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#include <stdlib.h>
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#include <assert.h>
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#include <libinput.h>
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#include <wlr/session.h>
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#include <wlr/types.h>
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#include <wlr/common/list.h>
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#include "backend/libinput.h"
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#include "common/log.h"
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#include "types.h"
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static void wlr_libinput_keyboard_destroy(struct wlr_keyboard_state *state) {
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libinput_device_unref(state->handle);
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free(state);
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}
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static struct wlr_keyboard_impl keyboard_impl = {
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.destroy = wlr_libinput_keyboard_destroy
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};
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struct wlr_keyboard *wlr_libinput_keyboard_create(
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struct libinput_device *device) {
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assert(device);
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struct wlr_keyboard_state *kbstate =
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calloc(1, sizeof(struct wlr_keyboard_state));
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kbstate->handle = device;
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libinput_device_ref(device);
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return wlr_keyboard_create(&keyboard_impl, kbstate);
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}
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void handle_keyboard_key(struct libinput_event *event,
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struct libinput_device *device) {
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struct wlr_input_device *dev =
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get_appropriate_device(WLR_INPUT_DEVICE_KEYBOARD, device);
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if (!dev) {
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wlr_log(L_DEBUG, "Got a keyboard event for a device with no keyboards?");
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return;
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}
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struct libinput_event_keyboard *kbevent =
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libinput_event_get_keyboard_event(event);
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struct wlr_keyboard_key *wlr_event =
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calloc(1, sizeof(struct wlr_keyboard_key));
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wlr_event->time_sec = libinput_event_keyboard_get_time(kbevent);
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wlr_event->time_usec = libinput_event_keyboard_get_time_usec(kbevent);
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wlr_event->keycode = libinput_event_keyboard_get_key(kbevent);
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enum libinput_key_state state =
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libinput_event_keyboard_get_key_state(kbevent);
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switch (state) {
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case LIBINPUT_KEY_STATE_RELEASED:
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wlr_event->state = WLR_KEY_RELEASED;
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break;
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case LIBINPUT_KEY_STATE_PRESSED:
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wlr_event->state = WLR_KEY_PRESSED;
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break;
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}
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wl_signal_emit(&dev->keyboard->events.key, wlr_event);
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}
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