce wlr_scene_buffer_set_filter_mode
1 year ago
Alexander Orzechowski
06c0b0a204
render/vulkan: Initialize to fix compilation error
1 year ago
Simon Ser
be73da28b2
allocator: only use DRM auth if we are master
...
Legacy DRM auth will only work if we are DRM master. Keep using an
unauthenticated DRM FD if we are not DRM master. This should be
enough for GBM.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3674
1 year ago
Alexander Orzechowski
e8887f76ed
backend/drm: Use texture blend_mode for multigpu blit
1 year ago
Alexander Orzechowski
2044cc2311
render: Introduce wlr_render_texture_options.blend_mode
1 year ago
Alexander Orzechowski
693005ac99
pixman: Remove dead code
1 year ago
Alexander Orzechowski
6bd44c4fcd
renderer: Introduce wlr_scale_filter_mode
1 year ago
Alexander Orzechowski
64c0272f81
output_state: Gamma lut should be freed only if committed
...
We consider state that is not committed to be uninitialized.
1 year ago
Alexander Orzechowski
3ee0f52e09
render/vulkan: Dynamically create texture views
...
Now that we are dynamically creating pipeline layouts, we need separate
texture views for each pipeline layout we choose to use with a texture.
1 year ago
Alexander Orzechowski
7c5a3afd60
render/vulkan: Inline init_sampler
1 year ago
Alexander Orzechowski
8a387b5558
render/vulkan: Dynamically create pipeline layouts
...
These will happen lazily when pipelines get created.
1 year ago
Alexander Orzechowski
3623005858
render/vulkan/pipeline_key: Add blending
...
This will become necessary when we switch away from scissoring. For the
time being, this cleans things up a bit and allows for a trivial
blending implementation for textures when that comes.
1 year ago
Alexander Orzechowski
9d31372930
render/vulkan: Handle quad pipeline through generic pipeline path
1 year ago
Alexander Orzechowski
97fdd57eb2
render/vulkan: Dynamically handle pipeline creation for textures
...
If we ever wanted to handle dynamic state that requires new pipelines
such as using different texture filters those can be added here with more
ease.
1 year ago
Simon Ser
220402b717
cursor: add wlr_cursor_unset_image()
...
It's pretty awkward to call wlr_cursor_set_image() with 6 zeroes.
Hide that awkwardness in wlroots.
1 year ago
Simon Ser
da04b066ea
cursor: add wlr_cursor_set_xcursor()
...
This keeps track of the last set XCursor. If it hasn't changed,
skip the texture upload.
In the future, support for animated XCursors can be added.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3436
1 year ago
Alexander Orzechowski
58a2f8bd5c
wlr_scene: Clear damage ring on transform change
1 year ago
Alexander Orzechowski
61667404ce
wlr_scene: Clear damage ring on scale change
...
If we were trying to change the scale in wlr_scene_output_build_state,
we would be using incorrect damage
1 year ago
Alexander Orzechowski
96b95bf775
wlr_scene: Reset damage ring bounds every frame
...
This fixes damage issues when a output state attempts to change
the transformed size in some way
1 year ago
Alexander Orzechowski
4391845910
wlr_damage_ring_set_bounds: Ignore duplicate size requests
1 year ago
Alexander Orzechowski
3896b6b107
wlr_scene: Fix transforms with non 1 scale
...
wlr_region_transform / wlr_box_transform want unscaled coordinates here
1 year ago
Alexander Orzechowski
7ce9459715
output: add documentation for wlr_output_state
1 year ago
Simon Ser
7e7633abf0
build: drop proto_inc
...
protocol/meson.build adds protocol header files to wlr_files. No
need to add them via include dirs.
1 year ago
Simon Ser
840fd7dce6
examples: drop unnecessary include_directories
...
wlr_inc is already pulled in via the wlroots dep. proto_inc is
already pulled in because extra_src contains these headers.
1 year ago
Kirill Primak
753f3cc4fa
compositor: add wlr_surface_role.no_object
...
This commit allows to make a role as not represented by an object,
which fixes calling role commit handlers for roles like cursor
surfaces.
Fixes: 099b9de752
1 year ago
Simon Ser
2d9659d765
backend/libinput: use struct initializers for events
...
This is more readable and consistent with the rest of wlroots.
