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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <math.h>
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#include <libevdev/libevdev.h>
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#include <linux/input-event-codes.h>
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#include <errno.h>
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#include <float.h>
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#include <limits.h>
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#include <strings.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_idle.h>
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#include <wlr/types/wlr_tablet_v2.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/util/region.h>
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#include "list.h"
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#include "log.h"
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#include "config.h"
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#include "sway/commands.h"
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#include "sway/desktop.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/cursor.h"
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#include "sway/input/keyboard.h"
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#include "sway/input/tablet.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
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#include "sway/tree/container.h"
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#include "sway/tree/root.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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static uint32_t get_current_time_msec(void) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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return now.tv_nsec / 1000;
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}
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static struct wlr_surface *layer_surface_at(struct sway_output *output,
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struct wl_list *layer, double ox, double oy, double *sx, double *sy) {
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struct sway_layer_surface *sway_layer;
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wl_list_for_each_reverse(sway_layer, layer, link) {
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double _sx = ox - sway_layer->geo.x;
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double _sy = oy - sway_layer->geo.y;
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struct wlr_surface *sub = wlr_layer_surface_v1_surface_at(
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sway_layer->layer_surface, _sx, _sy, sx, sy);
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if (sub) {
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return sub;
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}
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}
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return NULL;
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}
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static bool surface_is_xdg_popup(struct wlr_surface *surface) {
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if (wlr_surface_is_xdg_surface(surface)) {
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struct wlr_xdg_surface *xdg_surface =
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wlr_xdg_surface_from_wlr_surface(surface);
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return xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP;
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}
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return false;
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}
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static struct wlr_surface *layer_surface_popup_at(struct sway_output *output,
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struct wl_list *layer, double ox, double oy, double *sx, double *sy) {
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struct sway_layer_surface *sway_layer;
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wl_list_for_each_reverse(sway_layer, layer, link) {
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double _sx = ox - sway_layer->geo.x;
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double _sy = oy - sway_layer->geo.y;
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struct wlr_surface *sub = wlr_layer_surface_v1_surface_at(
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sway_layer->layer_surface, _sx, _sy, sx, sy);
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if (sub && surface_is_xdg_popup(sub)) {
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return sub;
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}
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}
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return NULL;
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}
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/**
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Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
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* Returns the node at the cursor's position. If there is a surface at that
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* location, it is stored in **surface (it may not be a view).
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*/
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struct sway_node *node_at_coords(
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struct sway_seat *seat, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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// check for unmanaged views first
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#if HAVE_XWAYLAND
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
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struct wl_list *unmanaged = &root->xwayland_unmanaged;
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struct sway_xwayland_unmanaged *unmanaged_surface;
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wl_list_for_each_reverse(unmanaged_surface, unmanaged, link) {
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struct wlr_xwayland_surface *xsurface =
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unmanaged_surface->wlr_xwayland_surface;
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double _sx = lx - unmanaged_surface->lx;
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double _sy = ly - unmanaged_surface->ly;
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if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) {
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*surface = xsurface->surface;
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*sx = _sx;
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*sy = _sy;
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return NULL;
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}
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}
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#endif
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// find the output the cursor is on
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struct wlr_output *wlr_output = wlr_output_layout_output_at(
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
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|
root->output_layout, lx, ly);
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if (wlr_output == NULL) {
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return NULL;
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}
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struct sway_output *output = wlr_output->data;
|
Fix crash in cursor_rebase with multiple screens
Designing the output configuration sequence without invalid state is tricky.
We have one function, apply_output_config, that takes an output and (besides
other things) performs a modeset and inserts the output in the output layout.
The modeset can fail, in which case we don't want the output to be enabled.
We also have an output_enable function, which calls output_apply_config and
also configures the output's workspace and inserts it in the root container.
Now, we have two choices.
Either we configure the output before it's been inserted in the root container
and then, if the modeset was successful, we insert it and create the workspace.
The main issue with this approach is that configuring the output triggers a
handful of signals, namely wlr_output.mode and wlr_output_layout.change. In
those event handlers, we need to make sure to ignore these outputs in the
process of being configured.
Either we first insert the output, create the workspace and then try to
configure it. It means we need to undo everything if the modeset fails. The
main issue with this solution is that it enables and disables the output very
quickly, creates a workspace and immediately destroys it, and maybe moves
views back and forth (see output_evacuate).
I've tried to make it so an output isn't enabled then immediately disabled. We
already have code for ignoring outputs when the output is being destructed.
