Make mouse drag in tiled mode swap containers if no edge is selected

Now the highlighted center area of containers triggers a swap action
instead of moving around the containers.
master
Sebastian Parborg 5 years ago committed by Brian Ashworth
parent c9cb5ced7f
commit 538b36c0e2

@ -326,6 +326,8 @@ void container_detach(struct sway_container *child);
void container_replace(struct sway_container *container,
struct sway_container *replacement);
void container_swap(struct sway_container *con1, struct sway_container *con2);
struct sway_container *container_split(struct sway_container *child,
enum sway_container_layout layout);

@ -84,8 +84,7 @@ static void swap_focus(struct sway_container *con1,
}
}
static void container_swap(struct sway_container *con1,
struct sway_container *con2) {
void container_swap(struct sway_container *con1, struct sway_container *con2) {
if (!sway_assert(con1 && con2, "Cannot swap with nothing")) {
return;
}

@ -245,8 +245,12 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
target_node->sway_workspace : target_node->sway_container->workspace;
enum wlr_edges edge = e->target_edge;
int after = edge != WLR_EDGE_TOP && edge != WLR_EDGE_LEFT;
bool swap = edge == WLR_EDGE_NONE && target_node->type == N_CONTAINER;
if (!swap) {
container_detach(con);
}
container_detach(con);
// Moving container into empty workspace
if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) {
@ -254,13 +258,17 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
} else if (target_node->type == N_CONTAINER) {
// Moving container before/after another
struct sway_container *target = target_node->sway_container;
enum sway_container_layout layout = container_parent_layout(target);
if (edge && !is_parallel(layout, edge)) {
enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
container_split(target, new_layout);
if (swap) {
container_swap(target_node->sway_container, con);
} else {
enum sway_container_layout layout = container_parent_layout(target);
if (edge && !is_parallel(layout, edge)) {
enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
container_split(target, new_layout);
}
container_add_sibling(target, con, after);
}
container_add_sibling(target, con, after);
} else {
// Target is a workspace which requires splitting
enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||

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