4a56957a37 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix inverted flipped-90 and flipped-270  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								6a69b4419f 
								
									
								
							
								 
							
						 
						
							
							
								
								Make wlr_output_transform_* functions public, refactoring  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								f4754ad1a2 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix surface transforms  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								bc113c16aa 
								
							
								 
							
						 
						
							
							
								
								Use correct include path for glapi.h  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								02374b945d 
								
							
								 
							
						 
						
							
							
								
								Change glapi.sh to generate both files  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								37b8a096a9 
								
							
								 
							
						 
						
							
							
								
								Pass backend to render  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								9b984253e2 
								
							
								 
							
						 
						
							
							
								
								Move egl.h to render/egl.h  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								9e1ff2dce9 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #140  from emersion/screenshooter  
							
							... 
							
							
 
							
							Add screenshooter 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c0e5feea37 
								
							
								 
							
						 
						
							
							
								
								Add GL/EGL extension loader generator  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								0ce3135304 
								
									
								
							
								 
							
						 
						
							
							
								
								Move read_pixels from output to renderer  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c5df6ca900 
								
							
								 
							
						 
						
							
							
								
								Fix memory leaks  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								009c3747a8 
								
							
								 
							
						 
						
							
							
								
								Multi-GPU DRM  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								517ba0bc16 
								
							
								 
							
						 
						
							
							
								
								Change egl_get_config to always use visual id  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								220a6e9bf6 
								
							
								 
							
						 
						
							
							
								
								Add xwayland activate and fix EGL bug  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								00f1686ce5 
								
							
								 
							
						 
						
							
							
								
								unset egl current before terminating display  
							
							... 
							
							
 
							
							fixes segfault when closing the compositor with an egl window. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								9fa822c666 
								
							
								 
							
						 
						
							
							
								
								Fix minor typos  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								368f74e4df 
								
							
								 
							
						 
						
							
							
								
								Refactor meson build files  
							
							... 
							
							
 
							
							Use tabs for indentation and break up function calls over 80 col. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								f24b3df980 
								
							
								 
							
						 
						
							
							
								
								wlr renderer/texture: rename init to create when it does alloc  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								27c13d621d 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #88  from 4e554c4c/alloc_crashing  
							
							... 
							
							
 
							
							Prevent alloc errors from crashing 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								4f2b1cc930 
								
							
								 
							
						 
						
							
							
								
								implement get_buffer_size for egl buffers  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								72a33b736f 
								
							
								 
							
						 
						
							
							
								
								implement texture get buffer size  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								5cc7342606 
								
							
								 
							
						 
						
							
							
								
								Prevent alloc errors from crashing  
							
							... 
							
							
 
							
							Resolves  #76  
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								f998bb8299 
								
							
								 
							
						 
						
							
							
								
								Fix style issues  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								4bbf718e7d 
								
							
								 
							
						 
						
							
							
								
								impl->destroy cleanup:  
							
							... 
							
							
 
							
							- remove trivial destroy() function
 - make sure we check impl and impl->destroy before calling
 - always call free if not implemented 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								2facf1df65 
								
							
								 
							
						 
						
							
							
								
								Fix software cursors  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								de6f32c84e 
								
							
								 
							
						 
						
							
							
								
								Refactor away wlr_renderer_state  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								94e6e6334b 
								
							
								 
							
						 
						
							
							
								
								Refactor out wlr_texture_state  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								d4b4bfb8bc 
								
							
								 
							
						 
						
							
							
								
								Fix   #64  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								f066ff6d02 
								
							
								 
							
						 
						
							
							
								
								Fix external shader  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								2d6d2bcef9 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #75  from nyorain/egl_image_leak  
							
							... 
							
							
 
							
							Fix egl image leak in gles renderer 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								862bc9783f 
								
							
								 
							
						 
						
							
							
								
								Fix egl image leak in gles renderer  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c323bfc6a0 
								
							
								 
							
						 
						
							
							
								
								GLES2: detach and delete shaders after LinkProgram  
							
							... 
							
							
 
							
							Also make sure program linked correctly! 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								62d8b252c0 
								
							
								 
							
						 
						
							
							
								
								Refactor meson and move xdg-shell into wlroots  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								a6efb90382 
								
							
								 
							
						 
						
							
							
								
								s/gen/ensure/  fixes   #47  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c24351681f 
								
							
								 
							
						 
						
							
							
								
								Refactor EGL handling  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								7095274a9e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into drm_buffer  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								3c12a32d1f 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #58  from acrisci/feature/enable-gl-blending  
							
							... 
							
							
 
							
							enable gl blending 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								49e97857c7 
								
							
								 
							
						 
						
							
							
								
								enable gl blending  
							
							... 
							
							
 
							
							This makes transparency work correctly.
fixes  #56  
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								888986b038 
								
							
								 
							
						 
						
							
							
								
								Remove excess logging  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								7da43ff8b0 
								
							
								 
							
						 
						
							
							
								
								Implement wlr_surface_flush_damage  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								073dff63da 
								
							
								 
							
						 
						
							
							
								
								Fix style issues  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								67369173aa 
								
							
								 
							
						 
						
							
							
								
								Implement drm (egl) buffer attaching  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								e2b7712302 
								
							
								 
							
						 
						
							
							
								
								Use texture->pixel_format instead of re-scanning  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								4de930542f 
								
							
								 
							
						 
						
							
							
								
								Implement partial texture uploads  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								bd2e9a7168 
								
							
								 
							
						 
						
							
							
								
								Style cleanup  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								e167f41fde 
								
							
								 
							
						 
						
							
							
								
								Rename wlr_surface -> wlr_texture; attach -> upload  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								1db97a9af9 
								
							
								 
							
						 
						
							
							
								
								Updated DRM cursor rendering  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								41b98f21e5 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #42  from acrisci/bug/no-switch-active-textures  
							
							... 
							
							
 
							
							Remove unnecessary calls to glActiveTexture 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								fdab81e1c9 
								
							
								 
							
						 
						
							
							
								
								Use meson build system  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								9119be1dd1 
								
							
								 
							
						 
						
							
							
								
								Remove unnecessary calls to glActiveTexture  
							
							... 
							
							
 
							
							Since wlroots shaders only use one texture at a time (ie there is only one
sampler2D variable in any shader), it is unnecessary to switch between active
texture units at this time. 
							
						 
						
							8 years ago