commit
df378d3274
@ -0,0 +1,25 @@
|
||||
#ifndef _WLR_TYPES_WLR_SURFACE_H
|
||||
#define _WLR_TYPES_WLR_SURFACE_H
|
||||
|
||||
#include <wayland-server.h>
|
||||
|
||||
struct wlr_surface {
|
||||
struct wl_resource *pending_buffer;
|
||||
bool pending_attached;
|
||||
bool attached; // whether the surface currently has a buffer attached
|
||||
|
||||
struct wlr_texture *texture;
|
||||
const char *role; // the lifetime-bound role or null
|
||||
struct wl_resource *resource;
|
||||
|
||||
struct {
|
||||
struct wl_signal destroy;
|
||||
struct wl_signal commit;
|
||||
} signals;
|
||||
};
|
||||
|
||||
struct wlr_renderer;
|
||||
struct wlr_surface *wlr_surface_create(struct wl_resource *res,
|
||||
struct wlr_renderer *renderer);
|
||||
|
||||
#endif
|
@ -0,0 +1,119 @@
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <wayland-server.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include <wlr/render/interface.h>
|
||||
#include <wlr/types/wlr_surface.h>
|
||||
|
||||
static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
|
||||
wl_resource_destroy(resource);
|
||||
}
|
||||
|
||||
static void surface_attach(struct wl_client *client,
|
||||
struct wl_resource *resource,
|
||||
struct wl_resource *buffer, int32_t sx, int32_t sy) {
|
||||
struct wlr_surface *surface = wl_resource_get_user_data(resource);
|
||||
surface->pending_buffer = buffer;
|
||||
surface->pending_attached = true;
|
||||
}
|
||||
|
||||
static void surface_damage(struct wl_client *client,
|
||||
struct wl_resource *resource,
|
||||
int32_t x, int32_t y, int32_t width, int32_t height) {
|
||||
wlr_log(L_DEBUG, "TODO: surface damage");
|
||||
}
|
||||
|
||||
static void surface_frame(struct wl_client *client,
|
||||
struct wl_resource *resource, uint32_t callback) {
|
||||
wlr_log(L_DEBUG, "TODO: surface frame");
|
||||
}
|
||||
|
||||
static void surface_set_opaque_region(struct wl_client *client,
|
||||
struct wl_resource *resource,
|
||||
struct wl_resource *region_resource) {
|
||||
wlr_log(L_DEBUG, "TODO: surface opaque region");
|
||||
}
|
||||
|
||||
static void surface_set_input_region(struct wl_client *client,
|
||||
struct wl_resource *resource,
|
||||
struct wl_resource *region_resource) {
|
||||
|
||||
wlr_log(L_DEBUG, "TODO: surface input region");
|
||||
}
|
||||
|
||||
static void surface_commit(struct wl_client *client,
|
||||
struct wl_resource *resource) {
|
||||
struct wlr_surface *surface = wl_resource_get_user_data(resource);
|
||||
|
||||
// apply pending state
|
||||
if (surface->pending_attached) {
|
||||
surface->attached = surface->pending_buffer;
|
||||
if (surface->pending_buffer) {
|
||||
struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->pending_buffer);
|
||||
if (!buffer) {
|
||||
wlr_log(L_INFO, "Unknown buffer handle attached");
|
||||
} else {
|
||||
uint32_t format = wl_shm_buffer_get_format(buffer);
|
||||
wlr_texture_upload_shm(surface->texture, format, buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// reset pending state
|
||||
surface->pending_buffer = NULL;
|
||||
surface->pending_attached = false;
|
||||
|
||||
wl_signal_emit(&surface->signals.commit, surface);
|
||||
}
|
||||
|
||||
static void surface_set_buffer_transform(struct wl_client *client,
|
||||
struct wl_resource *resource, int transform) {
|
||||
wlr_log(L_DEBUG, "TODO: surface surface buffer transform");
|
||||
}
|
||||
|
||||
static void surface_set_buffer_scale(struct wl_client *client,
|
||||
struct wl_resource *resource,
|
||||
int32_t scale) {
|
||||
wlr_log(L_DEBUG, "TODO: surface set buffer scale");
|
||||
}
|
||||
|
||||
|
||||
static void surface_damage_buffer(struct wl_client *client,
|
||||
struct wl_resource *resource,
|
||||
int32_t x, int32_t y, int32_t width,
|
||||
int32_t height) {
|
||||
wlr_log(L_DEBUG, "TODO: surface damage buffer");
|
||||
}
|
||||
|
||||
const struct wl_surface_interface surface_interface = {
|
||||
surface_destroy,
|
||||
surface_attach,
|
||||
surface_damage,
|
||||
surface_frame,
|
||||
surface_set_opaque_region,
|
||||
surface_set_input_region,
|
||||
surface_commit,
|
||||
surface_set_buffer_transform,
|
||||
surface_set_buffer_scale,
|
||||
surface_damage_buffer
|
||||
};
|
||||
|
||||
static void destroy_surface(struct wl_resource *resource) {
|
||||
struct wlr_surface *surface = wl_resource_get_user_data(resource);
|
||||
wl_signal_emit(&surface->signals.destroy, surface);
|
||||
wlr_texture_destroy(surface->texture);
|
||||
free(surface);
|
||||
}
|
||||
|
||||
struct wlr_surface *wlr_surface_create(struct wl_resource *res,
|
||||
struct wlr_renderer *renderer) {
|
||||
struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
|
||||
surface->texture = wlr_render_texture_init(renderer);
|
||||
surface->resource = res;
|
||||
wl_signal_init(&surface->signals.commit);
|
||||
wl_signal_init(&surface->signals.destroy);
|
||||
wl_resource_set_implementation(res, &surface_interface,
|
||||
surface, destroy_surface);
|
||||
|
||||
return surface;
|
||||
}
|
Loading…
Reference in new issue