wlr_scene: Fix missing calls to scene_node_update_outputs

There were a couple places this was missing
 - on mode change of an output. If the resolution changes for example
   nodes may fall out of the view.
 - on commits on an output for scale or transform changes
 - when the transform of a buffer is changed. If the dest size is not
 set, the buffer may have been rotated potentially changing its size
 if the buffer width != height
Alexander Orzechowski 3 years ago
parent c46b53d0b0
commit 933ff0e60c

@ -140,6 +140,9 @@ struct wlr_scene_output {
uint8_t index; uint8_t index;
bool prev_scanout; bool prev_scanout;
struct wl_listener output_commit;
struct wl_listener output_mode;
}; };
/** A layer shell scene helper */ /** A layer shell scene helper */

@ -470,6 +470,8 @@ void wlr_scene_buffer_set_transform(struct wlr_scene_buffer *scene_buffer,
scene_node_damage_whole(&scene_buffer->node); scene_node_damage_whole(&scene_buffer->node);
scene_buffer->transform = transform; scene_buffer->transform = transform;
scene_node_damage_whole(&scene_buffer->node); scene_node_damage_whole(&scene_buffer->node);
scene_node_update_outputs(&scene_buffer->node);
} }
static struct wlr_texture *scene_buffer_get_texture( static struct wlr_texture *scene_buffer_get_texture(
@ -996,6 +998,24 @@ static const struct wlr_addon_interface output_addon_impl = {
.destroy = scene_output_handle_destroy, .destroy = scene_output_handle_destroy,
}; };
static void scene_output_handle_commit(struct wl_listener *listener, void *data) {
struct wlr_scene_output *scene_output = wl_container_of(listener,
scene_output, output_commit);
struct wlr_output_event_commit *event = data;
if (event->committed & (WLR_OUTPUT_STATE_MODE |
WLR_OUTPUT_STATE_TRANSFORM |
WLR_OUTPUT_STATE_SCALE)) {
scene_node_update_outputs(&scene_output->scene->node);
}
}
static void scene_output_handle_mode(struct wl_listener *listener, void *data) {
struct wlr_scene_output *scene_output = wl_container_of(listener,
scene_output, output_mode);
scene_node_update_outputs(&scene_output->scene->node);
}
struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene, struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
struct wlr_output *output) { struct wlr_output *output) {
struct wlr_scene_output *scene_output = calloc(1, sizeof(*scene_output)); struct wlr_scene_output *scene_output = calloc(1, sizeof(*scene_output));
@ -1030,7 +1050,14 @@ struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
assert(scene_output->index < 64); assert(scene_output->index < 64);
wl_list_insert(prev_output_link, &scene_output->link); wl_list_insert(prev_output_link, &scene_output->link);
scene_output->output_commit.notify = scene_output_handle_commit;
wl_signal_add(&output->events.commit, &scene_output->output_commit);
scene_output->output_mode.notify = scene_output_handle_mode;
wl_signal_add(&output->events.mode, &scene_output->output_mode);
wlr_output_damage_add_whole(scene_output->damage); wlr_output_damage_add_whole(scene_output->damage);
scene_node_update_outputs(&scene->node);
return scene_output; return scene_output;
} }
@ -1062,6 +1089,8 @@ void wlr_scene_output_destroy(struct wlr_scene_output *scene_output) {
wlr_addon_finish(&scene_output->addon); wlr_addon_finish(&scene_output->addon);
wl_list_remove(&scene_output->link); wl_list_remove(&scene_output->link);
wl_list_remove(&scene_output->output_commit.link);
wl_list_remove(&scene_output->output_mode.link);
free(scene_output); free(scene_output);
} }

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