Fixes https://github.com/swaywm/sway/issues/3462
6 years ago
|
|
|
if (!output || !output->configured) {
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|
|
// output is being destroyed or is being configured
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|
|
return NULL;
|
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|
|
}
|
|
|
|
double ox = lx, oy = ly;
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
wlr_output_layout_output_coords(root->output_layout, wlr_output, &ox, &oy);
|
|
|
|
|
|
|
|
if (root->fullscreen_global) {
|
|
|
|
// Try fullscreen container
|
|
|
|
struct sway_container *con = tiling_container_at(
|
|
|
|
&root->fullscreen_global->node, lx, ly, surface, sx, sy);
|
|
|
|
if (con) {
|
|
|
|
return &con->node;
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
// find the focused workspace on the output for this seat
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
struct sway_workspace *ws = output_get_active_workspace(output);
|
|
|
|
if (!ws) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((*surface = layer_surface_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
if (ws->fullscreen) {
|
|
|
|
// Try transient containers
|
|
|
|
for (int i = 0; i < ws->floating->length; ++i) {
|
|
|
|
struct sway_container *floater = ws->floating->items[i];
|
|
|
|
if (container_is_transient_for(floater, ws->fullscreen)) {
|
|
|
|
struct sway_container *con = tiling_container_at(
|
|
|
|
&floater->node, lx, ly, surface, sx, sy);
|
|
|
|
if (con) {
|
|
|
|
return &con->node;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Try fullscreen container
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
struct sway_container *con =
|
|
|
|
tiling_container_at(&ws->fullscreen->node, lx, ly, surface, sx, sy);
|
|
|
|
if (con) {
|
|
|
|
return &con->node;
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
if ((*surface = layer_surface_popup_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
if ((*surface = layer_surface_popup_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
if ((*surface = layer_surface_popup_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
if ((*surface = layer_surface_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_container *c;
|
|
|
|
if ((c = container_at(ws, lx, ly, surface, sx, sy))) {
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
return &c->node;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((*surface = layer_surface_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
if ((*surface = layer_surface_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
return &ws->node;
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_rebase(struct sway_cursor *cursor) {
|
|
|
|
uint32_t time_msec = get_current_time_msec();
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
seatop_rebase(cursor->seat, time_msec);
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_rebase_all(void) {
|
|
|
|
if (!root->outputs->length) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_seat *seat;
|
|
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
cursor_rebase(seat->cursor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void cursor_hide(struct sway_cursor *cursor) {
|
|
|
|
wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0);
|
|
|
|
cursor->hidden = true;
|
|
|
|
wlr_seat_pointer_clear_focus(cursor->seat->wlr_seat);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int hide_notify(void *data) {
|
|
|
|
struct sway_cursor *cursor = data;
|
|
|
|
cursor_hide(cursor);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int cursor_get_timeout(struct sway_cursor *cursor) {
|
|
|
|
if (cursor->pressed_button_count > 0) {
|
|
|
|
// Do not hide cursor unless all buttons are released
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct seat_config *sc = seat_get_config(cursor->seat);
|
|
|
|
if (!sc) {
|
|
|
|
sc = seat_get_config_by_name("*");
|
|
|
|
}
|
|
|
|
int timeout = sc ? sc->hide_cursor_timeout : 0;
|
|
|
|
if (timeout < 0) {
|
|
|
|
timeout = 0;
|
|
|
|
}
|
|
|
|
return timeout;
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_handle_activity(struct sway_cursor *cursor) {
|
|
|
|
wl_event_source_timer_update(
|
|
|
|
cursor->hide_source, cursor_get_timeout(cursor));
|
|
|
|
|
|
|
|
seat_idle_notify_activity(cursor->seat, IDLE_SOURCE_POINTER);
|
|
|
|
if (cursor->hidden) {
|
|
|
|
cursor_unhide(cursor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_unhide(struct sway_cursor *cursor) {
|
|
|
|
cursor->hidden = false;
|
|
|
|
if (cursor->image_surface) {
|
|
|
|
cursor_set_image_surface(cursor,
|
|
|
|
cursor->image_surface,
|
|
|
|
cursor->hotspot_x,
|
|
|
|
cursor->hotspot_y,
|
|
|
|
cursor->image_client);
|
|
|
|
} else {
|
|
|
|
const char *image = cursor->image;
|
|
|
|
cursor->image = NULL;
|
|
|
|
cursor_set_image(cursor, image, cursor->image_client);
|
|
|
|
}
|
|
|
|
cursor_rebase(cursor);
|
|
|
|
}
|
|
|
|
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
static void cursor_motion(struct sway_cursor *cursor, uint32_t time_msec,
|
|
|
|
struct wlr_input_device *device, double dx, double dy,
|
|
|
|
double dx_unaccel, double dy_unaccel) {
|
|
|
|
cursor_handle_activity(cursor);
|
|
|
|
|
|
|
|
wlr_relative_pointer_manager_v1_send_relative_motion(
|
|
|
|
server.relative_pointer_manager,
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
cursor->seat->wlr_seat, (uint64_t)time_msec * 1000,
|
|
|
|
dx, dy, dx_unaccel, dy_unaccel);
|
|
|
|
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
double sx, sy;
|
|
|
|
if (cursor->active_constraint) {
|
|
|
|
node_at_coords(cursor->seat,
|
|
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
|
|
|
|
|
|
if (cursor->active_constraint->surface != surface) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
double sx_confined, sy_confined;
|
|
|
|
if (!wlr_region_confine(&cursor->confine, sx, sy, sx + dx, sy + dy,
|
|
|
|
&sx_confined, &sy_confined)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
dx = sx_confined - sx;
|
|
|
|
dy = sy_confined - sy;
|
|
|
|
}
|
|
|
|
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
wlr_cursor_move(cursor->cursor, device, dx, dy);
|
|
|
|
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
