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#ifndef _SWAY_SERVER_H
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#define _SWAY_SERVER_H
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#include <stdbool.h>
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#include <wayland-server-core.h>
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#include "config.h"
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#include "list.h"
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#include "sway/desktop/idle_inhibit_v1.h"
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#if HAVE_XWAYLAND
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#include "sway/xwayland.h"
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#endif
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struct sway_transaction;
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struct sway_session_lock {
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struct wlr_session_lock_v1 *lock;
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struct wlr_surface *focused;
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bool abandoned;
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struct wl_list outputs; // struct sway_session_lock_output
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// invalid if the session is abandoned
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struct wl_listener new_surface;
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struct wl_listener unlock;
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struct wl_listener destroy;
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};
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struct sway_server {
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struct wl_display *wl_display;
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struct wl_event_loop *wl_event_loop;
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const char *socket;
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struct wlr_backend *backend;
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struct wlr_session *session;
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// secondary headless backend used for creating virtual outputs on-the-fly
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struct wlr_backend *headless_backend;
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struct wlr_renderer *renderer;
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struct wlr_allocator *allocator;
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struct wlr_compositor *compositor;
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struct wlr_linux_dmabuf_v1 *linux_dmabuf_v1;
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struct wlr_data_device_manager *data_device_manager;
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struct sway_input_manager *input;
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struct wl_listener new_output;
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struct wl_listener output_layout_change;
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struct wl_listener renderer_lost;
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struct wlr_idle_notifier_v1 *idle_notifier_v1;
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struct sway_idle_inhibit_manager_v1 idle_inhibit_manager_v1;
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struct wlr_layer_shell_v1 *layer_shell;
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struct wl_listener layer_shell_surface;
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struct wlr_xdg_shell *xdg_shell;
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struct wl_listener xdg_shell_toplevel;
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struct wlr_tablet_manager_v2 *tablet_v2;
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#if HAVE_XWAYLAND
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struct sway_xwayland xwayland;
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struct wl_listener xwayland_surface;
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struct wl_listener xwayland_ready;
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#endif
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struct wlr_relative_pointer_manager_v1 *relative_pointer_manager;
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struct wlr_server_decoration_manager *server_decoration_manager;
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struct wl_listener server_decoration;
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struct wl_list decorations; // sway_server_decoration::link
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struct wlr_xdg_decoration_manager_v1 *xdg_decoration_manager;
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struct wl_listener xdg_decoration;
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struct wl_list xdg_decorations; // sway_xdg_decoration::link
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struct wlr_drm_lease_v1_manager *drm_lease_manager;
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struct wl_listener drm_lease_request;
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struct wlr_pointer_constraints_v1 *pointer_constraints;
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struct wl_listener pointer_constraint;
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struct wlr_output_manager_v1 *output_manager_v1;
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struct wl_listener output_manager_apply;
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struct wl_listener output_manager_test;
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struct wlr_gamma_control_manager_v1 *gamma_control_manager_v1;
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struct wl_listener gamma_control_set_gamma;
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struct {
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struct sway_session_lock *lock;
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struct wlr_session_lock_manager_v1 *manager;
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struct wl_listener new_lock;
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struct wl_listener manager_destroy;
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} session_lock;
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struct wlr_output_power_manager_v1 *output_power_manager_v1;
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struct wl_listener output_power_manager_set_mode;
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struct wlr_input_method_manager_v2 *input_method;
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struct wlr_text_input_manager_v3 *text_input;
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struct wlr_ext_foreign_toplevel_list_v1 *foreign_toplevel_list;
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struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
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struct wlr_content_type_manager_v1 *content_type_manager_v1;
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struct wlr_data_control_manager_v1 *data_control_manager_v1;
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struct wlr_screencopy_manager_v1 *screencopy_manager_v1;
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struct wlr_ext_screencopy_manager_v1 *ext_screencopy_manager_v1;
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struct wlr_export_dmabuf_manager_v1 *export_dmabuf_manager_v1;
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struct wlr_security_context_manager_v1 *security_context_manager_v1;
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struct wlr_xdg_activation_v1 *xdg_activation_v1;
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struct wl_listener xdg_activation_v1_request_activate;
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struct wl_listener xdg_activation_v1_new_token;
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struct wl_listener request_set_cursor_shape;
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struct wl_list pending_launcher_ctxs; // launcher_ctx::link
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// The timeout for transactions, after which a transaction is applied
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// regardless of readiness.
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size_t txn_timeout_ms;
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// Stores a transaction after it has been committed, but is waiting for
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// views to ack the new dimensions before being applied. A queued
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// transaction is frozen and must not have new instructions added to it.
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struct sway_transaction *queued_transaction;
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// Stores a pending transaction that will be committed once the existing
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// queued transaction is applied and freed. The pending transaction can be
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// updated with new instructions as needed.
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struct sway_transaction *pending_transaction;
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// Stores the nodes that have been marked as "dirty" and will be put into
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// the pending transaction.
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Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
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list_t *dirty_nodes;
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};
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extern struct sway_server server;
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struct sway_debug {
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bool noatomic; // Ignore atomic layout updates
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bool txn_timings; // Log verbose messages about transactions
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bool txn_wait; // Always wait for the timeout before applying
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bool legacy_wl_drm; // Enable the legacy wl_drm interface
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};
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extern struct sway_debug debug;
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extern bool allow_unsupported_gpu;
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bool server_init(struct sway_server *server);
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void server_fini(struct sway_server *server);
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bool server_start(struct sway_server *server);
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void server_run(struct sway_server *server);
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void restore_nofile_limit(void);
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void handle_new_output(struct wl_listener *listener, void *data);
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void handle_idle_inhibitor_v1(struct wl_listener *listener, void *data);
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void handle_layer_shell_surface(struct wl_listener *listener, void *data);
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void sway_session_lock_init(void);
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void sway_session_lock_add_output(struct sway_session_lock *lock,
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struct sway_output *output);
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bool sway_session_lock_has_surface(struct sway_session_lock *lock,
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struct wlr_surface *surface);
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void handle_xdg_shell_toplevel(struct wl_listener *listener, void *data);
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#if HAVE_XWAYLAND
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void handle_xwayland_surface(struct wl_listener *listener, void *data);
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#endif
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void handle_server_decoration(struct wl_listener *listener, void *data);
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void handle_xdg_decoration(struct wl_listener *listener, void *data);
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void handle_pointer_constraint(struct wl_listener *listener, void *data);
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void xdg_activation_v1_handle_request_activate(struct wl_listener *listener,
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void *data);
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void xdg_activation_v1_handle_new_token(struct wl_listener *listener,
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void *data);
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void set_rr_scheduling(void);
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#endif
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