Minor fixes to tiling drag implementation

* Make container_add_sibling's `after` argument a boolean.
* Use a constant for drop layout border
* Make thickness an int
* Add button state check
* Move comments in seat_end_move_tiling
master
Ryan Dwyer 6 years ago
parent df95c61044
commit 679c7eb08c

@ -283,7 +283,7 @@ void container_insert_child(struct sway_container *parent,
* Side should be 0 to add before, or 1 to add after.
*/
void container_add_sibling(struct sway_container *parent,
struct sway_container *child, int side);
struct sway_container *child, bool after);
void container_detach(struct sway_container *child);

@ -26,6 +26,10 @@
#include "sway/tree/workspace.h"
#include "wlr-layer-shell-unstable-v1-protocol.h"
// When doing a tiling drag, this is the thickness of the dropzone
// when dragging to the edge of a layout container.
#define DROP_LAYOUT_BORDER 30
static uint32_t get_current_time_msec() {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
@ -229,7 +233,7 @@ static void handle_move_floating_motion(struct sway_seat *seat,
}
static void resize_box(struct wlr_box *box, enum wlr_edges edge,
size_t thickness) {
int thickness) {
switch (edge) {
case WLR_EDGE_TOP:
box->height = thickness;
@ -297,15 +301,17 @@ static void handle_move_tiling_motion(struct sway_seat *seat,
con->parent ? container_get_box(con->parent, &parent) :
workspace_get_box(con->workspace, &parent);
if (layout == L_HORIZ || layout == L_TABBED) {
if (cursor->cursor->y < parent.y + 30) {
if (cursor->cursor->y < parent.y + DROP_LAYOUT_BORDER) {
edge = WLR_EDGE_TOP;
} else if (cursor->cursor->y > parent.y + parent.height - 30) {
} else if (cursor->cursor->y > parent.y + parent.height
- DROP_LAYOUT_BORDER) {
edge = WLR_EDGE_BOTTOM;
}
} else if (layout == L_VERT || layout == L_STACKED) {
if (cursor->cursor->x < parent.x + 30) {
if (cursor->cursor->x < parent.x + DROP_LAYOUT_BORDER) {
edge = WLR_EDGE_LEFT;
} else if (cursor->cursor->x > parent.x + parent.width - 30) {
} else if (cursor->cursor->x > parent.x + parent.width
- DROP_LAYOUT_BORDER) {
edge = WLR_EDGE_RIGHT;
}
}
@ -313,7 +319,7 @@ static void handle_move_tiling_motion(struct sway_seat *seat,
seat->op_target_node = node_get_parent(&con->node);
seat->op_target_edge = edge;
node_get_box(seat->op_target_node, &seat->op_drop_box);
resize_box(&seat->op_drop_box, edge, 30);
resize_box(&seat->op_drop_box, edge, DROP_LAYOUT_BORDER);
desktop_damage_box(&seat->op_drop_box);
return;
}
@ -890,8 +896,8 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
}
// Handle moving a tiling container
if (config->tiling_drag && mod_pressed && !is_floating_or_child &&
!cont->is_fullscreen) {
if (config->tiling_drag && mod_pressed && state == WLR_BUTTON_PRESSED &&
!is_floating_or_child && !cont->is_fullscreen) {
seat_pointer_notify_button(seat, time_msec, button, state);
seat_begin_move_tiling(seat, cont, button);
return;

@ -1050,9 +1050,8 @@ static void seat_end_move_tiling(struct sway_seat *seat) {
// Moving container into empty workspace
if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) {
workspace_add_tiling(new_ws, con);
// Moving container before/after another
} else if (target_node->type == N_CONTAINER) {
// Moving container before/after another
struct sway_container *target = target_node->sway_container;
enum sway_container_layout layout = container_parent_layout(target);
if (edge && !is_parallel(layout, edge)) {
@ -1061,9 +1060,8 @@ static void seat_end_move_tiling(struct sway_seat *seat) {
container_split(target, new_layout);
}
container_add_sibling(target, con, after);
// Target is a workspace which requires splitting
} else {
// Target is a workspace which requires splitting
enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
workspace_split(new_ws, new_layout);

@ -1093,13 +1093,13 @@ void container_insert_child(struct sway_container *parent,
}
void container_add_sibling(struct sway_container *fixed,
struct sway_container *active, int side) {
struct sway_container *active, bool after) {
if (active->workspace) {
container_detach(active);
}
list_t *siblings = container_get_siblings(fixed);
int index = list_find(siblings, fixed);
list_insert(siblings, index + side, active);
list_insert(siblings, index + after, active);
active->parent = fixed->parent;
active->workspace = fixed->workspace;
container_for_each_child(active, set_workspace, NULL);

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