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Manuel Stoeckl 972a5cdf7a
render/gles2: simplify alpha depth check
2 years ago
..
allocator build: fix enabled GBM when allocators=auto and auto_features=disabled 3 years ago
gles2 render/gles2: simplify alpha depth check 2 years ago
pixman render/texture: drop wlr_texture_is_opaque 3 years ago
vulkan render/texture: drop wlr_texture_is_opaque 3 years ago
dmabuf.c dmabuf: Don't leak file descriptors on error path 3 years ago
drm_format_set.c render/drm-format-set: add wlr_drm_format_set_intersect 3 years ago
egl.c render/egl: don't leak memory on error return 3 years ago
meson.build render: use internal_features to indicate EGL support 3 years ago
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 3 years ago
swapchain.c Move allocator stuff into new directory 3 years ago
wlr_renderer.c Zero-initialize structs in init functions 3 years ago
wlr_texture.c render/texture: drop wlr_texture_is_opaque 3 years ago