seatop_motion(cursor->seat, time_msec, dx, dy);
|
|
|
|
}
|
|
|
|
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
static void handle_cursor_motion_relative(
|
|
|
|
struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, motion);
|
|
|
|
struct wlr_event_pointer_motion *e = data;
|
|
|
|
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
cursor_motion(cursor, e->time_msec, e->device, e->delta_x, e->delta_y,
|
|
|
|
e->unaccel_dx, e->unaccel_dy);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_cursor_motion_absolute(
|
|
|
|
struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor =
|
|
|
|
wl_container_of(listener, cursor, motion_absolute);
|
|
|
|
struct wlr_event_pointer_motion_absolute *event = data;
|
|
|
|
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
double lx, ly;
|
|
|
|
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
|
|
|
|
event->x, event->y, &lx, &ly);
|
|
|
|
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
double dx = lx - cursor->cursor->x;
|
|
|
|
double dy = ly - cursor->cursor->y;
|
|
|
|
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
cursor_motion(cursor, event->time_msec, event->device, dx, dy, dx, dy);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
void dispatch_cursor_button(struct sway_cursor *cursor,
|
|
|
|
struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
|
|
|
|
enum wlr_button_state state) {
|
|
|
|
if (time_msec == 0) {
|
|
|
|
time_msec = get_current_time_msec();
|
|
|
|
}
|
|
|
|
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
seatop_button(cursor->seat, time_msec, device, button, state);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_cursor_button(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
|
|
|
|
struct wlr_event_pointer_button *event = data;
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
|
|
|
|
if (event->state == WLR_BUTTON_PRESSED) {
|
|
|
|
cursor->pressed_button_count++;
|
|
|
|
} else {
|
|
|
|
if (cursor->pressed_button_count > 0) {
|
|
|
|
cursor->pressed_button_count--;
|
|
|
|
} else {
|
|
|
|
sway_log(SWAY_ERROR, "Pressed button count was wrong");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor_handle_activity(cursor);
|
|
|
|
dispatch_cursor_button(cursor, event->device,
|
|
|
|
event->time_msec, event->button, event->state);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
void dispatch_cursor_axis(struct sway_cursor *cursor,
|
|
|
|
struct wlr_event_pointer_axis *event) {
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
seatop_axis(cursor->seat, event);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_cursor_axis(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, axis);
|
|
|
|
struct wlr_event_pointer_axis *event = data;
|
|
|
|
cursor_handle_activity(cursor);
|
|
|
|
dispatch_cursor_axis(cursor, event);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_cursor_frame(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, frame);
|
|
|
|
cursor_handle_activity(cursor);
|
|
|
|
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_touch_down(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down);
|
|
|
|
seat_idle_notify_activity(cursor->seat, IDLE_SOURCE_TOUCH);
|
|
|
|
struct wlr_event_touch_down *event = data;
|
|
|
|
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
struct wlr_seat *wlr_seat = seat->wlr_seat;
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
|
|
|
|
double lx, ly;
|
|
|
|
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
|
|
|
|
event->x, event->y, &lx, &ly);
|
|
|
|
double sx, sy;
|
|
|
|
struct sway_node *focused_node = node_at_coords(seat, lx, ly, &surface, &sx, &sy);
|
|
|
|
|
|
|
|
seat->touch_id = event->touch_id;
|
|
|
|
seat->touch_x = lx;
|
|
|
|
seat->touch_y = ly;
|
|
|
|
|
|
|
|
if (!surface) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: fall back to cursor simulation if client has not bound to touch
|
|
|
|
if (seat_is_input_allowed(seat, surface)) {
|
|
|
|
cursor_hide(cursor);
|
|
|
|
wlr_seat_touch_notify_down(wlr_seat, surface, event->time_msec,
|
|
|
|
event->touch_id, sx, sy);
|
|
|
|
}
|
|
|
|
|
|
|
|
seat_set_focus(seat, focused_node);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_touch_up(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up);
|
|
|
|
seat_idle_notify_activity(cursor->seat, IDLE_SOURCE_TOUCH);
|
|
|
|
struct wlr_event_touch_up *event = data;
|
|
|
|
struct wlr_seat *seat = cursor->seat->wlr_seat;
|
|
|
|
// TODO: fall back to cursor simulation if client has not bound to touch
|
|
|
|
wlr_seat_touch_notify_up(seat, event->time_msec, event->touch_id);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_touch_motion(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor =
|
|
|
|
wl_container_of(listener, cursor, touch_motion);
|
|
|
|
seat_idle_notify_activity(cursor->seat, IDLE_SOURCE_TOUCH);
|
|
|
|
struct wlr_event_touch_motion *event = data;
|
|
|
|
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
struct wlr_seat *wlr_seat = seat->wlr_seat;
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
|
|
|
|
double lx, ly;
|
|
|
|
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
|
|
|
|
event->x, event->y, &lx, &ly);
|
|
|
|
double sx, sy;
|
|
|
|
node_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
|
|
|
|
|
|
|
|
if (seat->touch_id == event->touch_id) {
|
|
|
|
seat->touch_x = lx;
|
|
|
|
seat->touch_y = ly;
|
|
|
|
|
|
|
|
struct sway_drag_icon *drag_icon;
|
|
|
|
wl_list_for_each(drag_icon, &root->drag_icons, link) {
|
|
|
|
if (drag_icon->seat == seat) {
|
|
|
|
drag_icon_update_position(drag_icon);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!surface) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: fall back to cursor simulation if client has not bound to touch
|
|
|
|
if (seat_is_input_allowed(cursor->seat, surface)) {
|
|
|
|
wlr_seat_touch_notify_motion(wlr_seat, event->time_msec,
|
|
|
|
event->touch_id, sx, sy);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static double apply_mapping_from_coord(double low, double high, double value) {
|
|
|
|
if (isnan(value)) {
|
|
|
|
return value;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (value - low) / (high - low);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void apply_mapping_from_region(struct wlr_input_device *device,
