Add shell surface stubs

Add stubs for the wl_shell_surface interface.

Implement wl_shell_get_shell_surface by creating the shell surface and settings
its implementation to these stubs.
master
Tony Crisci 7 years ago
parent df378d3274
commit 347707c962

@ -1,12 +1,95 @@
#include <assert.h>
#include <wayland-server.h>
#include <wlr/util/log.h>
#include <stdlib.h>
#include "compositor.h"
static void shell_surface_pong(struct wl_client *client, struct wl_resource
*resource, uint32_t serial) {
wlr_log(L_DEBUG, "TODO: implement shell surface pong");
}
static void shell_surface_move(struct wl_client *client, struct wl_resource
*resource, struct wl_resource *seat, uint32_t serial) {
wlr_log(L_DEBUG, "TODO: implement shell surface move");
}
static void shell_surface_resize(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *seat, uint32_t serial,
uint32_t edges) {
wlr_log(L_DEBUG, "TODO: implement shell surface resize");
}
static void shell_surface_set_toplevel(struct wl_client *client,
struct wl_resource *resource) {
wlr_log(L_DEBUG, "TODO: implement shell surface set_toplevel");
}
static void shell_surface_set_transient(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *parent, int32_t x,
int32_t y, uint32_t flags) {
wlr_log(L_DEBUG, "TODO: implement shell surface set_transient");
}
static void shell_surface_set_fullscreen(struct wl_client *client,
struct wl_resource *resource, uint32_t method, uint32_t framerate,
struct wl_resource *output) {
wlr_log(L_DEBUG, "TODO: implement shell surface set_fullscreen");
}
static void shell_surface_set_popup(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *seat, uint32_t serial,
struct wl_resource *parent, int32_t x, int32_t y, uint32_t flags) {
wlr_log(L_DEBUG, "TODO: implement shell surface set_popup");
}
static void shell_surface_set_maximized(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *output) {
wlr_log(L_DEBUG, "TODO: implement shell surface set_maximized");
}
static void shell_surface_set_title(struct wl_client *client,
struct wl_resource *resource, const char *title) {
wlr_log(L_DEBUG, "TODO: implement shell surface set_title");
}
static void shell_surface_set_class(struct wl_client *client,
struct wl_resource *resource, const char *class_) {
wlr_log(L_DEBUG, "TODO: implement shell surface set_class");
}
struct wl_shell_surface_interface shell_surface_interface = {
.pong = shell_surface_pong,
.move = shell_surface_move,
.resize = shell_surface_resize,
.set_toplevel = shell_surface_set_toplevel,
.set_transient = shell_surface_set_transient,
.set_fullscreen = shell_surface_set_fullscreen,
.set_popup = shell_surface_set_popup,
.set_maximized = shell_surface_set_maximized,
.set_title = shell_surface_set_title,
.set_class = shell_surface_set_class,
};
struct shell_surface_state {
struct wlr_surface *wlr_surface;
};
static void destroy_shell_surface(struct wl_resource *resource) {
struct shell_surface_state *state = wl_resource_get_user_data(resource);
free(state);
}
void wl_shell_get_shell_surface(struct wl_client *client,
struct wl_resource *resource, uint32_t id,
struct wl_resource *surface) {
wlr_log(L_DEBUG, "TODO: implement get_shell_surface");
struct wlr_surface *wlr_surface = wl_resource_get_user_data(surface);
struct shell_surface_state *state = malloc(sizeof(struct shell_surface_state));
state->wlr_surface = wlr_surface;
struct wl_resource *shell_surface_resource = wl_resource_create(client,
&wl_shell_surface_interface, wl_resource_get_version(resource), id);
wl_resource_set_implementation(shell_surface_resource,
&shell_surface_interface, state, destroy_shell_surface);
}
static struct wl_shell_interface wl_shell_impl = {

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