@ -25,9 +25,6 @@ struct wlr_texture {
/**
/**
* Create a new texture from raw pixel data . ` stride ` is in bytes . The returned
* Create a new texture from raw pixel data . ` stride ` is in bytes . The returned
* texture is mutable .
* texture is mutable .
*
* Should not be called in a rendering block like renderer_begin ( ) / end ( ) or
* between attaching a renderer to an output and committing it .
*/
*/
struct wlr_texture * wlr_texture_from_pixels ( struct wlr_renderer * renderer ,
struct wlr_texture * wlr_texture_from_pixels ( struct wlr_renderer * renderer ,
uint32_t fmt , uint32_t stride , uint32_t width , uint32_t height ,
uint32_t fmt , uint32_t stride , uint32_t width , uint32_t height ,
@ -35,9 +32,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
/**
/**
* Create a new texture from a DMA - BUF . The returned texture is immutable .
* Create a new texture from a DMA - BUF . The returned texture is immutable .
*
* Should not be called in a rendering block like renderer_begin ( ) / end ( ) or
* between attaching a renderer to an output and committing it .
*/
*/
struct wlr_texture * wlr_texture_from_dmabuf ( struct wlr_renderer * renderer ,
struct wlr_texture * wlr_texture_from_dmabuf ( struct wlr_renderer * renderer ,
struct wlr_dmabuf_attributes * attribs ) ;
struct wlr_dmabuf_attributes * attribs ) ;
@ -50,9 +44,6 @@ bool wlr_texture_is_opaque(struct wlr_texture *texture);
/**
/**
* Update a texture with raw pixels . The texture must be mutable , and the input
* Update a texture with raw pixels . The texture must be mutable , and the input
* data must have the same pixel format that the texture was created with .
* data must have the same pixel format that the texture was created with .
*
* Should not be called in a rendering block like renderer_begin ( ) / end ( ) or
* between attaching a renderer to an output and committing it .
*/
*/
bool wlr_texture_write_pixels ( struct wlr_texture * texture ,
bool wlr_texture_write_pixels ( struct wlr_texture * texture ,
uint32_t stride , uint32_t width , uint32_t height ,
uint32_t stride , uint32_t width , uint32_t height ,
@ -66,9 +57,6 @@ void wlr_texture_destroy(struct wlr_texture *texture);
/**
/**
* Create a new texture from a buffer .
* Create a new texture from a buffer .
*
* Should not be called in a rendering block like renderer_begin ( ) / end ( ) or
* between attaching a renderer to an output and committing it .
*/
*/
struct wlr_texture * wlr_texture_from_buffer ( struct wlr_renderer * renderer ,
struct wlr_texture * wlr_texture_from_buffer ( struct wlr_renderer * renderer ,
struct wlr_buffer * buffer ) ;
struct wlr_buffer * buffer ) ;