Instead of tracking gaps per child apply gaps in two logical places:
1. In tiled containers use the layout code to add the gaps between
windows. This is much simpler and guarantees that the sizing of children
is correct.
2. In the workspace itself apply all the gaps around the edge. Here
we're in the correct position to size inner and outer gaps correctly and
decide on smart gaps in a single location.
Fixes#4296
Instead of using container->width/height as both the input and output
of the layout calculation have container->width_fraction/height_fraction
as the share of the parent this container occupies and calculate the
layout based on that. That way the container arrangement can always be
recalculated even if width/height have been altered by things like
fullscreen.
To do this several parts are reworked:
- The vertical and horizontal arrangement code is ajusted to work with
fractions instead of directly with width/height
- The resize code is then changed to manipulate the fractions when
working on tiled containers.
- Finally the places that manipulated width/height are adjusted to
match. The adjusted parts are container split, swap, and the input
seat code.
It's possible that some parts of the code are now adjusting width and
height only for those to be immediately recalculated. That's harmless
and since non-tiled containers are still sized with width/height
directly it may avoid breaking other corner cases.
Fixes#3547Fixes#4297
Currently container_replace removes the container from the scratchpad
and re-adds it afterwards. For the split commands this results in the
container being send to the scratchpad, which results in a NULL segfault
if the same container should be shown.
Pass an optional workspace to root_scratchpad_add_container, if the
workspace is passed the window will continue to show on the workspace.
If NULL is passed it is sent to the scratchpad.
This was an issue if no other window except the scratchpad container was
on the workspace.
Fixes#4240
Subsurfaces need access to the parent get_root_coords impl for positioning in
popups. To do this, we store a reference to the parent view_child where
applicable.
Fixes#4191.
This honors the fullscreen output request for
`xdg_toplevel_set_fullscreen` and `zxdg_toplevel_v6_set_fullscreen`.
If the request was sent before mapping, the fullscreen output request
will be retrieved from the client_pending state for the toplevel. The
output will be passed to `view_map` and if there is a workspace on the
output, the view will be placed on that workspace.
If the request comes in after being mapped, the view will be moved to
the workspace on the output (if there is one) before becoming
fullscreen.
This matches i3's behavior of setting scratchpad containers to 50% of
the workspace's width and 75% of the workspace's height, bound by the
minimum and maximum floating width/height.
This fixes a crash in `container_init_floating` when a xwayland view
sends a configure request while in the scratchpad.
`container_init_floating` gets called so the configured minimum and
maximum sizes gets respected when resizing to the requested size. Since
the workspace was NULL, it would SIGSEGV when attempting to get the
workspace's output for the output box retrieval.
This extracts the resizing portion of `container_init_floating` into a
separate function. If the container is in the scratchpad, it will just
be resized and skip the centering.
Additionally, `container_init_floating` has been renamed to
`container_floating_resize_and_center` to more accurately describe what
it does.
This change adds support for renaming a workspace when `exec` command
is being processed by keeping sway_workspace and pid_workspace names in
sync.
The change can be verified by running following command:
swaymsg exec <application>; swaymsg rename workspace number 1 to 5
Fixes: #3952
Since not all child views's have an unmap event, it is possible for it
to still be mapped (default state) in the destruction handler. When
the destruction handler is called, the corresponding view may have
already been freed and the memory location reallocated. This adds a
listener for the view unmapping and removes the mapped status. This
ensures that the child view is damaged due to destruction while the
view still exists and not after.
This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
Just a convenience function that improves readability of the code.
Other things worth noting:
* container_get_siblings and container_sibling_index no longer use the
const keyword
* container_handle_fullscreen_reparent is only ever called after
attaching the container to a workspace, so its con->workspace check has
been changed to an assertion
The goal here is to center fullscreen views when they are both too small
for the output and refuse to resize to the output's dimensions. It has
the side effect of also centering the view when it's too small for its
container.
Example clients that have this behaviour are emersion's hello-wayland
and weston.
It works by introducing surface_{x,y,width,height} properties to the
container struct. The x and y represent layout-local coordinates where
the surface will be rendered. The width and height are only used to
track the surface's previous dimensions so we can detect when the client
has resized it and recenter and apply damage accordingly.
The new surface properties are calculated when a transaction is applied,
as well as when a view resizes itself unexpectedly. The latter is done
in view_update_size. This function was previously restricted to views
which are floating, but can now be called for any views.
For views which refuse to resize *smaller* than a particular size, such
as gnome-calculator, the surface is still anchored to the top left as
per the current behaviour.
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.
The move_tiling_threshold operation has been merged into move_tiling.
The main logic for each operation is untouched aside from variable
renames.
The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
Damage subsurfaces when they are destroyed. Since subsurfaces don't have an
unmap event we need to do that on destroy.
We also don't want to keep a sway_view_child when the wlr_subsurface has been
destroyed.