1 year ago
Simon Ser
e1c6801b65
backend/libinput: ignore multiple events for same pointer button
...
If the same button is pressed on two devices on the same seat,
ignore the second event.
This is also what Mutter does.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3665
1 year ago
Simon Ser
670915eeea
output: add wlr_output_state_set_layers()
1 year ago
Alexander Orzechowski
73ca1ea48a
tinywl: Drop usage of wlr_output.pending
1 year ago
Alexander Orzechowski
495bcbeedd
examples: Drop usage of wlr_output.pending
1 year ago
Alexander Orzechowski
0925a500d1
wlr_scene: Don't use direct scanout if trying to commit a new render_format
...
Found by inspection.
1 year ago
Simon Ser
ac426c0c24
examples/output-layers: fix layers not included in commit
...
wlr_output_set_layers() attaches layers to the output's pending
state, but then uses a detached wlr_output_state in
wlr_output_state_commit(). This results in layers being left out
of the committed state.
Fixes: 8e81b4bb42
("examples: convert to new rendering API")
1 year ago
Simon Ser
4339c37f99
backend/drm: clip FB damage
...
The kernel complains when the damage exceeds the FB bounds:
[73850.448326] i915 0000:00:02.0: [drm:drm_atomic_check_only] [PLANE:31:plane 1A] invalid damage clip 0 0 2147483647 2147483647
Make the DRM backend behave like the Wayland one and allow compositors
to damage (0, 0, INT32_MAX, INT32_MAX) to repaint everything without
needing to know the exact buffer size.
Closes: https://github.com/swaywm/sway/issues/7632
1 year ago
Alexander Orzechowski
a09bb1314d
wlr_output_state: Consider gamma_lut uninitialized if not committed
1 year ago
Alexander Orzechowski
b80e67d6e6
wlr_output_state: Consider buffer uninitialized if not committed
1 year ago
Kirill Primak
96f1fdd113
seat: remove a TODO comment about simulating keyboard events
1 year ago
Simon Ser
6e8fb5509f
cursor: only reset the cursor when the surface changes
...
If the set_cursor request is used with the same surface, don't call
cursor_output_cursor_reset_image(). That function sends
wl_surface.leave and can cause an infinite feedback loop with some
clients (submitting a LoDPI cursor when the surface leaves an HiDPI
output).
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3669
1 year ago
Alexander Orzechowski
05dd08afe5
scene: introduce wlr_scene_output_build_state()
1 year ago
Alexander Orzechowski
7e67b8152b
scene: Don't rely on output current state during rendering
...
In the next commit, state such as scale, transform, width/height that
we gather from the output might be outdated and incorrect.
1 year ago
Alexander Orzechowski
ae7bad86dd
output: introduce wlr_output_state_set_damage()
1 year ago
Simon Ser
709c9dd287
render/vulkan: rename tex_usage to shm_tex_usage
...
Same motivation as fdb199a43c
("render/vulkan: rename
tex_features to shm_tex_features").
1 year ago
Simon Ser
36376e2ddf
gamma-control-v1: stop applying gamma LUTs implicitly
...
Make the compositor responsible for doing that, so that they can
properly integrate with their output commit sequence.
1 year ago
Simon Ser
ec9b79ef19
gamma-control-v1: add wlr_gamma_control_v1_send_failed_and_destroy()
1 year ago
Simon Ser
026fc6eda0
gamma-control-v1: add wlr_gamma_control_v1_apply()
1 year ago
Simon Ser
5d5cf34486
output: add wlr_output_state_set_gamma_lut()
1 year ago
Simon Ser
6e635d2fd3
gamma-control-v1: add wlr_gamma_control_manager_v1_get_control()
1 year ago
Simon Ser
70c1a57248
gamma-control-v1: introduce set_gamma event
1 year ago
Kirill Primak
1bf245e0fe
compositor: improve role-specific documentation
1 year ago
Kirill Primak
63f3802e0f
subcompositor: set role_data with wlr_surface_set_role()
1 year ago
Kirill Primak
24a479a501
drag: don't set icon's role_data
...
Currently, an icon surface's role_data is set manually to a struct
wlr_drag_icon, which is hacky, incorrect (as role_data is supposed
to be the surface's role object, and drag icons don't have them), and
will be disallowed by future changes.
1 year ago