Establish sway input submodule

master
Drew DeVault 7 years ago
parent 7414d92327
commit 0f45fad18c

@ -1,18 +1,19 @@
#ifndef _SWAY_INPUT_H
#define _SWAY_INPUT_H
#include <libinput.h>
#include "sway/server.h"
#include "config.h"
#include "list.h"
struct sway_input {
list_t *input_devices;
};
struct input_config *new_input_config(const char* identifier);
char* libinput_dev_unique_id(struct libinput_device *dev);
/**
* Global input device list.
*/
extern list_t *input_devices;
struct sway_input *sway_input_create(struct sway_server *server);
/**
* Pointer used when reading input blocked.

@ -10,9 +10,6 @@
#include <wlr/xwayland.h>
struct sway_server {
// TODO WLR
//struct roots_input *input;
struct wl_display *wl_display;
struct wl_event_loop *wl_event_loop;
@ -20,6 +17,8 @@ struct sway_server {
struct wlr_renderer *renderer;
struct wlr_data_device_manager *data_device_manager;
struct sway_input *input;
};
bool server_init(struct sway_server *server);

@ -26,7 +26,6 @@ add_executable(sway
criteria.c
debug_log.c
focus.c
input.c
input_state.c
ipc-json.c
ipc-server.c
@ -37,6 +36,8 @@ add_executable(sway
border.c
security.c
server.c
input/input.c
)
add_definitions(

@ -7,9 +7,20 @@
#include <libinput.h>
#include "sway/config.h"
#include "sway/input.h"
#include "sway/server.h"
#include "list.h"
#include "log.h"
struct input_config *current_input_config = NULL;
struct sway_input *sway_input_create(struct sway_server *server) {
struct sway_input *input = calloc(1, sizeof(struct sway_input));
if (!input) {
return NULL;
}
return input;
}
struct input_config *new_input_config(const char* identifier) {
struct input_config *input = calloc(1, sizeof(struct input_config));
if (!input) {
@ -64,6 +75,3 @@ char *libinput_dev_unique_id(struct libinput_device *device) {
free(name);
return identifier;
}
list_t *input_devices = NULL;
struct input_config *current_input_config = NULL;

@ -476,12 +476,14 @@ void ipc_client_handle_command(struct ipc_client *client) {
goto exit_denied;
}
json_object *inputs = json_object_new_array();
/* TODO WLR
if (input_devices) {
for(int i = 0; i<input_devices->length; i++) {
struct libinput_device *device = input_devices->items[i];
json_object_array_add(inputs, ipc_json_describe_input(device));
}
}
*/
const char *json_string = json_object_to_json_string(inputs);
ipc_send_reply(client, json_string, (uint32_t) strlen(json_string));
json_object_put(inputs);

@ -10,6 +10,7 @@
// TODO WLR: make Xwayland optional
#include <wlr/xwayland.h>
#include "sway/server.h"
#include "sway/input.h"
#include "log.h"
bool server_init(struct sway_server *server) {
@ -22,9 +23,7 @@ bool server_init(struct sway_server *server) {
server->renderer = wlr_gles2_renderer_create(server->backend);
wl_display_init_shm(server->wl_display);
// TODO WLR
//server->desktop = desktop_create(server, server.config);
//server->input = input_create(&server, server.config);
server->input = sway_input_create(server);
server->data_device_manager =
wlr_data_device_manager_create(server->wl_display);

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