|
|
|
|
struct input_config_mapped_from_region *region, double *x, double *y) {
|
|
|
|
double x1 = region->x1, x2 = region->x2;
|
|
|
|
double y1 = region->y1, y2 = region->y2;
|
|
|
|
|
|
|
|
if (region->mm) {
|
|
|
|
if (device->width_mm == 0 || device->height_mm == 0) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
x1 /= device->width_mm;
|
|
|
|
x2 /= device->width_mm;
|
|
|
|
y1 /= device->height_mm;
|
|
|
|
y2 /= device->height_mm;
|
|
|
|
}
|
|
|
|
|
|
|
|
*x = apply_mapping_from_coord(x1, x2, *x);
|
|
|
|
*y = apply_mapping_from_coord(y1, y2, *y);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_tablet_tool_position(struct sway_cursor *cursor,
|
|
|
|
struct sway_tablet *tablet,
|
|
|
|
struct wlr_tablet_tool *tool,
|
|
|
|
bool change_x, bool change_y,
|
|
|
|
double x, double y, double dx, double dy,
|
|
|
|
int32_t time_msec) {
|
|
|
|
if (!change_x && !change_y) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_input_device *input_device = tablet->seat_device->input_device;
|
|
|
|
struct input_config *ic = input_device_get_config(input_device);
|
|
|
|
if (ic != NULL && ic->mapped_from_region != NULL) {
|
|
|
|
apply_mapping_from_region(input_device->wlr_device,
|
|
|
|
ic->mapped_from_region, &x, &y);
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (tool->type) {
|
|
|
|
case WLR_TABLET_TOOL_TYPE_MOUSE:
|
|
|
|
wlr_cursor_move(cursor->cursor, input_device->wlr_device, dx, dy);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
wlr_cursor_warp_absolute(cursor->cursor, input_device->wlr_device,
|
|
|
|
change_x ? x : NAN, change_y ? y : NAN);
|
|
|
|
}
|
|
|
|
|
|
|
|
double sx, sy;
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
node_at_coords(seat, cursor->cursor->x, cursor->cursor->y,
|
|
|
|
&surface, &sx, &sy);
|
|
|
|
struct sway_tablet_tool *sway_tool = tool->data;
|
|
|
|
|
|
|
|
if (!surface || !wlr_surface_accepts_tablet_v2(tablet->tablet_v2, surface)) {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_proximity_out(sway_tool->tablet_v2_tool);
|
|
|
|
cursor_motion(cursor, time_msec, input_device->wlr_device, dx, dy, dx, dy);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_proximity_in(sway_tool->tablet_v2_tool,
|
|
|
|
tablet->tablet_v2, surface);
|
|
|
|
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_motion(sway_tool->tablet_v2_tool, sx, sy);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_tool_axis(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_axis);
|
|
|
|
seat_idle_notify_activity(cursor->seat, IDLE_SOURCE_TABLET_TOOL);
|
|
|
|
struct wlr_event_tablet_tool_axis *event = data;
|
|
|
|
struct sway_tablet_tool *sway_tool = event->tool->data;
|
|
|
|
|
|
|
|
if (!sway_tool) {
|
|
|
|
sway_log(SWAY_DEBUG, "tool axis before proximity");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
handle_tablet_tool_position(cursor, sway_tool->tablet, event->tool,
|
|
|
|
event->updated_axes & WLR_TABLET_TOOL_AXIS_X,
|
|
|
|
event->updated_axes & WLR_TABLET_TOOL_AXIS_Y,
|
|
|
|
event->x, event->y, event->dx, event->dy, event->time_msec);
|
|
|
|
|
|
|
|
if (event->updated_axes & WLR_TABLET_TOOL_AXIS_PRESSURE) {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_pressure(
|
|
|
|
sway_tool->tablet_v2_tool, event->pressure);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (event->updated_axes & WLR_TABLET_TOOL_AXIS_DISTANCE) {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_distance(
|
|
|
|
sway_tool->tablet_v2_tool, event->distance);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (event->updated_axes & WLR_TABLET_TOOL_AXIS_TILT_X) {
|
|
|
|
sway_tool->tilt_x = event->tilt_x;
|
|
|
|
}
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
|
|
|
|
if (event->updated_axes & WLR_TABLET_TOOL_AXIS_TILT_Y) {
|
|
|
|
sway_tool->tilt_y = event->tilt_y;
|
|
|
|
}
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
|
|
|
|
if (event->updated_axes & (WLR_TABLET_TOOL_AXIS_TILT_X | WLR_TABLET_TOOL_AXIS_TILT_Y)) {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_tilt(
|
|
|
|
sway_tool->tablet_v2_tool,
|
|
|
|
sway_tool->tilt_x, sway_tool->tilt_y);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (event->updated_axes & WLR_TABLET_TOOL_AXIS_ROTATION) {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_rotation(
|
|
|
|
sway_tool->tablet_v2_tool, event->rotation);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (event->updated_axes & WLR_TABLET_TOOL_AXIS_SLIDER) {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_slider(
|
|
|
|
sway_tool->tablet_v2_tool, event->slider);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (event->updated_axes & WLR_TABLET_TOOL_AXIS_WHEEL) {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_wheel(
|
|
|
|
sway_tool->tablet_v2_tool, event->wheel_delta, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_tool_tip(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_tip);
|
|
|
|
seat_idle_notify_activity(cursor->seat, IDLE_SOURCE_TABLET_TOOL);
|
|
|
|
struct wlr_event_tablet_tool_tip *event = data;
|
|
|
|
struct sway_tablet_tool *sway_tool = event->tool->data;
|
|
|
|
struct wlr_tablet_v2_tablet *tablet_v2 = sway_tool->tablet->tablet_v2;
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
|
|
|
|
double sx, sy;
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
node_at_coords(seat, cursor->cursor->x, cursor->cursor->y,
|
|
|
|
&surface, &sx, &sy);
|
|
|
|
|
|
|
|
if (!surface || !wlr_surface_accepts_tablet_v2(tablet_v2, surface)) {
|
|
|
|
dispatch_cursor_button(cursor, event->device, event->time_msec,
|
|
|
|
BTN_LEFT, event->state == WLR_TABLET_TOOL_TIP_DOWN ?
|
|
|
|
WLR_BUTTON_PRESSED : WLR_BUTTON_RELEASED);
|
|
|
|
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (event->state == WLR_TABLET_TOOL_TIP_DOWN) {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_down(sway_tool->tablet_v2_tool);
|
|
|
|
wlr_tablet_tool_v2_start_implicit_grab(sway_tool->tablet_v2_tool);
|
|
|
|
} else {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_up(sway_tool->tablet_v2_tool);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct sway_tablet *get_tablet_for_device(struct sway_cursor *cursor,