Fixes https://github.com/swaywm/sway/issues/3197
This renames/moves the following properties:
* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
* This is required to support placeholder containers as they don't
have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
* To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
* The con prefix was there to give it contrast from the view
properties, and is no longer useful.
The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
This introduces the following command extensions from `i3-gaps`:
* `gaps horizontal|vertical|top|right|bottom|left <amount>`
* `gaps horizontal|vertical|top|right|bottom|left all|current
set|plus|minus <amount>`
* `workspace <ws> gaps horizontal|vertical|top|right|bottom|left
<amount>`
`inner` and `outer` are also still available as options for all three
of the above commands. `outer` now acts as a shorthand to set/alter
all sides.
Additionally, this fixes two bugs with the prevention of invalid gap
configurations for workspace configs:
1. If outer gaps were not set and inner gaps were, the outer gaps
would be snapped to the negation of the inner gaps due to `INT_MIN`
being less than the negation. This took precedence over the default
outer gaps.
2. Similarly, if inner gaps were not set and outer gaps were, inner
gaps would be set to zero, which would take precedence over the
default inner gaps.
Fixing both of the above items also requires checking the gaps again
when creating a workspace since the default outer gaps can be smaller
than the negation of the workspace specific inner gaps.
There's no point having both movement_direction and wlr_direction. This
replaces the former with the latter.
As movement_direction also contained MOVE_PARENT and MOVE_CHILD items,
these are now checked specifically in the focus command and handled in
separate functions, just like the other focus variants.
window_properties is documented to contain a subset of the X11 properties
of a window (its title, class, instance, role, and transient ID). This
commit adds the missing json object from the get_tree output for
xwayland windows only.
This is a follow-up of #2911.
Signed-off-by: Franklin "Snaipe" Mathieu <me@snai.pe>
QT unmaps the view before destroying the popup. We destroyed the popup
in response to the view unmapping, but then we'd attempt to destroy it a
second time which caused a crash.
The patch removes the listener.
I tested it with GTK as well, and can confirm the popup is still being
destroyed.
* When using multiple seats, each seat has its own prev_workspace_name
for the purpose of workspace back_and_forth.
* Removes prev_workspace_name global variable.
* Removes unused next_name_map function in tree/workspace.c.
* Fixes memory leak in seat_destroy (seat was not freed).
For mouse_warping cursor to correctly work on newly spawned containers,
the workspace needs to be arranged before the cursor is warped.
The shell functions each implement their own fullscreen and arrange checks,
move them into the view_map function and pass their states via boolean arguments.
Fixes#2819
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.
This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
The previous behaviour was to damage the entire view, which would
recurse into each popup. This patch makes it damage only the popup's
surface, and respect the surface damage given by the client.
This adds listeners to the popup's map and unmap events rather than
doing the damage in the create and destroy functions. To get the popup's
position relative to the view, a new child_impl function get_root_coords
has been introduced, which traverses up the parents.
This changes our gaps implementation to behave like i3-gaps.
Our previous implementation allowed you to set gaps on a per container
basis. This isn't supported by i3-gaps and doesn't seem to have a
practical use case. The gaps_outer and gaps_inner properties on
containers are now removed as they just read the gaps_inner from the
workspace.
`gaps inner|outer <px>` no longer changes the gaps for all workspaces.
It only sets defaults for new workspaces.
`gaps inner|outer current|workspace|all set|plus|minus <px>` is now
runtime only, and the workspace option is now removed. `current` now
sets gaps for the current workspace as opposed to the current container.
`workspace <ws> gaps inner|outer <px>` is now implemented. This sets
defaults for a workspace.
This also fixes a bug where changing the layout of a split container
from linear to tabbed would cause gaps to not be applied to it until you
switch to another workspace and back.
When we eventually implement `workspace <ws> gaps inner|outer <px>`,
we'll need to store the gaps settings for workspaces before they're
created. Rather than create a workspace_gaps struct, the approach I'm
taking is to rename workspace_outputs to workspace_configs and then add
gaps settings to that.
I've added a lookup function workspace_find_config. Note that we have a
similar thing for outputs (output_config struct and output_find_config).
Lastly, when freeing config it would create a memory leak by freeing the
list items but not the workspace or output names inside them. This has
been rectified using a free_workspace_config function.
This does the following:
* Removes the xdg-decoration surface_commit listener. I was under the
impression the client could ignore the server's preference and set
whatever decoration they like using this protocol, but I don't think
that's right.
* Adds a listener for the xdg-decoration request_mode signal. The
protocol states that the server should respond to this with its
preference. We'll always respond with SSD here.
* Makes it so tiled views which use CSD will still have sway decorations
rendered. To do this, using_csd had to be added back to the view struct,
and the border is changed when floating or unfloating a view.
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.
You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.
If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
* Make container_add_sibling's `after` argument a boolean.
* Use a constant for drop layout border
* Make thickness an int
* Add button state check
* Move comments in seat_end_move_tiling