|
|
@ -13,6 +13,7 @@
|
|
|
|
#include <stdint.h>
|
|
|
|
#include <stdint.h>
|
|
|
|
#include <wayland-server-core.h>
|
|
|
|
#include <wayland-server-core.h>
|
|
|
|
#include <wlr/render/dmabuf.h>
|
|
|
|
#include <wlr/render/dmabuf.h>
|
|
|
|
|
|
|
|
#include <wlr/util/box.h>
|
|
|
|
|
|
|
|
|
|
|
|
struct wlr_buffer;
|
|
|
|
struct wlr_buffer;
|
|
|
|
struct wlr_renderer;
|
|
|
|
struct wlr_renderer;
|
|
|
@ -25,6 +26,22 @@ struct wlr_texture {
|
|
|
|
struct wlr_renderer *renderer;
|
|
|
|
struct wlr_renderer *renderer;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
struct wlr_texture_read_pixels_options {
|
|
|
|
|
|
|
|
/** Memory location to read pixels into */
|
|
|
|
|
|
|
|
void *data;
|
|
|
|
|
|
|
|
/** Format used for writing the pixel data */
|
|
|
|
|
|
|
|
uint32_t format;
|
|
|
|
|
|
|
|
/** Stride in bytes for the data */
|
|
|
|
|
|
|
|
uint32_t stride;
|
|
|
|
|
|
|
|
/** Destination offsets */
|
|
|
|
|
|
|
|
uint32_t dst_x, dst_y;
|
|
|
|
|
|
|
|
/** Source box of the texture to read from. If empty, the full texture is assumed. */
|
|
|
|
|
|
|
|
const struct wlr_box src_box;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool wlr_texture_read_pixels(struct wlr_texture *texture,
|
|
|
|
|
|
|
|
const struct wlr_texture_read_pixels_options *options);
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
/**
|
|
|
|
* Create a new texture from raw pixel data. `stride` is in bytes. The returned
|
|
|
|
* Create a new texture from raw pixel data. `stride` is in bytes. The returned
|
|
|
|
* texture is mutable.
|
|
|
|
* texture is mutable.
|
|
|
|