|
|
|
|
struct wlr_input_device *device) {
|
|
|
|
struct sway_tablet *tablet;
|
|
|
|
wl_list_for_each(tablet, &cursor->tablets, link) {
|
|
|
|
if (tablet->seat_device->input_device->wlr_device == device) {
|
|
|
|
return tablet;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_tool_proximity(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_proximity);
|
|
|
|
seat_idle_notify_activity(cursor->seat, IDLE_SOURCE_TABLET_TOOL);
|
|
|
|
struct wlr_event_tablet_tool_proximity *event = data;
|
|
|
|
|
|
|
|
struct wlr_tablet_tool *tool = event->tool;
|
|
|
|
if (!tool->data) {
|
|
|
|
struct sway_tablet *tablet = get_tablet_for_device(cursor, event->device);
|
|
|
|
if (!tablet) {
|
|
|
|
sway_log(SWAY_ERROR, "no tablet for tablet tool");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
sway_tablet_tool_configure(tablet, tool);
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_tablet_tool *sway_tool = tool->data;
|
|
|
|
if (!sway_tool) {
|
|
|
|
sway_log(SWAY_ERROR, "tablet tool not initialized");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (event->state == WLR_TABLET_TOOL_PROXIMITY_OUT) {
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_proximity_out(sway_tool->tablet_v2_tool);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
handle_tablet_tool_position(cursor, sway_tool->tablet, event->tool,
|
|
|
|
true, true, event->x, event->y, 0, 0, event->time_msec);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_tool_button(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_button);
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
seat_idle_notify_activity(cursor->seat, IDLE_SOURCE_TABLET_TOOL);
|
|
|
|
|
|
|
|
struct wlr_event_tablet_tool_button *event = data;
|
|
|
|
struct sway_tablet_tool *sway_tool = event->tool->data;
|
|
|
|
if (!sway_tool) {
|
|
|
|
sway_log(SWAY_DEBUG, "tool button before proximity");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
struct wlr_tablet_v2_tablet *tablet_v2 = sway_tool->tablet->tablet_v2;
|
|
|
|
|
|
|
|
double sx, sy;
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
|
|
|
|
node_at_coords(seat, cursor->cursor->x, cursor->cursor->y,
|
|
|
|
&surface, &sx, &sy);
|
|
|
|
|
|
|
|
if (!surface || !wlr_surface_accepts_tablet_v2(tablet_v2, surface)) {
|
|
|
|
// TODO: the user may want to configure which tool buttons are mapped to
|
|
|
|
// which simulated pointer buttons
|
|
|
|
switch (event->state) {
|
|
|
|
case WLR_BUTTON_PRESSED:
|
|
|
|
if (cursor->tool_buttons == 0) {
|
|
|
|
dispatch_cursor_button(cursor, event->device,
|
|
|
|
event->time_msec, BTN_RIGHT, event->state);
|
|
|
|
}
|
|
|
|
cursor->tool_buttons++;
|
|
|
|
break;
|
|
|
|
case WLR_BUTTON_RELEASED:
|
|
|
|
if (cursor->tool_buttons == 1) {
|
|
|
|
dispatch_cursor_button(cursor, event->device,
|
|
|
|
event->time_msec, BTN_RIGHT, event->state);
|
|
|
|
}
|
|
|
|
cursor->tool_buttons--;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wlr_tablet_v2_tablet_tool_notify_button(sway_tool->tablet_v2_tool,
|
|
|
|
(enum zwp_tablet_pad_v2_button_state)event->button,
|
|
|
|
(enum zwp_tablet_pad_v2_button_state)event->state);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void check_constraint_region(struct sway_cursor *cursor) {
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = cursor->active_constraint;
|
|
|
|
pixman_region32_t *region = &constraint->region;
|
|
|
|
struct sway_view *view = view_from_wlr_surface(constraint->surface);
|
|
|
|
if (view) {
|
|
|
|
struct sway_container *con = view->container;
|
|
|
|
|
|
|
|
double sx = cursor->cursor->x - con->content_x + view->geometry.x;
|
|
|
|
double sy = cursor->cursor->y - con->content_y + view->geometry.y;
|
|
|
|
|
|
|
|
if (!pixman_region32_contains_point(region,
|
|
|
|
floor(sx), floor(sy), NULL)) {
|
|
|
|
int nboxes;
|
|
|
|
pixman_box32_t *boxes = pixman_region32_rectangles(region, &nboxes);
|
|
|
|
if (nboxes > 0) {
|
|
|
|
double sx = (boxes[0].x1 + boxes[0].x2) / 2.;
|
|
|
|
double sy = (boxes[0].y1 + boxes[0].y2) / 2.;
|
|
|
|
|
|
|
|
wlr_cursor_warp_closest(cursor->cursor, NULL,
|
|
|
|
sx + con->content_x - view->geometry.x,
|
|
|
|
sy + con->content_y - view->geometry.y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// A locked pointer will result in an empty region, thus disallowing all movement
|
|
|
|
if (constraint->type == WLR_POINTER_CONSTRAINT_V1_CONFINED) {
|
|
|
|
pixman_region32_copy(&cursor->confine, region);
|
|
|
|
} else {
|
|
|
|
pixman_region32_clear(&cursor->confine);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_constraint_commit(struct wl_listener *listener,
|
|
|
|
void *data) {
|
|
|
|
struct sway_cursor *cursor =
|
|
|
|
wl_container_of(listener, cursor, constraint_commit);
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = cursor->active_constraint;
|
|
|
|
assert(constraint->surface == data);
|
|
|
|
|
|
|
|
check_constraint_region(cursor);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_request_set_cursor(struct wl_listener *listener,
|
|
|
|
void *data) {
|
|
|
|
struct sway_cursor *cursor =
|
|
|
|
wl_container_of(listener, cursor, request_set_cursor);
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
if (!seatop_allows_set_cursor(cursor->seat)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
|
|
|
|
|
|
|
struct wl_client *focused_client = NULL;
|
|
|
|
struct wlr_surface *focused_surface =
|
|
|
|
cursor->seat->wlr_seat->pointer_state.focused_surface;
|
|
|
|
if (focused_surface != NULL) {
|
|
|
|
focused_client = wl_resource_get_client(focused_surface->resource);
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: check cursor mode
|
|
|
|
if (focused_client == NULL ||
|
|
|
|
event->seat_client->client != focused_client) {
|
|
|
|
sway_log(SWAY_DEBUG, "denying request to set cursor from unfocused client");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor_set_image_surface(cursor, event->surface, event->hotspot_x,
|
|
|
|
event->hotspot_y, focused_client);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_pointer_pinch_begin(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(
|
|
|
|
listener, cursor, pinch_begin);
|
|
|
|
struct wlr_event_pointer_pinch_begin *event = data;
