render/egl: drop wlr_egl_is_current()

This is unused.
master
Simon Ser 9 months ago
parent c31d307971
commit 54e1fefd2e

@ -105,6 +105,4 @@ bool wlr_egl_make_current(struct wlr_egl *egl, struct wlr_egl_context *save_cont
bool wlr_egl_unset_current(struct wlr_egl *egl);
bool wlr_egl_is_current(struct wlr_egl *egl);
#endif

@ -674,10 +674,6 @@ bool wlr_egl_unset_current(struct wlr_egl *egl) {
return true;
}
bool wlr_egl_is_current(struct wlr_egl *egl) {
return eglGetCurrentContext() == egl->context;
}
bool wlr_egl_restore_context(struct wlr_egl_context *context) {
// If the saved context is a null-context, we must use the current
// display instead of the saved display because eglMakeCurrent() can't

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