@ -470,6 +470,8 @@ void wlr_scene_buffer_set_transform(struct wlr_scene_buffer *scene_buffer,
scene_node_damage_whole ( & scene_buffer - > node ) ;
scene_buffer - > transform = transform ;
scene_node_damage_whole ( & scene_buffer - > node ) ;
scene_node_update_outputs ( & scene_buffer - > node ) ;
}
static struct wlr_texture * scene_buffer_get_texture (
@ -996,6 +998,24 @@ static const struct wlr_addon_interface output_addon_impl = {
. destroy = scene_output_handle_destroy ,
} ;
static void scene_output_handle_commit ( struct wl_listener * listener , void * data ) {
struct wlr_scene_output * scene_output = wl_container_of ( listener ,
scene_output , output_commit ) ;
struct wlr_output_event_commit * event = data ;
if ( event - > committed & ( WLR_OUTPUT_STATE_MODE |
WLR_OUTPUT_STATE_TRANSFORM |
WLR_OUTPUT_STATE_SCALE ) ) {
scene_node_update_outputs ( & scene_output - > scene - > node ) ;
}
}
static void scene_output_handle_mode ( struct wl_listener * listener , void * data ) {
struct wlr_scene_output * scene_output = wl_container_of ( listener ,
scene_output , output_mode ) ;
scene_node_update_outputs ( & scene_output - > scene - > node ) ;
}
struct wlr_scene_output * wlr_scene_output_create ( struct wlr_scene * scene ,
struct wlr_output * output ) {
struct wlr_scene_output * scene_output = calloc ( 1 , sizeof ( * scene_output ) ) ;
@ -1030,7 +1050,14 @@ struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
assert ( scene_output - > index < 64 ) ;
wl_list_insert ( prev_output_link , & scene_output - > link ) ;
scene_output - > output_commit . notify = scene_output_handle_commit ;
wl_signal_add ( & output - > events . commit , & scene_output - > output_commit ) ;
scene_output - > output_mode . notify = scene_output_handle_mode ;
wl_signal_add ( & output - > events . mode , & scene_output - > output_mode ) ;
wlr_output_damage_add_whole ( scene_output - > damage ) ;
scene_node_update_outputs ( & scene - > node ) ;
return scene_output ;
}
@ -1062,6 +1089,8 @@ void wlr_scene_output_destroy(struct wlr_scene_output *scene_output) {
wlr_addon_finish ( & scene_output - > addon ) ;
wl_list_remove ( & scene_output - > link ) ;
wl_list_remove ( & scene_output - > output_commit . link ) ;
wl_list_remove ( & scene_output - > output_mode . link ) ;
free ( scene_output ) ;
}