|
|
|
|
wlr_pointer_gestures_v1_send_pinch_begin(
|
|
|
|
cursor->pointer_gestures, cursor->seat->wlr_seat,
|
|
|
|
event->time_msec, event->fingers);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_pointer_pinch_update(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(
|
|
|
|
listener, cursor, pinch_update);
|
|
|
|
struct wlr_event_pointer_pinch_update *event = data;
|
|
|
|
wlr_pointer_gestures_v1_send_pinch_update(
|
|
|
|
cursor->pointer_gestures, cursor->seat->wlr_seat,
|
|
|
|
event->time_msec, event->dx, event->dy,
|
|
|
|
event->scale, event->rotation);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_pointer_pinch_end(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(
|
|
|
|
listener, cursor, pinch_end);
|
|
|
|
struct wlr_event_pointer_pinch_end *event = data;
|
|
|
|
wlr_pointer_gestures_v1_send_pinch_end(
|
|
|
|
cursor->pointer_gestures, cursor->seat->wlr_seat,
|
|
|
|
event->time_msec, event->cancelled);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_pointer_swipe_begin(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(
|
|
|
|
listener, cursor, swipe_begin);
|
|
|
|
struct wlr_event_pointer_swipe_begin *event = data;
|
|
|
|
wlr_pointer_gestures_v1_send_swipe_begin(
|
|
|
|
cursor->pointer_gestures, cursor->seat->wlr_seat,
|
|
|
|
event->time_msec, event->fingers);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_pointer_swipe_update(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(
|
|
|
|
listener, cursor, swipe_update);
|
|
|
|
struct wlr_event_pointer_swipe_update *event = data;
|
|
|
|
wlr_pointer_gestures_v1_send_swipe_update(
|
|
|
|
cursor->pointer_gestures, cursor->seat->wlr_seat,
|
|
|
|
event->time_msec, event->dx, event->dy);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_pointer_swipe_end(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(
|
|
|
|
listener, cursor, swipe_end);
|
|
|
|
struct wlr_event_pointer_swipe_end *event = data;
|
|
|
|
wlr_pointer_gestures_v1_send_swipe_end(
|
|
|
|
cursor->pointer_gestures, cursor->seat->wlr_seat,
|
|
|
|
event->time_msec, event->cancelled);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_image_surface_destroy(struct wl_listener *listener,
|
|
|
|
void *data) {
|
|
|
|
struct sway_cursor *cursor =
|
|
|
|
wl_container_of(listener, cursor, image_surface_destroy);
|
|
|
|
cursor_set_image(cursor, NULL, cursor->image_client);
|
|
|
|
cursor_rebase(cursor);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void set_image_surface(struct sway_cursor *cursor,
|
|
|
|
struct wlr_surface *surface) {
|
|
|
|
wl_list_remove(&cursor->image_surface_destroy.link);
|
|
|
|
cursor->image_surface = surface;
|
|
|
|
if (surface) {
|
|
|
|
wl_signal_add(&surface->events.destroy, &cursor->image_surface_destroy);
|
|
|
|
} else {
|
|
|
|
wl_list_init(&cursor->image_surface_destroy.link);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_set_image(struct sway_cursor *cursor, const char *image,
|
|
|
|
struct wl_client *client) {
|
|
|
|
if (!(cursor->seat->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *current_image = cursor->image;
|
|
|
|
set_image_surface(cursor, NULL);
|
|
|
|
cursor->image = image;
|
|
|
|
cursor->hotspot_x = cursor->hotspot_y = 0;
|
|
|
|
cursor->image_client = client;
|
|
|
|
|
|
|
|
if (cursor->hidden) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!image) {
|
|
|
|
wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0);
|
|
|
|
} else if (!current_image || strcmp(current_image, image) != 0) {
|
|
|
|
wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager, image,
|
|
|
|
cursor->cursor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_set_image_surface(struct sway_cursor *cursor,
|
|
|
|
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y,
|
|
|
|
struct wl_client *client) {
|
|
|
|
if (!(cursor->seat->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
set_image_surface(cursor, surface);
|
|
|
|
cursor->image = NULL;
|
|
|
|
cursor->hotspot_x = hotspot_x;
|
|
|
|
cursor->hotspot_y = hotspot_y;
|
|
|
|
cursor->image_client = client;
|
|
|
|
|
|
|
|
if (cursor->hidden) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wlr_cursor_set_surface(cursor->cursor, surface, hotspot_x, hotspot_y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void sway_cursor_destroy(struct sway_cursor *cursor) {
|
|
|
|
if (!cursor) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_event_source_remove(cursor->hide_source);
|
|
|
|
|
|
|
|
wl_list_remove(&cursor->image_surface_destroy.link);
|
|
|
|
wl_list_remove(&cursor->pinch_begin.link);
|
|
|
|
wl_list_remove(&cursor->pinch_update.link);
|
|
|
|
wl_list_remove(&cursor->pinch_end.link);
|
|
|
|
wl_list_remove(&cursor->swipe_begin.link);
|
|
|
|
wl_list_remove(&cursor->swipe_update.link);
|
|
|
|
wl_list_remove(&cursor->swipe_end.link);
|
|
|
|
wl_list_remove(&cursor->motion.link);
|
|
|
|
wl_list_remove(&cursor->motion_absolute.link);
|
|
|
|
wl_list_remove(&cursor->button.link);
|
|
|
|
wl_list_remove(&cursor->axis.link);
|
|
|
|
wl_list_remove(&cursor->frame.link);
|
|
|
|
wl_list_remove(&cursor->touch_down.link);
|
|
|
|
wl_list_remove(&cursor->touch_up.link);
|
|
|
|
wl_list_remove(&cursor->touch_motion.link);
|
|
|
|
wl_list_remove(&cursor->tool_axis.link);
|
|
|
|
wl_list_remove(&cursor->tool_tip.link);
|
|
|
|
wl_list_remove(&cursor->tool_button.link);
|
|
|
|
wl_list_remove(&cursor->request_set_cursor.link);
|
|
|
|
|
|
|
|
wlr_xcursor_manager_destroy(cursor->xcursor_manager);
|
|
|
|
wlr_cursor_destroy(cursor->cursor);
|
|
|
|
free(cursor);
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_cursor *sway_cursor_create(struct sway_seat *seat) {
|
|
|
|
struct sway_cursor *cursor = calloc(1, sizeof(struct sway_cursor));
|
|
|
|
if (!sway_assert(cursor, "could not allocate sway cursor")) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct wlr_cursor *wlr_cursor = wlr_cursor_create();
|
|
|
|
if (!sway_assert(wlr_cursor, "could not allocate wlr cursor")) {
|
|
|
|
free(cursor);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor->previous.x = wlr_cursor->x;
|
|
|
|
cursor->previous.y = wlr_cursor->y;
|
|
|
|
|
|
|
|
cursor->seat = seat;
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
wlr_cursor_attach_output_layout(wlr_cursor, root->output_layout);
|
|
|
|
|
|
|
|
cursor->hide_source = wl_event_loop_add_timer(server.wl_event_loop,
|
|
|
|
hide_notify, cursor);
|
|
|
|
|
|
|
|
wl_list_init(&cursor->image_surface_destroy.link);
|
|
|
|
cursor->image_surface_destroy.notify = handle_image_surface_destroy;
|
|
|
|
|
|
|
|
cursor->pointer_gestures = wlr_pointer_gestures_v1_create(server.wl_display);
|
|
|
|
cursor->pinch_begin.notify = handle_pointer_pinch_begin;
|
|
|
|
wl_signal_add(&wlr_cursor->events.pinch_begin, &cursor->pinch_begin);
|
|
|
|
cursor->pinch_update.notify = handle_pointer_pinch_update;
|
|
|
|
wl_signal_add(&wlr_cursor->events.pinch_update, &cursor->pinch_update);
|
|
|
|
cursor->pinch_end.notify = handle_pointer_pinch_end;
|
|
|
|
wl_signal_add(&wlr_cursor->events.pinch_end, &cursor->pinch_end);
|
|
|
|
cursor->swipe_begin.notify = handle_pointer_swipe_begin;
|
|
|
|
wl_signal_add(&wlr_cursor->events.swipe_begin, &cursor->swipe_begin);
|
|
|
|
cursor->swipe_update.notify = handle_pointer_swipe_update;
|
|
|
|
wl_signal_add(&wlr_cursor->events.swipe_update, &cursor->swipe_update);
|
|
|
|
cursor->swipe_end.notify = handle_pointer_swipe_end;
|
|
|
|
wl_signal_add(&wlr_cursor->events.swipe_end, &cursor->swipe_end);
|
|
|
|
|
|
|
|
// input events
|
|
|
|
wl_signal_add(&wlr_cursor->events.motion, &cursor->motion);
|
Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
6 years ago
|
|
|
cursor->motion.notify = handle_cursor_motion_relative;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.motion_absolute,
|
|
|
|
&cursor->motion_absolute);
|
|
|
|
cursor->motion_absolute.notify = handle_cursor_motion_absolute;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.button, &cursor->button);
|
|
|
|
cursor->button.notify = handle_cursor_button;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.axis, &cursor->axis);
|
|
|
|
cursor->axis.notify = handle_cursor_axis;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.frame, &cursor->frame);
|
|
|
|
cursor->frame.notify = handle_cursor_frame;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.touch_down, &cursor->touch_down);
|
|
|
|
cursor->touch_down.notify = handle_touch_down;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.touch_up, &cursor->touch_up);
|
|
|
|
cursor->touch_up.notify = handle_touch_up;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.touch_motion,
|
|
|
|
&cursor->touch_motion);
|
|
|
|
cursor->touch_motion.notify = handle_touch_motion;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.tablet_tool_axis,
|
|
|
|
&cursor->tool_axis);
|
|
|
|
cursor->tool_axis.notify = handle_tool_axis;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.tablet_tool_tip, &cursor->tool_tip);
|
|
|
|
cursor->tool_tip.notify = handle_tool_tip;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.tablet_tool_proximity, &cursor->tool_proximity);
|
|
|
|
cursor->tool_proximity.notify = handle_tool_proximity;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.tablet_tool_button, &cursor->tool_button);
|
|
|
|
cursor->tool_button.notify = handle_tool_button;
|
|
|
|
|
|
|
|
wl_signal_add(&seat->wlr_seat->events.request_set_cursor,
|
|
|
|
&cursor->request_set_cursor);
|
|
|
|
cursor->request_set_cursor.notify = handle_request_set_cursor;
|
|
|
|
|
|
|
|
wl_list_init(&cursor->constraint_commit.link);
|
|
|
|
wl_list_init(&cursor->tablets);
|
|
|
|
wl_list_init(&cursor->tablet_pads);
|
|
|
|
|
|
|
|
cursor->cursor = wlr_cursor;
|
|
|
|
|
|
|
|
return cursor;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Warps the cursor to the middle of the container argument.
|
|
|
|
* Does nothing if the cursor is already inside the container.
|
|
|
|
* If container is NULL, returns without doing anything.
|
|
|
|
*/
|
|
|
|
void cursor_warp_to_container(struct sway_cursor *cursor,
|
|
|
|
struct sway_container *container) {
|
|
|
|
if (!container) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct wlr_box box;
|
|
|
|
container_get_box(container, &box);
|
|
|
|
if (wlr_box_contains_point(&box, cursor->cursor->x, cursor->cursor->y)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
double x = container->x + container->width / 2.0;
|
|
|
|
double y = container->y + container->height / 2.0;
|
|
|
|
|
|
|
|
wlr_cursor_warp(cursor->cursor, NULL, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Warps the cursor to the middle of the workspace argument.
|
|
|
|
* If workspace is NULL, returns without doing anything.
|
|
|
|
*/
|
|
|
|
void cursor_warp_to_workspace(struct sway_cursor *cursor,
|
|
|
|
struct sway_workspace *workspace) {
|
|
|
|
if (!workspace) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
double x = workspace->x + workspace->width / 2.0;
|
|
|
|
double y = workspace->y + workspace->height / 2.0;
|
|
|
|
|
|
|
|
wlr_cursor_warp(cursor->cursor, NULL, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t get_mouse_bindsym(const char *name, char **error) {
|
|
|
|
if (strncasecmp(name, "button", strlen("button")) == 0) {
|
|
|
|
// Map to x11 mouse buttons
|
|
|
|
int number = name[strlen("button")] - '0';
|
|
|
|
if (number < 1 || number > 9 || strlen(name) > strlen("button0")) {
|
|
|
|
*error = strdup("Only buttons 1-9 are supported. For other mouse "
|
|
|
|
"buttons, use the name of the event code.");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
static const uint32_t buttons[] = {BTN_LEFT, BTN_MIDDLE, BTN_RIGHT,
|
|
|
|
SWAY_SCROLL_UP, SWAY_SCROLL_DOWN, SWAY_SCROLL_LEFT,
|
|
|
|
SWAY_SCROLL_RIGHT, BTN_SIDE, BTN_EXTRA};
|
|
|
|
return buttons[number - 1];
|
|
|
|
} else if (strncmp(name, "BTN_", strlen("BTN_")) == 0) {
|
|
|
|
// Get event code from name
|
|
|
|
int code = libevdev_event_code_from_name(EV_KEY, name);
|
|
|
|
if (code == -1) {
|
|
|
|
size_t len = snprintf(NULL, 0, "Unknown event %s", name) + 1;
|
|
|
|
*error = malloc(len);
|
|
|
|
if (*error) {
|
|
|
|
snprintf(*error, len, "Unknown event %s", name);
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return code;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t get_mouse_bindcode(const char *name, char **error) {
|
|
|
|
// Validate event code
|
|
|
|
errno = 0;
|
|
|
|
char *endptr;
|
|
|
|
int code = strtol(name, &endptr, 10);
|
|
|
|
if (endptr == name && code <= 0) {
|
|
|
|
*error = strdup("Button event code must be a positive integer.");
|
|
|
|
return 0;
|
|
|
|
} else if (errno == ERANGE) {
|
|
|
|
*error = strdup("Button event code out of range.");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
const char *event = libevdev_event_code_get_name(EV_KEY, code);
|
|
|
|
if (!event || strncmp(event, "BTN_", strlen("BTN_")) != 0) {
|
|
|
|
size_t len = snprintf(NULL, 0, "Event code %d (%s) is not a button",
|
|
|
|
code, event ? event : "(null)") + 1;
|
|
|
|
*error = malloc(len);
|
|
|
|
if (*error) {
|
|
|
|
snprintf(*error, len, "Event code %d (%s) is not a button",
|
|
|
|
code, event ? event : "(null)");
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return code;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t get_mouse_button(const char *name, char **error) {
|
|
|
|
uint32_t button = get_mouse_bindsym(name, error);
|
|
|
|
if (!button && !*error) {
|
|
|
|
button = get_mouse_bindcode(name, error);
|
|
|
|
}
|
|
|
|
return button;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *get_mouse_button_name(uint32_t button) {
|
|
|
|
const char *name = libevdev_event_code_get_name(EV_KEY, button);
|
|
|
|
if (!name) {
|
|
|
|
if (button == SWAY_SCROLL_UP) {
|
|
|
|
name = "SWAY_SCROLL_UP";
|
|
|
|
} else if (button == SWAY_SCROLL_DOWN) {
|
|
|
|
name = "SWAY_SCROLL_DOWN";
|
|
|
|
} else if (button == SWAY_SCROLL_LEFT) {
|
|
|
|
name = "SWAY_SCROLL_LEFT";
|
|
|
|
} else if (button == SWAY_SCROLL_RIGHT) {
|
|
|
|
name = "SWAY_SCROLL_RIGHT";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return name;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void warp_to_constraint_cursor_hint(struct sway_cursor *cursor) {
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = cursor->active_constraint;
|
|
|
|
|
|
|
|
if (constraint->current.committed &
|
|
|
|
WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) {
|
|
|
|
double sx = constraint->current.cursor_hint.x;
|
|
|
|
double sy = constraint->current.cursor_hint.y;
|
|
|
|
|
|
|
|
struct sway_view *view = view_from_wlr_surface(constraint->surface);
|
|
|
|
struct sway_container *con = view->container;
|
|
|
|
|
|
|
|
double lx = sx + con->content_x - view->geometry.x;
|
|
|
|
double ly = sy + con->content_y - view->geometry.y;
|
|
|
|
|
|
|
|
wlr_cursor_warp(cursor->cursor, NULL, lx, ly);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void handle_constraint_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_pointer_constraint *sway_constraint =
|
|
|
|
wl_container_of(listener, sway_constraint, destroy);
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = data;
|
|
|
|
struct sway_seat *seat = constraint->seat->data;
|
|
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
|
|
|
|
|
|
wl_list_remove(&sway_constraint->destroy.link);
|
|
|
|
|
|
|
|
if (cursor->active_constraint == constraint) {
|
|
|
|
warp_to_constraint_cursor_hint(cursor);
|
|
|
|
|
|
|
|
if (cursor->constraint_commit.link.next != NULL) {
|
|
|
|
wl_list_remove(&cursor->constraint_commit.link);
|
|
|
|
}
|
|
|
|
wl_list_init(&cursor->constraint_commit.link);
|
|
|
|
cursor->active_constraint = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
free(sway_constraint);
|
|
|
|
}
|
|
|
|
|
|
|
|
void handle_pointer_constraint(struct wl_listener *listener, void *data) {
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = data;
|
|
|
|
struct sway_seat *seat = constraint->seat->data;
|
|
|
|
|
|
|
|
struct sway_pointer_constraint *sway_constraint =
|
|
|
|
calloc(1, sizeof(struct sway_pointer_constraint));
|
|
|
|
sway_constraint->constraint = constraint;
|
|
|
|
|
|
|
|
sway_constraint->destroy.notify = handle_constraint_destroy;
|
|
|
|
wl_signal_add(&constraint->events.destroy, &sway_constraint->destroy);
|
|
|
|
|
|
|
|
struct sway_node *focus = seat_get_focus(seat);
|
|
|
|
if (focus && focus->type == N_CONTAINER && focus->sway_container->view) {
|
|
|
|
struct wlr_surface *surface = focus->sway_container->view->surface;
|
|
|
|
if (surface == constraint->surface) {
|
|
|
|
sway_cursor_constrain(seat->cursor, constraint);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void sway_cursor_constrain(struct sway_cursor *cursor,
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint) {
|
|
|
|
struct seat_config *config = seat_get_config(cursor->seat);
|
|
|
|
if (!config) {
|
|
|
|
config = seat_get_config_by_name("*");
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!config || config->allow_constrain == CONSTRAIN_DISABLE) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cursor->active_constraint == constraint) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_remove(&cursor->constraint_commit.link);
|
|
|
|
if (cursor->active_constraint) {
|
|
|
|
if (constraint == NULL) {
|
|
|
|
warp_to_constraint_cursor_hint(cursor);
|
|
|
|
}
|
|
|
|
wlr_pointer_constraint_v1_send_deactivated(
|
|
|
|
cursor->active_constraint);
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor->active_constraint = constraint;
|
|
|
|
|
|
|
|
if (constraint == NULL) {
|
|
|
|
wl_list_init(&cursor->constraint_commit.link);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// FIXME: Big hack, stolen from wlr_pointer_constraints_v1.c:121.
|
|
|
|
// This is necessary because the focus may be set before the surface
|
|
|
|
// has finished committing, which means that warping won't work properly,
|
|
|
|
// since this code will be run *after* the focus has been set.
|
|
|
|
// That is why we duplicate the code here.
|
|
|
|
if (pixman_region32_not_empty(&constraint->current.region)) {
|
|
|
|
pixman_region32_intersect(&constraint->region,
|
|
|
|
&constraint->surface->input_region, &constraint->current.region);
|
|
|
|
} else {
|
|
|
|
pixman_region32_copy(&constraint->region,
|
|
|
|
&constraint->surface->input_region);
|
|
|
|
}
|
|
|
|
|
|
|
|
check_constraint_region(cursor);
|
|
|
|
|
|
|
|
wlr_pointer_constraint_v1_send_activated(constraint);
|
|
|
|
|
|
|
|
cursor->constraint_commit.notify = handle_constraint_commit;
|
|
|
|
wl_signal_add(&constraint->surface->events.commit,
|
|
|
|
&cursor->constraint_commit);
|
|
|
|
}
|